Bravely Default Walk Through

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    .--. _, .--; \ /(_/ '. | '-._ . ' ,( \ \ ,-.) -= * =______ ______ __ ________ _ __ __\ /\_ '. \((` .( ^/. `\ _ \\ _ \ /\ \ \ / /| ___|| | \ \ / / )\ / \ )\ _/ _/ | |_) || |_) | / \ \ \ / / | |_ | | \ \_/ // \\ .-' '--. /_\ | _ < | / / /\ \ \ \/ / | _| | | \ /| \\_.' , \/|| | |_) || |\ \ / \ \ / | |___ | |__/|| |\ \_.-';,_) _)'\ \|| /_____/ |_| \_\/_/\_\ \/ /______||_____||_|'. /`\ ( '._/ ___________________________________________________ `\ .; | . '. _______ _______ _____ _ _ _ _______ ).' )/| \ \ __ \\ ___|| __ | /\ | | | || | | _ _ | ` ` | \| | | | | || |_ | |_ \|/ \ | | | || | |/ | | \| \ | | | | | || _| | _| / /\ \ | | | || | ,| | '.| | | |__| || |___ | | / \ | |__| || |__/|| | \ '\__ /______//______||_| /_/\_\ \____/ |_____||_| `-._ '. _ ___________________________________________________ \`;-.` `._ \ \ `'-._\ FAQ/Walkthrough by vinheim & noz3r0 \ | facebook.com/vinh3im \ ) facebook.com/noz3r0 \_\ facebook.com/GameFAQersUnited

    "Say that you'll stay. Till the very end."

    ___________________________________________________________ | | | Table of Contents | | | | I. Intro [0100] | | II. Game Basics [0200] | | III. Characters [0300] | | IV. Walkthrough [0400] | | - Intro: On the Precipice of Despair [0401] | | - Chapter 1: Sit & Stay are Tricks for Dogs [0402] | | - Chapter 2: One Day, Beneath a Blue Sky [0403] | | - Chapter 3: Beloved Bonds [0404] |

    | - Chapter 4: Black and White [0405] | | - Chapter 5: Yesterday's Scenery [0406] | | - Chapter 6: A World of Echoes: Equal [0407] | | - Chapter 7: A World of Echoes: Dash [0408] | | - Chapter 8: A World of Echoes: Circle [0409] | | - Finale: Flying Fairy [0410] | | - The End: Bravely Default [0411] | | - Dimension's Hasp [0412] | | V. Tutorial Quests [0500] | | VI. Sub-Scenarios [0600] | | VII. Appendices [0700] | | - Norende [0701] | | - Items [0702] |

    | - Bestiary [0703] | | - Jobs [0704] | | VIII. Outro [0800] | |_ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _ _| ________________________//\\________________________________________________| Intro |________________________ \\_________________________// [0100]

    How's it going everyone, vinheim and noz3r0 bringing you this amazing guide

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    for the amazing game Bravely Default. We both were going to write for the gameon our own, but one found out that the other was going to write for the game aswell and decided to co-write this guide.

    We didn't play any other version of the game besides this, the US version.We'll give it our all to bring to you one amazing guide and one hell of ajourney, so buckle up and lets start.

    __________________________________________________________ \/ | Contact | /________________________________________________________\

    Any critics, suggestions, spelling mistakes, contributions are welcome, soplease send them at the following e-mail:

    --> vinheim @ gmail .com

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    ________________________//\\________________________________________________| Game Basics |________________________ \\_________________________// [0200]

    __________________________________________________________ \/ | Story | /________________________________________________________\

    Dark times have befallen the land of Luxendarc. When a mysterious darkness overwhelms the four elemental crystals that hold the world in balance, the natural order crumbles into chaos. The wind stops, seas turn to poison, and a Great Chasm opens in the earth, consuming the entire village of Norende.

    __________________________________________________________ \/ | Controls | /________________________________________________________\

    o--------------.--------------------------------------------------------------o| L button | Switch categories, Switch characters, Turn page || R button | Switch categories, Switch characters, Turn page || +Control Pad | Right: Confirm, Left: Cancel/Back, Up/Down: Make a selection || Circle Pad | Move, Switch menus, Display detailed information || Start | Show menu || A Button | Confirm, Inspect/Talk, Enter/Exit area, Speed up text || B Button | Skip party chat, Cancel/Back || X Button | Skip events, Show menu || Y Button | Party chat, Autoplay events |o--------------'--------------------------------------------------------------o

    ________________________//\\________________________

    ________________________| Characters |________________________ \\_________________________// [0300]

    __________________________________________________________ \/ | Agns Oblige | /________________________________________________________\

    Initial Stats Equipment HP - 141 - Dagger MP - 61 - Empty

    STR - 8 - --- VIT - 8 - Hempen Tunic INT - 11 - --- MND - 11 DEX - 8 AGI - 8

    Biography Agns watches over the Wind Crystal, one of the four crystals worshipped by the

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    faithful of Crystal Orthodoxy. When a dark power overruns her temple and theworld, she sets off on a quest to awaken the crystals.

    __________________________________________________________ \/ | Tiz Arrior | /________________________________________________________\

    Initial Stats Equipment HP - 168 - Dagger MP - 48 - Empty STR - 10 - --- VIT - 10 - Linen Cuirass INT - 9 - --- MND - 10 DEX - 10 AGI - 8

    Biography The sole survivor of Norende, Tiz Arrior is haunted by his failure to save hisbrother. He won't rest until he has restored his village.

    __________________________________________________________ \/ | Edea Lee | /________________________________________________________\

    Initial Stats Equipment HP - - --- MP - - --- STR - - --- VIT - - ---

    INT - - --- MND - DEX - AGI -

    Biography Initially dispatched by her father - the Grand Marshal of the Eternian Forces -to capture Agns, Edea eventually joins Tiz's party in their quest to seek thetruth and restore balance to the world.

    __________________________________________________________ \/

    | Ringabel | /________________________________________________________\

    Initial Stats Equipment HP - 240 - Spear MP - 76 - Empty STR - 11 - --- VIT - 11 - Leather Armor

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    INT - 12 - --- MND - 10 DEX - 13 AGI - 13

    Biography Confident and charming, the rakish Ringabel remembers nothing of his past. Thefuture is another story this maidens' man possesses a mysterious journal thattells him his destinations and the people he will meet.

    __________________________________________________________ \/ | Airy | /________________________________________________________\

    Biography This Cryst-Fairy accompanies Agns on her journey and provides valuableinformation about Luxendarc and the ways of the world.

    ________________________//\\________________________________________________| Walkthrough |________________________

    \\_________________________// [0300]

    The Walkthrough covers the game on Normal and all stats are listed as such.For Easy, all enemy stats are 75% of Normal stats. For Hard, all enemy stats are125% of Normal stats. Regardless of difficulty, the rewards are the same. Belowis a little list of abbreviations used throughout the guide.

    o Directions=-------------------------------------. .-------------------------------------=N ----------------------------- North | | West ------------------------------ WS ----------------------------- South | | East ------------------------------ ENW ------------------------ Northwest | | Northeast ------------------------ NESW ------------------------ Southwest | | Southeast ------------------------ SE

    =-------------------------------------' '-------------------------------------=

    o Stats=-------------------------------------. .-------------------------------------=HP ----------------------- Hit Points | | Magic Points --------------------- MPXP ---------------- Experience Points | | Peeg (Money) --------------------- PGJP ----------------------- Job Points | | Level ---------------------------- LvSTR ------------------------ Strength | | Vitality ------------------------ VITINT -------------------- Intelligence | | Mind ---------------------------- MNDDEX ----------------------- Dexterity | | Agility ------------------------- AGIP.DEF -------------- Physical Defense | | Magic Attack ------------------ M.ATKM.DEF ----------------- Magic Defense | | Evade --------------------------- EVD=-------------------------------------' '-------------------------------------=

    An Introduction Watch the scene with the little white Fairy. The opening is a fantasticintroduction to the four main characters, so don't skip it. You can also usethe AR Cards you may have received with the game to view additional scenes.

    NOTE - If you played the Demo and have it on your 3DS you'll be prompted to transfer your bonuses at the start.

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    __________________________________________________________ \/.-----------| Intro: On the Precipice of Despair |-----------.| /________________________________________________________\ || [0401] || || Chapter Breakdown Sub Quests || || [04011] Kingdom of Caldisla [0501] Save on the World Map || [04012] Norende Ravine [0502] View Battle Controls Help || [04013] Ruins of Centro Keep [0503] Change Playback Speed || [04014] Lontano Villa [0504] Hunt for Hidden Items! || [0505] Check It Out! || [0506] Brave for a Quad-Attack || [0507] Set Job Commands || [0508] Set Support Abilities || [0509] Acquire Magic Scrolls || [0510] Rearrange Your Party || [0511] Sniff Out Hidden Passages || [0512] Net Friend Invites || [0513] Send Nemeses || [0514] Dowse for Treasure || [0515] Page Through D's Journal || [0516] Weapons in Both Hands? |

    | [0517] Heal the Undead! || [0518] Multi-Target Magic || [0519] Update Your StreetPass Data || [0520] Set Your Encounter Rate || |'------------------------------------------------------------------------------'

    __________________________________________________________ \/ | Kingdom of Caldisla | /________________________________________________________\ [04011]

    |||| Items | [ ] Potion (H) [ ] 50pg (H) || | [ ] Antidote (H) [ ] Potion (H) || | [ ] Phoenix Down (H) [ ] Eye Drops (H) || | [ ] 100pg (H) ||------------+-----------------------------------------------------------------|| Enemies | Goblin 18HP || | Slime 15HP (Weak against Fire) || | Great Bat 15HP (Weak against Wind/Light) || | Zombie 20HP (Weak against Fire/Light) ||____________|_________________________________________________________________|

    "Aye, and all alone in the world. And past that solitude, what?

    Guilt at surviving? Pitiable lad..." ~ Owen

    |||| MAGICS | TRADER ||======================================|=======================================|| Cure 200pg | Potion 20pg || Poisona 200pg | Phoenix Down 100pg || Blindna 200pg | Antidote 10pg || Fire 200pg | Eye Drops 20pg || Blizzard 200pg | Echo Herbs 25pg |

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    | Thunder 200pg | Teleport Stone 100pg ||______________________________________|_______________________________________|

    ||| ARMORY ||======================================|| Broadsword 70pg || Rod 60pg || Staff 10pg || Dagger 50pg || Buckler 50pg || Bronze Helm 40pg || Leather Cap 15pg || Pointy Hat 20pg || Leather Armor 120pg || Hempen Tunic 20pg || Kenpo Gi 100pg || Linen Cuirass 80pg || Bronze Gauntlets 40pg || Bronze Bangle 40pg ||______________________________________|

    The Fate of Norende

    After the opening scene you take control of Tiz, a survivor of the event youjust witnessed. Check the lower right corner next to the bed to get a [POTION].Now go downstairs and check the plant on the left side to find [50 pg]. Speak tothe people if so desired and leave the Inn.

    Outside speak to the man dressed in red just outside the Inn. He's anAdventurer. You can save your game with him so do so as often as you can. Lookat the bottom-right corner to find an [ANTIDOTE] hidden here. Go left andlooking at your map you can see all 3 shops. Don't buy anything as of yet so goto the graveyard real quick. Search the top-left corner against the church fora [POTION] and right of the graves is a hidden [PHOENIX DOWN]. Proceed all theway north into the Palace.

    In here check the left statue to find [EYE DROPS]. Check also the right sideof the right soldier (next to the stairs) to find [100 pg]. Now speak to theKing and it'll be time to head to Norende. Go all the way to the south and exitto the World Map. Read the explanations given to you and you'll also be toldabout Quests. You can complete the first five of them right now:

    [0501] Save on the World Map [0502] View Battle Controls Help [0503] Change Playback Speed [0504] Hunt for Hidden Items! [0505] Check It Out!

    Once you are satisfied with completing these short quests, head north to the

    Norende Ravine. It's not a bad idea to level up at least once before going. Ifyou purchased some equipment or had some of the bonus equipment from playingthe Demo be sure to equip it. __________________________________________________________ \/ | Norende Ravine | /________________________________________________________\ [04012]

    |||

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    | Items | [ ] Potion [ ] 200pg || | [ ] Strange Hourglass ||------------+-----------------------------------------------------------------|| Enemies | Goblin 18HP || | Goblin Archer 20HP || | Goblin Slasher 20HP (Weak against Lightning) || | Sky Dueler 60HP (Weak against Lightning) ||------------+-----------------------------------------------------------------|| Party Chat | [ ] A Common Destination || | [ ] The Miracle Man || | [ ] Rebuilding a Village || | [ ] Agns's Intentions || | [ ] Tiz the Navigator || | [ ] Two Bumpkins || | [ ] A Man of Mystery ||____________|_________________________________________________________________|

    Fighting with CourageIn the first battle you get into you'll be taught about Brave & Default. Thesefunctions add so much to the battles and you'll have to master them in order tomake the most out of your turns. Since this battle is a tutorial, you won't takeany damage from the Goblins.

    NOTE - You unlock the Quest "Brave for a Quad-Attack" [0506] now. It's not explained yet, but you can also set your Encounter Rate in this game. If you aren't fairing too well or feel overpowered you can go to Tactics -> Config -> Difficulty and turn off random battles.

    Follow the straightforward path and soon enough you'll get to a fork. Followthe lower path and then the upper path when you get to it to get a chest with[POTION]. Return two forks and follow the upper path this time to get to thenext area. Follow the path and return going down a little bit to find a chestwith [200 pg] right next to the one we just got.

    Agns and Airy

    From here just keep on following the path until you meet up with an Adventurer.Save up your game and he'll give you [STRANGE HOURGLASS]. He tells you about theBravely Second and how it consumes SP instead of BP. You're also explained howto obtain it. Nevertheless, leave the Ravine to trigger a scene. Once it endsAgns joins your party.

    NOTE - Don't forget to equip Agns, you'll be fighting your way out of this dungeon!

    Save once again and go down from whence you came within the Ravine until youtrigger a scene. Time to fight a Sky Dueler. No big deal, just Brave yourself upto -4 with both characters and kill it. You'll have to fight another Sky Dueler

    ahead then you'll be attacked by two at once. It might be best to Default onceor twice then Brave to take them both out with minimal damage. After this battleyou'll learn about Party Chats. As you make your way out of the Norende Ravinyou'll pick up a few of them.

    PARTY CHAT - A Common Destination The Miracle Man Rebuilding a Village

    Kingdom of Caldisla

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    Once on the World Map, you'll be told about StreetPass and how it works. Youcan even do StreetPass over the internet as if you Passed next to your friendsfar away. Anyway, time to return to Caldisla, so do so. First of all, buywhatever upgrades you need (you can upgrade all your equipment at this point)and make sure to rest at the Inn. Now move to the Palace and speak with theKing. After talking to the King you'll be given a new direction and learn aboutrebuilding Norende. Don't miss the Party Chat before you leave and the oneimmediately after you leave the Palace.

    PARTY CHAT - Anges's Intentions Tiz the Navigator

    Head to the lake to the southwest once you're prepared to fight Holly Whyteand Barras.

    ________________________________________________________________________________\ Barras /||| Weak: N/A P. Atk: 50 P. Def: 5 Aim: 92 PG: 120 || Max HP: 300 M. Atk: 20 M. Def: 10 Evade: 1 EXP: 60 || INT: 10 MND: 10 SPD: 8 JP: 6 |

    _|____________________________________________________________________________|_\ Holly /

    ||| Weak: N/A P. Atk: 45 P. Def: 5 Aim: 92 PG: 120 || Max HP: 250 M. Atk: 20 M. Def: 10 Evade: 3 EXP: 60 || INT: 10 MND: 5 SPD: 7 JP: 6 || || Drop: Ether, Hi-Potion |||| The first boss, or rather bosses of the game -- Holly and Barras, a Monk || and a White Mage. Barras starts off by raising his P. Atk with Invigorate || while Holly raises P. Def with Protect. Barras likes to pair up Brave once || to Invigorate and the attack you for around 30-35 damage. Holly uses || physical attacks a lot, which is good, but her Aero deals around 40 damage || and she can use Cure to restore about 70 HP. |

    | || Focus first on Holly. We want that White Mage gone so she doesn't heal up || Barras. Attack her without using Brave, only one attack at a time with || both characters. When you see she uses Cure it's because she's weak (~50HP || or less). At this point, you can risk it and Brave three times with both || characters and unleash 8 attacks, dealing over 100 damage, but leaving || your unprotected for 3 turns if you haven't Defaulted. It's best to attack || once then Default when Barras uses his combination, allowing yourself to || mitigate damage then deal it back. || || Once she's done for heal up and take care of Barras, which should be || really easy. Since he only attacks, just heal up when necessary and if || your Freelancer job is at Lvl. 2, you should have Treat which heals a |

    | character for 20% of his/her max HP. ||____________________________________________________________________________|

    Watch the scene after the fight and you'll get both the Monk Asterisk and theWhite Mage Asterisk. These asterisks are what give you new "Jobs". Time to headback to Caldisla.

    Kingdom of Caldisla Upon returning, visit the King of Caldisla to inform him of the events. Owen

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    provides some details and His Majesty suggests you get some rest. Before youleave partake in the Party Chat.

    PARTY CHAT - Two Bumpkins Sleep at the Inn only to have a scene interject. Afterwards, Ringabel joinsthe party and you now have access to "D's Journal" and another Party Chat.

    PARTY CHAT - A Man of Mysteries Now with a party of three we have more firepower, but we also have a few newQuests:

    [0507] Set Job Commands [0508] Set Support Abilities [0509] Acquire Magic Scrolls [0510] Rearrange Your Party [0511] Sniff Out Hidden Passages [0512] Net Friend Invites [0513] Send Nemeses [0514] Dowse for Treasure

    Before leaving Caldisla you'll want to make a few purchases. Definitely grabCure and Blindna, as well as an offensive Black Magic. Set Ringabel's job and

    purchase for him accordingly, though a Monk is just fine using bare hands ifyou choose that route. Be sure to double check on Norende, you should be ableto finish a few things or clear a path or two by now, especially if you carriedsome Villagers over. Once prepared, proceed north across the once broken bridgeto the Ruins of Centro Keep.

    __________________________________________________________ \/ | Ruins of Centro Keep | /________________________________________________________\ [04013]

    |||

    | Items | [ ] Silver Glasses [ ] Phoenix Down || | [ ] Iron Knuckles (H) [ ] Echo Herbs || | [ ] Wakeup Bell [ ] Mage Masher || | [ ] Potion ||------------+-----------------------------------------------------------------|| Enemies | Orc 80HP (Weak against Fire) || | Orc Leader 100HP (Weak against Fire) || | Cait Sith 60HP (Weak against Water) ||------------+-----------------------------------------------------------------|| Party Chat | [ ] Talk of Titles || | [ ] Norende's New Beginning || | [ ] Norende's Draw || | [ ] Edea's Misunderstanding |

    | | [ ] A Father's Care ||____________|_________________________________________________________________|

    An Ominous Feeling After the scene between Edea and the Black Mage, go right in the first roomand activate the lever on the wall to the right. Then proceed north through therecently opened gate and up to 2F. Go south and at the next fork go southfollowing the right path to get to a lever. Flip it to open the gate to thenorth. Return to the previous fork and go south following the left path to find

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    a chest with [SILVER GLASSES]. Return and go north through the gate up to 3F.

    Go right as soon as you get here to find a chest with [PHOENIX DOWN]. Now gosouth and at the fork go right. You'll dead end but there's a hidden path if yougo south. At turn left at towards after you hit a wall and when you dead endin the hidden passage press A to find a chest with [IRON KNUCKLES]. The middlepath has the lever that opens the gate. The upper path has a chest with [ECHOHERBS]. Go left through the gate then proceed down both paths to find a chestwith a [WAKEUP BELL] and the lever. Now go through the north gate and back downto 2F.

    Black Magic Go south past the gate, bypassing the fork to find a chest with [MAGE MASHER].Backtrack and go right at the fork to find a chest with a [POTION] and thelever. Proceed through the north gate to find an Adventurer on the other side,so save your game and prepare yourself. Descend the staircase and watch thescene down here, you'll be thrown into battle against the Black Mage OminasCrowe.

    NOTE - Equipping the Silver Glasses on your strongest melee user and using the Mage Smasher is recommended. You'll have a chance to Silence Ominas and avoid becoming Blind.

    ________________________________________________________________________________

    \ Ominas /||| Weak: Wind P. Atk: 45 P. Def: 10 Aim: 81 PG: 240 || Max HP: 1800 M. Atk: 39 M. Def: 9 Evade: 0 EXP: 120 || INT: 9 MND: 9 SPD: 9 JP: 12 || || Drop: Ether |||| Ominas is a bit tougher than the previous boss battle. This fight will || take a some tactics but shouldn't drag on. Ominas likes to use Fire a lot, || and he does use it twice - once to attack all characters for ~80 damage || and then to one character to deal around 170 damage. A character can || easily die when he does this. His normal physical attack deals no more |

    | than 30 damage, which is harmless. || || He can also Poison you, put you to Sleep and Silence you so you can't use || magic, which makes the boss harder. He loves to poison all 4 characters at || once, so that's bad. Have Agns heal up every turn and make sure all || characters have White Mage Commands so you can heal up with any character || and you don't have to depend only on Agns. || || A Monk equipped with the Iron Knuckles will deal sufficient damage, be || sure to use Invigorate to boost the damage even further. The other source || of big damage is Edea, who deals around 50 damage per hit. Overall this || can be a hard fight. Keep your HP over 200 at all times and be prepared to || use a Phoenix Down if someone falls. The best strategy is going to involve |

    | Defaulting to mitigate fire damage and using Cure every other round on all || party members. At 3 BP you can unleash heavy attacks to beat Ominas. ||____________________________________________________________________________|

    You will obtain the black mage asterisk for defeating Ominas Crow. Watch thescene that unfolds then check the Party Chat.

    PARTY CHAT - Talk of Titles Norende's New Beginning Norende's Draw

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    Save the King! Knight-Captain Heinkel is attacking the Palace, so head back to the Kingdomof Caldisla. At the Palace you'll have a conversation with Owen, then a PartyChat becomes available.

    PARTY CHAT - Edea's Misunderstanding Leave the Palace to trigger another scene that leaves only Edea in the party.Head over to the graveyard where you'll find the Innkeep Karl. After a briefconversation the group will reform and set off to Lontano Villa. Leave theKingdom of Caldisla and you'll learn about Special Moves. Afterwards, check outthe Party Chat:

    PARTY CHAT - A Father's Care

    __________________________________________________________ \/ | Lontano Villa | /________________________________________________________\ [04014]

    |||| Items | [ ] Ether [ ] Antidote || | [ ] Potion [ ] Spear || | [ ] 400 pg [ ] White Cape || | [ ] Phoenix Down ||------------+-----------------------------------------------------------------|| Enemies | Ratatoskr 80 HP (Weak against Wind/Dark) || | Wolf 80 HP (Weak against Fire) || | Orc 80 HP (Weak against Fire) || | Electro Lantern 120 HP (Weak against Earth) || | Wraith 120 HP (Weak against Fire/Light) || | Sky Dueler 120 HP (Weak against Lightning) || | Sky Pikeman 120 HP (Weak against Lightning) |

    | | Sky Archer 120 HP (Weak against Lightning) || | Panther 160 HP (Weak against Fire) || | Cait Sith 60 HP (Weak against Water) ||------------+-----------------------------------------------------------------|| Party Chat | [ ] But You're a Traitor || | [ ] Operation: Norende Rises || | [ ] Norende's Population || | [ ] A Hard Discovery || | [ ] Edea's Ire ||____________|_________________________________________________________________|

    Into the Villa

    Go back through the Ruins of Centro Keep, inspecting the door at the northend. Edea comes up with a plan to enter the Villa easily and a Party Chat isavailable:

    PARTY CHAT - But You're a Traitor Operation: Norende Rises Norende's Population

    Proceed north though the fields until you reach Lontano Villa. You'll findplenty of new enemies, especially at night. Enter the Villa and Edea will bluff

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    her way in. Check the Party Chat:

    PARTY CHAT - A Hard Discovery

    Foiled! Move into the Lontano Villa where the Sky Knights have discoverd Edea is atraitor -- looks like you have to fight through! Circle around the outercorridor to the right where you'll find a chest with an [ETHER] inside. Move tothe inner corridor and circle all the way around to a chest with an [ANTIDOTE]then return north where you may ascend the stairs. On the second floor you areforced to move south. Along the right side is a chest in a small room that canbe accessed from the south; the chest has a [POTION].

    Move left along the outer corridor until you can descend a staircase thatleads to a chest with a [SPEAR]. Return to 2F and enter the inner corridor,moving all the way to the center to collect [400 pg] from the chest. Exit tothe balcony and move along the outer corridor north to a chest containing a[WHITE CAPE]. Ascend the stairs to the third floor then open the chest that'svisible to the north for a [PHOENIX DOWN]. At the north end of the floor is ablue chest but it's locked, you cannot open it yet. At the center you'll findthe Adventurer, be sure to save before progressing to the boss fight. Beforeyou can fight Heinkel you'll face off against four Sky Knights, a Party Chat

    follows:

    PARTY CHAT - Edea's Ire

    ________________________________________________________________________________\ Heinkel /||| Weak: Lightning P. Atk: 70 P. Def: 20 Aim: 92 PG: 396 || Max HP: 2400 M. Atk: 20 M. Def: 20 Evade: 5 EXP: 198 || INT: 10 MND: 10 SPD: 14 JP: 20 || || Drop: Gauntlets |||

    | Heinkel boasts an annoying ability that you'll have to counter or you'll || take unnecessary damage. That is the Knight's ability to cover for his || allies, but he cannot cover when attacks target all! Default the first || round then launch a double Lightning strike to take out the two Sky Archer || enemies. Physical attackers are going to have a hard time with Heinkel || since he uses Ironclad to boost his P. DEF. You'll want to break out any || Specials you may have built up to get a nice boost and focus on using || Lightning magic to get the job done. || || When the Sky Archers fall you shouldn't have much trouble dealing with || the minimal damage of Shield Strike. Don't forget to cure the Poison you || may incur before you defeat the Sky Archers. As the battle wears on, || Heinkel will use Stomp which can deal ~175 damage to a single target, so |

    | keep everyone at least above that threshold. ||____________________________________________________________________________|

    Off to a New Land After the battle you receive the Knight asterisk. A scene takes over whereRingabel guides the ship to the lake. Escort the King back to Caldisla Palacewhere he grants the party control of the airship Eschalot. As you leave Caldislayou'll have a Party Chat if you've been building up Norende, there's also ahandful of Quests available:

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    PARTY CHAT - Delegating Work in Norende [0515] Page Through D's Journal [0516] Weapons in Both Hands? [0517] Heal the Undead! [0518] Multi-Target Magic [0519] Update Your StreetPass Data [0520] Set Your Encounter Rate

    Once you're done with Caldisla you can return to the airship. After a sceneyou'll get some instructions on how to fly the Eschalot then another Party Chatmay occur:

    PARTY CHAT - About Ancheim Ancheim's Gourmand

    Fly southeast of Caldisla and land near the pier to end this Intro Chapter.

    __________________________________________________________ \/.-----------| Chapter 1: Sit & Stay are Tricks for Dogs |-----------.| /________________________________________________________\ || [0402] |

    | || Chapter Breakdown Sub Quests || || [04021] Ancheim [0521] Quick Equip with Optimum || [04022] Temple of Wind [0522] Stop Time, then Strike! || [04023] Yulyana Woods [0523] The SP Menu || [04024] Vestment Cave [0524] Wield a Weapon Two-Handed || [04025] Wind Crystal's Release [0525] Summon Your Friends || [0526] Abilink || [0527] Additional Support Abilities || [0528] Change Your Sent Move || [0529] Edit Your Comment || [0530] Use a Teleport Stone |

    | [0531] Configure Autosave || [0532] One-Handed Controls || [0601] The Thief and Merchant || [0602] The Spell Fencer and || Time Mage |'------------------------------------------------------------------------------'

    __________________________________________________________ \/ | Ancheim | /________________________________________________________\ [04021]

    |||| Items | [ ] Ether (H) [ ] Phoenix Down (H) || | [ ] Hi-Potion (H) [ ] Teleport Stone (H) || | [ ] Gold Hourglass (H) ||------------+-----------------------------------------------------------------|| Enemies | Sand Worm 600 HP (Weak against Water) || | Wraith 120 HP (Weak against Fire/Light) || | Panther 160 HP (Weak against Fire) || | Cait Sith 60 HP (Weak against Water) || | Venomous Snake 250 HP (Weak against Water/Earth) |

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    | | Electro Lantern 120 HP (Weak against Earth) || Florem Sea | Deathfish 250 HP (Weak against Lightning) || Florem Sea | Vulture 400 HP (Weak against Wind) ||------------+-----------------------------------------------------------------|| Party Chat | [ ] Ancheim, Land of Sand and Time || | [ ] The Cogs of Ancheim || | [ ] Agns's Angst || | [ ] What's this Temple? ||____________|_________________________________________________________________|

    |||| MAGICS | TRADER ||======================================|=======================================|| Protect 400pg | Potion 20pg || Shell 400pg | Hi-Potion 150pg || Aero 400pg | Phoenix Down 100pg || Silence 400pg | Antidote 10pg || Poison 400pg | Eye Drops 20pg || Sleep 400pg | Echo Herd 25pg || Slow 200pg | Teleport Stone 100pg || Regen 200pg | || Quake 200pg | ||______________________________________|_______________________________________|

    ||| ARMORY ||======================================|| Long Sword 500pg || Mace 300pg || Oaken Pole 250pg || Kukri 350pg || Iron Knuckles 280pg || Round Shield 300pg || Iron Helm 200pg || Tricorne 150pg || Feather Hat 100pg |

    | Iron Armor 500pg || Silk Robe 350pg || Bronze Breastplate 400pg || Gauntlets 100pg || Iron Bangle 75pg || Star Pendant 500pg || Silver Glasses 500pg ||______________________________________|

    Land of Sand and Time Head south from the dock to reach Ancheim. The enemies here might be a littlerough so it's best to just get to town. As you enter there is a Party Chat:

    PARTY CHAT - Ancheim, Land of Sand and Time From this chat you'll learn that the desert region is completely devoid ofwind since the Wind Crystal issues. Rest at the Inn, save with the Adventurer,and definitely check out the shops before heading to the Palace. If you rest atthe Inn, in the morning you'll have a Party Chat:

    PARTY CHAT - The Cogs of Ancheim

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    Head up the steps and check the corner to the left of the Magics Shop to finda hidden [ETHER]. As you approach the Palace you'll meet Khamer VIII, King ofAncheim. After the scene another Party Chat becomes available:

    PARTY CHAT - Agns's Angst Head into the Palace to speak with the King. After the scene you'll be giveninstruction on Sub-Scenarios and a Party Chat is available:

    PARTY CHAT - What's this Temple?

    The Temple of Wind Before you head out, return to the Palace and search the bottom-left of thecircular area for a hidden [PHOENIX DOWN]. Leave and head down the steps to theright. At the bottom search the area to the left for a hidden [HI-POTION] thenproceed right to the Khamer Profiteur Merchantry. As you move up to the desk,hug the right wall and search the white light for a hidden [TELEPORT STONE].Also check behind the coat rack to the left of the desk for a [GOLD HOURGLASS].If you like, you can speak with Erutus Profiteur to begin the first Sub-Scenariocalled:

    [0601] The Thief and Merchant

    Leave Ancheim and head south to the Temple of Wind.

    __________________________________________________________ \/ | Temple of Wind | /________________________________________________________\ [04022]

    |||| Items | [ ] Wind Charm [ ] Remedy || | [ ] Hi-Potion [ ] Turbo Ether || | [ ] Peace Ring (H) [ ] Ether |

    | | [ ] Mythril Rod [ ] Mythril Dagger ||------------+-----------------------------------------------------------------|| Enemies | Aero Lantern 400 HP (Weak against Fire) || | Gargoyle 500 HP (Weak against Wind) || | Golem 900 HP (Weak against Water) || | Cait Sith 60 HP (Weak against Water) || | Venomous Snake 250 HP (Weak against Water/Earth) || | Electro Lantern 120 HP (Weak against Earth) ||------------+-----------------------------------------------------------------|| Party Chat | [ ] Vestal and Acolytes ||____________|_________________________________________________________________|

    Monsters in the Temple

    After the initial scene watch the Party Chat:

    PARTY CHAT - Vestal and Acolytes Move left through an opening to find a [WIND CHARM] in a chest. Head to theright side through the hallway. Enter the room to the south with all thedestroyed bookshelves then Inspect them to trigger a scene. Now go right and toB1. Follow the winding path grabbing a [REMEDY] from the chest. At thesplit go north and get a [HI-POTION] from the chest. Move south through the

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    | ARMORY ||======================================|| Mythril Sword 1000pg || Mythril Axe 1200pg || Mythril Spear 900pg || Mythril Rod 750pg || Mythril Staff 600pg || Mythril Dagger 700pg || Mythril Bow 850pg || Mythril Knuckles 500pg || Mythril Shield 600pg || Mythril Helm 400pg || Cat-Ear Hood 222pg || Tiger Mask 250pg || Mythril Armor 1000pg || Tabby Suit 700pg || Mythril Plate 850pg || Mythril Gloves 200pg || Mythril Bangle 150pg || Mage Shell 300pg || White Cape 1000pg || Clothespin 100pg ||______________________________________|

    Yulyana Woods Needleworks Upon entering you'll be at the Needleworks where a Sage appears and has somefunny words and gestures for the ladies. After a nights rest you'll get a quickmeal and a Party Chat before heading out to find the Rainbow Thread, as wellas a few new Tutorial Quests:

    PARTY CHAT - Such Sweet Sorrow [0521] Quick Equip with Optimum [0522] Stop Time, then Strike! [0523] The SP Menu [0524] Wield a Weapon Two-Handed

    [0525] Summon Your Friends [0526] Abilink

    Grab some items from the talking Fox, he sells mostly Mythril equipment soit should be an upgrade. Check the room to the left of the Sage Yulyana tofind a hidden [PEACE RING] then inspect the bucket near the bridge to find ahidden [ANTARCTIC WIND]. Head south and loop around the lake until you reach theVestment Cave.

    __________________________________________________________ \/ | Vestment Cave | /________________________________________________________\

    [04024]

    |||| Items | [ ] Hi-Potion [ ] Phoenix Down || | [ ] 500 pg [ ] Remedy || | [ ] Mage Shell [ ] Echo Herbs || | [ ] Ether [ ] 1000 pg || | [ ] Teleport Stone ||------------+-----------------------------------------------------------------|| Enemies | Great Moth 600 HP (Weak against Wind) |

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    |||| Party Chat | [ ] Proof, Not Promises || | [ ] The Wind Returns ||____________|_________________________________________________________________|

    Return to the Temple of Wind and into the Altar Room where the Bringer of Doomhas overtaken the Crystal!

    ________________________________________________________________________________\ Orthros /||| Weak: Fire P. Atk: 130 P. Def: 14 Aim: 91 PG: 600 || Max HP: 5000 M. Atk: 34 M. Def: 17 Evade: 17 EXP: 300 || INT: 17 MND: 17 SPD: 14 JP: 30 || || Steal: Arctic Wind, Antarctic Wind |

    _|____________________________________________________________________________|_\ Orthros /||| Weak: Water P. Atk: 130 P. Def: 14 Aim: 91 PG: 600 || Max HP: 5000 M. Atk: 34 M. Def: 17 Evade: 17 EXP: 300 || INT: 17 MND: 17 SPD: 14 JP: 30 || || Steal: Bomb Arm, Bomb Fragment || Drop: Antarctic Wind, Potion, Bomb Fragment, Ether |

    ||| While both heads are up you'll be subject to the combination attack of || Blazzard, a deadly attack that deals upwards of 400 damage to the entire || group. It is imperative that you defeat one of the heads as quickly as || possible. Other attacks include Deep Freeze, a water-based attack that || hits the whole group, and Hellfire, a fire-based attack that does the same || -- both attacks deal about 250 damage. Orthros has standard attacks that || deal about 150 damage, nothing you cannot heal through. || || If you can get one head down relatively fast than you'll be in good shape || but Orthros will begin to Brave once only one head remains and a flurry || of attacks can take out the party quickly. Be sure to keep your health up || when this happens and Default through the attacks so you can recover then |

    | counter! When Orthros' HP drops low enough be sure to Brave with everyone || and end the fight to avoid any unnecessary KOs. ||____________________________________________________________________________|

    After the battle you'll have to press X repeatedly until the Wind Crystal isreleased. Your support ability cost will increase by one and you're free toreturn to Ancheim, but first a Party Chat and some Tutorial Quests:

    PARTY CHAT - Proof, Not Promises [0527] Additional Support Abilities [0528] Change Your Sent Move [0529] Edit Your Comment

    [0530] Use a Teleport Stone [0531] Configure Autosave [0532] One-Handed Controls

    Back in Ancheim you'll get a moving scene with Agns. Afterwards, a Party Chatbecomes available and a second one once you leave Ancheim:

    PARTY CHAT - The Wind Returns The Minister's Generosity

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    Go directly right and examine the bookshelves to trigger a little scene.Afterwards go inbetween the bookshelves on the left side to find a secretpassage with [REBUFF LOCKET]. Go into the little alcove on the right side ofthis room to find [HI-POTION] and the next one with [PHOENIX DOWN].

    Examine the room on the right side to trigger another scene - then open thechests in the alcoves to the north for [ICE CHARM] and [X-POTION]. The room nexthas another scene for us, so watch it, leave and look the left side of the areafor [ETHER]. Now enter the crystal chamber - save before doing so. Time to findOlivia, so return once more to Florem.

    Finding the Water Vestal Head straight to the Matriarch for some scenes and now's time to enterFlorem's Festival.

    PARTY CHAT - Tres Fashionaaabluh Time to go find a Spirit Hairpin. We need to speak to several people which arelisted below:

    - Girl left of the Matriarch's Room.- Enter the item shop.- Upper right girl looking at the central flowerbed.

    - Man standing on the south side of the entrance.- Girl standing on the left of the central flowerbed.

    PARTY CHAT - Florem's Finest Food I Want This, and That, and...

    Unfortunately the party doesn't find a darn thing for the Festival, so headback to the Matriarch with the information you've gathered. Check out the PartyChat afterwards:

    PARTY CHAT - Sexy Clothes Now that we have access to the next dungeon, a new Sub-Scenario becomes

    available now:

    [0603] The Summoner [0604] The Ranger

    Leave Florem and walk as if you were going back to Miasma Woods. You'll see acave on the right side of the entrance. That is Mount Fragmentum.

    __________________________________________________________ \/ | Mount Fragmentum | /________________________________________________________\ [04034]

    |||| Items | [ ] Ripper [ ] Remedy || | [ ] 1000 pg [ ] 500 pg || | [ ] Hi-Potion [ ] Ether || | [ ] Nodachi ||------------+-----------------------------------------------------------------|| Enemies | Chomper 600 HP (Weak against Lightning) || | Dryad 1200 HP (Weak against Fire) || | Grizzly 2400 HP (Weak against Earth) |

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    |||| Items | [ ] 500 pg [ ] Zeus's Wrath || | [ ] 1000 pg [ ] Hi-Potion || | [ ] Ether x2 [ ] Birch Bow || | [ ] Hermes Sandals [ ] Courage Ring (H) || | [ ] Turbo Ether [ ] X-Potion || | [ ] Dark Charm ||------------+-----------------------------------------------------------------|| Enemies | Minotaur 3000 HP (Weak against Earth) || | Imp 2000 HP (Weak against Earth/Light) || | Aqua Lantern 2000 HP (Weak against Lightning) ||------------+-----------------------------------------------------------------|| Party Chat | [ ] Anxiety || | [ ] Agns's Anguish ||____________|_________________________________________________________________|

    Looking for Olivia As you enter the Twilight Ruins, note that you are on 1F and that there is aParty Chat available:

    PARTY CHAT - Anxiety

    Make a right at your first opportunity to find a [HI-POTION]. Return andinspect the crystal to open the door to the north closing the one you just wentthrough. Afterwards, follow the left path and use the crystal to open the doorwhere a chest holds an [ETHER]. Activate the crystal once again and proceednorth through the other door. Go right for a [REMEDY] then proceed west to thenext floor.

    From B1 East, go north to find [500 pg] in the chest. Activate the yellowcrystal you just passed and continue south. Follow the path, ignoring both thegreen and red crystals, to find [ZEUS'S WRATH] in a chest. Now activate the redand green crystals (in that order) and continue. As you turn the corner, gosouth all the way to the end to find [1000 pg] in the chest. From hereyou can see the stairs leading to B2F.

    Crystal Door Galore Go through the door on the right and activate the green crystal to find [BIRCHBOW]. Activate crystals in the following order: green, yellow, blue. Collect the[HERMES SANDALS] from the chest. Activate the blue crystal again then follow themiddle path around the room. Turn left at the opening to find a blue chest, itcannot be opened yet however. At the north end is an [ETHER] in the chest, grabit then activate the red crystal. Continue to the northwestern part of the floorto proceed back to 1F.

    Head left to the fork and hug the lower-left corner to find a hidden passagewhere you'll find a [COURAGE RING]. Return and go right, then follow the right

    path and enter the room where the red crystal is to find a [TURBO ETHER]. Usethe red crystal then follow the left path to find an [X-POTION] in the chest.Activate the green crystal now, backtrack a little bit, and activate the yellowcrystal. Move to the left side of the room and activate the blue crystal toacquire a [DARK CHARM] from the chest. Activate the blue crystal and proceed tothe exit. Speak to the Adventurer, save your game and continue forward. Watchthe scene with Olivia and soon you'll have to fight Victor and Victoria.

    ________________________________________________________________________________\ Victoria /

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    Watch the scenes as you enter and you'll realize this is a "town", not adungeon. Anyway move to the southeast corner of the area (Upper Deck) andexamine the crates to find [ANTARTIC WIND]. Now go up the stairs and check theupper right corner to find [1000 pg] on the crates. Now simply proceed north tothe next area - the Markets.

    Buy whatever "floats your boat" although there's not a lot of new equipment.Afterwards, speak to the little guy. Note that there's [X-POTION] in frontof the Trader, so make sure to grab it. Return to the previous screen and enterthe Drunken Pig Tavern, speaking to Zatz at the counter once inside. After thescene check the barrels on the left side of the bar for [BACCHUS'S WINE] and thelamp on the second floor for [FLAME CHARM]. With that complete, your time aboardthe Grandship is complete.

    __________________________________________________________ \/ | Eisenberg Region | /________________________________________________________\ [04042]

    |||| Enemies | Imp 2000 HP (Weak against Earth/Light) || | Ghost 3000 HP (Weak against Fire/Light) || | Valtora 3000 HP (Weak against Fire) |

    | | Deathstalker 2400 HP (Weak against Water) || | Soil Eater 6000 HP (Weak against Water) ||------------+-----------------------------------------------------------------|| Party Chat | [ ] The Shoreline Baths || | [ ] The Swordmaster's Sting || | [ ] Symbol of the Shieldbearers ||____________|_________________________________________________________________|

    House by the Sea Sail west and dock in the bay to meet Datz. You can speak with Zatz and Datzto get some backstory on this region and the war. Exit the area and once thescene completes check out the new Party Chat:

    PARTY CHAT - The Shoreline Baths To Eisen Bridge Run along the shoreline until you trigger a scene with the Commander of theBlack Blades and his underlings.

    PARTY CHAT - The Swordmaster's Sting Now simply move forward to the destination marked on the map, Eisen Bridge.After some introductions you'll end with a Party Chat:

    PARTY CHAT - Symbol of the Shieldbearers Agns is being pretty stingy, so it's no time for war and onward to Hartschildin the west.

    __________________________________________________________ \/ | Hartschild, Bastion of the Shieldbearers | /________________________________________________________\ [04043]

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    an [EARTH DRUM] inside and then the southeast path to another battle. Descendthe staircase now that this floor is cleared.

    Start off going left and around to another battle. North of here is the bluechest of this area, unable to be opened. Continue around to the north end whereyou'll find the Adventurer. South of him is another Black Blade foe, defeat himand continue right. As the path turns south it splits, but go right and northto find a chest guarded by another enemy. Open the chest for a [TURBO ETHER]then move to the southeast corner for another fight. Now move to the center forthe final Black Blade battle and a chest with [1000 pg] inside. Leave MythrilMine and move all the way north to Starkfort, Lair of Swordbearers.

    __________________________________________________________ \/ | Starkfort, Lair of Swordbearers | /________________________________________________________\ [04046]

    |||| Items | [ ] Earth Drum (H) [ ] Stardust (H) || | [ ] 500 pg [ ] Hi-Potion || | [ ] Ice Brand ||------------+-----------------------------------------------------------------|| Enemies | Black Blade 2800 HP (Weak against Lightning) |

    | | Black Axefighter 3000 HP (Weak against Lightning) || | Black Pikeman 2800 HP (Weak against Lightning) || | Hellhound 2800 HP (Weak against Water) || | Fire D'gon 3000 HP (Weak against Water) ||------------+-----------------------------------------------------------------|| Party Chat | [ ] Faltering Foreknowledge || | [ ] Rescuing Egil || | [ ] Airy vs Egil || | [ ] Egil's Words ||____________|_________________________________________________________________|

    |||| MAGICS | TRADER |

    |======================================|=======================================|| Drain 1600pg | Potion 20pg || Aspir 1600pg | Hi-Potion 150pg || Fear 1600pg | Phoenix Down 100pg || Hastega 1600pg | Ether 1000pg || Veilga 1600pg | Antidote 10pg || Comet 1600pg | Eye Drops 20pg || | Echo Herbs 25pg || | Wakeup Bell 50pg || | Balsam 100pg || | Remedy 500pg || | Teleport Stone 100pg ||______________________________________|_______________________________________|

    ||| ARMORY ||======================================|| Zweihander 7500pg || Battle Mace 4800pg || Orichal Dagger 5000pg || Hammer Knuckles 4200pg || Spiked Shield 3700pg || Mage's Hat 1500pg |

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    You'll receive another increase to your Support Ability slots after the battleand once again you'll need to awaken a crystal. Make the long haul back out ofthe Mythril Mines then visit Commander Goodman with the great news, or you canmake a pitstop at the next Sub-Scenario:

    [0610] The Swordmaster

    The Aftermath After visiting Commander Goodman head back to Hartschild. Visit the GoodmanResidence to drop off Egil then check the Party Chat that follows:

    PARTY CHAT - Wary Airy Your destination now is the Grandship so sail on over and into the Tavern.Talk with the man at the table on the left side to hear that the Innkeep inCaldisla isn't doing well. Visit him and Ringabel will check D's Journal,leading you back to Hartschild to find Egil. After Egil agrees to go back toCaldisla a Party Chat ensues:

    PARTY CHAT - Tiz's Thoughts

    Head all the way back to Caldisla and speak with the King. Once the scenescomplete you are free to leave. The Grandship is your destination if you wantto continue the story, but another Sub-Scenario is available now:

    [0611] The Ninja

    When you are ready, head to the Grandship.

    __________________________________________________________ \/ | Grandship - Engine Room | /________________________________________________________\ [04049]

    |||| Items | [ ] Zeus's Wrath (H) [ ] Turbo Ether (H) || | [ ] 1000 pg [ ] Antarctic Wind || | [ ] Turbo Ether [ ] Gold Hourglass || | [ ] 2000 pg [ ] Cross Axe || | [ ] Trident [ ] Hammer Mace || | [ ] Raikiri [ ] Bacchus's Wine || | [ ] Arctic Wind [ ] Megalixir (H) || | [ ] Barrier Shroud ||------------+-----------------------------------------------------------------|| Enemies | Monodon 3800 HP (Weak against Lightning) || | Dark Stomper 3800 HP (Weak against Wind) |

    | | Zombie Shark 5000 HP (Weak against Lightning/Light) || | Remora 3800 HP (Weak against Lightning) ||------------+-----------------------------------------------------------------|| Party Chat | [ ] Zatz's Name || | [ ] Ain't That the Truth || | [ ] The Ice of Eternia ||____________|_________________________________________________________________|

    The Ship is Sinking

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    Head into the Drunken Pig Tavern for a quick scene, it turns out Grandship issinking. Go through the Market and up to the Bridge. When the scene completessearch the left elevator for a [ZEUS'S WRATH], there's also a hidden [TURBOETHER] behind the telescope just ahead of the elevator. Visit Egil in Caldislato obtain the Orichalcum you need to enter the Engine Room. Return to the Bridgeand inspect the door to gain entry, a Party Chat follows:

    PARTY CHAT - Zatz's Name

    The Engine Room You start on B27 and you'll progress even deeper as you go. Head right downthe path, you'll pass an elevator but it's barred off. Continue left to a chestwith [1000 pg] inside then move around to the west side and claim the[ANTARCTIC WIND] from the chest. Take the steps due south to B28, then go rightinto a corner where a chest contains a [TURBO ETHER]. Move around to the northside to find another chest holding a [GOLD HOURGLASS]. Proceed up the steps tothe right and hit the lever back on B27. Return to the south end of B27 and usethe stairs at the southeast.

    Head up the hallway and turn left to spot a chest with [2000 pg]. There isanother chest to the south with a [CROSS AXE] inside, claim it then use thestairs. Go south at the first juncture, passing by the blue chest to find a

    red one with a [TRIDENT] inside. Return to the northern path but dip back downsouth when the chance arises. Open the chest for a [HAMMER MACE] then continuemoving west down the hall. As you move south you'll encounter a three-way fork,take the left path first and claim the [RAIKIRI] from the chest. Take the rightpath next to find some [BACCHUS'S WINE] then finally take the center path toreach some steps.

    Accessing the Core Follow the path all the way up then hit the lever here. Backtrack all the wayto B27 and use the elevator you passed at the very beginning. In the Core, takethe left path to a chest containing an [ARCTIC WIND]. Move along the southernwall, hugging it so as to find the hidden passage that leads to a [MEGALIXIR].

    Head up to the northwest corner and claim the [BARRIER SHROUD] from the chestthen save with the Adventurer.________________________________________________________________________________\ Behemoth /||| Weak: Lightning P. Atk: 299 P. Def: 46 Aim: 99 PG: 7200 || Max HP: 80000 M. Atk: 92 M. Def: 46 Evade: 21 EXP: 3600 || INT: 46 MND: 46 SPD: 37 JP: 360 || || Steal: Elixir || Drop: X-Potion, Arctic Wind |||| The Behemoth is a hard hitting foe that will require you to use some of |

    | your new Jobs. A Ninja with Utsusemi and the Support Ability "Turn Tables" || allows you to avoid damage and gain BP, combine it with Transcience and || you have a viable character to avoid some damage. A Swordmaster is also a || great job because you can combine it with a Pirate, using Free Lunch then || Amped Strike (pending you have the Abilinks). Bring a Salve-Maker because || you'll likely be silenced and will need a way to heal without magic, a || Staff of Life is useful! Set your specials to deal Lightning and Aquatic || Slaying damage to get the most out of them. || || Behemoth uses Bite and Venomous Bite often, dealing 1500 and 700 plus |

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    | Ice Golem appears on the World Map and he's quite tough. Bringing your || characters with Ice Charms will help you out against his attacks. || Equipping one of your characters with the Iceflame Shield will assure you || he lives through his powerful attacks. Blizzard Blast is an all-attack || that damages all your charaters from 1200 up to 1600 damage. Freezing || Punch is a single unit attack that deals around 2000 which is a lot. His || normal attack deals around 700 which is tolerable. || || He's affected by Stop so take advantage of it using those Gold || Hourglasses you've been getting. Using the character that has the Iceflame || Shield provoking the Ice Golem to attack him/her is beast -- like || Performer's Catch Me skill and Pirate's Provoke. Imbue your weapons with || Fira via Spell Fencer and unleashing powerful attacks is the way to go. ||____________________________________________________________________________|

    After the battle head up to Eternia. Watch the scene as you enter knowing alittle bit more of Edea. Speak to the Adventurer afterwards and he'll tell youabout AI Friends. First stop by the Magic Shop -- they finally have the -gaBlack Magic. White Magic is awesome as well as the Time Magic so make sure tobuy all of them.

    The Armory has some powerful weapons and really good armor. If you've beenrebuilding Norende the weapons here are useless so max yourself out. The ItemShop now sells Turbo Ethers and X-Potions selling for 1500pg and 5000pg

    respectively. Check behind the shops going in from the right side to find ahidden [ELIXIR]. Move to the east side of town to find a hidden [ARCTIC WIND]behind the bulding.

    Three passages to Command Now go north into the Central Healing Tower. Go up the stairs to trigger ascene with Edea's mother, Mahzer Lee.

    PARTY CHAT - Three Passages to Central Command

    Return to Mahzer's room inside the Central Healing Tower and examine the upper

    right corner of the room next to the cauldron to find [REBUFF LOCKET]. Now leaveEternia from the left side of the city and you'll be at the three passages youwere told about. Below is a description of each path:

    East Passage This is the easiest passage of the 3 being that there are only normal enemiesalthough its longer. There's an intersection in the path -- following it westtakes you to Central Command which is where we want to go but if you take iteast you arrive at the Gravemark Village where a scene triggers with an Old Man.Make sure to check the lower right corner to find an [ICE CHARM] and the gravesright below the Old Man for a hidden [LIGHT CURTAIN]. You can also spend thenight so its a good spot to level up.

    West Passage The "medium difficulty" passage. It's a bit shorter than the East Passage buthas a boss at the end of it. Note that taking a left at the intersection takesyou to Vampire Castle which is locked at the moment.

    ________________________________________________________________________________\ Dragon Zombie /||| Weak: Fire/Light P. Atk: 282 P. Def: 65 Aim: 99 PG: 0 |

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    /________________________________________________________\ [04052]

    |||| Items | [ ] 3000 pg [ ] X-Potion || | [ ] 5000 pg [ ] Light Curtain || | [ ] Excalibur (H) [ ] Light Charm || | [ ] X-Potion [ ] Dragon Fang || | [ ] Zeus's Wrath [ ] Bacchus's Wine || | [ ] Pantheon's Wrath [ ] Lilith's Kiss || | [ ] Gold Hourglass [ ] Turbo Ether || | [ ] Divine Fists [ ] Assassin Dagger || | [ ] Holy Lance [ ] Stardust || | [ ] Elixir ||------------+-----------------------------------------------------------------|| Enemies | Silver Wolf 4700 HP (Weak against Fire) || | Archdemon 4800 HP (Weak against Light) || | Teufel 4800 HP (Weak against Earth/Light) || | Lilith 4800 HP (Weak against Wind) || | Duchy Mage Guard 4900 HP (Weak against Lightning) || | Duchy Guardsman 4900 HP (Weak against Lightning) || | Duchy Pike Guard 4900 HP (Weak against Lightning) ||------------+-----------------------------------------------------------------|| Party Chat | [ ] Let's Hurry |

    | | [ ] Four Birds in a Cage || | [ ] Glad You're Alright, Ringabel || | [ ] Glad You're Alright, Tiz ||____________|_________________________________________________________________|

    Avenging a Death As you arrive a scene takes place where Victor and Victoria attack. Chaseafter them and save at the Adventurer before fighting them.

    ________________________________________________________________________________\ Victoria /||

    | Weak: Light P. Atk: 245 P. Def: 49 Aim: 99 PG: 0 || Max HP: 70000 M. Atk: 123 M. Def: 49 Evade: 22 EXP: 3000 || INT: 49 MND: 49 SPD: 40 JP: 500 || || Steal: Poison Rod |

    _|____________________________________________________________________________|_\ Victor /||| Weak: Dark P. Atk: 260 P. Def: 49 Aim: 99 PG: 0 || Max HP: 80000 M. Atk: 122 M. Def: 70 Evade: 32 EXP: 3000 || INT: 49 MND: 70 SPD: 40 JP: 500 || || Steal: Yggdrasil Staff |

    | Drop: Force Armlets, Amulet |||| Before you start this fight make sure you have a Star Pendant on the || entire team, it negates Victoria's Poison attack which normally does about || 1000 damage to the entire party and Poisons them, setting her up for her || ultimate attack Exterminate that deals heavy damage but only if the target || is poisoned. She also uses Corpse which inflicts Doom, killing a character || in 4 turns. Lastly, she uses Dark, a simple magic attack that can deal || around 1500 damage but can also be reflected. Victor uses Fairy's Aid || which Amps up all elements, but also uses 1 BP. Holy is the same as Dark |

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    | except it deals light damage. Victor will use Curada when either of them || gets low, it heals for around 2750. || || Focus on taking out Victoria first to get rid of all the annoying attacks || she as. As she gets low on health she'll begin to Brave and combo Dark || or Poison then Exterminate, so you need to be careful. Have a dedicated || healer, such as a White Mage with Singing, so you can keep HP up and boost || the party with M. DEF among other things. A Swordmaster is useful for || countering all the magic attacks and a Salve-Maker can use Shadowflare to || deal huge damage to Victor once Victoria is taken out. Don't forget to || steal from these bosses, they have some useful items! ||____________________________________________________________________________|

    After the battle you'll receive the Arcanist and Spiritmaster asterisks.You'll want to combine the Arcanist with Black Magic and the Spiritmaster withWhite Magic to benefit immediately. Check out the Party Chat:

    PARTY CHAT - Let's Hurry

    Into the Dungeon Everyone gets tossed into the dungeon except Edea. You take control of herbut there isn't much to do besides try to leave. A bunch of scenes take place

    and you regain control of Edea in the dungeon, a Party Chat follows:

    PARTY CHAT - Four Birds in a Cage

    Go west and open the chest in the cell for [3000 pg] then free Ringabel. Thechest in the northwest corner has an [X-POTION]. Grab it and move to the southend, opening the chest here for [5000 pg]. Free Tiz then continue east to findAgns. Open the chest in the southeast corner for a [LIGHT CURTAIN] then head tothe stairs. Don't go up, instead walk into the bottom-right corner for a hiddenpassage. It ends in a cell where you may claim [EXCALIBUR] from the chest.

    PARTY CHAT - Glad You're Alright, Ringabel

    Glad You're Alright, Tiz

    Head up to Prison B1, progressing to the northwest corner where a chest holdsa [LIGHT CHARM]. Continue all the way east along the north path to a chest withan [X-POTION]. Return to the northern path and take the 2nd to last hall south,that being the one next to where you just went. This leads to a chest containinga [DRAGON FANG]. Head back and take the middle path, the 2nd one leads to adead end. Follow this path around to a chest with a [ZEUS'S WRATH] inside thencontinue south. Progress to the southeast corner and loot some [BACCHUS'S WINE]from the chest then exit to the north.

    Ascension

    You end up back on 1F, so you'll want to save with the Adventurer. Enter thenorthwest room and claim the [PANTHEON'S WRATH] from the chest. The exit heretakes you outside, but you need to press on so go back to the right. Use theelevator to reach 47F and trigger a scene. Make your way to the center of thisfloor then take the southeast path. The lower path leads to a [LILITH'S KISS]while the northern chest holds a [GOLD HOURGLASS]. Head up the northwest passagethen east. Loot the chest for a [TURBO ETHER] then follow the path to the leftall the way around to the staircase.

    Move to the center of 48F and take the southwest passage to a chest that holds

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    | | [ ] Dark Shield [ ] Gold Hourglass || | [ ] Dragon Fang ||------------+-----------------------------------------------------------------|| Enemies | Mailed Dragon 10000 HP (Weak against Lightning) || | Daedalus 10000 HP (Weak against Earth) || | Gastric Worm 10000 HP (Weak against Water) || | Earth Lantern 5200 HP (Weak against Wind) ||------------+-----------------------------------------------------------------|| Genomes | [ ] No. 017 Gastric Juices (Obtained from Gastric Worm) ||____________|_________________________________________________________________|

    Lots of Stairs Start by heading up to 2F. Enter the room to the south to find a [TURBO ETHER]and then go down the stairs on the southeast side of the floor to find an[ANCIENT BOW]. Return and go back down to 1F using the stairs at the northeast.Go south to find an [EARTH DRUM] then follow the path all the way to the westside ignoring the stairs to find yourself in a fork. Follow the path on the leftto find a [TURBO ETHER].

    Return to the window you just passed on the north side of the room before thestairs and go through it. This secret passage nets you a [RUNE BLADE]. Return to2F and check the northwestern rooms for an [X-POTION]. Now go up to 3F using thestairs on the west side of the room. Follow the path to the southeast corner to

    find an [ELIXIR] in a chest. Return north and you'll find the blue chest of thearea. Go east and follow the upper path to return to 2F. Use the stairs on thesoutheast corner to return to 3F and for a [KIKU-ICHIMONJI].

    To the Temple of Earth Return to the previous floor and back to 3F. Use the stairs on the southwestcorner to return to 2F. You'll find the Anchorite of Bolts here. Equip ThunderCharms and equip Abate Lightning from the Summoner Job so you can outstand thehit, likewise equip a Raikiri katana that you can steal from the Mailed Dragonshere to live through the vicious attack. After surviving it you'll get the DeusEx Machine Summon. Return to 3F and use the staircase in the center of the floorto 4F.

    Follow the path west all the way to find [DARK SHIELD]. Go now to the eastside to find [GOLD HOURGLASS]. Proceed to the southwest side of the room to find[DRAGON FANG]. Return to the center of the floor and go down to 3F and followthe path until you reach the Temple of Earth.

    __________________________________________________________ \/ | Temple of Earth | /________________________________________________________\ [04054]

    |||

    | Items | [ ] Earth Charm [ ] Earth Mallet || | [ ] Light Curtain ||------------+-----------------------------------------------------------------|| Enemies | Mailed Dragon 10000 HP (Weak against Lightning) || | Daedalus 10000 HP (Weak against Earth) || | Gastric Worm 10000 HP (Weak against Water) || | Earth Lantern 5200 HP (Weak against Wind) ||------------+-----------------------------------------------------------------|| Genomes | [ ] No. 017 Gastric Juices (Obtained from Gastric Worm) ||____________|_________________________________________________________________|

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    | about 1200 damage but later in the fight when his HP is down, Alternis Dim || uses Minus Strike, an attack that deals damage equal the amount of HP he || is missing, which usually means 9999. || || The upside to this fight is that Alternis is affected by Sleep, Poison, || and Dread so you can exploit Exterminate and prevent Alternis from using || Brave to combo attacks that might otherwise destroy the entire party. You || can't silence him so you have to deal with Dark Bane and Black Bane but || with some Dark Resistance you should be fine. Don't miss out on stealing || the Masamune before the battle ends, it should be an upgrade. ||____________________________________________________________________________|

    After the battle you'll collect the Dark Knight asterisk.

    __________________________________________________________ \/.-----------| Chapter 5: Yesterday's Scenery |-----------.| /________________________________________________________\ || [0406] || || Chapter Breakdown Sub Quests || || [04061] Caldisla || [04062] The Wind Crystal |

    | [04063] The Water Crystal || [04064] The Fire Crystal || [04065] The Earth Crystal |'------------------------------------------------------------------------------'

    Shops Aboard the Grandship The shops on Grandship have some new items! Note that the magic listed is onlythe new magic, Grandship sells all available magic now. You can also visit thefox in the Tavern if you'd like to change names.

    |||| MAGICS | TRADER |

    |======================================|=======================================|| Curaga 6400pg | Potion 20pg || Arisa 6400pg | Hi-Potion 150pg || Holy 6400pg | Phoenix Down 100pg || Dark 6400pg | Ether 1000pg || Kill 6400pg | Antidote 10pg || Death 6400pg | Eye Drops 20pg || Graviga 6400pg | Echo Herbs 25pg || Reraise 6400pg | Wakeup Bell 50pg || Meteor 6400pg | Balsam 100pg || | Remedy 500pg || | Teleport Stone 100pg ||______________________________________|_______________________________________|

    ||| ARMORY ||======================================|| Viking Axe 4800pg || Heavy Axe 40000pg || Rod of Ice 3800pg || Iron Pole 3000pg || Aeolian Bow 3600pg || Osafune 3500pg |

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    | Viking Coat 3000pg || Hermes Sandals 5000pg || Artisan Gloves 2500pg || Earthing Rod 2000pg ||______________________________________|

    __________________________________________________________ \/ | Caldisla | /________________________________________________________\ [04061]

    |||| Enemies | Kobold 2000 HP || | Kobold Archer 2000 HP || | Kobold Slasher 2000 HP (Weak against Lightning || | Specter 4500 HP (Weak against Fire/Light) ||------------+-----------------------------------------------------------------|| Genomes | [ ] No. 14 Withering Silence (Kobold) ||------------+-----------------------------------------------------------------|| Party Chat | [ ] A Recent Genesis || | [ ] The Two Journals || | [ ] The Two of You |

    | | [ ] Naval Attachment || | [ ] Ringabel's Sleep Talk || | [ ] Who Has Changed? || | [ ] Reminds Me of Someone ||____________|_________________________________________________________________|

    |||| MAGICS | TRADER ||======================================|=======================================|| Cure 200pg | Potion 20pg || Poisona 200pg | Phoenix Down 100pg || Blindna 200pg | Antidote 10pg || Fire 200pg | Eye Drops 20pg |

    | Blizzard 200pg | Echo Herbs 25pg || Thunder 200pg | Teleport Stone 100pg ||______________________________________|_______________________________________|

    ||| ARMORY ||======================================|| Broadsword 70pg || Claymore 30000pg || Rod 60pg || Staff 10pg || Dagger 50pg || Buckler 50pg |

    | Bronze Helm 40pg || Leather Cap 15pg || Pointy Hat 20pg || Leather Armor 120pg || Hempen Tunic 20pg || Kenpo Gi 100pg || Linen Cuirass 80pg || Bronze Gauntlets 40pg || Bronze Bangle 40pg ||______________________________________|

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    | | Evil Idol 5000 HP (Weak against Wind) || | Specter 4500 HP (Weak against Fire/Light) ||------------+-----------------------------------------------------------------|| Genomes | [ ] No. 22 Hellfire (Orthros) || | [ ] No. 23 Deep Freeze (Orthros) ||------------+-----------------------------------------------------------------|| Party Chat | [ ] Inevitability ||____________|_________________________________________________________________|

    |||| MAGICS | TRADER ||======================================|=======================================|| Protect 400pg | Potion 20pg || Shell 400pg | Hi-Potion 150pg || Aero 400pg | Phoenix Down 100pg || Silence 400pg | Antidote 10pg || Poison 400pg | Eye Drops 20pg || Sleep 400pg | Echo Herd 25pg || Slow 200pg | Teleport Stone 100pg || Regen 200pg | || Quake 200pg | ||______________________________________|_______________________________________|

    ||| ARMORY ||======================================|| Long Sword 500pg || Poison Rod 20000pg || Mace 300pg || Oaken Pole 250pg || Kukri 350pg || Iron Knuckles 280pg || Round Shield 300pg || Iron Helm 200pg || Tricorne 150pg || Feather Hat 100pg |

    | Iron Armor 500pg || Silk Robe 350pg || Bronze Breastplate 400pg || Gauntlets 100pg || Iron Bangle 75pg || Star Pendant 500pg || Silver Glasses 500pg ||______________________________________|

    Land of Sand and Time Start off by visiting Harena Ruins. Descend to B2 and enter the Thieves' Dento fight against The Jackal and Khint.

    ________________________________________________________________________________\ Khint /||| Weak: N/A P. Atk: 350 P. Def: 83 Aim: 101 PG: 0 || Max HP: 80000 M. Atk: 210 M. Def: 115 Evade: 32 EXP: 0 || INT: 90 MND: 55 SPD: 44 JP: 0 || || Steal: N/A |

    _|____________________________________________________________________________|_

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    | Weak: N/A P. Atk: 310 P. Def: 55 Aim: 101 PG: 0 || Max HP: 60000 M. Atk: 195 M. Def: 115 Evade: 22 EXP: 0 || INT: 55 MND: 55 SPD: 44 JP: 999 || || Steal: N/A || Drop: Turbo Ether, Gold Hourglass |||| Khint doesn't flee from this battle so focus on him. Khamer uses Quara, || Veilga, and Stop so be sure to cure Stop. Do your best to avoid being hit || with Silence from Khint and Poison both of these foes so you can use the || Arcanist skill Exterminate. You may want to set your healers Special Move || to Cure Silence in case you are silenced, then you get a free action with || the ability to cast again. ||____________________________________________________________________________|

    Into the Temple of Wind With all of the Sub-Scenarios taken care of, head over to the Temple of Wind!There are a few new enemies but that's it. Head to the Altar to square off withOrthros again, be sure to have a Vampire in the party to pick up the Genome.

    ________________________________________________________________________________\ Orthros /||

    | Weak: Fire P. Atk: 250 P. Def: 55 Aim: 95 PG: 0 || Max HP: 50000 M. Atk: 110 M. Def: 115 Evade: 12 EXP: 0 || INT: 55 MND: 55 SPD: 40 JP: 0 || || Steal: Bomb Arm, Bomb Fragment |

    _|____________________________________________________________________________|_\ Orthros /||| Weak: Water P. Atk: 250 P. Def: 55 Aim: 95 PG: 0 || Max HP: 50000 M. Atk: 110 M. Def: 115 Evade: 12 EXP: 12000 || INT: 55 MND: 55 SPD: 40 JP: 999 || || Steal: Arctic Wind, Antarctic Wind |

    | Drop: Bomb Arm, Arctic Wind |||| You can learn Hellfire and Deep Freeze from Orthros this fight. With an || Iceflame Shield equipped you should take minimal damage, be sure to do so. || Orthos can be put to Sleep so you should put one down then defeat the || other for best results. With one asleep you also avoid being hit with the || powerful Blazzard attack, it's definitely a win-win. ||____________________________________________________________________________|

    Awaken the Crystal? You have a choice now. During the awakening of the Crystals you can actuallybreak one by "overcharging" it; that is, going further than Airy tells you to.

    This will automatically take you to the final chapter. The final chapter is abit more difficult than what you are doing now so hold off until a little laterunless you've been grinding a whole bunch. A Party Chat follows once the WindCrystal has been awakened:

    PARTY CHAT - Inevitability __________________________________________________________ \/ | The Water Crystal |

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    /________________________________________________________\ [04063]

    |||| Enemies | Rukh 7000 HP (Weak against Wind) || | Rafflesia 5000 HP (Weak against Fire/Dark) || | Ghost Fungus 5000 HP (Weak against Fire) || | Hamadryad 6000 HP (Weak against Fire/Dark) || | Zwart 5500 HP (Weak against Fire) || | Griffabularis 5500 HP (Weak against Water) || | Zauberer 5500 HP (Weak against Earth) || | Orc Zombie 4000 HP (Weak against Fire/Light) || | Black Cait 4000 HP (Weak against Water/Light) || | Specter 4500 HP (Weak against Fire/Light) || | Lux Lantern 3000 HP (Weak against Dark) || Florem Sea | Marine Devil 4500 HP (Weak against Lightning) || Florem Sea | Hell Viper 5000 HP (Weak against Water/Earth) || Florem Sea | Candiru 7000 HP (Weak against Lightning) || Florem Sea | Megalodon 6000 HP (Weak against Lightning) ||------------+-----------------------------------------------------------------|| Genomes | [ ] No. 02 Spray (Marine Devil) || | [ ] No. 06 Tornado (Rukh) || | [ ] No. 10 Blaster (Zwart) || | [ ] No. 24 Aqua Regia (Rusalka) |

    |------------+-----------------------------------------------------------------|| Party Chat | [ ] Agnes vs. Edea || | [ ] Ringabel's Tears ||____________|_________________________________________________________________|

    Shops at Florem |||| MAGICS | TRADER ||======================================|=======================================|| Cura 800pg | Potion 20pg || Raise 800pg | Hi-Potion 150pg || Esuna 800pg | Phoenix Down 100pg |

    | Fira 800pg | Ether 1000pg || Blizzara 800pg | Antidote 10pg || Thundara 800pg | Eye Drops 20pg || Haste 400pg | Echo Herbs 25pg || Teleport 400pg | Wakeup Bell 50pg || Quara 400pg | Balsam 100pg || | Remedy 500pg || | Teleport Stone 100pg ||______________________________________|_______________________________________|

    ||| ARMORY ||======================================|

    | Scimitar 2000pg || Valkyrie Halberd 1850pg || Rod of Fire 1500pg || Jade Crosier 1200pg || Frenzy Dagger 1200pg || Composite Bow 1950pg || Elven Bow 21000pg || Cross Shield 1000pg || Yggdrasil Helm 700pg || Laurel Wreath 650pg |

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    | Acorn Hat 600pg || Yggdrasil Armor 2000pg || Floral Robe 1500pg || Mirage Vest 1600pg || Earthing Rod 2000pg || Piece Ring 2000pg ||______________________________________|

    The Fox Shops |||| MAGICS | TRADER ||======================================|=======================================|| Cure 200pg | Potion 20pg || Poisona 200pg | Hi-Potion 150pg || Blindna 200pg | Phoenix Down 100pg || Fire 200pg | Ether 1000pg || Blizzard 200pg | Antidote 10pg || Thunder 200pg | Eye Drops 20pg || | Echo Herbs 25pg || | Wakeup Bell 50pg || | Teleport Stone 100pg ||______________________________________|_______________________________________|

    ||| ARMORY ||======================================|| Mythril Sword 1000pg || Mythril Axe 1200pg || Mythril Spear 900pg || Mythril Rod 750pg || Mythril Staff 600pg || Yggdrasil Staff 230000pg || Mythril Dagger 700pg || Mythril Bow 850pg || Mythril Knuckles 500pg |

    | Mythril Shield 600pg || Mythril Helm 400pg || Cat-Ear Hood 222pg || Tiger Mask 250pg || Mythril Armor 1000pg || Tabby Suit 700pg || Mythril Plate 850pg || Mythril Gloves 200pg || Mythril Bangle 150pg || Mage Shell 300pg || White Cape 1000pg || Clothespin 100pg ||______________________________________|

    Return to Florem Visit the Matriarch for a quick scene then visit Fiore DeRosa.

    ________________________________________________________________________________\ DeRosa /||| Weak: N/A P. Atk: 330 P. Def: 80 Aim: 101 PG: 0 || Max HP: 80000 M. Atk: 175 M. Def: 140 Evade: 32 EXP: 0 |

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    /________________________________________________________\ [04064]

    |||| Enemies | Samurai Zombie 6000 HP (Weak against Fire/Light) || | Skull Hunter 4500 HP (Weak against Fire/Light) || | Skull Knight 6000 HP (Weak against Fire/Light) || | Skull Lancer 5500 HP (Weak against Fire/Light) || | Gobbler 6000 HP (Weak against Lightning) || | Red Helm 7000 HP (Weak against Earth) || | Flame Moth 6000 HP (Weak against Wind) ||------------+-----------------------------------------------------------------|| Genomes | [ ] No. 05 Firestorm (Flame Moth) || | [ ] No. 13 Bone Crush (Skull Lancer) || | [ ] No. 25 Energy Burst (Chaugmar) ||------------+-----------------------------------------------------------------|| Party Chat | [ ] Tiz's Dream || | [ ] Straight-Laced Agnes || | [ ] Shopping in Hartschild || | [ ] Unfathomable ||____________|_________________________________________________________________|

    Shops of Grandship

    |||| MAGICS | TRADER ||======================================|=======================================|| Cura 800pg | Potion 20pg || Raise 800pg | Hi-Potion 150pg || Esuna 800pg | Phoenix Down 100pg || Fira 800pg | Ether 1000pg || Blizzara 800pg | Antidote 10pg || Thundara 800pg | Eye Drops 20pg || Haste 400pg | Echo Herbs 25pg || Teleport 400pg | Wakeup Bell 50pg || Quara 400pg | Balsam 100pg || | Remedy 500pg |

    | | Teleport Stone 100pg ||______________________________________|_______________________________________|

    ||| ARMORY ||======================================|| Viking Axe 4800 pg || Rod of Ice 3800 pg || Iron Pole 3000 pg || Aeolian Bow 3600 pg || Osafune 3500 pg || Masamune 27000 pg || Viking Coat 3000 pg |

    | Hermes Sandals 5000 pg || Artisan Gloves 2500 pg || Earthing Rod 2000 pg ||______________________________________|

    Hartschild Shops |||| MAGICS | TRADER ||======================================|=======================================|

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    | Orichal Dagger 5000 pg || Hammer Knuckles 4200 pg || Spiked Shield 3700 pg || Mage's Hat 1500 pg || Headband 1800 pg || Black Robe 6000 pg || Power Sash 2400 pg || Giant's Gloves 1500 pg || Power Bracers 4000 pg || Amulet 4000 pg ||______________________________________|

    Shieldbearers and Swordbearers Start by going to the House by the Sea to hear about Barbarossa's ship, theSS Funk Francesca.

    ________________________________________________________________________________\ Barbarossa /||| Weak: Lightning P. Atk: 390 P. Def: 100 Aim: 96 PG: 0 || Max HP: 90000 M. Atk: 110 M. Def: 95 Evade: 22 EXP: 0 || INT: 55 MND: 55 SPD: 44 JP: 999 || || Steal: Heavy Axe |

    | Drop: Bacchus's Wine |||| Barbarossa can shell out some damage pretty quickly with Double Damage || and Shell Split. The latter will reduce your P. DEF and the former does || just that, double damage -- about 2500 or so. Barbarossa usually uses || these in conjunction with Brave so Default the turn prior then let him || have it afterwards. Thundaga is great as is Sword Magic Thundaga coupled || with a good multi-hit Job like the Ranger or Ninja. As you whittle away || his life, Barbarossa will incorporate Defang into the mix to lower your || P. ATK. For awhile, this Pirate may lay off his pattern of Braving every || other turn and in exchange will eventually Brave two or three times to || take out some of your party. Stand strong and revive if you need to, just || remember that Barbarossa is susceptible to Sleep and Poison. |

    |____________________________________________________________________________|

    If you have Susano-o then Ringabel will jab at Barbarossa, a Party Chat willfollow:

    PARTY CHAT - Tiz's Dream

    Now head over to Eisen Bridge to trigger a scene with Commander Goodman.Afterwards speak with him again and choose to "Let's take care of that."

    ________________________________________________________________________________\ Praline /||

    | Weak: N/A P. Atk: 300 P. Def: 83 Aim: 101 PG: 0 || Max HP: 80000 M. Atk: 110 M. Def: 95 Evade: 22 EXP: 12000 || INT: 55 MND: 55 SPD: 44 JP: 999 || || Steal: Star Pendant || Drop: Star Corslet, Stardust |||| Praline is back and annoying as ever. She comes accompanied once again by || a Black Blade and a Black Axefighter. Knowing their weakness, Lightning, || should be the first targets. Since she'll be calling for more backup its |

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    | Make good use of his Lightning weakness using Sword Magic Thundaga, || Thundaga by itself and Poison/Exterminate. If you are still having trouble || then try having Salve-Makers mix Fulmen Shards together to deal huge || damage with Pantheon's Wrath repeatedly. ||____________________________________________________________________________|

    PARTY CHAT - Unfathomable __________________________________________________________ \/ | The Earth Crystal | /________________________________________________________\ [04065]

    |||| Enemies | Frosti 4500 HP (Weak against Fire/Dark/Wind) || | Ice Golem 15000 HP (Weak against Fire) || | Ice D'gon 6000 HP (Weak against Fire) || | Guzzler 9999 HP (Weak against Lightning) || | Specter 4500 HP (Weak against Fire/Light) || | Samurai Zombie 6000 HP (Weak against Fire/Light) || | Kaiser Cobra 6000 HP (Weak against Water/Earth) || | Megascolides 11000 HP (Weak against Water) || | Black Pudding 4500 HP (Weak against Light) |

    |------------+-----------------------------------------------------------------|| Genomes | [ ] No. 07 Blizzard Blast (Ice Golem) || | [ ] No. 18 Rock Storm (Megascolides) || | [ ] No. 19 Toxic Whirl (Kaiser Cobra) ||------------+-----------------------------------------------------------------|| Party Chat | [ ] A Special Order ||____________|_________________________________________________________________|

    Shops of Eternia |||| MAGICS | TRADER ||======================================|=======================================|

    | Esunaga 3200pg | Potion 20pg || Curada 3200pg | Hi-Potion 150pg || Aeroga 3200pg | X-Potion 1500pg || Firaga 3200pg | Phoenix Down 100pg || Blizzaga 3200pg | Ether 1000pg