BERKELEY INSTITUTE OF DESIGN Designing Computer Mediated Communications David Nguyen UC Berkeley...

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BERKELEY INSTITUTE OF DESIGN Designing Computer Mediated Communications David Nguyen UC Berkeley CS160 Berkeley, CA October 29 th , 2007
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Page 1: BERKELEY INSTITUTE OF DESIGN Designing Computer Mediated Communications David Nguyen UC Berkeley CS160 Berkeley, CA October 29 th, 2007.

BERKELEY INSTITUTE OF DESIGN

Designing Computer Mediated

Communications

David NguyenUC Berkeley

CS160Berkeley, CAOctober 29th, 2007

Page 2: BERKELEY INSTITUTE OF DESIGN Designing Computer Mediated Communications David Nguyen UC Berkeley CS160 Berkeley, CA October 29 th, 2007.

My Lab

Page 3: BERKELEY INSTITUTE OF DESIGN Designing Computer Mediated Communications David Nguyen UC Berkeley CS160 Berkeley, CA October 29 th, 2007.

My Lab Mates

Page 4: BERKELEY INSTITUTE OF DESIGN Designing Computer Mediated Communications David Nguyen UC Berkeley CS160 Berkeley, CA October 29 th, 2007.

My Research

Page 5: BERKELEY INSTITUTE OF DESIGN Designing Computer Mediated Communications David Nguyen UC Berkeley CS160 Berkeley, CA October 29 th, 2007.

My Teachings

Page 6: BERKELEY INSTITUTE OF DESIGN Designing Computer Mediated Communications David Nguyen UC Berkeley CS160 Berkeley, CA October 29 th, 2007.

My Extra Time

Page 7: BERKELEY INSTITUTE OF DESIGN Designing Computer Mediated Communications David Nguyen UC Berkeley CS160 Berkeley, CA October 29 th, 2007.

My University

Page 8: BERKELEY INSTITUTE OF DESIGN Designing Computer Mediated Communications David Nguyen UC Berkeley CS160 Berkeley, CA October 29 th, 2007.

My Expectations

•Everyone will –focus on the presentation–want to answer questions–have questions to ask–want to participate in the exercises I have planned.–laugh at my jokes

Page 9: BERKELEY INSTITUTE OF DESIGN Designing Computer Mediated Communications David Nguyen UC Berkeley CS160 Berkeley, CA October 29 th, 2007.

• Introduction•CMC and Trust•User Generated Content and the

Tragedy of the Commons•Social Networking and Presentation of

Self•Where do we go from here?

Page 10: BERKELEY INSTITUTE OF DESIGN Designing Computer Mediated Communications David Nguyen UC Berkeley CS160 Berkeley, CA October 29 th, 2007.

CMC Systems

Page 11: BERKELEY INSTITUTE OF DESIGN Designing Computer Mediated Communications David Nguyen UC Berkeley CS160 Berkeley, CA October 29 th, 2007.

Computer Mediated Communications

Psychology Social cognition, interpersonal perception, attraction

Sociology Group dynamics, social structure, reputation, trust

Communication Mediation, signaling, media richness

HCI Interfaces for social interaction

Page 12: BERKELEY INSTITUTE OF DESIGN Designing Computer Mediated Communications David Nguyen UC Berkeley CS160 Berkeley, CA October 29 th, 2007.

Social Theory vs. User-Centered Design

NEEDS

DESIGN

IMPLEMENTEVALUATE

Page 13: BERKELEY INSTITUTE OF DESIGN Designing Computer Mediated Communications David Nguyen UC Berkeley CS160 Berkeley, CA October 29 th, 2007.

•Introduction•CMC and Trust•User Generated Content and Collective

Action•Social Networking and Presentation of

Self•Where do we go from here?

Page 14: BERKELEY INSTITUTE OF DESIGN Designing Computer Mediated Communications David Nguyen UC Berkeley CS160 Berkeley, CA October 29 th, 2007.

Common CMC Systems

If you had to negotiate a $1 million deal, how would you do it?

Page 15: BERKELEY INSTITUTE OF DESIGN Designing Computer Mediated Communications David Nguyen UC Berkeley CS160 Berkeley, CA October 29 th, 2007.

Trust

“Trust reduces the need for costly control structures, thus enabling exchanges

that could otherwise not take place, and makes social

systems more adaptable.” (Uslaner 2002, quoted in Riegelsberger et al. 2007)

Page 16: BERKELEY INSTITUTE OF DESIGN Designing Computer Mediated Communications David Nguyen UC Berkeley CS160 Berkeley, CA October 29 th, 2007.

What is Trust?

Risk

Potential for Betrayal

Optimism

http://plato.stanford.edu/entries/trust/

Page 17: BERKELEY INSTITUTE OF DESIGN Designing Computer Mediated Communications David Nguyen UC Berkeley CS160 Berkeley, CA October 29 th, 2007.

How do you measure trust?Prisoner’s Dilemma

• You and your partner each have a chocolate.• Both you and your partner must

independently decide whether or not you want to keep your chocolate or share your chocolate.

2 – No Trust3 – Half Trust4 – Full Trust

Page 18: BERKELEY INSTITUTE OF DESIGN Designing Computer Mediated Communications David Nguyen UC Berkeley CS160 Berkeley, CA October 29 th, 2007.

•Risk – by sharing my candy, I risk losing it all

•Optimism – I am not sure my partner will share with me.

Prisoner’s Dilemma and Conditions of Trust

Potential for Betrayal by betraying me, my partner stands to gain by getting a lot of candy

Page 19: BERKELEY INSTITUTE OF DESIGN Designing Computer Mediated Communications David Nguyen UC Berkeley CS160 Berkeley, CA October 29 th, 2007.

Trust Formation(Bos et al., 2002)

• Trust development was delayed in audio/video

• Defections were more likely with video/audio than FTF communication.

• Little difference between video and audio

Page 20: BERKELEY INSTITUTE OF DESIGN Designing Computer Mediated Communications David Nguyen UC Berkeley CS160 Berkeley, CA October 29 th, 2007.

Common CMC Systems

If face-to-face is so good, why even have the others?

Page 21: BERKELEY INSTITUTE OF DESIGN Designing Computer Mediated Communications David Nguyen UC Berkeley CS160 Berkeley, CA October 29 th, 2007.

Trust Measurement vs. User-Centered Design

NEEDS

DESIGN

IMPLEMENTEVALUATE

Page 22: BERKELEY INSTITUTE OF DESIGN Designing Computer Mediated Communications David Nguyen UC Berkeley CS160 Berkeley, CA October 29 th, 2007.

•Introduction•CMC and Trust•User Generated Content and

Collective Action•Social Networking and Presentation of

Self•Where do we go from here?

Page 23: BERKELEY INSTITUTE OF DESIGN Designing Computer Mediated Communications David Nguyen UC Berkeley CS160 Berkeley, CA October 29 th, 2007.

WikiPedia

Page 24: BERKELEY INSTITUTE OF DESIGN Designing Computer Mediated Communications David Nguyen UC Berkeley CS160 Berkeley, CA October 29 th, 2007.

YouTube

Page 25: BERKELEY INSTITUTE OF DESIGN Designing Computer Mediated Communications David Nguyen UC Berkeley CS160 Berkeley, CA October 29 th, 2007.

BitTorrent

Page 26: BERKELEY INSTITUTE OF DESIGN Designing Computer Mediated Communications David Nguyen UC Berkeley CS160 Berkeley, CA October 29 th, 2007.

Where does all that “stuff” come from?

Page 27: BERKELEY INSTITUTE OF DESIGN Designing Computer Mediated Communications David Nguyen UC Berkeley CS160 Berkeley, CA October 29 th, 2007.
Page 28: BERKELEY INSTITUTE OF DESIGN Designing Computer Mediated Communications David Nguyen UC Berkeley CS160 Berkeley, CA October 29 th, 2007.

Public Good

Page 29: BERKELEY INSTITUTE OF DESIGN Designing Computer Mediated Communications David Nguyen UC Berkeley CS160 Berkeley, CA October 29 th, 2007.

Tragedy of the Commons

“If all individuals do A, every individual as a member of the community would derive a certain advantage. But now if all individuals less one continue to do A, the community loss is very slight, whereas the one individual refraining makes a personal gain far greater than the loss that he incurs as a member of the community.” --Pareto 1935, vol. 3, sect. 1496, pp. 946-7 What happens if EVERYONE thinks this way?

Page 30: BERKELEY INSTITUTE OF DESIGN Designing Computer Mediated Communications David Nguyen UC Berkeley CS160 Berkeley, CA October 29 th, 2007.

User Generated Content

“In most online communities, 90% of the users are lurkers who never

contribute, 9% of the users contribute a little, and 1% of users account for

almost all the action.” – Jacob Nielsen, 2006

Page 31: BERKELEY INSTITUTE OF DESIGN Designing Computer Mediated Communications David Nguyen UC Berkeley CS160 Berkeley, CA October 29 th, 2007.

Designing User Generated Content Systems

•As is, expect about 1% of users to contribute most of your content. Don’t count on more!

•Though it’s only 1% of your users who are contributing content, you’d better make sure that the contribution system is damn good!

•If that won’t work for you, you need to build in incentive systems (payment, recognition, entertainment)

Page 32: BERKELEY INSTITUTE OF DESIGN Designing Computer Mediated Communications David Nguyen UC Berkeley CS160 Berkeley, CA October 29 th, 2007.

Amazon.com

Page 33: BERKELEY INSTITUTE OF DESIGN Designing Computer Mediated Communications David Nguyen UC Berkeley CS160 Berkeley, CA October 29 th, 2007.

Entertainment: Peekaboom

Page 34: BERKELEY INSTITUTE OF DESIGN Designing Computer Mediated Communications David Nguyen UC Berkeley CS160 Berkeley, CA October 29 th, 2007.

Peekaboom

In the FIRST 30 days, 14,153 people played this gameThese people generated 1,122,998 pieces of data.Each person tagged an average of 160 images.Top 10 scorers averaged 53 hours of game play for one month.

Page 35: BERKELEY INSTITUTE OF DESIGN Designing Computer Mediated Communications David Nguyen UC Berkeley CS160 Berkeley, CA October 29 th, 2007.

Collective Action vs. User-Centered Design

NEEDS

DESIGN

IMPLEMENTEVALUATE

Page 36: BERKELEY INSTITUTE OF DESIGN Designing Computer Mediated Communications David Nguyen UC Berkeley CS160 Berkeley, CA October 29 th, 2007.

•Introduction•CMC and Trust•User Generated Content and Collective

Action•Social Networking and

Presentation of Self•Where do we go from here?

Page 37: BERKELEY INSTITUTE OF DESIGN Designing Computer Mediated Communications David Nguyen UC Berkeley CS160 Berkeley, CA October 29 th, 2007.

“All the world’s a stage, and all the men and women merely players.”

Page 38: BERKELEY INSTITUTE OF DESIGN Designing Computer Mediated Communications David Nguyen UC Berkeley CS160 Berkeley, CA October 29 th, 2007.

Erving Goffman

Page 39: BERKELEY INSTITUTE OF DESIGN Designing Computer Mediated Communications David Nguyen UC Berkeley CS160 Berkeley, CA October 29 th, 2007.

Presentation of Self

I am hip

He’s so

lame

He’s so hip

I’m wearing jeans

Page 40: BERKELEY INSTITUTE OF DESIGN Designing Computer Mediated Communications David Nguyen UC Berkeley CS160 Berkeley, CA October 29 th, 2007.

Facebook• Sept 5, 2006 – Facebook introduces a

new feature called “News Feeds”• Sept 5, 2006 – “Students Against

Facebook News Feeds” forms with over 700,000 members (the largest at the time).

• Sept 5, 2006 – Mark Zuckerberg told everyone to calm down.

Page 41: BERKELEY INSTITUTE OF DESIGN Designing Computer Mediated Communications David Nguyen UC Berkeley CS160 Berkeley, CA October 29 th, 2007.

“Your friends can still see [your activity]; it hasn't changed.”

“This is information people used to dig for on a daily basis, nicely reorganized and summarized so people can learn about the people they care about.”

Page 42: BERKELEY INSTITUTE OF DESIGN Designing Computer Mediated Communications David Nguyen UC Berkeley CS160 Berkeley, CA October 29 th, 2007.

Facebook•Sept 5, 2006 – Facebook introduces a

new feature called “News Feeds”•Sept 5, 2006 – “Students Against

Facebook News Feeds” forms with over 700,000 members (the largest at the time).

•Sept 5, 2006 – Mark Zuckerberg told everyone to calm down.

•Sept 8, 2006 – Mark Zuckerberg sends out message apologizing and introduces privacy control

•Present – Everyone seems pretty happy

Page 43: BERKELEY INSTITUTE OF DESIGN Designing Computer Mediated Communications David Nguyen UC Berkeley CS160 Berkeley, CA October 29 th, 2007.

Facebook

Page 44: BERKELEY INSTITUTE OF DESIGN Designing Computer Mediated Communications David Nguyen UC Berkeley CS160 Berkeley, CA October 29 th, 2007.

Facebook

Page 45: BERKELEY INSTITUTE OF DESIGN Designing Computer Mediated Communications David Nguyen UC Berkeley CS160 Berkeley, CA October 29 th, 2007.

Presentation of Self vs.User Centered-Design

How could Mark Zuckerberg have

avoided all of this?

NEEDS

DESIGN

IMPLEMENTEVALUATE

Page 46: BERKELEY INSTITUTE OF DESIGN Designing Computer Mediated Communications David Nguyen UC Berkeley CS160 Berkeley, CA October 29 th, 2007.

•Introduction•CMC and Trust•User Generated Content and Collective

Action•Social Networking and Presentation of

Self•Where do we go from here?

Page 47: BERKELEY INSTITUTE OF DESIGN Designing Computer Mediated Communications David Nguyen UC Berkeley CS160 Berkeley, CA October 29 th, 2007.

Augmented Reality

Page 48: BERKELEY INSTITUTE OF DESIGN Designing Computer Mediated Communications David Nguyen UC Berkeley CS160 Berkeley, CA October 29 th, 2007.

Virtual Worlds

Page 49: BERKELEY INSTITUTE OF DESIGN Designing Computer Mediated Communications David Nguyen UC Berkeley CS160 Berkeley, CA October 29 th, 2007.

•There’s still a lot of technology out there. How are they going to affect the way we communicate?

•There’s a lot of ways people communicate out there. How can we design technology to support that?

Page 50: BERKELEY INSTITUTE OF DESIGN Designing Computer Mediated Communications David Nguyen UC Berkeley CS160 Berkeley, CA October 29 th, 2007.

Questions?