Blackjack Programming Project
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Transcript of Blackjack Programming Project
Blackjack Programming Project
Computer Science SS2011 FH Aachen
Computer Science SS2011 FH Aachen
Group No. 4Team A: Simwata ErtrugrulTeam B: Gaurang IssisTeam C: George SinaTeam D: Antonio SaeedTeam E: Ashwin
Computer Science WS2010 FH Aachen
1. FLOW CHART OF THE GAME ACTIVITIES
Main Activity Diagram
Computer Science WS2010 FH Aachen
2. Displays
Display1• Initial Display while starting the game• Also providing the HELP button
Display 2• Display while shuffling the cards
Display 3• Display indicating the cards and score of the player and the dealer
Display 4• Display indicating “Player Win” along with the final scores
Display 5• Display indicating “Player Lose” along with the score
Display 6• Display indicating “Blackjack”
Display 7• Display indicating on the second ACUASeasy board connected as “Player” when in Automatic game mode