BASIC DESIGN (PRACTICAL)...BASIC DESIGN (PRACTICAL) OBJECTIVES: The practical design skills are...

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BASIC DESIGN (PRACTICAL) OBJECTIVES: The practical design skills are essential for developing the appropriate fashion design process, which imparts the knowledge to develop design skills for creating aesthetically good design. This subject enables students the use & application of design elements like lines, shapes, texture & color to form a good design. CONTENTS: 1. Elements of Fashion 2. Interpretation of single line, 2 lines & using many lines for specific expression. Total number of Lines- 6 each with appropriate emotional or Psychological expression. 3. Conversion of shapes from Natural to Geometric & abstract Any one natural shape to be converted in 10 different forms of geometrical and abstract. 4. Organizing these shapes in a given area to create “Motif”. (Grouping of shapes to create motifs.) 5. Drawing color wheel that includes primary, secondary & tertiary colors. Color combinations, basic embroidery. 6. Rendering value scale for value & intensity of each color from the color wheel in the circular chart form. 7. Rendering color schemes using geometric designs. Monochromatic, complementary, split complementary, analogous, achromatic, primary, secondary, tertiary color schemes will be rendered in 4”X4” block. Study of color, color wheel, color Schemes. 8. Interpreting different textures from surrounding and imitating the same with the help of wearable material on fabric as an application onto garment. Students will trace the textures on paper and will interpret the same for creating fabric textures using various raw materials and techniques like crushing, dying, wax effects, colors, etc. and relating the textures to certain expressions. 9. Application of all the principles on a single design to make the variations. Students will select a magazine image and will manipulate the same by using various principles to see the changes in design.

Transcript of BASIC DESIGN (PRACTICAL)...BASIC DESIGN (PRACTICAL) OBJECTIVES: The practical design skills are...

Page 1: BASIC DESIGN (PRACTICAL)...BASIC DESIGN (PRACTICAL) OBJECTIVES: The practical design skills are essential for developing the appropriate fashion design process, which imparts the knowledge

BASIC DESIGN (PRACTICAL) OBJECTIVES: The practical design skills are essential for developing the appropriate fashion design process, which imparts the knowledge to develop design skills for creating aesthetically good design. This subject enables students the use & application of design elements like lines, shapes, texture & color to form a good design. CONTENTS: 1. Elements of Fashion 2. Interpretation of single line, 2 lines & using many lines for specific expression.

Total number of Lines- 6 each with appropriate emotional or Psychological expression. 3. Conversion of shapes from Natural to Geometric & abstract

Any one natural shape to be converted in 10 different forms of geometrical and abstract.

4. Organizing these shapes in a given area to create “Motif”. (Grouping of shapes to create motifs.) 5. Drawing color wheel that includes primary, secondary & tertiary colors.

Color combinations, basic embroidery. 6. Rendering value scale for value & intensity of each color from the color wheel in the circular chart form. 7. Rendering color schemes using geometric designs.

Monochromatic, complementary, split complementary, analogous, achromatic, primary, secondary, tertiary color schemes will be rendered in 4”X4” block.

Study of color, color wheel, color Schemes. 8. Interpreting different textures from surrounding and imitating the same with the help of wearable material on fabric as an application onto garment.

Students will trace the textures on paper and will interpret the same for creating fabric textures using various raw materials and techniques like crushing, dying, wax effects, colors, etc. and relating the textures to certain expressions.

9. Application of all the principles on a single design to make the variations.

Students will select a magazine image and will manipulate the same by using various principles to see the changes in design.

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REFERENCE BOOKS: 1 Visual Design in Dress Marian by L.Devis Prentice Hall, 1980. 2 Fashion Design Manual by Pamela Steckes Palgrave Macmillon,1996. 3 Fashion Design Sue Jenkyn Jones Laurence King, 2005. 4 Fashion Design Felicity Everlett EDC publishing, 1987. 5 Fashion Forecasting Kathryn Mckelvey Jennie Munslow, 2008. 6 Beyond Design Sandra J.Keiser & Myrna B.Garner Fairchild publication,2008.

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COMMUNICATION SKILLS (THEORY) OBJECTIVES: Students will be equipped with effective communication tools required in the fashion business. CONTENTS:

Essentials of Grammar (formulation of Sentences)

Parts of Speech

Vocabulary

Phonetics

Letter Writing

Resume Writing

Group Discussion

Listening Skill

Interview Skills

Presentation REFERENCE BOOKS: 1 Business communication by Dr. Rodrigue. 2 Developing Communication Skills by Krishna mohan & Meera Banerjee. 3 Essential English Grammar by Raymond Murphy. 4 Education & Communication for Development by O.P. Dahama & O.P.Bhatnagar.

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COSTRUCTION TECHNIQUES-I (PRACTICAL) OBJECTIVE:

To learn & practice the sewing machine.

To acquire the skills of hand stitches, fastenings, machine seams.

To acquire the skills of stitching different openings, pockets, finishing the necklines & armholes.

To acquire the skills of stitching various types of waistbands. CONTENT: Unit-I

Introduction of sewing machine. • Parts of sewing machine • Paper Exercise

Unit-II

Hand seams & fastenings

• Even Tacking • Uneven Tacking • Visible/Invisible Hemming • Back Stitch • Stay Stitch • Hook & Eye • Press Buttons • Button & Buttonhole

Unit-III

Machine Seams • Plain • French • Flat Open • Top Stitch • Double Top Stitch • Edge Stitch • Cord • Fagotted • Flat Felt • Lapped

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Unit-IV

Plackets • Slit • Blouse • Continuous • Kurta • Kameez

Unit-V

Pockets • Patch • Flap • Box

Unit-VI

Neckline & Armhole Finishes • Facing (Single/Double) • Fused Facing • Bias Binding

Unit-VII

Waistband • Fused • Elasticized

Unit-VIII

Construction of Nightwear • Cullott • Skirt

REFERENCE BOOKS: 1 Complete Guide to Sewing by Readers Digest. 2 Complete Book of Sewing by D K. 3 Singer Sewing Book by Gladys Cunningham.

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ELEMENTS/PRINCIPLES OF DESIGN AND FASHION (THEORY)

OBJECTIVES: The foundation of design skills is the vital part of the fashion design process, which develops the better understanding & skill to make a foundation for a design which is aesthetically good and expresses the specific meaning. Students will acquire the understanding of design elements like lines, shapes, texture & color that covers the psychological & visual association. With its expressive & symbolic qualities that helps in creating a meaningful design. CONTENTS:

1. Nature of Fashion Definition of Fashion Importance of Fashion Evolution of Fashion Terminology of Fashion Principles of Fashion Movement Theory of Clothing Origin Fashion Cycle International Fashion Centers Principles of Fashion

2. Fashion Categories

Men’s Wear Women’s Wear Kids Wear

3. Study of lines

Types of Lines Psychological & Visual Association Optical Illusion

4. Study of shapes

Types of Lines Psychological & Visual Association Geometric, Natural

5. Study of color

Color Wheel Color Schemes Color Psychology & Visual Effects

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6. Study of texture

Types of Textures Categories of Texture Psychological & Visual Association

7. Aesthetic qualities of Design Elements

Formal Qualities Expressive Qualities Symbolic Qualities

8. Study & Understanding of Principles of Design.

Rhythm Harmony Emphasis Balance Repetition Gradation Radiation

9. Elements of Fashion

Neckline Pockets Skirts Yokes Trousers Jacket Collars Coats Sleeves Cuffs Dresses

REFERENCE BOOKS: 1. Visual Design in Dress by Marian L. Devis Prentice Hall, 1980. 2.Elements of Design-Space & Form, Elements of Design-Line by Albert W. Porter. 3. Basic Design: The Dynamics of visual form by Sansmarg. 4. Principles of Color by Birren & Fabersvan. 5.Fashion Design Manual Pamela Steckes Palgrave Macmillon, 1996. 6.Fashion Design Sue Jenkyn Jones Laurence King, 2005. 7.Fashion Design Felicity Everlett EDC publishing, 1987. 8.Fashion Forecasting by Kathryn Mckelvey Jennie Munslow, 2008. 9.Beyond Design by Sandra J.Keiser & Myrna B.Garner Fairchild publication,2008.

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FASHION ILLUSTRATION (FASHION MODEL DRAWING) PRACTICAL

OBJECTIVES:

To understand the importance of anatomical studies as the basis of fashion model drawing.

To realize the need for understanding, clarity & confidence in drawing of the Human body as a mode of visual communication in fashion.

To develop skill in fashion model drawing (drawing from a live model).

CONTENTS:

Unit-I

Perspective

Objective

Figurative Human Anatomy

Kids, Female and Male Unit-II

Proportion of the Croquis:

Kids, Male, Female

Stick Croquis

Flesh Out Croquis (Front, Back, Side and 3/4th iew) REFERENCE BOOKS: 1.Fashion Design Manual by Pamela Stekar. 2 Fashion Sketch Book by Bina Abling. 3 Fashion Deisgn Illustration by John Turnpenny. 4 Fashion Illustration Today by Nicholas Drake.

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INTRODUCTION TO TEXTILES (THEORY & PRACTICAL)

OBJECTIVE: The course imparts the knowledge about the fabric characteristics due to its components fiber, yarn and construction that develops the foundation for fabric application in fashion. The course gives inputs in two major categories of fiber -natural and manmade, yarn types its properties, spinning and two major types of fabric -woven’s and knits which are majorly used in the fashion field. CONTENTS: Unit-1

The Textile Industry

Fibers: Classification

Introduction, properties and end uses of natural and man -made fibers Unit-2

Yarns: Introduction

Types-Ply Yarns, Novelty Yarn, Textured Yarn

Manufacturing process-spinning systems

Properties-Yarn Twist, Yarn Numbering Unit-3

Fabric Forming Methods

Weaving, Knitting and Non-woven

Introduction to basic weaves: Plain, Twill and Satin

Classification, introduction, advantages and disadvantages. Unit-4

Comparison between knits and woven

Introduction to basic knits: Warp and Weft knitted

Classification, introduction, advantages and disadvantages. LIST OF EXPERIMENTS:

Identification of 10 fabric swatches of 3”X3” by burning test for natural and manmade Fibers.

Identification of woven fabrics (3”X3”)for Fabric count-10 Samples

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Yarn count-10 Samples Weave-10 Samples Knitted fabric-10 Samples

Representation of the following basic weaves on graph paper, construction on handlooms and Computer.

Plain-Plain, Rib and Basket Twill-2X2,3X1,Waved,Curved and Herringbone Satin-Satin and Sateen

REFERENCE BOOKS: 1 Textile from fiber to fabric-Sixth edition by Berard Cobman Mc grew-hill international edition,1983. 2 Understanding Textiles- Sixth Edition by Bellie .J. Collier, Phyllis Toratora Prentice -Hall,Inc. 2001. 3 J.J. Pizzuto’s Fabric Science-Seventh Edition by Arthur Price, Allen C -Cohen, Ingrid Johnson Fairchild Publications 1999. 4 Clothing Technology by H.Eberle, M.Hornberger, D.Men zer, H.Hermling, R.Kilgus, W.Ring Europa Lehrimittal 2002. 5 Understanding Fabrics: from fiber to finished cloth by Debbie Ann Gioello Fairchild Publication, New York 1996. 6 Fabric reference-Fourth Edition by Mary Humphries Pearson Prantice Hall 2009. 7 Fabric for fashion by Clive hallett and Amanda Johnston Laurence King Publishing 2010. 8 Textiles-Tenth Edition by Sara.J.Kadolph Pearson Prantice Hall 2007. 9 Text book of clothing textiles and laundry by Sushma Gupta, Neeru Garg, Renu Saini Kalyani Publishers, Ludhiana 2005.

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IT TOOLS & APPLICATIONS (THEORY & PRACTICAL)

OBJECTIVE: Students will acquire the knowledge of computer software’s like MS Office and Corel Draw. Students will explore the tools and technology used to create digital art in today’s fashion. Students will acquire knowledge and get familiar with key concepts of computer to develop creative approaches for the fashion industry. CONTENTS: Unit-I Introduction to Computers, Operating System, Windows & its Utilities Computer system components, Input devices, Output devices, Storage devices, Computer storage elements, Types of computer, Applications of computers, Advantages of using computer. Operating System: Introduction to operating system, Types of User Interfaces, Functions of Operating Systems Types of Operating Systems, Booting Process, Introduction to Windows, Features of Windows, Various versions, Components Of Windows Internet and Outlook : Internet and Intranet ,Most popular internet services, Functions of Internet like Email, WWW, FTP. Unit-II MS Word MS Word: Creating, Navigating and Editing Word documents, Formatting text of a document, Formatting , Viewing and printing a document, Inserting and removing page breaks, Insert Header and Footers, Viewing a document, Page set up of a document, Printing a document, Working with tables and graphics, Working with objects, Mail merge and labels, Spelling and grammar tools, Autocorrect, Auto text, Auto format, Inserting endnotes and footnotes, Working with columns, Inserting comments, Creating index and tables from the content of document, Counting words, Macros, Saving document with passwords. Unit-III MS Excel Introduction To Excel, Concept of workbook, Worksheet, Workspace, Types of data, Formatting workbook, Sorting Data Advanced Excel , Data validation, Data filter (Auto & Advance), Charts, What if analysis, Protecting Worksheet. Unit-IV MS PowerPoint Creating , Browsing & saving presentation, Editing & formatting slides, Linking multiple slides using hyperlinks and advance buttons, Using slide layouts, Adding notes to the slides, Editing and formatting slides, Working with slide masters, Inserting objects on the slide, Animating

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objects, Slide transitions, Choosing preset animations, Triggering animations, Applying sound effects to animation effects, Playing videos, Slide show, Custom Show. Unit-V Introduction to Inkscape Basics, Workspace Setup, Page Sizing, Setting grids, Setting units,Navigation,Object Basics, Shapes, Fill, Stroke, Basic Text, Level 2 Stuff, Layers and Z-index, Grouping, Stroke vs Path, Math, More Objects, Gradients, Snaps, Resizing, Transforming, Exporting Bitmaps, Creating PDFs, Advanced Introduction, Alignment, Clones, Trace Bitmap, Tutorials, Lightbulb Icon, Cool Text Example, Real World Uses, Creating Print Ready Files, Simple Brochure, Crop and Fold Marks, Laser Cutter and Vinyl Cutter File Setup, Page Size.

LIST OF EXPERIMENTS:

Study and Practice of MS windows – Folder related operations, My-Computer, window

explorer, Control Panel.

Creation and editing of Text files using MS- word.

Creation and operating of spreadsheet using MS-Excel formulas.

Creation and editing power-point slides using MS- power point.

Inkscape

Downloading and Installation of Inkscape.

Develop and sketch illustration concepts to prepare them for digital creation.

Use shape and freehand drawing tools to create complex shapes and patterns.

Follow basic routines for correcting bitmap images, applying effects, adding text, and saving files for the design layout in Inkscape.

Follow basic routines for making selections, and adding fills, strokes, and color, and saving files for the design layout in Inkscape.

Create a set of digital art pieces through exploration and experimentation.

Use gradients to create lighting and shadow effects.

Import bitmap and vector art into Illustrator and create guides for illustration.

Create simple iconographic illustrations and shapes.

Develop proficiency in drawing or tracing using the tools.

Combining, breaking apart, grouping, ungrouping, separating and converting to curves.

Create a sequential illustration that repeats certain features and colors over a series of frames to maintain a consistent look.

Design a symmetrical title or identity that integrates repeated graphic elements and typography.

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REFERENCE BOOKS: 1. PC Software, by R. K. Taxali, Tata MacGraw Hill Publishing Company. 2. Working with Personal Computer Software (2nd Ed.) – R.P.Soni, Harshal Arolkar, Sonal Jain, Wiley –India Publications. 3. O-level- Module-I, II & III, Satish Jain, Sashank Jain, Sashi Singh & Dr. Madhulika Jain, BPB Publication. 4. Office 2003 in simple steps- Dreamtech Press. 7.“Teach Yourself Access for Windows 95, Version 7.0” 1999, BPB Publications, New Delhi Siegel, Charles. 8. Inkscape 0.48 Illustrator’s Cookbook by Mihaela Jurkovic,Rigel Di Scala, PACKT publishing. 9. Inkscape Starter by Bithany Hiitola, PACKT publishing. Iknscape: Guide to a vector Drawing Program (4th Edition) by Tavmjong Bah, Prentice Hall. 10. The Book of Inkscape by Dmitry Kirsanov.

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PATTERN MAKING-I (THEORY)

OBJECTIVES: The student will learn the importance of pattern making in fashion industry and acquire knowledge of tools and symbols used in pattern making. They will also develop the skills for basic pattern making along with dart manipulation techniques. The students will learn how to make patterns for all kinds of garments according to their own designs for men and women as well as for kids. The garment features such as sleeves, collars, cuffs etc. will be explored in detail. CONTENTS:

Unit-I

Introduction to pattern making • Importance of pattern making in fashion industry • Tools & instruments used. • Terminology & indications used. • Standard body measurement charts

Unit-II

Children Bodice Block with size variations.

Unit-III

Sleeves (Children) • Plain • Puff • Flare • Tulip

Unit-IV

Collars (Children) • Peter pan • Cape • Bishop • Sailors

Unit-V

Skirts (Children)

Cullott

Wrap-a-round

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Godet

Gathered

Straight basic

A-line

Unit-VI

Introduction to slash n spread technique & yoke with gathers.

Unit-VII

Nightwear (children) • Jhabla • Romper

REFERENCE BOOKS: 1 Metric Pattern Cutting for children’s wear Winifred Aldrich. 2 Patternmaking for Fashion Designers Lori A . Knowles. 3 Flat Pattern Design Nora M. MacDonald.