ATEC 4371.001 Procedural Animation
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Transcript of ATEC 4371.001 Procedural Animation
ATEC 4371.001Procedural AnimationIntroduction to Procedural Methods in 3D Computer Animation
Dr. Midori Kitagawa
In class Pay attention Take notes Learn Be ready for a pop quiz
Week 6: Modeling Assignment 4 review – The earth’s tilt Assignment 6 review Basic modeling methods Assignment 12
Basic Modeling Methods Lofting Extrusion Sweeping Surface of evolution Boolean operations
Lofting Originated in boat design 2D cross-sections placed in 3D space
are connected by side faces to form a 3D shape.
Extrusion Also called projection A copy of a 2D profile is made and
translated and then the original and copied profiles are connected by side faces to form a 3D shape.
Sweeping 2D cross-section is swept along a 3D
path to create a 3D shape.
Surface of revolution 2D profile is rotated around an axis to
create a 3D shape.
Boolean operations Boolean operation -- union (or, “u”),
intersection (and, “n”), or difference (not, “-”) -- is applied to a pair of objects.
A u B A n B B - AA - B
Boolean operations Cookie SOP in Houdini Can produce a complicated object with
a repeated used of operations. Prone to computational errors.
Assignment 12 Create 3D models of three different
kinds of sea shells. At least one should be a univalve (a
single coiled shell), the other(s) a bivalve.
Color each model with at least two colors using Group SOPs.
Make them as realistic as you can.