Asymmetric Warfare Group "Sniper Awareness and Counter Sniper Reference Card"
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Transcript of Asymmetric Warfare Group "Sniper Awareness and Counter Sniper Reference Card"
8/3/2019 Asymmetric Warfare Group "Sniper Awareness and Counter Sniper Reference Card"
http://slidepdf.com/reader/full/asymmetric-warfare-group-sniper-awareness-and-counter-sniper-reference-card 1/2
Do not forget the best way toSTOP the SNIPER:
KILL the SNIPER!
A s y m m e t r i c W a r f a r e G r o u
p
2 2 8 2 M o r r i s o n S t . • F t . M e a d e , M D 2 0 7 5 5 - 5 3 5 5
S I P R
a w g . c
i s 1 @ u s . a r m y . s m i l . m i l
N I P R
a w g . c
i s @ u s . a r m y . m i l
A W G A K O W e b s i t e
h t t p s : / / w w w
. u s . a r m y . m i l / s u i t e / p a g e / 3 5 3 1 5 8
S n i p e r A w a r e n e s s a n d
C o u n t e r - S n i p e r T i p s
T a c t i c a l P o c k e t R e f e r e
n c e
A G u i d e f o r U . S . F o r c e s
O c t o b e r 2 0 0 7
F O R O F F I C I A L U S E O N L Y
07-04104-03
Observe
Orient
Decide
Act
Let him escape,and he will attacksomeone else,somewhere else.
KILL the SNIPER!
Proactive Tips
Maintain 360° security.DON’T SET PATTERNS.Deny enemy use o overwatching terrain.Remove rank insignia and do not salutein the eld in accordance with Area oOperation (AO) Guidance/Local Policy.Leaders should blend into element.
Use observation posts (OPs) and aerialobservers.Use magnied optics to scan or snipers.Use small recon and security patrols.
Limit exposure.
“Slice the Pie, Reduce Exposure”
Wear protective armor.Use armored vehicles.Erect screens/shields or cover.Use smoke hazes or smoke screens toobscure the sniper’s eld o view and limit
the eectiveness o his re.Stick to the shadows; use cover andconcealment.
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What can be done to avoid being
a “sniper’s target”?
Reactive Tips
Take up covered/concealed positions(also conceal with SMOKE). Any woundedsoldier applies “sel aid.”
Identiy sniper location and return re.
Attack: Maneuver on enemy location andkill him.
Reorganize and evaluate casualties.
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What should be done once a sniper
has engaged the element?
Enemy TTP
Urban: 25 to 200 meters rom street level
Rural: may operate at longer ranges
The enemy sniperWill wait to take ollow-on shots at anysoldier moving into the “kill zone”
Will oten videotape the attack or propa-ganda purposes
May operate within a team with more thanone prepared vehicle/mobile shootingplatorm
May use “D.C. Sniper Tactic,” completewith loopholes or markings, allowing him tomove unmolested past checkpoints
May attempt to assess success by drivingor walking by the target ater the shot
May use “bait” such as a dead body or IED to draw riendly orces into his “kill zone”
Will engage the easiest target, such as
a top gunner or stationary guard. “Keepmoving.”
Will aim or vulnerable areas o body armor
Will attack mostly during daylight hours
Enemy TTP can and will change.
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1. Deliberate: planned using “bait”
2. Hasty: targets of opportunity
Friendly TTP
Increase/change your security postureater 20 minutes in one location and con-
tinue to change/upgrade.
Use interpreters with radio on scan topick up enemy communications.
Use cover and concealment wheneverpossible, e.g., camoufage netting over TCand gunners on Strykers.
Stop and search suspicious vehicles seendriving by more than once.
Plan to use roving vehicles that can fex toinvestigate suspicious vehicles.
Keep personnel in CONSTANT motion,walking in “W” and “S” patterns.
Use ISR platorms.
Keep vehicles available or searches.
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These have proven to reduce sniper
activity and success.
KNOW:
FM 7-8: Inantry Rife Platoon and Squad
BD 1A: Squad Attack
BD 2A: React to ContactBD 4: React to Ambush
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DO NOT xate on casualties!Kill the sniper, then attend to casualties.
Have a PLAN and REHEARSE IT.
Maintain 360° security.
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The Enemy will change his TTP.
Do NOT orget to change your TTPs.
Keep rom setting predictable patterns.
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Imagine that your unit islocated at the center o
a circle with a radius
based on the eectiverange o a sniper.
Locating Sniper Positions
Once the rst shot is red, an initialdirection can be determined,
eectively cutting the
area o the circle in hal.
Focus visual searches
on the suspected
areas.
Following shots by the sniper will
serve to urther narrow thecircle into a wedge.
Again, ocus onsearching the
suspected wedge.
Once detected and located, asecond element can maneuver to
deeat the sniper or cut o
the escape route.
In the open, keep in constant motion. You should
always be moving in “S” or “W” paths.
P: Limit your exposure using walls, vehicles,
and hard cover at your
back and sides.
P: Further limit exposure
by using angles and corners to fanks.
P: Reduce your
exposure to a small
“slice” o the “pie” that
is also your sector o responsibility.
P: I you must be
exposed in the open
due to METT-TC, then
try to move oten and
cover your partner’s
danger areas.
“Slice the Pie”
SNIPER
P = Proactive
Narrow the area o possible sniper locations, then search or engage in the most likely area.
8/3/2019 Asymmetric Warfare Group "Sniper Awareness and Counter Sniper Reference Card"
http://slidepdf.com/reader/full/asymmetric-warfare-group-sniper-awareness-and-counter-sniper-reference-card 2/2
07-04104-03
SLICE THE PIE.
Scan near and ar, high and low.
Use telescopic optics.
Seek cover/concealment and return re.
Use more smoke.
Focus cordon/search around 200 meters.
Focus cordon/search along a narrow“slice o the pie.”
Harass the enemy sniper.
Kill the enemy sniper!
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Appendix F rom FM 7-92: THE INFANTRY
RECONNAISSANCE PLATOON AND SQUAD
(AIRBORNE, AIR ASSAULT, LIGHT INFANTRY)
FM 7-8: INFANTRY RIFLE PLATOON AND SQUAD
Chapter 6 rom FM 3- 06.11: COMBINED ARMSOPERATIONS IN URBAN TERRAIN
FM 23-10: SNIPER OPERATIONS
Canadian Sniper Manual
Sources
Specially Trained Sniper: The
most dangerous sniper is one whohas been specially selected, trained,
and equipped with an accurate
sniper rife outtted with modernscopes, night vision, and even thermal
imagers. He is an expert trained to
select key individuals as his targets.
He can hit at great ranges (sometimesout to 1,000 meters) and is skilled in
avoiding detection. This sniper is the
most dicult to counter eectively.
Trained Marksman. A trainedmarksman is a common sniper
oten ound in urban combat. He is
a skilled soldier, equipped with astandard-issue weapon, who is an
above-average shot. He normallyhas air-to-good eld crat skills
and is dicult to detect in the urban
environment. He may be employed
singly or in teams to create conusion
among riendly orces, causecasualties, or harass and disrupt the
tempo o operations. He can be ound
in airly large numbers in the armies
o many potential adversaries.
Armed Irregular. This snipermay have little or no ormal military
training but may have experience in
urban combat. He may or may notwear any distinguishing uniorm and
may even appear to be merely another
o the thousands o noncombatantsound in a large urban area. He may
or may not carry his weapon openly
and may go to great lengths to
avoid identication as a sniper. His
strengths are his knowledge o thelocal terrain and his ability to melt
into the local populace.
Levels of Snipers
1
2
3
Principles
Tips
Before Going Out
Prepare patrol brie based on current
enemy Tactics, Techniques, and Proce-
dures (TTPs).
Rehearse battle drills.
While Out
Maintain 360° security.
Limit stationary time.
Limit exposure.
Respond quickly.
Follow through (nd, x, nish, exploit,
and analyze).
General
Everyone is a counter-sniper.
Use optics to “out look” the enemy.
Use improvised or eld-expedient tech-
nology (e.g., nets, screens, etc.)
immediately.
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Throw smoke, then collect and evacuatecasualties as required.
Find the sniper by his mistakes: refec- tions, dust clouds, muzzle fashes, etc.
Use a cleaning rod inserted in a bullet
hole to locate the sniper.
Use unit res within Rules o Engage-ment (ROE).
Use overmatching res within ROE.Cordon most likely area (around 25 to200 meters).Hunt down and KILL the enemy sniper.Harass the enemy sniper i not KILLhim!
Use thermal imagers i they are availableand i the ambient temperature warrantsit. Thermals provide an excellent orcemultiplier, especially when used in con-junction with smoke. They will not work
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S·A·L·U·T·E
S–Size
A–Activity
L–Location
U–Uniform/Unit T–TimeandDate
E–Equipment
For reporting enemy activity
to higher HQ S – Size
What is the size o the unit?Number o personnelNumber o vehicles (highway, rail, etc.)
A – Activity
What are they doing?
L – Location
Where are they located?Grid coordinates
U – Uniform/Unit
What are they wearing?
What unit do they belong to?
T – Time and Date
What time o day/night do you see them?Day and Time Group (DTG)Zulu or local
E – Equipment
What type o equipment did you see?
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Review
as well when ambient temperatures arehigher (70–100 degrees F). Thermals workwell in the daylight i conditions are right.
Use “retro-refection” on enemy optics.Shining lasers or spotlights during hours
o darkness can refect many things, butwill refect enemy optics. Warning: com-promise o your location is a risk.
Ensure positive identication o target;weigh risk o excessive collateral damage.
How far out should a search for an enemy sniper focus?
Focus searches around 25 to 200 meters
rst. It is possible or “specially trained
snipers” to engage at arther ranges, but
less likely that they will be successulat arther ranges. In rural areas search
distances are oten arther.
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