Beyond product features: how to get noticed by early adopters

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HOW TO GET NOTICED BY EARLY ADOPTERS @ IraNezhynska / Codemotion Warsaw 2016

Transcript of Beyond product features: how to get noticed by early adopters

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H O W T O G E T N O TICE D BY E A R LY A D O P T E R S

@IraNezhynska / Codemotion Warsaw 2016

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Why?

How?

What?

Agenda

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2002

N O B EL M E M O RIA L

P RIZE -

EC O N O MIC S

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DA NIEL K A H N E M A N

Source: ted.com

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System 1 is fast, intuitive and emotional.

System 2 is slower, more deliberative and more logical.

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R ATIO N A LE M O TIO N A L Decisions

image by Mark Chadwick, CC BY-NC-ND 2.0

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1 Development

2 Growth

3 Stabilization

4 Decline

INNOVATORS

EARLY ADOPTE

RS

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P R O D U C T

B E N EFIT

E M O TIO NS

B ELO N GIN G

M E A NIN G

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B LU ER E D Ocean

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(based on data from PageFair’s 2015 report)

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Price

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ValueValue

Value

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E M O TIO N A L T RIG G E RS

_desire to control our lives;

_dominance of and influence over others;

_proof of being better (self-affirmation);

_becoming better (self-achievement);

_reinventing oneself;

_wish-fulfillment;

_family values (and nurturing);

_sex, love, romance;

_desire to belong;

_excitement of discovery;

_lack of time;

_fun as a reward.

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disapprovalremorse

contempt awe

submission

loveoptimism

aggressiveness

pensiveness

annoyance anger rage

ecstasy

joy

serenity

terror fear apprehension

admiration

trust

acceptance

vigilance

anticipation

interest

boredom

disgust

loathing amazement

surprise

distractionsadness

grief

W H EEL O F E M O TIO NSby Robert Plutchik

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Who are we?

Who are they?

Who do they want to become?

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Who are we?

Who are they?

Who do they want to become?

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Exercise/

C US TO M ER P O SIT IO NIN G

Our customers want to be (to feel) more ... .

Our customers want to highlight that they are ... .

Our customers want to be seen as ... .

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Exercise/

P R O D U C T PERS O N A LI T Y

To make our customers notice us and trust us,

our brand should look , and .

People will join us,

if they think we are , and brand.

We want people to tell others that we are ... .

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Co-working spaces Offices Conference centers Education centers

steady accessible reliable sleek smooth

fast comfortable lightweigh white-labeled

wires glass transparency structure

transformation links swiss style ecosystem

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SATUR ATED CATEGORY

3 ×

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Case 1

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Case 2

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Case 3

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Additional slides

I added few more slides, so all participants can make a better use

of this presentation later.

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K E Y TA K E WAYS FO R D ESIG N E R S:

1_ Don’t design “how YOU see it”. Design “how the early-adopters NEED it to

look and feel”. Ask for any materials connected with product strategy.

Do your best to run a customer positioning workshop with stakeholders.

2_ Start with moodboard and keep it as your compass toward product’s visual

integrity. Stick to this moodboard and update it only when your product

strategy is changing. If based on the deep research of “how your early

adopters what to become” and “how they should see your brand” this mood-

board will help you to keep the same emotional message across the entire

visual communication. Get inspired by non-UI elements: interiors, everyday

things, nature, urban life and traditional design.

3_ Keep the workflow: personality adjectives list > moodboard > color palette

& typography system > UI.

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B O O KS M E N T IO N E D IN T H E TA LK:

UI S O U R C ES:

1_ Thinking, Fast and Slow by Daniel Kahneman

+ his talk on TED

2_ Blue Ocean Strategy by W. Chan Kim and Renee Mauborgne

+ they have the entire website full of useful resources for creating

your own market space

3_ Start with Why by Simon Sinek

+ his talk on TED

skype.comslack.comMonument Valley game

pinterest.comwww.safetrekapp.comSpotify app

glowheadphones.combeoplay.communitio.com

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F U R T H E R R E A DIN G:

(answering the question from the audience:

“What to read on customer behaviour and emotions?”)

1_ The Brand Flip: Why customers now run companies and how to profit from it

by Marty Neumeier

2_ Hooked: How to Build Habit-Forming Products

by Nir Eyal

3_ (caution! secret knowledge for designers)

Evil by Design: Interaction Design to Lead Us into Temptation

by Chris Nodder

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:B O W:

:CL A P:

:T H U M B S U P:

Thank you!

Always glad to hear from you at: [email protected]

nezhynska.com | @IraNezhynska