Archiving community responses to major events: The case of Glasgow 2014
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Transcript of Archiving community responses to major events: The case of Glasgow 2014
Digital Common Wealth
Archiving community responses to major events: The case of Glasgow 2014
Professor David McGillivray, Chair in Event & Digital Cultures, University of the West of Scotland
Jennifer Jones, Project coordinator Digital Commonwealth
www.digitalcommonwealth.co.uk
@digCW2014 @dgmcgillivray @jennifermjones
Established narratives
Ritual and spectacle
Corporate media
Expectations
Macro context: Media and Major Events
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Who owns the narrative?
digital infrastructures offer citizens new channels for speaking and acting together and thus lower the threshold for involvement (Bakardjieva et al, 2012:i)
Digital Dilemma: Producing to preserving?
» Problem of ‘ownership’: third party media providers (Youtube, Audioboo (m), Twitter, Instagram)“The ‘collective allotment’ of Web 2.0 space… is not collectively owned.” (Gauntlett, 2011)
» Accessing the ‘story’ be the making of media artefacts
» ‘Instantaneity and immediacy’ (DIY citizenship) vs long-term relationships
» Community involvement and media literacy (‘permissions’, control, final destination)
» BUT: time & resource constraints = no long term commitment
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Digital Common Wealth
Creative response to the Commonwealth (Games) from across Scotland, involving diverse range of individuals/communities
Community media clusters -community media cafes and digital storytelling workshops
Schools programme - in-school digital storytelling workshops with primary and secondary learners in Scotland’s 32 local authorities
Creative voices - documentary film, creative writing and community songwriting around UWS campuses
#citizen2014 - Games time citizen journalism partnership
» ‘common-weal’ » Common (s)
purpose » Ownership » Collaboration » Sharing » Accessibility » Archiving
Some T&C and FAQs
» Who owns the content that I produce and share with the Digital Commonwealth project?
» What if I want to withdraw my content from the project website?
» How will the content hosted on the project website be decided upon?
» What permissions do I need to get before submitting my content to Digital Commonwealth?
» Are there any restrictions on what content I can produce?
What, why, where and how…?» National Library of Scotland open archive for the XX
Commonwealth Games » Collect publications and archive websites relating to
legacy » Request for projects to submit digital or other
materials created
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Community-based research (Hall, 2014)» Legitimacy
» Power differentials » Who initiates
» Responsibility for outputs
» Trust
» Persistence (boyd, 2014) of digital imprint
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Co-creating archives
» Technical
» Legal/ethical
» Practice
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Concluding thoughts
» Principles and procedures do not replace need for sensitive interactions with participants
» Securing ‘permissions’ can feel invasive and alters the nature of relationships
» Archiving intentions need to be embedded in approach, procedures and practice
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Concluding thoughts
» In ‘project-focused’ activity, ongoing relationships and implications for ‘cultural memory’
» Need for support communities and accessible resources for archiving digital stories
» Ownership of the narrative remains problematic, contested and (always) partial
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More information:
Project website: http://www.digitalcommonwealth.co.ukProject twitter: @digCW2014Handbook of Digital Storytelling: http://www.bit.ly/digCW2014_HB Email: [email protected], [email protected]
Storify from #digarchive event (13th March): http://bit.ly/digCW2014_archive