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Bringing
LEARNING TO LIFEMaking Immersive Learning Practical
www.veative.com
About VEATIVE
How VR is CHANGING EDUCATION
RETENTIONResearch suggests that visualisation and a VR environment strengthen the connection
between a student and a concept, possibly heightening retention.
ENGAGEMENTIt is about participating in the learning process, having actual/virtual experiences, and
enjoying the process in a self-paced, self-directed environment.
DISTRACTION FREEWhen students are inside a virtual environment, they are far less prone to distractions such
as other students, phones, and so on. This promotes focused attention on core concepts.
A global provider of education technology and innovative digital learning solutions, using immersive
technologies. Providing the first affordable, practical, and interactive learning modules for learners of all
stripes.
““Our vision is to help create a world where we can transform the way we learn, gain knowledge and grow.
Where we unleash the power of digital innovation to make immersive learning affordable and
transformative, motivating learners all over the world, irrespective of their socioeconomic background,
in a digitally connected world.
R
E
D
550+Interactive VR
Modules
20+Countries, and
Growing Monthly
150+Experienced
AR/VR Workforce
8+Languages
(US English, French, Simplified Chinese, Arabic,
Hindi & Regional Languages)
2000+360 Images &
3D Videos
For EDUCATION
550+Interactive
VR modules
Largest VR LibraryVEATIVE VR LEARNVEATIVE VR LEARNVEATIVE VR LEARN
ASSEMBLE
EXPERIMENT
SEARCH
DISSECT
IDENTIFY
Mapped to Curriculums Covering
Science & Mathematics
Interactive VR Modules
Analytics and Reports
Learning Management System (LMS)/
Learning Records Store (LRS) Integration
Classroom Management, online/offline
(Teacher Control App)
Simple Plug-N-Play Solution
Localized to Native Languages
EXPLORE
Physics Chemistry Biology Mathematics EducationalTours
LanguageLearning
2000+360 Images &
3D Videos
VR CONTENT LIBRARY
PHYSICSPhysics is an extremely important subject, which allows us to connect with the physical world. Its inherent complexity can be intimidating, as students can easily doubt whether they are up to the task. But removing that sense of intimidation for learners can be empowering and inspiring. Using immersive experiences promotes that connection between learner and concept, inspiring greater inquiry.
CHEMISTRYChemistry can be a difficult subject to grasp as learners are often confused by obscure terms and processes. Instructors are always on the lookout for ways to allow students to realize that chemistry manifests itself in everyday life. Distraction-free learning, inside a virtual environment, is conducive to engaging learners in focused attention on difficult concepts.
BIOLOGYLife is a wonder, and learning about the intricacies of the world around us, at a biological level, is now within the grasp of learners. Enter into a plant, become a part of an ecosystem, and feel a connection with the smallest particles that make up the basis of life. From genes to proteins, or cells to protoplasm, immersion into this world brings life, to life!
MATHEMATICSMathematical concepts are not always easily visualised, handicapping learners who just don’t “get it.” However, Veative has adopted some interesting techniques to introduce students to the world of math, by connecting difficult-to-grasp ideas with real world situations, all in a virtual world! When a polyhedron is no longer a flat image, but a 3D, interactive object, it starts to make more sense. When that object can be explored from the inside, spatial intelligence is activated and a deeper understanding is within the reach of learners.
EDUCATIONAL TOURSA sense of wonder is what we wish to awaken. Students don’t always get a chance to visit and explore some of the wonders of the world. Imagine taking your learners to majestic places such as Eiffel tower and Taj Mahal through immersive technology. This allows students to not only feel what it is like in Paris or Agra, but learn about its architect and design at the very same time.
LANGUAGE LEARNINGVR enables real life experiences, in the safe and comfortable environment needed to ignite language learning. Role-play situations can be enhanced by interacting with virtual people. Scenario-based modules allow a connection between the scene, the context, and the target language. This airport scenario brings learners into a new world, and helps to arouse a desire to learn more.
Learning Management PLATFORM
AdministrativeTOOLS
Administrators can easily set up personalized user profiles for Students, Teachers, Parents, School Administrators and District / Ministry. The intuitive dashboards for individual user profiles highlight important progress information andsuccess metrics.
PersonalizedUser Profiles
Veative’s learning management platform offers engaging learning tools to students, and provides teachers, parents, and administrators with actionable analytics. The learning management platform is developed for both online and offline deployment scenarios. The platform is accessible online via the web and offline through the Teacher App, which may be required in some circumstances (ie. unreliable connectivity). The local app database remains in sync with the cloud version, when an internet connection is available.
User roles and permissions enable administratorsto assign specific permissions to user groups and tomanage role-based access. Users assigned to a role or group are granted those permissions. Students have individual access whereas teachers have access to all students under their purview.
User Roles &Permissions
Students are assigned to a grade and subject(s), and the relevant content is filtered to that student. If a student studies Gr 10 Biology (only), the VR modules for this subject are all that this student will see. The Gr 10 Biology teacher will automatically see this student's results. This is structured by the curriculum.
SubscriptionManagement
LEARNERS
MINISTRYPARENTS
ADMINISTRATORSTEACHERS
Device management allows administrators to control, secure and enforce policies on headsets. This is a core component of the platform, which also includes mobile application management, identity and access management, as well as file sync and share. The intent of device management is to optimize the functionality and security of devices within the school while simultaneously protecting the school network. Please note that some devices allow for better management than others. This is one more consideration in your vetting process.
DeviceManagement
ClassroomMANAGEMENT
When using Veative's Lab function and
Multicast, teachers can pause or stop the module
to maintain control in the classroom. The
Monitor function also allows the teacher to see
inside a student headset, to help orient that
student. The modules are also designed to not
allow the student to opt out of that lesson, as the
Back button and Exit buttons are disabled. This
affords the instructor more control.
Pause / Stop Content Modules TO TAKE CONTROL
Using the classroom management system, teachers
can launch VR content modules simultaneously on
all student VR devices. This feature ensures that all
students remain in-sync with the teacher, as they
experience the same content as a group.
Launch Content Modules VIA MULTICAST
ContentMANAGEMENT
The Veative VR solution comes with an easy-to-use content management system accessible via the web, or a
Teacher App for an Android device (for areas with connectivity issues). The content management system
enables teachers to easily find structured content mapped to their curriculum. This saves time in class
preparation.
Built-in learner feedback and tracked assessment ensure that learners stay on task. The offline version is
supported by our proprietary analytics system that stores results locally and syncs with the server when an
internet connection is available. Veative provides its own proprietary reporting system for teachers and
students to view analytics. Analytics data can also be sent to any other LMS/LRS system (capable of retrieving
results), used by schools.
STUDENT PROGRESS:
Ÿ Individualized student reports promote self-reflection
Ÿ Track which modules have been attempted and completed
Ÿ See cognitive domain proficiency (Bloom's Taxonomy)
TEACHER DASHBOARD :
Ÿ Complete assessment of students and class
Ÿ Select student to check individual progress
Ÿ Determine efficacy of the modules themselves
Reports &ANALYTICS
Leaderboard
SHIVAM
PRIYA
RAJIV
ASHISH
PRANAY
PRANAY
ASHISH
RAJIV
PRIYA
MAYANK
PREETI
RAHUL
ANAND
SHIVAM
Teachers can create personalized playlists & add
resources on the fly
Teachers can easily find structured content mapped
to curricula
First of its kind PLUG & PLAY SOLUTION FOR SCHOOLS
Key Features
l 3 DoF Bluetooth Controller
l DPVR Surround Sound System
l SDCard slot, for storage expansion
l Return & volume control
l Heat radiation & protection
l Comfortable, T-shaped soft headband
l One tap TouchPad on the headset
Pre-loaded
CONTENT
Operating system designed for
EDUCATIONAL USE
Massive storage to add more
VR EDUCATIONAL CONTENT
In-built mobile
DEVICE MANAGEMENT
World’s First
XR CHIPenabled VR Headset designedfor educational use
Technical Specifications
Display : 2.5K Fast-LCD HD screen
Lens : Customized Fresnel lens
Battery : 4000mAh
Headphone : Audio Jack 3.5 mm
USB : Micro USB
RAM : 6 GB
OS : Android 8.1
6 GB RAM | 128 GB ROM
l�Keep headsets charged and safe
l�Single data transfer cable for content transmission
within the headsets and teacher tablets
l�Built-in interchange input voltage switch
l�Highly portable to enable devices to be transported
between classrooms or to any other location in the school
Portable trolley30 VR HEADSET STORAGE UNIT
l�Stores 4 to 8 headsets, router and tablet
l�Multiple charging points for headsets and tablet
l�Single data transfer cable for content loading of headsets
Portable CARRY CASE
l�Veative VR content also works with all major VR
standalone consoles i.e. Oculus Go, PICO VR,
Samsung Gear VR & Google DayDream.
l�Handheld controller enables interactivity and
navigation, increasing student engagement by
promoting active participation
l�Perform virtual experiments and manipulate
objects from within an immersive environment
Device AgnosticWORKS WITH ALL OTHER MAJOR VR DEVICES
DEPLOYMENT
Veative offers Teacher Training for effective deployment into schools. This empowers teachers to successfully implement VR technology within classrooms.
To make the most effective use of VR technology in classroom, teachers can plan and create their own lesson plans by using our Sample Lesson Plan Template.
Use Our Lesson Plan Template for aWELL-PLANNED IMMERSIVE EXPERIENCE
Teacher TRAINING
Our trainers ensure that all Veative headsets are operational, have a controller attached, and are free of defects or damage.
Before TRAINING
Trainers will instruct on proper management of the devices, starting with how to turn them off and store. Storage may include how to lock and secure the devices, as well as how to recharge the batteries overnight, so that they are ready for use the next day.
After TRAINING
SampleLessonPlan
l�Basic introduction to hardware elements, including the controller and app usagel�Hands-on experience with demo modulesl�Logging in and out of accountsl�How to view and explore Reports & Analyticsl�Explore Lab Setup and offer examples for effective class use
During TRAINING
OUTREACH20+ COUNTRIES
Global
I liked seeing myself on the other side
of the world and being connected to
things that can not be seen on naked
eye. I liked seeing the human brain. I
would like to learn Mathematics and
Biology through VR.
Student, Grade 11 Boitumelong SeniorSecondary School,
South Africa
VR gives a better understanding of
situation and better experience. It can be
used effectively in class as a perfect
teaching aid. It will help the teacher to be
in control of the situation that the teacher
wants the students to be in. VR can be
used to benefit learning the abstract
situations where students need to
imagine.
Teacher Apeejay School, India
I really like it being used in science. The
VR experience was engaging. I loved
almost everything I studied. A very fun
experience. I understood a lot of things.
Student, Grade 8 Delhi Public School, India
The effectiveness of the VR is bringing things to virtual reality. I
would like to integrate VR in my class because it captivates
learner's attention and remigrates the learners appetite to learn.
VR can be used to benefit science and technology related
subjects. A typical improvement in education of all time, great.
TeacherChogugudza Primary School, Zimbabwe
For INDUSTRIES
CROSS PLATFORM SOLUTIONS
3D SIMULATIONS
MIXEDREALITY
AUGMENTEDREALITY
PC VIRTUALREALITY
MOBILE VIRTUALREALITY
Cyber SecuritySkill DevelopmentDefenseMedicalEngineering
360 Degree Immersive Experience to
Enhance Learning and Add an
Immersive Component
Custom AR/VR/MR Content for
Corporate and Vocational Training
Based on Customer Requirements
3D Modelling & Animations to Digitize
Existing Learning Materials
ENHANCINGSKILLSwith Immersive Learningusing 3D, virtual reality, augmented reality and mixed reality
Training PROTOTYPES
EYE AND CATARACT MODULE
There is a dire need for low-cost, high-tech platforms to leverage for surgical training. Modules, such as the Cataract, help medical professionals visualize and gain a better spatial sense of the environments they will be faced with. It is also possible to practice life-saving procedures, thereby improving surgical skills by simulating real surgery.
OIL AND GAS MODULE
Training recruits on-site can be logistically difficult and taxing. This Oil and Gas simulation guides trainees through the machinations of a drilling rig, while simultaneously removing the fear of injury or catastrophic failure.
ENGINE MODULE
The modern workplace is transforming rapidly and there is a need for solutions that increase efficiencies within the industrial process. For example, the engine module, combined with immersive tools like the Microsoft Hololens, allows users to gain competency on machine parts, tools, and maintenance techniques, while in a virtual space.
AK-47 MODULE
Immersive technologies not only propagate experiential learning, but can also effectively prepare defense personnel and trainees for real-life situations. Veative's AK-47 simulation gives learners in-depth technical knowledge about weaponry and enhances their awareness of the interaction of each component.
CYBER SECURITY MODULE
The growing dearth of cyber-security professionals has made it necessary to find better ways to detect and identify threats and vulnerabilities. Raghav, a Cyber-security professional who is guided by a virtual trainer inside a lab simulation, identifies threats, malware, and harmful files, followed by quarantine practices to keep data secure and privacy intact.
Awards & RECOGNITION
[email protected] www.veative.com
Featured In
2017
Featured In
2017
Featured In
2017
Featured In
2017
stINDIA’S 1
Launched
Unity EnterpriseCenter of Excellence
2017
New & InnovativeEdTech Products
2017
Best solutionfor K-12
2018
Awards 2018Finalist
Best of BETTAward 2017
Winner
JudgesCommendationAward Winner
Featured In Featured In
Singapore,SINGAPORE
Delhi,INDIA
Shiga,JAPAN
Cairo,EGYPT
Johannesburg,SOUTH AFRICA
Montreal,CANADA
Petaling Jaya,MALAYSIA
ZIMBABWE
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HONG KONG
Riyadh,SAUDI ARABIA
MEXICO
Dubai,UAE
AUSTRALIA
Shenzhen,CHINA
Building a strong ecosystem of worldwidepartners and distributors
Featured In
Global PRESENCE