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    MERITBADGES AND OTHERPROGRAMS

    Most of the merit badges offered at Camp Buck Toms can be completed at camp; however, because of time

    constraints and requirements, special projects or other considerations, some merit badges prerequisites,

    special skill levels may need to be completed in the troop with a merit badge counselor.

    Camp Buck Toms tentatively offers about 50 merit badges and other special programs for the 2011 schedule.

    All merit badges at Camp Buck Toms will be taught in accordance with the 2011 Boy Scout Requirementsbooklet. Any changes in requirements published before summer camp starts will be used. All Great Smoky

    Mountain Council Units are encouraged to use online advancement. (Please see appendix M for details.)

    KEY TO THE PROGRAM ICONS

    The following icons are used in the Program Information section to help you easily identify which sessions are

    most appropriate for each Scout. Be sure to read the description for each merit badge and special program for

    details about that particular program.

    One-Hour Session

    Two-Hour Session

    Half-Day Session

    All-Day Session

    Recommended for all Scouts

    Recommended for Younger Scouts

    Recommended for Older Scouts

    Merit Badge Required for Eagle

    Writing Materials Required

    Program Fee or Material Cost

    Taught in Conjunction with another Merit

    Badge

    Physically Strenuous

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    AQUATICS

    All campers must take the BSA swimmers test

    before engaging in any aquatics activities at camp.

    Exceptions are made only for those enrolled in the

    Swimming Skills class or special activities under the

    supervision and permission of the Aquatics

    Director.

    All aquatics merit badges require knowledge of first

    aid and CPR, and the demonstration of CPR on an

    approved device. It is recommended that this

    knowledge be learned and demonstrated prior to

    the Scout's week at camp.

    CANOEING

    Good physical strength and stamina are required to

    finish this badge. It is a fun skill that is a good

    introduction to boating.

    CANOEING SKILLS

    This class is for Scouts who are completely new to

    canoeing. Some Canoeing MB requirements can be

    earned.

    LIFESAVING

    This is a difficult merit badge and should only be

    undertaken by Scouts with good swimming skills.

    Scouts in Lifesaving will need to bring clothing

    (similar to Swimming requirement #4) for

    requirement #7e.

    MOTORBOATING

    It is recommended that Scouts under age 16 obtain

    the TWRA safety education certificate before

    camp. However, our camp has a waiver so that

    Scouts may complete the merit badge withouthaving the certificate.

    (Seewww.state.tn.us/twra/boated.)

    ROWING

    Recommended for older and stronger Scouts. This

    is a more difficult skill than canoeing.

    SMALL-BOAT SAILING

    This is a two-hour session. Scouts will learn the

    skills and knots necessary to rig, launch, and sai

    small sailboats.

    SWIMMING

    Knowledge of how to swim is necessary to succeed

    in this class, and it is NOT SUITABLE FOR

    NONSWIMMERS OR BEGINNERS. This badge is

    required for Eagle (with alternates), and is a good

    entry-level aquatics merit badge. Bring long pantsa long sleeve shirt, and shoes that can get wet.

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    SWIMMING SKILLS

    This session is for Scouts in the non-swimmer and

    beginner ability groups. The instruction will work to

    improve their swimming skills and aim toward

    advancing to the next ability group.

    WATER SPORTS

    This session will involve water-skiing. Space is very

    limited, so sign up early!

    KAYAKING BSA(FORMALLY WHITEWATER)

    This session will concentrate on completing the

    Kayaking BSA award, but requirements toward

    Whitewater MB will be earned. Canoeing MB is

    recommended as a prerequisite for this class.

    MILE SWIM BSA

    Over the week, Scouts will gradually build up

    towards swimming a non-stop mile.

    BSALIFEGUARD

    This course will certify successful participants as

    BSA Lifeguards. Participants must be age 15 or

    older. Adults may take the class as well, and

    recertification is available. This class will not be

    able to take place unless a minimum of two

    participants exist.

    ECOLOGY/CONSERVATION

    E/Con merit badges generally require written work

    Scouts in these sessions should be especiallymindful to come to class prepared with paper and a

    pen or pencil, as well as the merit badge pamphlet,

    given the amount of specialized knowledge

    contained in each badge.

    ARCHAEOLOGY

    Scouts will learn about archaeology, archaeologicadigs, and the importance of protecting the past.

    ENVIRONMENTAL SCIENCE

    This badge required for Eagle is a two-hour session

    It will involve a great deal of study, observation,

    note taking, and writing. Younger Scouts arediscouraged from taking this badge.

    FISH AND WILDLIFE MANAGEMENT

    This badge requires both some written materia

    and some conservation work. Accordingly, bring

    paper, pencil, and shoes that can get muddy.

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    FORESTRY

    This session will involve collections and

    observations, as well as a good deal of written

    material.

    GEOLOGY

    This badge teaches how rock and mineral

    formations are created. Scouts will also learn about

    fossils, faults, soil, and erosion.

    INSECT STUDY

    Diligence in collecting specimens will help Scouts'

    success in this session.

    NATURE STUDIES

    This two-hour session combines Bird Study,

    Mammal Study, Reptile and Amphibian Study, and

    Nature merit badges. This is a good session for

    younger Scouts and is a good introduction to the

    Ecology/Conservation area. Reptile and Amphibian

    Study requirement #8 cannot be completed at

    camp. Mammal Study requirement #3C is best

    done at home before camp. Additional instructionis provided, given the breadth of this session, and

    Scouts who have already completed one or more of

    the contained merit badges may spend more time

    on another topic.

    SOIL AND WATER CONSERVATION

    Scouts taking this merit badge will learn about the

    importance water plays on our environment. They

    will also do an in depth study on the conservation

    of soil and how soil plays an important role inenvironmental protection.

    WEATHER

    This badge covers a lot of material. An interest or

    background in weather is helpful. Scouts will be

    recording weather data throughout the week.

    HANDICRAFT

    Most Handicraft sessions require one or more kits

    which are available at the Trading Post.

    COMMUNICATIONS

    This badge is required for Eagle and requires a

    good deal of writing and a thoughtful approach.

    LEATHERWORK

    This is a good badge for younger Scouts. The

    session will teach basic leatherworking techniques,

    although experienced Scouts will have plenty of

    opportunity for honing their skills.

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    FINGERPRINTING &CRIME PREVENTION

    This is a good session for all Scouts, although some

    requirements for Crime Prevention cannot be

    completed at camp.

    BASKETRY &WOODCARVING

    Scouts may bring their own knives for

    Woodcarving, although knives are available for

    Scouts to use. Personal knives should be sharp and

    pocketknives are discouraged. Scouts should plan

    on spending time on their projects in the campsite.Both of these badges are good for younger Scouts.

    INDIAN LORE

    This session is excellent for all Scouts. The badge

    will involve the study of various American Indian

    tribes.

    RADIO &ELECTRONICS

    Members of the Jack Goforth Radio Club, who

    provide an excellent program and learning

    opportunity to Scouts, teach this session.

    ART &SCULPTURE

    Scouts in this session should have some drawing or

    artistic experience.

    PHOTOGRAPHY

    Scouts must bring a camera and, if needed, a roll of

    film. Digital cameras are acceptable, so long as the

    instructor can take the memory unit to make

    prints. There will be a cost for the processing andprinting of pictures.

    HEALTH AND SAFETY

    FIRST AID

    This badge covers a great deal of written material

    and there are skills to master. Familiarity with

    knots is extremely important. This badge is

    recommended for older Scouts. It is highly

    recommended that CPR instruction, as well as

    requirements 1, 2d, 3c, and 7, be completed prior

    to camp.

    EMERGENCY PREPAREDNESS

    First Aid merit badge is a prerequisite. Some

    requirements must be done at home. There will be

    some written work in this class, as well as some

    practical demonstration of rescue carries.

    FIRE SAFETY

    This merit badge is recommended for all Scouts

    They will learn about fire prevention in the home

    and create a protection plan for their family. This is

    an informative badge with lots of hands on, and

    may include a visit to/from a local fire station.

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    SCOUTCRAFT

    AVIATION

    This badge will involve a field trip to a local airporton one afternoon. Assistance from unit leaders for

    transportation will be needed.

    HIKING

    This half-day session will involve lots of walking.

    Scouts will see many miles of trails that few otherswalk on. A daypack and a water bottle are

    necessary for the hikes. Four of the five ten mile

    hikes will be the aim of this session. The 20-mile

    hike will not be done at camp. Some basic

    backpacking skills and knowledge will also be

    instructed, and some Backpacking merit badge

    requirements will be fulfilled.

    SPACE EXPLORATION

    Scouts have the opportunity to construct, launch,

    and recover a model rocket. Rocket kits will be

    available at the Trading Post, and engines will be

    available through the instructor. Scouts may not

    bring engines from home.

    ORIENTEERING

    This session will teach Scouts how to use a map

    and compass; however, the instruction moves

    quickly from basic to advanced techniques.

    Therefore, so a good working knowledge prior to

    the class is helpful. Scouts will be going cross-

    country on their courses, so physical fitness, long

    pants, and insect repellent are recommended.

    PERSONAL FITNESS

    This badge, required for Eagle, guides Scouts in

    developing a fitness plan that they must maintain

    for 12 weeks. Scouts also learn about different

    diseases related to lack of fitness and nutrition and

    learn methods to help prevent them. Some

    requirements may conflict with certain religious

    views. Please review the requirements for this

    badge before enrolling.

    PIONEERING

    This two-hour session requires the completion of a

    pioneering project. Scouts should be familiar with

    knots and lashings. Requirement #2 outlines

    prerequisites.

    WILDERNESS SURVIVAL

    The survival kit should be assembled at home and

    brought to camp. There will be an overnight trip

    during the week for participants in this class.

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    FISHING

    Bring your own tackle box or purchase it at the

    Trading Post. Camp Buck Toms has a waiver from

    Tennessee that allows Scouts to fish at camp

    without a license. The section of requirement #9entailing cooking the fish will not be done at camp.

    PAUL BUNYAN WOODSMAN

    This is an award for advanced use of woods tools

    and is taught in conjunction with the Dan Beard

    staff.

    SHOOTING SPORTS

    Violation of safety rules will result in immediate

    dismissal from the following classes. All Shooting

    Sports sessions are recommended for second year

    or older campers.

    RIFLE SHOOTING

    Shooting experience is highly recommended for

    this two-hour session. A lot of time and practice is

    necessary to qualify. Scouts should be at least 13

    years of age or second year camper and have the

    strength and size to manage a 10-pound target

    rifle. A .22 caliber bolt-action rifle will be the

    primary tool for qualifying. Each session is limitedto 16 Scouts.

    ARCHERY

    Shooting experience is highly recommended. This

    badge requires a lot of time and practice to qualify

    Accordingly, Scouts should be prepared to spend

    time outside of the class hour at the range. Scoutsmust be strong enough to draw a 25-pound bow.

    SHOTGUN SHOOTING

    This program will teach the basics of handling and

    shooting a shotgun as well as safety precautions for

    firearms. Scouts should be age 14 and havestrength and size to manage a 20-gauge shotgun.

    MUZZLE-LOADING RIFLE

    This session is recommended for Scouts who

    already have the Rifle Shooting merit badge and

    are interested in hands-on experience with blackpowder rifles. It will give Scouts the opportunity to

    load, fire, and clean a muzzle-loading rifle. Due to

    range restrictions, Scouts will not be able to qualify

    for the Rifle Shooting merit badge, but it is a

    fantastic experience for those who already have it.

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    ADVANCED SPORT BADGES

    CLIMBING

    This two-hour session focuses on safety aspects ofthe sport of climbing while teaching practical

    climbing and rappelling skills. Care of rope,

    hardware, and other equipment is also covered in-

    depth.

    CYCLING

    Cycling experience is a must for this session. Scouts

    will learn safety, maintenance, and riding

    techniques, as well as learning about Tennessee

    state laws regarding bicyclists. This session will

    meet at the Camp Administration Office on

    Monday and will take the entire first half of the

    day. Scouts will return around lunch each day. The

    rides will be on roads in and around the nearby

    town of Rockwood, TN. Scouts will need to bring

    their own bicycle and helmet. Multi-speed (10 or

    more) bicycles are necessary, and road bikes are

    recommended. Bicycles must be in good, working

    condition in order to participate.

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    FIRST-YEAR SCOUT PROGRAMS

    DAN BEARD

    This program is for Scouts who are new to campand have not yet earned the Second Class rank.

    This program is named for Daniel Carter Beard, one

    of the founders of the Boy Scouts of America and

    the first National Scout Commissioner. The Dan

    Beard program gives first-year Scouts a taste of the

    entire summer camp program, including

    opportunities to: rappel at the tower, learn from

    the Ecology/Conservation staff, spend time at the

    Waterfront, visit the Rifle and Archery Ranges at

    the Shooting Sports area, as well as many other fun

    experiences. Most importantly, Dan Beardparticipants will have the opportunity to complete

    many requirements for the Tenderfoot, Second

    Class, and First Class ranks.

    Dan Beard participants will be organized into

    patrols, led by a staff Patrol Guide, and will get to

    experience some of the Patrol Method at camp.

    Dan Beard participants should be prepared daily

    for trekking all over camp: substantial footwear

    and water bottles are a must. Daypacks for towels,Scout Handbooks, water bottles, and other

    materials are highly recommended.

    Participants will be busy from morning to evening,

    and may have less opportunity for free time

    compared to other campers. However, they can go

    home with tangible evidence of their hard work in

    the forms of the Totin' Chip, Firem'n Chit, and

    requirements checked off by their counselor.

    BROWNSEA CADETS

    This program is designed for Scouts who have been

    in the troop for six months or more and have

    already earned the Tenderfoot Rank, but who need

    some additional work to push on to Second Class

    and First Class. This half-day session, offered fo

    the morning and afternoon, will concentrate on

    Second and First Class rank requirements related to

    nature, first aid, Scoutcraft, and navigation.

    REQUIRED ITEMS FOR DAN BEARD

    AND BROWNSEA CADETS

    SUBSTANTIAL FOOTWARE

    (HIKING BOOTS/STURDY SHOES)

    WATER BOTTLES

    SWIM TRUNKS

    TOWEL

    WRITING MATERIALS

    REQUIREMENTS COVERED

    TENDERFOOT4A,4B,4C,5,6,7,8,9,11,12A,

    12B

    SECOND CLASS

    1A,2,3C,3D,3E,3F,6,7A,7C,

    8A,8B,8C,9B

    FIRST CLASS

    1,2,6,7A,7B,8A,8B,8C,9A,9B,9C,11

    BROWNSEA CADETS

    SC:1A,6,7A,7C

    FC:1,2,6,7A,7B,8A-D,9A

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    HIGH ADVENTURE PROGRAMS

    C.O.P.E.

    The Challenging Outdoor Person Experience, or C.O.P.E. Program, is a weeklong high adventure program for

    older Scouts that teaches advanced team building and problem solving sills. Scouts will learn to work as a

    group and function as a team to meet a series of low course and high course C.O.P.E. elements. Participants

    should be at least 13 years old and in sound physical condition.

    The goals of project C.O.P.E. are to build leadership, self-esteem, decision-making, trust, and teamwork. These

    goals are accomplished by progressing, as a group, through a series of increasingly physically and mentally

    challenging exercises that require cooperation and teamwork to complete.

    Buck Toms offers one of the finest high ropes courses, as well as a multi-level repelling tower and zip line

    When you complete the course, you and your group will receive a special C.O.P.E. t-shirt, stating that you have

    Met the C.O.P.E. Challenge!

    MOUNTAIN MAN

    Mountain Man is a five-day expedition that may consist of, but not limited to, the following: backpacking,

    caving, whitewater rafting, rock climbing, rappelling, and various water sports. There is a planning session on

    Sunday evening to set the weeks schedule. At this meeting, each participant will have input on the journey for

    the week. Mountain Man is led by a seasoned guide and promises to be fun for any participant. At the end of

    the week, upon completing the trek, each participant who completes the trek will be granted a shirt and

    named Mountain Men!

    REQUIRED FOR C.O.P.E.

    STURDY SHOES (ABSOLUTELY NO SANDALS OR CROCKS)

    WATER BOTTLE

    A SENSE OF ADVENTURE AND AWESOMENESS

    REQUIRED FOR MOUNTAIN MAN

    PLEASE SEE APPENDIX G FOR THE EQUIPMENT CHECKLIST

    BUCK TOMS WILL ONLY PROVIDE TENTS TO THOSE INDIVIDUALS WHO

    WISH TO RENT THEM.THESE ARRANGEMENTS MUST BE MADE BEFORE

    ARRIVAL AT CAMP.

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    ADD-ONS

    RAFTING

    NOTE: By StateLaw, participants in this program MUST be at least 12 years old.

    The Ocoee River, site of the 1996 Olympics, provides a thrilling afternoon trip on Class 1 through Class 4

    rapids. You will get wet so be sure to bring an extra set of clothes and shoes. The following items are

    recommended for the trip: tennis shoes (footwear that ties or straps), swim trunks, and towel. Cameras may

    be taken at your own risk. Each group will need to provide their own transportation. Participants will miss

    Fridays classes and some activities.

    Groups will depart camp after breakfast on Friday morning and return at approximately 4pm. A cooler lunch

    will be provided by the camp, which should be picked up before departing. The expected fee for this exciting

    experience is $40 per person (price may change pending the outfitters fee for 2011). Fees are payable by

    Tuesday morning to the Camp Administration Office.This activity is separate from the Whitewater Merit Badge taught in the Aquatics program. Participants

    must leave camp for this activity and will miss all Friday merit badge classes. This activity cannot be used to

    meet any of the requirements for the Whitewater Merit Badge at camp .

    THIEF NECK PIRATES

    This program is designed for older Scouts who are in their third or fourth year of camp and are looking forchallenging activities or new skills to develop. It takes place outside the scheduled class hours of the day

    Scouts must be at least First Class rank, and either 14 years of age or entering ninth grade in the fall. Scouts

    must also have basic canoeing skills, as there is a canoe-skills test for the required overnight canoe trip to Thief

    Neck Island on Monday evening. Other activities include building a coracle (sign up to find out what this is)

    going down the zip line, and numerous others. Adults wishing to participate will be accepted on a space-

    available basis, and they must have earned the Camp Buck Toms Scout Leader's Merit Badge. Sign-up will be at

    camp on Sunday during check-in and Monday morning at breakfast.

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    2011CAMP BUCK TOMS MERIT BADGE SCHEDULE A

    MERIT BADGE CLASSESClass Size

    = CLASS NOT OFFERED AT THIS TIME

    Aquatics 9:30 10:30 1:00 2:00

    BSA Lifeguard 10 ALL DAY EVERY DAY

    Canoeing 16

    Canoeing Skills 6

    Lifesaving 10

    Mile Swim 10

    Motorboating 8Rowing 8

    Small Boat Sailing 8

    Swimming 10

    Swimming Skills 4

    Water Sports 4

    Kayaking BSA 4

    Nature

    Fish & Wildlife Management 10

    Nature Studies 10

    Archaeology 10

    Fishing 10

    Forestry 10

    Geology 10

    Insect Study 10

    Soil & Water Conservation 10Environmental Science 10

    Weather 10

    Handicraft

    Art/Sculpture 10

    Basketry/Woodcarving 10

    Communications 10

    Fingerprinting/Crime Prevention 10

    Indian Lore 10

    Leatherwork 10

    Photography 10

    Radio/Electronics 10

    Health and Safety

    First Aid 10

    Emergency Preparedness 10

    Fire Safety 10Scoutcraft

    Pioneering 10

    Aviation 10

    Hiking 10

    Orienteering 10

    Personal Fitness 10

    Wilderness Survival 10

    Fishing 10

    Space Exploration 10

    Cycling 8

    Paul Bunyan Woodsman 4

    Shooting Sports

    Archery 16

    Muzzle loading Rifle 4

    Rifle Shooting 16Shotgun Shooting 8

    Extended Programs

    C.O.P.E. 24 ALL DAY EVERY DAY

    Climbing 10

    Dan Beard 100 ALL DAY EVERY DAY

    Brownsea Cadets 50

    Mountain Man Expedition 12 ALL DAY EVERY DAY

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    2011SUMMER CAMP MERIT BADGE AND ACTIVITY REGISTRATION FORM K

    Troop #: _________ District: ____________________ Council: ____________________________________________ Week #: _____

    TO THE LEADER:

    This form is the alternative to online registration. This form should be discussed with the Scout, then reviewed and completed by

    YOU. Please use the Scouts full name (no nicknames, please) and PRINT CLEARLY. If not completed, the form will be returned to

    YOU for correction.

    Please sign the form and turn it in along with payment NO LATER THAN the Pre-Camp Meeting for your week of camp. If registration

    is completed prior to your Pre-Camp Meeting, it is possible that a complete schedule for your troop be available at the Pre-Camp

    Meeting.

    Scouts Name: _________________________________________ Age: _______ BSA ID#: ____________________ Rank: __________

    TO THE SCOUT:

    List the merit badges you want to take. List alternate badges in the SECOND CHOICE column, making sure they meet at the same

    time as your first choice.

    IMPORTANT: EIGHT SEPARATE merit badges must be listed. SECOND CHOICES CANNOT REPEAT FIRST CHOICES.

    ALL-DAY ACTIVITIES: Please list all day activities under FIRST CHOICE, 9:30 A.M. timeslot.

    NOTICE: Some merit badges cannot be completed at camp. Many may have additional fees.

    SESSION # (TIMES) FIRST CHOICE SECOND CHOICE

    1 9:30 AM

    2 10:30 AM

    3 1:00 PM

    4 2:00 PM

    REMINDER TO LEADERS:

    The Great Smoky Mountain Council begins taking online and paper Merit Badge registrations March 4, 2011.

    On My Honor, I discussed with the Scout and approve this form:

    ___________________________________________________ _____________________________________________Scoutmaster Scout

    ___________________________________________________ _____________________________________

    Parent/Legal Guardian (Must be signed. No Exceptions) Date