Blue Ocean Strategy: Use by Nintendo in the Red Ocean Video Game Industry Daniel Fischbach 13...

8
Blue Ocean Strategy: Use by Nintendo in the Red Ocean Video Game Industry Daniel Fischbach 13 February 2007

Transcript of Blue Ocean Strategy: Use by Nintendo in the Red Ocean Video Game Industry Daniel Fischbach 13...

Page 1: Blue Ocean Strategy: Use by Nintendo in the Red Ocean Video Game Industry Daniel Fischbach 13 February 2007.

Blue Ocean Strategy: Use by Nintendo in the Red Ocean

Video Game Industry

Daniel Fischbach13 February 2007

Page 2: Blue Ocean Strategy: Use by Nintendo in the Red Ocean Video Game Industry Daniel Fischbach 13 February 2007.

Purpose

In my documentary study, I plan to give the audience a clear view of the Blue Ocean strategy form of marketing, compare it to other forms of marketing, and discuss how Nintendo is using it to its advantage.

Page 3: Blue Ocean Strategy: Use by Nintendo in the Red Ocean Video Game Industry Daniel Fischbach 13 February 2007.

Interviews – “Experts” (NJIT contacts, etc.)

Did this marketing strategy work?

Interviews – Bloggers’ Opinions via Email

Interviews – NJIT Students (Opinions)

Brief history of the game company

Brief information about the game console

Overview of the marketing strategy for the company

Where else is the company using this strategy?

Why is this strategy important to the gaming industry as a

whole?

Comparison to other companies’ marketing

strategies

Variable Model

Page 4: Blue Ocean Strategy: Use by Nintendo in the Red Ocean Video Game Industry Daniel Fischbach 13 February 2007.

Brief history of Nintendo

Information about the new Wii console

The above two will talk about Nintendo’s new marketing strategy, as well as compare it to the strategy they have used in the past and the strategy their rivals are using right now

Page 5: Blue Ocean Strategy: Use by Nintendo in the Red Ocean Video Game Industry Daniel Fischbach 13 February 2007.

Interviews

Business experts from NJIT School of Management (face to face)

Bloggers (email)

Users (face to face)

Page 6: Blue Ocean Strategy: Use by Nintendo in the Red Ocean Video Game Industry Daniel Fischbach 13 February 2007.

Interviews (face to face, telephone, email, etc.) NJIT electronic library

Web

Collecting Information

Page 7: Blue Ocean Strategy: Use by Nintendo in the Red Ocean Video Game Industry Daniel Fischbach 13 February 2007.

Website

Text (including interviews)

Audio of interviews

Photos

Flash video

Presentation

Page 8: Blue Ocean Strategy: Use by Nintendo in the Red Ocean Video Game Industry Daniel Fischbach 13 February 2007.

Knowledge

Marketing techniques

Nintendo

Changes in the video game

Industry

Gaming as something simple

Value