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Bibliotech Makerspace Resource Guide

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Guidelines

Purpose The mission of the FIMS Graduate Library is twofold:

to provide human, print and electronic resources and services necessary to advance the use of information and the use of media and information technologies in the graduate programs of Health Information Science, Journalism, Library and Information Science, Media Studies and Popular Music and Culture

to provide the FIMS undergraduate MIT (Media, Information and Technoculture) faculty with resources in support of their teaching needs

Makerspace is a term that refers to “a space that has been designed to allow users to create, build, and learn new projects and technologies” (Bagley, 2014, p. 1). In keeping with the Graduate Library’s mission, various makerspace tools are provided to suit users’ educational needs and advance the use of information and information technologies. The FIMS Graduate Library currently maintains a collection of the following resources:

MakerBot Replicator mini 3D printer – p. 4

Little Bits – p. 6

MaKey MaKey (x2) – p. 7

Raspberry Pi – p. 8

Arduino – p. 9

Lego & Tinker Toys – p. 11

The FIMS Graduate Library reserves the right to use additional makerspace resources on a trial or permanent basis. Please be advised that library staff will evaluate the role and utility of makerspace resources periodically, and any or all of the material may be temporarily or permanently removed at any time without notice to users.

Circulation Policy The FIMS Graduate Library loans out these items to graduate students and faculty on an hourly basis, with student identification, for in-library use. On occasion, exceptions can be made for these items to be taken outside of the library for classroom use. The FIMS Graduate Library Equipment Loan Forms are sheets available at the desk to sign out a resource. Please see a FIMS Graduate Library staff member if you would like to borrow a makerspace resource.

Cost Makerspaces offer supplies that “would be inaccessible or expensive for individual users” (Bagley, 2014, p. 2). The FIMS Graduate Library provides these resources free for faculty and graduate student use. 3D printers are analogous to paper printing because they use up a finite resource, filament; therefore, in order to provide this service for free, we ask that users do not print items that take longer than 30 minutes to print.

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Staff Each time a makerspace resource is returned, be sure to check that all pieces are present. Lists and photos of the contents of each resource are included in this guide.

References: Bagley, C. A. (2014). Makerspaces: Top trailblazing projects. Chicago, IL: ALA TechSource.

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3D Printing Liability & Copyright Information

Bodily Harm Faculty and students wishing to use the 3D printer must read the relevant section of the Makerspace Resource Guide prior. It is important to remember that most 3D printers run hot. You should never put your hands near the nozzle or build plate during printing. The door to the printing area should remain closed during the printing process to avoid harm. FIMS Graduate Library is not responsible for bodily harm cause by inappropriate use of the 3D printer.

Product Liability “The courts have yet to interpret product liability in the context of 3D printing” (ALA, 2014, p. 2). FIMS Graduate Library is not responsible for the quality or durability of any material printed on our 3D printers.

Copyright Copying at Western is subject to the Canadian Copyright Act (R.S.C., 1985, c. C-42). Infringing copyright is a serious matter and can have consequences for you and Western. All members of the Western community need to be aware of, and respect the intellectual property rights of others. Copying or scanning a copyright-protected work is infringement, unless:

You are acting under an exception to infringement such as Fair Dealing or the Educational Institutions exception, as set out in the Canadian Copyright Act;

You have permission as articulated in a licence;

You have received clearance from the copyright owner. Western is not responsible for infringing copies reproduced or transmitted by photocopiers, printers, 3D printers, or scanners made available on its premises. See Western’s Copyright website for the Copyright Decision Map and additional information and resources at www.copyright.uwo.ca.

References American Library Association (2014). Progress in the Making: An Introduction to 3D Printing and Public Policy. Retrieved from http://www.ala.org/offices/sites/ala.org.offices/files/content/3d_printing_tipsheet_version_9_Final.pdf

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Available Resources

3D Printer: MakerBot Replicator Mini Difficulty Level: Beginner The MakerBot Replicator Mini is a compact 3D printer that prints objects using a plastic filament. 3D printers let you print any three-dimensional (3D) object you can imagine such as jewelry, appliance parts, toys, or phone accessories. An average print job takes about 30 minutes; the software will give an estimate printing time before it begins to print. There is no fee for 3D printing, however, we ask you to not print items that take longer than 30 minutes to print in order to reduce costs and keep this service free.

The following rules apply: You must be a FIMS graduate student or faculty member Max. of 30 minutes per print job and 2 hours for each printing session Build volume maximum is 10.0 L x 10.0 W x 12.5 H cm

[3.9 L x 3.9 W x 4.9 H inches] When printing an object, the printer first creates a raft that acts as a base for the object. This can be removed after the object is printed. Scaffolding helps support objects as they are built and can be easily removed once the design has been printed. When designing your object, the software gives you the option of turning scaffolding on or off. Taller objects or objects with overhanging elements will require scaffolding.

Be careful of heat! It is important to remember that most 3D printers run hot, and you shouldn’t put your hands near the nozzle or build plate during printing.

How to Print your 3D Object: 1. Read these guidelines for 3D printing 2. Reserve a time to print your design. If this is your first time

printing, you must sign the an agreement that you will use the 3D printer safely and properly

3. Set up computer and Makerbot. Turn on Makerbot 4. Browse Thingiverse to find a design you'd like to print. OR design something yourself on

TinkerCad, Blender, or Makerbot Desktop. Replicator G translates Thingiverse designs into instructions MakerBot can understand

5. Once you have chosen the design you like in Thingiverse, click the download button beside the design

Filament

Build Plate

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6. To find design, open downloads or click on the doc icon on the bottom left hand side of the browser tab. It will open in Makerbot Desktop

7. To resize object click on the scale object icon on the left hand side. Click on object and a box will pop up. Make sure that uniform scaling is checked. Increase or decrease the dimensions of the box using the arrows

8. To look at a 3D view of the design click on the eye icon and move the cursor over the image to see how it is located on the platform. For further information on the icons and capabilities of the Makerbot Desktop see the reference guide following these instructions

9. Send the file via USB cable or through Wi-Fi. The Action Button on the printer will blink when it is ready (only if using Wi-Fi)

10. Check that the build plate is clear and make sure the door to the printer is closed. 11. On the menu at the top of the Makerbot desktop click on settings and ensure that supports (if

needed) and raft are checked 12. Press the button to begin printing 13. MakerBot will make a sound to alert you that the print job is complete

Protip: Design your object with the largest surface area lying flat to minimize the scaffolding involved. Learn more:

MakerBot Print Flow

Basics of 3D Design & Printing by Mallory Austin, MLIS Candidate.

Intellectual Property, Makerspaces and 3D Printing by Mallory Austin, Dr. Michael B. McNally, and Dr. Samuel E. Trosow (opens a Powerpoint)

MakerBot Troubleshooting

Changing Filament: The most frequent issues with 3D printing are with filament. You can change filament when the MakerBot Replicator Mini is not heating up or printing.

To Load In the print monitor panel, click Change. Then click Load. The Smart Extruder will start to heat up. When the Smart Extruder is fully heated, the extruder motor will start to turn. When you hear the motor turning, grasp the top of the extruder assembly and push the free end of filament into the loading tube at the top of the Smart Extruder. Keep pushing on the filament until you feel the Smart Extruder pulling it in. You may need to add some pressure. Wait until you begin to see plastic emerging from the extruder nozzle. Then click Done to stop the process.

To Unload In the print monitor panel, click Change. Then click Unload. The Smart Extruder will start to heat up. When the Smart Extruder is fully heated, it will go through a two-part unloading process. Remove the filament from your Smart Extruder only when MakerBot Desktop directs you to. Then click Done. Pro Tip:

Before loading, cut the end of filament to create a clean edge

Before removing current filament spool, unclip the filament guide tube from the spool pocket

Clip the filament guide tube back into place after inserting a new filament spool

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Clear away any excess extruded filament before printing

Other Problems Problems Solutions

Can’t unload filament from the MakerBot Replicator Smart Extruder.

In the print monitor panel of MakerBot Desktop, click Change, and then select Load Filament. Let the filament extrude for a few seconds, then click Done and Unload Filament to try unloading again.

Can’t remove filament from the MakerBot Replicator Smart Extruder.

Make sure to wait to remove the filament until MakerBot Desktop has instructed you to do so. If you still cannot remove the filament, try squeezing the tabs on the side of the Smart Extruder and pulling on the filament.

Filament breaks between the spool and the MakerBot Replicator Smart Extruder.

Ensure that the filament unwinds counterclockwise from the spool. Always unload any filament left in the Smart Extruder before reloading. Make sure the filament guide tube is secured to the filament spool pocket.

Filament won’t extrude from the Smart Extruder.

Try unloading and then reloading the filament. Repeat this process a few times if necessary. You may be able to avoid jams in the future by allowing the Smart Extruder to cool to 50° C before removing the Smart Extruder or turning off your MakerBot Replicator Mini.

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littleBits Difficulty Level: Easy littleBits is a tool for learning about how electronics work. The pieces magnetically snap together. They are colour coded and labeled so that you can quickly see what each part does. The included booklet provides an overview of each individual piece. Blue bits provide power, pink are inputs that make decisions, green are outputs that do something, and orange are wires that connect them. Blue bits always come first and input modules only affect the output modules that come after them.

Inventory: When this item is returned ensure that all of these pieces are found in the package. If you suspect any of these bits have been damaged or are missing a piece, refer to the booklet, which shows pictures of each of these items. More details about this kit can be found here. The littleBits kit contains 18 bits and 5 accessories:

Blue Pink Orange Green Accessories

p1 Power i3 Button w1 Wire (x 4)

o3 RGB LED

Booklet

i5 Slide Dimmer w7 Fork o5 DC Motor

Purple screwdriver

i16 Pulse w8 Latch o6 Buzzer 9 volt Battery & Cable for Power

i17 Timeout w10 Inverter

o11 Servo Motor

Motor Mate (small white piece that attaches to DC Motor

i20 Sound Trigger o16 Light Wire

Servo accessories (alternate propellers for servo motor)

Protip: Keeping colours together, and each item in numerical order, will help you to notice if an item is missing.

Creating:

The booklet provides a list of handy projects that can be made using these bits and a few additional resources (available in the ‘tackle box’)

Use lego, paper, elastics and more to experiment with different outcomes

Find inspiration and explore user-generated projects made from bits on the littleBits website

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MaKey MaKey (x 2) Difficulty Level: Easy MaKey MaKey is a tool to make anything into a key on a computer. Your body literally becomes the mouse/track pad as you become the connection that completes the circuit. This device helps teach how keyboards and game controllers work. There are several guides online for using the MaKey MaKey to create musical instruments and game controllers from scratch. The MaKey MaKey interface relates to the keys on your keyboard. Each set of metal holes is where you place the alligator clips and has a corresponding key. You will see the arrows up down, left, and right: these control the arrow keys on your keyboard. The circle labeled ‘space’ controls the space bar and the circle labeled ‘click’ controls your left click button. The metal section that runs along the bottom of the controller is labeled ‘earth’ and is used to connect you to the MaKey MaKey. Begin using the MaKey MaKey by plugging it into any computer via USB cable. Next, connect one end of an alligator clip to ‘earth’ on the MaKey MaKey and touch the other end of the alligator clip to yourself. The next alligator clip needs one end attached to an output (space, click, or arrow sections), with the other end attached to an item/object. Doing this completes the circuit, allowing you to select the key your allogator clip is attached to on the MaKey MaKey. For example, if you are playing a video game, and your alligator clips are attached to yourself and a bunch of bananas, hitting different bananas will cause your character to move different directions, or do actions that would normally come doing a mouse click, pressing the space or arrow buttons. MaKey MaKey works on Windows, OSX, Chromebook, and Linux. It may not work on some tablets.

Inventory:

6 White Wires

6 Alligator clips (red, white, blue, grey, black, yellow)

1 MaKey MaKey

1 red USB cord

1 ‘Start’ (Instructions) booklet The FIMS Graduate Library has 2 MaKey MaKeys.

Creating:

The start booklet includes 4 easy projects

Projects listed on the MaKey MaKey website

This video shows easy to create MaKey MaKey inventions MaKey

See examples here of the musical applications

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Raspberry Pi Difficulty Level: Beginner-Moderate The Raspberry Pi is a single board computer that is easily programmed and adapted to suit different tasks. It enables people of all ages to explore computing, and learn to program in languages like Scratch and Python. It’s capable of doing everything you’d expect a desktop computer to do, from browsing the internet and playing high-definition video, to making spreadsheets, word-processing, and playing games. Use the Quick Start Guide, or these quick start instructions, to begin using the Raspberry Pi.

Inventory:

1 Raspberry Pi device (blue)

1 power cord

1 NOOBS SD Card

1 USB Stick

9 LEDs

13 resistors

1 breadboard

1

2 tactile switches

31 jumper wires (breadboard wires)

1 ribbon cable

Instructions page (green)

Creating:

Use Scratch to create a video game on the Raspberry Pi. Scratch is a visual programming tool that allows the user to create animations and games with a drag-and-drop interface.

Linux Wiki provides tutorials for more advanced projects.

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ARDUINO Difficulty Level: Moderate Arduino is a tool for making computers. It can sense and control more of the physical world than your desktop computer. It's an open-source physical computing platform based on a simple microcontroller board, and a development environment for writing software. Arduino can be used to develop interactive objects, taking inputs from a variety of switches or sensors, and controlling a variety of lights, motors, and other physical outputs. Arduino projects can be stand-alone, or they can communicate with software running on your computer (e.g. Flash, Processing, MaxMSP). The boards can be assembled by hand or purchased preassembled; the open-source IDE can be downloaded for free. Arduino is compatible with Windows, OSX, or Linux operating systems. Be careful of voltage! Resistors and capacitors regulate voltage and are used to avoid overvoltage. Refer to Arduino Projects book (p. 30) for more information on making sure you are using the correct resistor.

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Inventory:

1 Projects Book

10 Pushbuttons

2 Optocouplers

1 Arduino Uno board

1 temperature sensor

5 Transistors

1 USB Cable

1 tilt sensor

2 Mosfet Transistors

1 Breadboard

1 LCD display

13 Capacitors

1 Arduino Base

29 LED’s

5 Diodes

1 9v battery snap

1 DC Motor 6/9v

3 Transparent Gels

70 Solid core jumper wires

1 Servo Motor

1 Male Pinstrip

Pro Tip: Find a full list of contents and photo gallery online

Creating:

How-to guide

Introduction

Troubleshooting

Everything you need to know about Arduino

Getting to know Arduino

How Diodes work

FAQ What’s the difference between Raspberry Pi and Arduino?

Arduino has more advanced GPIO pins, so it works better with projects with more outputs (motors, sensors). Raspberry Pi works better with more complex programming and images (cameras, graphic interfaces). Therefore, deciding which one to use depends what type of project you’re working on, or what skill you want to learn.

Click here to learn more about the differences between them.

Photo from http://www.zenbike.co.uk/ardu

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Lego & Tinker Toys Difficulty Level: Easy LEGO & Tinker Toys have been included as Makerspace resources because they "help patrons learn how to model and build realistic structures while still maintaining a fun atmosphere" (Bagley, 2014, p. 48). They are easily used in conjunction with other Makerspace resources, especially those with outputs, such as the LittleBits, MaKey MaKey, or Arduino. Out of courtesy to others, please take apart structures and return items to their containers prior to returning to the desk.

TinkerToy Inventory:

6 Yellow Circles 2 Red Circles 5 Orange circles 6 Green Slices 12 Small Blue Connectors 5 Large Blue Connectors 2 Large Red Connectors 8 Yellow Posts 10 White Posts 4 Orange Posts 4 Purple Posts

LEGO Inventory:

1 Grey Base Plate 1 Blue Base Plate 1 Yellow LEGO container, approximately

half full

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Other Items

Inventory:

Box 1

Ruler

Aluminum foil

Skewers

Pipe cleaners

Pencils

Box 2

4 jars of Play-Doh

1 pair of scissors

String

Elastic bands

Zip ties

Popsicle sticks

Hot glue gun

Glue sticks

Additional Material:

Construction paper

Paperclips