Assassin’s creed unity building the next generation open world games marc albinet
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Transcript of Assassin’s creed unity building the next generation open world games marc albinet
Marc AlbinetACU Game Director – Ubisoft Montréal
BUILDING THE NEXT GENERATION OPEN WORLD GAMES
WHAT’S BETTER WITH NEXT GEN ?
But first, what is an open world ?
OPEN WORLD MOTIVATION PILLARS
CURIOSITY
EXPERIMENTATION = TOY
EXPLORATION = WORLD
ESCAPE REALITY
REALISM
FICTION
SKILLSIMPROVEMENTS
CUSTOMISATION = STORY
CHALLENGE = GAMEPLAY
What next gen can bring in those pillars ?
ESCAPE REALITY : REALISM
Light & graphic
Massive crowds
Real size scale
Seamless interiors
CURIOSITY : EXPLORATION & EXPERIMENTATION
Unique places to discover
360 Approaches
Seamless coop exploration
Factions and reaction systems
Cumulative tools to experiment in the toy1 2
3 4
IMPROVEMENTS : GAMEPLAY & PLAYER STORY
Challenge
Revisited core loop
Improved exploration loop
Improved exploration loop
Improved exploration loop
Progression & Customisation
SKILLSIMPROVEMENTS
CONCLUSION
CURIOSITY
EXPERIMENTATION = TOY
EXPLORATION = WORLD
ESCAPE REALITY
REALISM
FICTION
CUSTOMISATION = STORY
CHALLENGE = GAMEPLAY
FREEDOM
IMMERSION CONSISTENCY
THANK YOU
QUESTIONS