Augmented Reality in Education and Training
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Transcript of Augmented Reality in Education and Training
Learning & Training with Augmented Reality
Kangdon Lee Mar. 10. 2011
Conclusion 5
General ideas 1
What is AR? 2
Applying to education 3
Effort and Situation 4
Goal for the day
General ideas on technology 1
General ideas on technology 1
The Future…?
www.abebooks.com
“One day every town in America will have
a telephone!”
~ U.S. Mayor, (c 1880)
• 1989: ‘The future is mul2-‐media’ • 1999: ‘The future is the Web’ • 2009: ‘The future is smart mobile’
hof.povray.org
General ideas on technology 1
General ideas on technology 1
We are family http://pro.corbis.com/
General ideas on technology 1
http://wiifitnessdepot.com
Wii are family!
General ideas on technology 1
“The present speed of information based on new technologies has undermined traditional expert driven processes of knowledge development and dissemination.” ~ Dave Cormier www.aaceconnect.org
General ideas on technology 1
“We simply have too much information and we can’t make sense of it all. It changes too quickly”. ~ George Siemens
comets.iastate.edu
Source: www.connectivism.ca/
General ideas on technology 1
Formal and Informal learning
Formal Learning Informal Learning
Source: Steve Wheeler, University of Plymouth
General ideas on technology 1
Self Organized Learning
Formal Learning Informal Learning
Self Organized Learning
In SOL students take responsibility for their own learning and put this into s
uccessful action.
Source: http://www.equal-works.com
General ideas on technology 1
E-‐Learning 3.0
1. Distributed (Cloud) Computing 2. Extended Smart Mobile Technology 3. 3D Visualization and Interaction 4. Collaborative Intelligent Filtering
Source: steve-wheeler.blogspot.com
General ideas on technology 1
What is Augmented Reality? 2
What is Augmented Reality? 2
Combining real and virtual
Interactive in real time
Registered in 3D
<Azuma, 1997>
Augmented Reality (AR)
Web meets World
Mash-up GPS QR codes
Camera
Smart phone
Bar codes Browser
Projector
Geomapping Geotagging
Personalised
Ambient
3-D
Video
Navigation
Communication
Haptic
Real time
What is Augmented Reality? 2
Gesture-Based Computing
AR terms and definitions
Source: Play Station 3
What is Augmented Reality? 2
Geo-tagging
What is Augmented Reality? 2
Marker-based Augmented Reality
An example of QR code
What is Augmented Reality? 2
Markerless-based Augmented Reality
AR browser from Layar
What is Augmented Reality? 2
Mixed Reality
Real World
Virtual World
Augmented Reality
Augmented Virtuality
Reality - Virtuality Continuum Milgram (1994)
Web meets World
What is Augmented Reality? 2
Real World
Virtual World
Reality - Virtuality Continuum Milgram (1994)
The virtual augments the
real
The real augments the
virtual
Augmented Reality
Augmented Virtuality
What is Augmented Reality? 2
AR components Hardware • Mobile device
• Camera
• Display screen
• Network infra
• Location awareness
• Attitude awareness
• Compass
Software • Local apps
• Web services
• Content server
What is Augmented Reality? 2
Source: http://commoncraft.com/
What is Augmented Reality? 2
Applying to education 3
Applying to education 3
Contextual learning environment
Control of users’ own learning
Why is AR useful for learning & training?
Opportunities for authentic & multiple learning styles
Engaging learners in ways never been possible
Why is AR useful for learning & training?
Applying to education 3
Unique discovery path
No real consequences if mistakes
Why is AR useful for learning & training?
Applying to education 3
Effort and Situation 4
Effort and Situation 4
Augmented astronomy
<Shelton, 2004> <SkyMap, 2009>
Augmented chemistry
<Fjeld & Voegtle, 2002>
Chemistry Workbench
Effort and Situation 4
Augmented biology
<http://www.learnAR.org, 2010>
Effort and Situation 4
Augmented physics
<http://www.irisa.fr, 2006>
Effort and Situation 4
Augmented book (MagicBook)
<http://www.thefutureiswild.com, 2010>
Effort and Situation 4
Education in Augmented Reality
Effort and Situation 4
ARCHEOGUIDE Discovery-based learning 1
<http://archeoguide.intranet.gr, 2002>
Effort and Situation 4
CultureClic Discovery-based learning 2
<http://www.cultureclic.fr, 2010>
Effort and Situation 4
Military training
<http://www.ismar09.org, Henderson & Feiner, 2009>
Effort and Situation 4
Car maintaining
<http://goo.gl/iyBFT, BMW, 2010>
Effort and Situation 4
Conclusion & Discussion 5
In the coming years
AR in learning and training will be . . .
Conclusion & Discussion 5
Interactive
<http://www.dexigner.com, 2010>
Conclusion & Discussion 5
Simpler & more compact
<http://www.mobilexware.com, 2010>
Conclusion & Discussion 5
Contextual
<http://blogs.ubc.ca, 2007>
Conclusion & Discussion 5
Efficiency & effectiveness
http://www.dyaus-soft.com
Conclusion & Discussion 5
Thank you