Building a Desktop Streaming console with Node.js and WebKit
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Transcript of Building a Desktop Streaming console with Node.js and WebKit
Building a Desktop Streaming console with
Node.js and WebKit
Playing with HTML, JS and CSS out of the sandbox
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Who am i?Emanuele Rampichini
• Software engineer @spreaker • JavaScript enthusiast • Github pusher on https://github.com/lele85 • “Not so active” tweeting bird @emauele_r • Mountain Bike Lover
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Who are you?
• Software engineer @{companyName} • JavaScript enthusiasts • Github pushers on https://github.com/{{githubUsername}} • “{{very || notSo}} active” tweeting birds @{{twitterHandle}} • {{otherUnrelatedPassion}} Lover
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Why are you here listening to me?
• You don’t know • You are not listening • You have to change 6 trains to get home, it’s gonna be a long way back so
you think that a 30 minutes nap is a good idea.
• You want to build a “Real World Desktop Application”™ using JavaScript
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How much “Real World”™
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How much “Real World”™
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How much “Real World”™
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How much “Real World”™
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How much “Real World”™
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“NW.js lets you call all Node.js modules directly from DOM and enables a new way of writing applications with all Web technologies. It was previously known as "node-webkit" project.
nwjs website
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“Use HTML, CSS, and JavaScript with Chromium
and Node.js to build your app.
electron website
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Our winner was?
Faster, Stronger… Better (cit.)
npm install -g electron
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package.json main_process
renderer_process
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basically you are writing a client app…
• ReactJS • SystemJS • JSPM • Babel • other libs (moment, underscore, emojione, url,
reconfig, analytics* etc…)
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this is very interesting given the state of modern frontend tools
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…you can debug with chromium tools
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…you can leverage desktop integration
• Menu • Notifications • Shortcuts • Multiple displays • …
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you can go down a bit…RPC server to expose app API
use raw sockets
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…you can get more from chromium
https://github.com/atom/electron/blob/master/docs/api/chrome-command-line-switches.md
http://peter.sh/experiments/chromium-command-line-switches/
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…or you can start digging “into the rabbit hole”
Electron is moving faaaast, use NaN to write add-ons, dynamic libs can give you headaches
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…you can unit test inside the electron environment
https://github.com/lele85/karma-electron-launcher
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…you have autoupdates out of the box*
* Works only with signed app, works in a different way on windows
Single script on a server returning
update zip uri and metadata
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crash reports are super easy to collect and test!
Every native crash (out of memory, segmentation faults) electron send a POST to configured submitUrl with:
platform informations memory dump in minidump format
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… not so easy to decode :)For each version you deliver you need to get electron
debug symbols from project release pageGenerate symbols for your native libs with breakpad
tool dump_syms*Put them in a folder (with a standard structure) and use minidump_stackwalk* to symbolize them in a correct
way
* you can build these tools from break pad source tree
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you can add branding and package your app for mac and windows in a breeze
https://github.com/atom/grunt-electron-installer
https://github.com/maxogden/electron-packager
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you can distribute your code in a “safe way”
Inside electron you can treat your asar bundle as a normal directory. (you may want to uglify/obfuscate your code)
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all these things makes me very happy!
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Sadly electron has some downsides…
• You are bundling Chromium with every update. compressed app size is around 40MB
• You can’t hit Mac App Store and Windows Marketplace
• Sometimes you have to dig into tools source code (this can be fun) and spend time on github project issue tracker
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but…
• It works for us • Makes desktop development fun • Makes desktop development fast.
Thanks!This talk was proudly streamed to my
colleagues using the product we built :)