Bravely Default Jobs

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General Info Status Legend HP Hit Points MP Magic Points STR Strength DEX Dexterity INT Intelligence VIT Vitality CON Concentration AGI Agility JP Required per Level Level 2 30 Level 3 70 Level 4 150 Level 5 200 Level 6 250 Level 7 400 Level 8 600

description

Bravely Default Jobs list and descriptions. All the complete lists and guide for the complete walk through of the job systems

Transcript of Bravely Default Jobs

Page 1: Bravely Default Jobs

General Info

Status Legend

HP Hit Points

MP Magic Points

STR Strength

DEX Dexterity

INT Intelligence

VIT Vitality

CON Concentration

AGI Agility

JP Required per Level

Level 2 30

Level 3 70

Level 4 150

Level 5 200

Level 6 250

Level 7 400

Level 8 600

Level 9 800

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Level 10 3500

Level 11 4000

Level 12 4000

Level 13 5000

Level 14 50009999 For Freelancer

Freelancer

Status

HP: C MP: C STR: C DEX: C AGI: C VIT: C MND: C INT: C

Passive Ability: Late Bloomer Effect: Each Status rise 1% with every job mastered

Weapon and Armor Efficiency

Sword: B Axe: B Spear: B Bow: B Katana: B Knuckle: B Rod: B

Staff: B Knife: B Shield: B Helmet: B Armor: B

Job Ability Name Cost Description

Job Level 1 Examine MP : 0 Scan enemy HP and Weakness

Job Level 2 Treat MP : 0 Restore the HP of one ally by 20%.*Can be used during silence state.

Job Level 3 Divining Rod

Support 1

Show available treasures in map

Job Level 4 Dungeon Support Avoid all dangerous terrain

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Master 1

Job Level 5 Mislead Support 1

Lower your chances of being targeted by enemies to the lowest level possible

Job Level 6 Prayer Support 1

Increase self buff success rate

Job Level 7 MP +10% Support 2

Increase MP by 10%

Job Level 8 Endure MP : 0 Increase Defense & M.Def for 4 turns

Job Level 9 Poison Immunity

Support 1

Become immune to poison during battle

Job Level10 JP UP Support 1

Earn 1.2 times the normal amount of job points

Job Level11 Flee MP: 0 Always succeed in escaping from battle. However, this will not work in certain battles or areas.

Job Level12 Lure enemy Support 1

Increase encounter rate

Job Level13 Stand Ground

Support 3

Has a 75% chance to survive with 1HP when suffering damage that would result in K.O. *Does not work when HP is at 1

Job Level14 Mimic MP : 0 Copy the action used previouly by your allies

Location / How to Obtain

Default starting Job.

Class Description

The Freelancer is the jack of all trades and the master of none. Everything with Freelance is average. The freelancer is the only class with the ability examine (Libra in old Final Fantasy games) that allows

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you to scan enemy HP and weakness. This is useful if you love collecting that data, and also handy in the Belphegor Nemesis fight. Other usefulness includes Mimic, which lets you copy the previous attack at no cost, and can be really powerful if done correctly.

Monk

Status

HP: A MP: D STR: A DEX: E AGI: B VIT: B MND: D INT: E

Passive Ability: Knuckle Lore Effect: Raise arms aptitude for knuckles to S.

Weapon and Armor Efficiency

Sword: E Axe: E Spear: E Bow: E Katana: E Knuckle: S Rod: E

Staff: S Knife: E Shield: E Helmet: E Armor: E

Job Ability Name Cost Description

Job Level 1 Strong Strike

MP: 0 Deal double the damage of a coventional attack to one target, but there is a 50% chance that the attack will miss.

Job Level 2 Invigorate MP: 0 Raise your physical attack by 25% for two turns. However, there is a 25% chance of failure, in which case you will take damage equal to 20% of your maximum HP.

Job Level 3 Inner Alchemy

MP: 5 Cure yourself of the status ailments poison, blind, silence, dread and confuse.

Job Level 4 HP 10% Up Support 1

Raise maximum HP by 10%.

Job Level 5 Knuckle Lore

Support 1

Raise arms aptitude for Knuckles to S*When no weapons equipped, a value equal to two times your level will be added to your physical attack.

Job Level 6 Hidden MP: 0 Attack at the end of the turn, but deal 1.25 times the

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Dragon damage of a conventional attack to one target.

Job Level 7 Qigong Wave

Support 1

Ignore Default's damage reduction effect and deal 1.25 times the damage of a conventional attack to 1 target.

Job Level 8 Blind Immunity

Support 1

Confer immunity to blind during battles.

Job Level 9 P.Attack 10% Up

Support 1

Raise Physical Attack by 10%.

Job Level10 HP 20% Up Support 2

Raise maximum HP by 20%.

Job Level11 Pressure Point

BP: 1 Ignore the target's physical defense and deal 2 times the damage of a coventional attack to one target.

Job Level12 HP 30% Up Support 1

Raise maximum HP by 30%.

Job Level13 Phoenix Flight

MP: 0 Reduce your HP to 1 and convert the amount of HP sacrificed into damage applied to a single enemy.

Job Level14 Natural Talent

Support 1

Raise Physical Attack by 100% when nothing is equipped in the right hand, left hand, head, body and accessory slot.

Location / How to Obtain

Defeat the boss duo, Barras Lehr and Holly Whyte.

Class Description

The Monk has the highest HP status in the game and is great all around class. It also one of the job class you obtain in the game. Abilities such as Qigong Wave and Pressure Point is great for fighting bosses. Also if you manage to maxed Monk job class, you can get Natural Talent, which can raise your attack power by double when equipped with nothing. (Attack power up to 650 to 780 at level 99) This is one of the best ways of obtaining 999999 damage when used with (Speculate, Critical Amp and Full Leverage during Bravely Second) in Summon Friend function.

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White Mage

Status

HP: C MP: A STR: D DEX: D AGI: C VIT: E MND: A INT: B

Passive Ability: Self-healing Effect: Recover from poison, blind and silence at the end of a battle.

Weapon and Armor Efficiency

Sword: E

Axe: E Spear: E

Bow: E Katana: E Knuckle: E Rod: B

Staff: S Knife: C

Shield: B

Helmet: E

Armor: E

Job Ability Name Cost Description

Job Level 1 White Magic Lv.1

N/A Enables the use of level 1 white magic.

Job Level 2 M.Defense 10% Up

Support 1

Raise Magic Defense by 10%.

Job Level 3 White Magic Lv.2

N/A Enables the use of level 2 white magic.

Job Level 4 Staff Lore Support 1

Raise arms aptitude for staves to S.

Job Level 5 Self-Healing Support 1

Recover from poison, blind and silence at the end of a battle.

Job Level 6 White Magic Lv.3

N/A Enables the use of level 3 white magic.

Job Level 7 Abate Water Support 1

Reduce damage taken from water attacks.

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Job Level 8 Angelic Ward Support 1

Has a 50% chance to halve the damage received, regardless of whether it is a single-target or multiple-target attack.

Job Level 9 White Magic Lv.4

N/A Enables the use of level 4 white magic.

Job Level10 M.Defense 30% Up

Support 3

Raise Magic Defense by 30%.

Job Level11 White Magic Lv.5

N/A Enables the use of level 5 white magic.

Job Level12 Epic Group-Cast

The damage dealt and the amount of recovery do not decline when group casting magic.

Job Level13 White Magic Lv.6

N/A Enables the use of level 6 white magic.

Job Level14 Conservation of Life

Support 3

Bring back all allies from K.O. and restore all their HP when you suffer a K.O. *Only works once per battle.

Location / How to Obtain

Defeat the boss duo, Barras Lehr and Holly Whyte.

Class Description

The white mage is your main healing class, they are a highly recommended class for party safety and other support purposes. The white mage will learn some very useful ability mid way in their class. Angelic Ward is great for damage reduction, and when you obtain Spiritmaster support abilities, the white mage will truly shine as the ultimate healer.

Black Mage

Status

HP: C MP: A STR: E DEX: D AGI: C VIT: E MND: B INT: A

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Passive Ability: Black Resonance Effect: Black magic damage rises with each ally (excluding yourself) on which Black Resonance has been set.

Weapon and Armor Efficiency

Sword: E

Axe: E Spear: E

Bow: E Katana: E Knuckle: S Rod: S

Staff: C Knife: C

Shield: E

Helmet: E

Armor: E

Job Ability Name Cost Description

Job Level 1 Black Magic Lv.1

N/A Enable the use of Level 1 black magic

Job Level 2 Rod Lore Support 1

Raise arms aptitude for rods to S.

Job Level 3 Black Magic Lv.1

N/A Enable the use of Level 2 black magic

Job Level 4 Abate Fire Support 1

Reduce damage taken from fire attacks

Job Level 5 Damage Dispersion

Support 1

Disperse 15% of damage to each ally when hit by a single-target attack and sustain the remaining damage yourself.

Job Level 6 Silence Immunity

Support 1

Confer immunity to silence during battle.

Job Level 7 Black Magic Lv.3

N/A Enable the use of Level 3 black magic

Job Level 8 Black Resonance

Support 1

Black magic damage rises with each ally (excluding yourself) on which Black Resonance has been set.

Job Level 9 Black Magic Lv.4

N/A Enable the use of Level 4 black magic

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Job Level10 M.Attack 20% Up

Support 2

Raise Magic Attack by 20%.

Job Level11 Black Magic Lv.5

N/A Enable the use of Level 5 black magic

Job Level12 Pierce Magic Defense

Support 3

Ignore the target's Magic Defense when dealing magic damage.

Job Level13 Black Magic Lv.6

N/A Enable the use of Level 6 black magic

Job Level14 Group-Cast All Support 3

Enable group-casting even for normally non-group-cast magic. However, this does not apply to magic targeting yourself.

Location / How to Obtain

Defeat the boss, Ominas Crowe

Class Description

The Black Mage is the basic attack mage job class. It is a very useful job class in the beginning of the game, but as of late game you will find that a group of melee units are far superior then mages. You can deal far more damage without putting the same effort as magic. It is worth it to master this job class to obtain Pierce Magic Defense, and for killing the Nemesis bosses that are immune to physical attacks.

Knight

Status

HP: B MP: D STR: B DEX: D AGI: D VIT: S MND: B INT: D

Passive Ability: Protect Ally Effect: If an ally with less than 20% of HP left takes a single-target attack, you will take the attack.

Weapon and Armor Efficiency

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Sword: S

Axe: A Spear: E

Bow: D Katana: D Knuckle: E Rod: E

Staff: E Knife: B

Shield: S

Helmet: A

Armor: A

Job Ability Name Cost Description

Job Level 1 Stomp MP : 0 Deal damage 1.25 times that of a conventional attack. However your physical defense and magic defense decrease by 25% for two turns.

Job Level 2 Two-handed Support 1

Double a weapon's physical attack when swords/axes/spears/staves/katana are held in both hands.

Job Level 3 P.Defense 10% Up

Support 1

Raise Physical Defense by 10%.

Job Level 4 Ironclad MP : 5 Start at the beginnning of a turn to raise your physical defense to the maximum level for the entire turn.

Job Level 5 Protect Ally Support 1

If an ally with less than 20% of HP left takes a single-target attack, you will take the attack instead.

Job Level 6 Shield Strike MP : 8 Deal the same damage as a conventional attack and for two turns, raise your physical defense by 25%. Available only when equipping a shield.

Job Level 7 Shield Lore Support 1

Raise armor aptitude for shields to S

Job Level 8 Vengeance BP : 1 Unleash a physical attack on all enemies. The more of your allies are in the K.O. state, the more powerful your attack will be.

Job Level 9 Sword Lore Support 1

Raise arms aptitude for swords to S.

Job Level10 Full Cover MP : 0 During the entire turn this is used, when the specified ally takes a single-target physical attack, you will take the hit

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instead, but only suffer half the damage.

Job Level11 Dual Shields Support 1

Equip a shield on both arms.

Job Level12 P.Defense 10% Up

Support 3

Raise Physical Defense by 10%.

Job Level13 Chivalrous Spirit

Support 1

Raise Physical Defense by 25% for five turns each time Protect Ally, Full Cover, or White Knight is used.

Job Level14 Super Charge

BP : 1 Attack using a physical attack that converts double the amount of physical defense into attack power.

Location / How to Obtain

Defeat the boss, Heinkel

Class Description

The Knight is the true tank class of the game. You use it to take hits and cover your allies. Knight is fairly useful early and quite useless mid game. They do become an excellent class once you have unlocked the Dual Shield skill which will make them an absolute tanking beast. Even end game bosses that does 9999 damage might be even survivable with dual shield skill.

Thief

Status

HP: C MP: C STR: C DEX: S AGI: S VIT: C MND: E INT: E

Passive Ability: Master Thief Effect: Double the success rate of stealing abilities.*Does not stack with Thief Glove

Weapon and Armor Efficiency

Sword: C Axe: E Spear: E Bow: A Katana: C Knuckle: C Rod: E

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Staff: E Knife: S Shield: E Helmet: E Armor: E

Job Ability Name Cost Description

Job Level 1 Steal MP : 0 Steal an enemy item

Job Level 2 Wind Resist Support 1 Reduce Wind damage taken

Job Level 2 Speed +10% Support 1 Increase Agility by 10%

Job Level 4 Heart Thief MP : 8 Drain enemy HP

Job Level 5 Speed +20% Support 2 Increase Agility by 20%

Job Level 6 Mug MP : 16 Steal items during attack

Job Level 7 Raid Support 1 Increase BP during Brave Attack

Job Level 8 Knife Knowledge Support 1 Have a S Rank Efficiency on Knives

Job Level 9 God SpeedAttack

BP 2 Unleashed a very strong attack thatpenetrate through defense

Job Level10 Thief's Secret Support 3 Increase success rate of Steal

Job Level11 Thievery Support 2 Steal an additional item

Job Level12 Hoist BP 1 Steal from all enemies

Job Level13 Speed +30% Support 3 Increase Agility by 30%

Job Level14 Kaitou Ranma Support 2 Increase Physical Attack power eachtime you steal

Location / How to Obtain

Defeat the boss, Jackal in Chapter 1 sub quest.

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Class Description

Thief is an excellent starting class, it's the only class with the ability to steal which gives you access to some great equipment. The thief also carries high speed and dex status which makes them can output an insane amount of damage with the Angel Bow early game for the players that used the Norende reconstruction.

Merchant

Status

HP: C MP: C STR: C DEX: C AGI: C VIT: D MND: C INT: B

Passive Ability: More Money Effect: Earn 1.5 times more money than normal after a battle.*Does not stack with Golden Egg.

Weapon and Armor Efficiency

Sword: D

Axe: E Spear: S Bow: C Katana: E Knuckle: E Rod: E

Staff: S Knife: S

Shield: E

Helmet: E

Armor: E

Job Ability Name Cost Description

Job Level 1 Angel Money MP : 0 Increase Critcal Rate based onplayer level x50 PQ

Job Level 2 Rip off MP : 0 Sell items to enemies

Job Level 5 Risk Hedge MP : 0 For 5 turns, convert damage taken tomoney

Job Level 6 Takeover MP : 0 An attack based on level x 100 PQ

Job Level 7 BP Drink MP : 0 Lets you use BP Recovery items

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Job Level 8 Specular Support 1 Increase damage by 200% ordo 0 Damage

Job Level 9 Money UP Support 2 Increase the amount of money earnin battle

Job Level10 Millionaire MP : 0 Summon an friend in battle, basedon a rate of 25pq per level

Job Level11 Dark cartel MP : 0 Gain money from enemies when theyrecover HP

Job Level12 Full Leverage MP : 0 Increase everything to double*MP Cost, Recovery, damage dealt ortaken has been increase to double

Job Level13 Low Leverage MP : 0 Reduce everything to half*MP Cost, Recovery, damage dealt ortaken has been reduce by half

Job Level14 Acquisition MP : 0 Defeat enemies by paying them off

Location / How to Obtain

Defeat the boss, Merchant Profiteur in Chapter 1 sub quest

Class Description

Merchant is more of an end game class, that relies on changing the some of game mechanics to be fully taken advantage of. It best to master the Merchant class and use its ability as a secondary for those that wanted to exploit the abilities of the merchant.

Spell Fencer

Status

HP: B MP: B STR: B DEX: C AGI: C VIT: B MND: B INT: B

Passive Ability: Anti-Magic Effect: Raise Magic Defense by 50% for four turns when hit by

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a magic attack

Weapon and Armor Efficiency

Sword: S

Axe: E Spear: E

Bow: E Katana: B Knuckle: E Rod: E

Staff: E Knife: C

Shield: A

Helmet: A

Armor: A

Job Ability Name Cost Description

Job Level 1 Sword Magic Lv.1

N/A Enables the use of Level 1 sword magic.

Job Level 2 Sword Magic Lv.2

N/A Enables the use of Level 2 sword magic.

Job Level 3 Firewall Support 1

Has a 50% chance to counterattack with fire damage when hit with a single-target physical attack.

Job Level 4 Sword Magic Lv.3

N/A Enables the use of Level 3 sword magic.

Job Level 5 Auto-Aspir Blade

Support 1

Imbue a weapon with an MP absorb effect for ten turns, starting from the beginning of the battle. Attacks with this weapon absorb the target's MP.

Job Level 6 Magic Armor Support 1

When using elemental sword magic, damage from the element in use is reduced for four turns.

Job Level 7 Sword Magic Lv.4

N/A Enables the use of Level 4 sword magic.

Job Level 8 Memento Support 3

Restore 50% of MP for all allies except yourself when you suffer a K.O. However, alllies in K.O. state do not recover MP.

Job Level 9 Sword Magic Lv.5

N/A Enables the use of Level 5 sword magic.

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Job Level10 Anti-Magic Support 2

Raise Magic Defense by 50% for four turns when hit by a magic attack.

Job Level11 Sword Magic Amp

Support 1

The MP cost of sword magic doubles, but the damage dealt while the ability is in effect is 1.25 times greater no matter which sword magic is used.

Job Level12 Sword Magic Lv.6

N/A Enables the use of Level 6 sword magic.

Job Level13 M.Def Specialize

Support 1

Lower Physical Defense by 25% and raise Magic Defense by 50%.

Job Level14 Phantom Weapon

Support 3

The damage from the currently equipped weapon is added to the damage of magic attacks.

Location / How to Obtain

Defeat the boss, Ciggma Khint for the 3rd time in Chapter 1 Sub Quest

Class Description

Spell Fencer is focused on exploiting weakness. Works great as a secondary job command, but very medicore as a primary. Sword Magic can boost your damage tremendous and is great tool on fighting bosses (About 70% of the boss in this game have an elemental weakness.)

Time Mage

Status

HP: C MP: A STR: E DEX: D AGI: C VIT: E MND: B INT: A

Passive Ability: Time Slip Effect: Return to the start of a battle if the entire party is wiped out.

Weapon and Armor Efficiency

Sword: D

Axe: E Spear: Bow: E Katana: E Knuckle: E Rod: D

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E

Staff: S Knife: D

Shield: E

Helmet: E

Armor: E

Job Ability Name Cost Description

Job Level 1 Time Magic Lv1

N/A Ability to use level 1 Time Magic

Job Level 2 M.Attack 10% Up

Support 1

Raise Magic Attack by 10%.

Job Level 3 Slow Parry Support 1

Has a 50% chance to apply slow to your attacker when taking a single-target physical attack.

Job Level 4 Time Magic Lv2

N/A Ability to use level 2 Time Magic

Job Level 5 Time Slip Support 3

Return to the start of a battle if the entire party is wiped out.

Job Level 6 Time Magic Lv3

N/A Ability to use level 3 Time Magic

Job Level 7 Stop Immunity

Support 1

Confer immunity to stop during battles.

Job Level 8 Time Magic Lv4

N/A Ability to use level 4 Time Magic

Job Level 9 T.Magic MP SaVe

Support 2

Reduce the cost of Time Magic by 25%

Job Level10 Time Magic Lv5

N/A Ability to use level 5 Time Magic

Job Level11 Slow World Support 2

Lower the BP of all allies and enemies by one once every two turns.

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Job Level12 Time Magic Lv6

N/A Ability to use level 6 Time Magic

Job Level13 M.Attack 30% Up

Support 3

Raise Magic Attack by 30%.

Job Level14 Hasten World

Support 2

Raise the BP of all allies and enemies by 1 at the end of each turn. This works even if the character with this support ability is in the K.O state.

Location / How to Obtain

Defeat the boss, Khamer VIII in Chapter 1 Sub Quest

Class Description

Time Mage is another mage job class. Time Magic is more of a late boomer, and you don't really get all the good spells until near the end such as Reraise and Meteor. These are great spells for end game. The Time Mage is worth mastering if you want the Hasten World ability. This ability will add extra BP per turn for enemies and yourself, this can prevent your party from ever going to the Negative BP state and if you truly know how to manipulate the Hasten World Mechanic you can be truly invincible. An example would be the High Jump method (using Valkyrie Job class and spam High Jump *Only works if speed is alot faster then opponent.

Ranger

Status

HP: C MP: C STR: B DEX: B AGI: B VIT: C MND: C INT: C

Passive Ability: Hawkeye Effect: Raise accuracy by 100%.

Weapon and Armor Efficiency

Sword: D Axe: E Spear: D Bow: S Katana: E Knuckle: E Rod: D

Staff: D Knife: S Shield: E Helmet: E Armor: E

Job Ability Name Cost Description

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Job Level 1 Targeting MP : 12 Deal 1.25 times the damage of a coventional attack.

Job Level 2 Bug Slayer MP : 8 Deal 1.5 times the damage of a coventional attack to members of the bug family.

Job Level 3 Plant Slayer MP : 8 Deal 1.5 times the damage of a coventional attack to members of the plant family.

Job Level 4 Beast Slayer MP : 8 Deal 1.5 times the damage of a coventional attack to members of the beast family.

Job Level 5 Paralyze Immunity

Support 1

Confer immunity to paralysis during battles.

Job Level 6 Aerial Slayer MP : 8 Deal 1.5 times the damage of a coventional attack to members of the aerial family.

Job Level 7 Aquatic Slayer

MP : 8 Deal 1.5 times the damage of a coventional attack to members of the aquatic family.

Job Level 8 Bow Lore Support 1

Raise arms aptitude for bows to S.

Job Level 9 Dragon Slayer

MP : 8 Deal 1.5 times the damage of a coventional attack to members of the Dragon family.

Job Level10 Undead Slayer

MP : 8 Deal 1.5 times the damage of a coventional attack to members of the Undead family.

Job Level 11 Demon Slayer

MP : 8 Deal 1.5 times the damage of a coventional attack to members of the demon family.

Job Level12 Hawkeye Support 1

Raise accuracy by 100%.

Job Level13 Precision Support 2

When all conventional attacks hit, damage will rise according to the number of attacks. Specifically, damage is increase 3% for each attack

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Job Level14 Multiburst BP 1 Unleash four physical attack that randomly target enemies, dealing 0.6 the damage of a conventional attack.

Location / How to Obtain

Defeat the boss, Artemia Venus in Chapter 2 Sub Quest

Class Description

The Ranger is a good starting class. A great melee unit due to it's high dexterity status leading to great hit rate. It also has S rank aptitude on bows, which is great on fighting flying unit. However the Ranger becomes fairly useless mid game, due to not having any great abilities of it's own.

Summoner

Status

HP: D MP: A STR: D DEX: D AGI: D VIT: C Con: B INT: B

Weapon and Armor Efficiency

Sword: D Axe: E Spear: E Bow: E Katana: E Knuckle: E Rod: S

Staff: C Knife: E Shield: E Helmet: E Armor: E

Job Ability Name Cost Description

Job Level 1 Summoning Lv1 N/A Ability to use L1 Summon

Job Level 2 Lighting Resist Support 1 Reduce lighting damage taken

Job Level 3 Summoning Lv2 N/A Ability to use L2 Summon

Job Level 4 Summoning Lv3 N/A Ability to use L3 Summon

Job Level 7 Summoning Lv4 N/A Ability to use L4 Summon

Job Level 8 Summoning Lv5 N/A Ability to use L5 Summon

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Job Level 9 Substitute Summon

Support 3 Automatically summon when KO

Job Level10 Summoning Lv6 N/A Ability to use L6 Summon

Job Level11 Conversion Support 3 Recover MP when damage taken

Job Level12 Summon Rush Support 3 Increase the power of summon based the amount of usage

Job Level13 Danger Summon Support 3 Automatically summon when health is low

Job Level14 Friend Summon Support 1 Enhance the effect of Friend Summon

Location / How to Obtain

Defeat the boss, Mephilla Venus in Chapter 2 Sub Quest

Valkyrie

Status

HP: C MP: B STR: A DEX: C AGI: C VIT: D Con: D INT: D

Weapon and Armor Efficiency

Sword: C Axe: E Spear: S Bow: D Katana: E Knuckle: E Rod: E

Staff: C Knife: D Shield: A Helmet: A Armor: A

Job Ability Name Cost Description

Job Level 1 Cresent Moon BP 1 Attack all enemies

Job Level 2 Jump BP 1 A powerful spear attack that hits 

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at the end of each turn

Job Level 3 Spear Knowledge Support 1 Have a S Rank Efficiency on spears

Job Level 4 Judgement BP 2 A Powerful attack on a single enemy

Job Level 5 Spirit Barrier MP :10 Use your MP as your HP for 10 turns

Job Level 6 Soul Crush MP :16 Deal damage to enemy MP

Job Level 7 BP Upgrade Support 3 Increase the power of BP Abilities at the cost of BP

Job Level 8 Genocide MP :0 Wipe out all enemies that have less than 10% HP

Job Level 9 High Jump BP 2 A powerful spear attack that hits at the end of next turn

Job Level10 Selection Support 2 Reduce damage taken when using DEFAULT command

Job Level11 Soul Hand Support 1 Increase attack power when ally is KO

Job Level12 Aerial Support 1 Increase the power of Jump at the consumption of BP and turns

Job Level13 Sky Eye Support 3 Start the battle with Jump started

Job Level14 Super Jump BP 3 A super powerful spear attack thathits at the end of two turns

Location / How to Obtain

Defeat the boss, Einherjar Venus in Chapter 2 Sub Quest

Red Mage

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Status

HP: C MP: B STR: C DEX: A AGI: C VIT: C Con: B INT: B

Weapon and Armor Efficiency

Sword: A Axe: B Spear: B Bow: C Katana: B Knuckle: D Rod: B

Staff: B Knife: B Shield: C Helmet: C Armor: C

Job Ability Name Cost Description

Job Level 1 W & B Magic Lv1 N/A Ability to use L1 White & Black Magic

Job Level 2 MP +20% Support 2 Increase MP by 20%

Job Level 3 W & B Magic Lv2 N/A Ability to use L2 White & Black Magic

Job Level 4 Turn Change Support 1 Gain 1 BP during enemy attack

Job Level 5 Danger MP0 Support 2 When low HP, all spell cost 0 MP

Job Level 6 W & B Magic Lv3 N/A Ability to use L3 White & Black Magic

Job Level 7 Adrenaline Support 1 Gain 1 BP when you defeat an enemy

Job Level 8 Magic Save Support 3 Reduce MP cost by 25%

Job Level 9 Recover Support 3 Gain 2 BP during abnormal status

Job Level10 W & B Magic Lv4 N/A Ability to use L4 White & Black Magic

Job Level11 Revenger Support 3 Gain 1 BP when you have taken damage

Job Level12 Revival Support 3 Gain 2 BP when you have taken damagein danger state

Job Level13 Danger Thrill Support 3 Increase Crit Rate during low HP

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Job Level14 Over Limit Support 1 Increase Magic Damage when BP is at 0

Location / How to Obtain

Defeat Fiore de Rosa in Chapter 2 Sub Quest

Salve-Maker

Status

HP: C MP: D STR: D DEX: A AGI: B VIT: C Con: C INT: C

Weapon and Armor Efficiency

Sword: D Axe: E Spear: D Bow: B Katana: E Knuckle: B Rod: D

Staff: S Knife: S Shield: E Helmet: E Armor: E

Job Ability Name Cost Description

Job Level 1 Compounding MP: 0 Combine two items to obtain a special effect.

Job Level 2 First Aid MP: 0 Restore HP to the ally with the lowest HP at the end of the turn

Job Level 3 Experiment MP: 0 Transform a consumable item to an attack item

Job Level 4 Attack Item+ Support 1 Enchance attack items' power

Job Level 5 Inoculate MP: 0 Use a consumable item that cures a status ailment on one target to confer immunity to status ailment for six turns. *Can be used in Silence.

Page 25: Bravely Default Jobs

Job Level 6 Auto Potion Support 1 Automatically use a potion on yourself when you take damage.

Job Level 7 Shorten Ailment Support 1 The chance of status ailment (All except doom) being naturally cured at the start of each turn rises to 50% higher than normal.

Job Level 8 Expand BP: 1 Change an item to affect all targets

Job Level10 Poison MP: 0 Change a healing item into a poisonattack

Job Level11 Auto Phoenix Support 3 Use Phoenix down after turn

Job Level14 Pain Paralysis Support 2 Damage taken is delayed to the nextto the next turn

Location / How to Obtain

Defeat Dr. Qada in Chapter 3 Sub Quest