Battle Hexer

download Battle Hexer

of 3

Transcript of Battle Hexer

  • 8/9/2019 Battle Hexer

    1/3

    Battlehexer“...You've gotta ask yourself a question: 'Do I feel lucky?' Well, do ya, punk?”

    !arry "alla#an, Dirty !arryBattlehexers are warriors who have some innate connection to luck and magic, allow them to castspells and lay hexes upon their enemy. Battlehexers are feared on the battlefield, bringing arcane spellsand the strange powers of hexes down on their enemies.Role: Battlehexers are potent melee combatants, with the ability to meld magic and swordplay, as wellas the power to control the battlefield with hexes and spells. If you need an enemied stymied or hurt,ask a Battlehexer.Hit Die: d10Starting Wealth: As ighter Starting Age: !elf"taughtClass Skills: Acrobatics, #limb, #raft, ly, Intimidate, $nowledge%Arcana, &ungeoneering, 'ature,(lanes), (rofession, *ide, !pellcraft, !wim, +se agic &eviceSkill Ranks per Level: - IntTable: The Battlehexer:/v BAB ort *ef ill !pecial !pells &ay

    1st - nd 2rd 3th

    1 1 - 0 - 4exed Blade, #antrips, 4ex 1 " " "

    - - 2 0 2 5uickened 4ex 1 " " "

    2 2 2 1 2 4ex 1 " " "

    3 3 3 1 3 Bonus eat 1 1 " "

    6 6 3 1 3 - 1 " "

    7 7 1 6 - 6 4ex, 4ex !trike 81 hex9 - 1 " "

    : : - 6 - 6 ass 4ex - 1 1 "

    ; ; 2 7 - 7 Bonus eat - - 1 "

    < < 3 7 2 7 4ex 2 - 1 "

    10 10 6 : 2 : 2 - 1 1

    11 11 7 1 : 2 : 4ex !trike 8- hexes9 2 - - 1

    1- 1- : - ; 3 ; 4ex, a=or 4ex, Bonus eat, (ersist 4ex 2 2 - 1

    12 12 ; 2 ; 3 ; 3 2 - 1

    13 13 < 3 < 3 < 3 2 - -

    16 16 10 6 < 6 < 4ex 3 2 2 -

    17 17 11 7 1 10 6 10 4ex !trike 82 hexes9, Bonus eat 3 3 2 -

    1: 1: 1- : - 10 6 10 Irresistible 4ex 6 3 2 -

    1; 1; 12 ; 2 11 7 11 4ex, >rand 4ex 6 3 2 2

    1< 1< 13 < 3 11 7 11 6 3 3 2

    -0 -0 16 10 6 1- 7 1- 4ex !trike 83 hexes9, Bonus eat, 4ex !torm 6 6 3 2

  • 8/9/2019 Battle Hexer

    2/3

    Proficiencies: Battlehexers are procificient in all simple and martial weapons, as well as light, mediumand heavy armor, and shields 8excluding tower shields9Spellcasting: Battlehexers cast spontaneous arcane spells, but must commune with the forces withinthemselves to ready their spells. ?ffectively, they @know all spells on their list, and must prepare a listof spells to be available for them to cast. hey can simply cast any 0"level spells on their list at"will.Any effect that adds a spell to their list of spells known, it is simply added to their spell list. Cour

    maximum spell level, bonus spells, save s, and all other appropriate variables for spellcasting withthis class are based on #harisma. Bonus spells per day apply to the number of spells you may cast, notthe number you can have prepared./evel 1 st - nd 2rd 3th

    1 - " " "

    - 2 " " "

    2 2 " " "

    3 2 - " "

    6 2 2 " "

    7 3 2 " ": 3 2 - "

    ; 3 2 2 "

    < 3 3 2 "

    10 6 3 2 -

    11 6 3 2 2

    1- 6 3 3 2

    12 6 6 3 2

    13 7 6 3 2

    16 7 6 3 3

    17 7 6 6 3

    1: 7 7 6 3

    1; : 7 6 3

    1< : 7 6 6

    -0 : 7 7 6Hexe Bla e !"x#: Battlehexers have the ability to channel the energy of their spells into their

    weapons. hen casting a spell with a range of @touch , they may make an attack with a melee weaponinstead of a touch attack, dealing the weaponDs damage and inflicting the effects of the spell on thattarget as normal. In addition, you may substitute attacks with ranged weapons for ranged touch attacksfor your spells in the same way. If you cast a touch to ranged touch spell with a casting time less than afull action, and you are capable of making multiple attacks in a full attack action, you can make a fullattack in place of the touch or ranged touch attack. Cou may only inflict the effect of the spell once, butthe effect is inflicted if any of your attacks hit 8so, you can miss with your first attack, and the spell stilltakes effect if you hit on the second9.Hexes !S$#: uch like a itch, a Battlehexer can use hexes to befuddle and weaken his enemies or

  • 8/9/2019 Battle Hexer

    3/3

    gain certain benefits. Cou may choose any itch 4ex, using Battlehexer levels in place of itch levels8levels in the two classes stack only if you take the same hex in each class, and only for hexes whereyou have done so9. At level 1-, you gain access to a=or 4exes, and at level 1;, you gain a >rand 4ex.

    he save to resist a hex is eEual to 10 1 - class level the battlehexerDs #harisma modifier.%$ickene Hex !"x#: Battlehexers can, when necessary, release a burst of unluck on an enemy in the

    blink of an eye. At level -, 2 #ha Bonus times per day, you can use a 4ex as a !wift Action. Cou may

    not use this ability on a given 4ex in consecutive rounds 8so you could #ackle as a !wift action, butnext round, you would have to use the normal move action9. Cou can also expend a spell slot to gain anadditional use of this ability as a free action.Bon$s &eats: At level 3, and every 3 th level thereafter, a Battlehexer may select a #ombat feat forwhich he Eualifies as a bonus feat.Hex Strike !S$#: 6 th level Battlehexers have learned to meld combat and magic, inflicting hexes on thetargets of their attacks. If you hit a target more than one time with attacks from a weapon, you maychoose to inflict a 4ex you can use on them as a free action. At level 11, if you hit a target with at leastthree attacks from a weapon, you may inflict up to two 4exes on the target. At level 17, you may inflictup to 2 hexes on any target you hit with at least 3 weapon attacks.'ass Hex !"x#: hen using a 4ex that reEuires an action less than a ull Action, you may increase theaction reEuired to a full action and effect 1 target 1 target per point of #harisma Bonus you have. Ifyou wish to maintain the effect with #ackle, you must effect each target individually 8either withmultiple #ackles, or with another use of ass 4ex9.Persist Hex !"x#: Fnce per day, a Battlehexer of at least level 1- can create a long"lasting 4ex,causing a 4ex they use to last -3 hours on its target.(rresistible Hex !"x#: At level 1:, a Battlehexer can expend a spell slot as a free action while using a4ex with a !ave to increase the by twice the level of the slot.Hex Stor) !S$#: At level -0, a Battlehexer is a veritable maelstrom of bad luck. All enemies whocome within 20 feet of him are sub=ected to the effect of one 4ex he knows 8he may choose which 4exas a move action, but those already in the area are not automatically sub=ected to the new effect9, which

    persists until they leave the area. If a creature makes a save against the 4ex, they are immune for -3hours. Additionally, once per day, the Battlehexer can create a storm of curses, activating all 4exes heknows, and affecting any applicable targets he chooses within 70 feet of him 8excluding #ackle9. hese4exesD effects persist until the encounter ends.