Art for Games Scott Kim Iolani School February 8, 2008.
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Transcript of Art for Games Scott Kim Iolani School February 8, 2008.
![Page 1: Art for Games Scott Kim Iolani School February 8, 2008.](https://reader035.fdocuments.us/reader035/viewer/2022081519/56649dc55503460f94ab969f/html5/thumbnails/1.jpg)
Art for Games
Scott KimIolani School • February 8, 2008
![Page 2: Art for Games Scott Kim Iolani School February 8, 2008.](https://reader035.fdocuments.us/reader035/viewer/2022081519/56649dc55503460f94ab969f/html5/thumbnails/2.jpg)
Art for Games
Games are big business Game companies hire artists
Traditional art skills still matter
![Page 3: Art for Games Scott Kim Iolani School February 8, 2008.](https://reader035.fdocuments.us/reader035/viewer/2022081519/56649dc55503460f94ab969f/html5/thumbnails/3.jpg)
Outline
3D art
for action games
Example:
Stanford Puzzle
2D art
for web games
QuickTime™ and aTIFF (Uncompressed) decompressor
are needed to see this picture.
QuickTime™ and aTIFF (Uncompressed) decompressor
are needed to see this picture.
![Page 4: Art for Games Scott Kim Iolani School February 8, 2008.](https://reader035.fdocuments.us/reader035/viewer/2022081519/56649dc55503460f94ab969f/html5/thumbnails/4.jpg)
3-DIMENSIONAL ART
For action games
QuickTime™ and aTIFF (Uncompressed) decompressor
are needed to see this picture.
![Page 5: Art for Games Scott Kim Iolani School February 8, 2008.](https://reader035.fdocuments.us/reader035/viewer/2022081519/56649dc55503460f94ab969f/html5/thumbnails/5.jpg)
Action Games
For dedicated gamers On game consoles and computers
3-d animated characters & worlds
Like computer animated moviesQuickTime™ and aTIFF (Uncompressed) decompressor
are needed to see this picture.
QuickTime™ and aTIFF (Uncompressed) decompressor
are needed to see this picture.
QuickTime™ and aTIFF (Uncompressed) decompressor
are needed to see this picture.
![Page 6: Art for Games Scott Kim Iolani School February 8, 2008.](https://reader035.fdocuments.us/reader035/viewer/2022081519/56649dc55503460f94ab969f/html5/thumbnails/6.jpg)
Example: Worlds of Warcraft
For expert gamers, mostly male
Online 3d game for thousands
Fight, join a guild, go on quests
Combat is the main activityQuickTime™ and aTIFF (Uncompressed) decompressor
are needed to see this picture.
![Page 7: Art for Games Scott Kim Iolani School February 8, 2008.](https://reader035.fdocuments.us/reader035/viewer/2022081519/56649dc55503460f94ab969f/html5/thumbnails/7.jpg)
QuickTime™ and aTIFF (Uncompressed) decompressor
are needed to see this picture.
Art in Worlds of Warcraft
1. Characters2. Animation3. Objects4. Texture5. Lighting
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1. Characters
QuickTime™ and aTIFF (Uncompressed) decompressor
are needed to see this picture.
![Page 9: Art for Games Scott Kim Iolani School February 8, 2008.](https://reader035.fdocuments.us/reader035/viewer/2022081519/56649dc55503460f94ab969f/html5/thumbnails/9.jpg)
2. Animation
![Page 10: Art for Games Scott Kim Iolani School February 8, 2008.](https://reader035.fdocuments.us/reader035/viewer/2022081519/56649dc55503460f94ab969f/html5/thumbnails/10.jpg)
3. Objects
QuickTime™ and aTIFF (Uncompressed) decompressor
are needed to see this picture.
![Page 11: Art for Games Scott Kim Iolani School February 8, 2008.](https://reader035.fdocuments.us/reader035/viewer/2022081519/56649dc55503460f94ab969f/html5/thumbnails/11.jpg)
4. Texture
![Page 12: Art for Games Scott Kim Iolani School February 8, 2008.](https://reader035.fdocuments.us/reader035/viewer/2022081519/56649dc55503460f94ab969f/html5/thumbnails/12.jpg)
5. Lighting
![Page 13: Art for Games Scott Kim Iolani School February 8, 2008.](https://reader035.fdocuments.us/reader035/viewer/2022081519/56649dc55503460f94ab969f/html5/thumbnails/13.jpg)
Required Skills
Life drawing Anatomy Painting Working within technical limits
QuickTime™ and aTIFF (Uncompressed) decompressor
are needed to see this picture.
![Page 14: Art for Games Scott Kim Iolani School February 8, 2008.](https://reader035.fdocuments.us/reader035/viewer/2022081519/56649dc55503460f94ab969f/html5/thumbnails/14.jpg)
2-DIMENSIONAL ART
For web games
QuickTime™ and aTIFF (Uncompressed) decompressor
are needed to see this picture.
![Page 15: Art for Games Scott Kim Iolani School February 8, 2008.](https://reader035.fdocuments.us/reader035/viewer/2022081519/56649dc55503460f94ab969f/html5/thumbnails/15.jpg)
Web games
For non-gamers On web 2-d animated objects, characters
Like building a web site
QuickTime™ and aTIFF (Uncompressed) decompressor
are needed to see this picture.
QuickTime™ and aTIFF (Uncompressed) decompressor
are needed to see this picture.
QuickTime™ and aTIFF (Uncompressed) decompressor
are needed to see this picture.
![Page 16: Art for Games Scott Kim Iolani School February 8, 2008.](https://reader035.fdocuments.us/reader035/viewer/2022081519/56649dc55503460f94ab969f/html5/thumbnails/16.jpg)
Example: Bejeweled
For nongamers, mostly female
On web, mobile, computer Make three-in-a-row matches
QuickTime™ and aTIFF (Uncompressed) decompressor
are needed to see this picture.
![Page 17: Art for Games Scott Kim Iolani School February 8, 2008.](https://reader035.fdocuments.us/reader035/viewer/2022081519/56649dc55503460f94ab969f/html5/thumbnails/17.jpg)
Art in Bejeweled
1. Objects2. States3. Backgrounds4. Controls5. Versions
QuickTime™ and aTIFF (Uncompressed) decompressor
are needed to see this picture.
![Page 18: Art for Games Scott Kim Iolani School February 8, 2008.](https://reader035.fdocuments.us/reader035/viewer/2022081519/56649dc55503460f94ab969f/html5/thumbnails/18.jpg)
1. Objects
QuickTime™ and aTIFF (Uncompressed) decompressor
are needed to see this picture.
![Page 19: Art for Games Scott Kim Iolani School February 8, 2008.](https://reader035.fdocuments.us/reader035/viewer/2022081519/56649dc55503460f94ab969f/html5/thumbnails/19.jpg)
2. States, Animations
QuickTime™ and aTIFF (Uncompressed) decompressor
are needed to see this picture.
QuickTime™ and aTIFF (Uncompressed) decompressor
are needed to see this picture.
![Page 20: Art for Games Scott Kim Iolani School February 8, 2008.](https://reader035.fdocuments.us/reader035/viewer/2022081519/56649dc55503460f94ab969f/html5/thumbnails/20.jpg)
3. Backgrounds
QuickTime™ and aTIFF (Uncompressed) decompressor
are needed to see this picture.
![Page 21: Art for Games Scott Kim Iolani School February 8, 2008.](https://reader035.fdocuments.us/reader035/viewer/2022081519/56649dc55503460f94ab969f/html5/thumbnails/21.jpg)
4. Controls, Menus
QuickTime™ and aTIFF (Uncompressed) decompressor
are needed to see this picture.QuickTime™ and a
TIFF (Uncompressed) decompressorare needed to see this picture.
![Page 22: Art for Games Scott Kim Iolani School February 8, 2008.](https://reader035.fdocuments.us/reader035/viewer/2022081519/56649dc55503460f94ab969f/html5/thumbnails/22.jpg)
5. Versions
QuickTime™ and aTIFF (Uncompressed) decompressor
are needed to see this picture.
QuickTime™ and aTIFF (Uncompressed) decompressor
are needed to see this picture.
![Page 23: Art for Games Scott Kim Iolani School February 8, 2008.](https://reader035.fdocuments.us/reader035/viewer/2022081519/56649dc55503460f94ab969f/html5/thumbnails/23.jpg)
Required Skills
2-D illustration Graphic Design Interface Design
QuickTime™ and aTIFF (Uncompressed) decompressor
are needed to see this picture.
QuickTime™ and aTIFF (Uncompressed) decompressor
are needed to see this picture.
QuickTime™ and aTIFF (Uncompressed) decompressor
are needed to see this picture.
![Page 24: Art for Games Scott Kim Iolani School February 8, 2008.](https://reader035.fdocuments.us/reader035/viewer/2022081519/56649dc55503460f94ab969f/html5/thumbnails/24.jpg)
EXAMPLES
Stanford Puzzle
![Page 25: Art for Games Scott Kim Iolani School February 8, 2008.](https://reader035.fdocuments.us/reader035/viewer/2022081519/56649dc55503460f94ab969f/html5/thumbnails/25.jpg)
Summary
3D art
for action games
Example:
Stanford Puzzle
2D art
for web games
QuickTime™ and aTIFF (Uncompressed) decompressor
are needed to see this picture.
QuickTime™ and aTIFF (Uncompressed) decompressor
are needed to see this picture.
![Page 26: Art for Games Scott Kim Iolani School February 8, 2008.](https://reader035.fdocuments.us/reader035/viewer/2022081519/56649dc55503460f94ab969f/html5/thumbnails/26.jpg)
Thank You
scottkim.com shufflebrain.com
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Game flow