Architectural Design Portfolio

28

description

A small collection of works.

Transcript of Architectural Design Portfolio

The basis of this project was to introduce a culinary institute in Eastern Market. The program consists of a restaurant, classrooms, offi ces and public space.

As my fi rst building design, I was interested in the capacity of a building's exterior to articulate its interior through transparency. The curtainwall is laid out in a brick-like fashion, maintaining a dialogue with the existing vernacular of Eastern Market.

Rather than segmenting the program by level, I chose to ensure a degree of learning at each fl oor, particularly for visitors. As patrons proceed up through the institute, they gain an intimate knowledge of the process of cooking. From the fi rst fl oor bakery to the roof garden, few recipes are kept a secret.

What began as a formal study, folding paper and connecting wires, became the basis for the design and program of a natatorium in downtown Cincinnati.

The form initially took its shape by three folds on a strip of paper. The result was a vessel which defi ned both interior and exterior space. This form was then repeated, resized and connected.

Driven by a series of signifi cant site lines, drawing connections between areas of interest within downtown Cincinnati, the folded planes were arranged. By allowing these lines to defi ne edges and intersections, the building represents a point of collision; each vessel carrying a different program.

Docked just outside Cincinnati, the natatorium serves to supply those seeking recreation with public space and fi tness. The program consists of offi ces, a fi tness center, the natatorium and supporting spaces (locker rooms, restrooms, meeting areas, galleries). In relation to the site, the building was designed to appear at sea level; the surrounding topography and buildings rising above.

Pixels have become the materialization of public space; gamers are the interpreters. How does the residence hall, traditionally layered by spatial and formal repetition, undergo transformations in order to articulate the new public arena that is online gaming?

Among the major design decisions that were introduced in RH 2.0 is the fragmentation of rooms into networked clusters. Rather than each fl oor being the same for a large group of individuals, this design has been adjusted to hyper-localize groups into unique, collaborative environments. Likewise, internal topographical shifts and connections were designed to avoid the mundanity of carbon copy spaces and produce a higher degree of experiential specifi city for each inhabitant.

Spread throughout RH 2.0 are nodes, or checkpoints which connect the networked instances. These are designed to be the hot spots of colloboration, located at key intersections.

In order to adhere to the contraints of fragmenting units, circulation was designed such that each network of units has a unique means of discovery. Rather than being defi ned by the stacked, double-loaded corridor, the networked clusters inform ingress and egress. To reach one network, one may go up, up, left, down. Whereas another may go up, left, down, right.

The overriding theme of this design is to express the individuality of gamers, while facilitating an experience that allows for collaboration and team work; gaming.

These renders were created for a client that wanted to rebuild their school's existing natatorium and auditorium spaces. The intent was to aid the client in visualizing a more open entrance space with added verticality and natural lighting, while maintaining the vernacular of the existing school.

I was tasked with creating visualizations for spaces that were being built at a private school in western Cleveland. The purpose for these renders was to allow the client to give the public an early glimpse at the spaces before they were fi nished.

These drawings were performed while consulting for a millworking fi rm in the Detroit, MI area. New cabinets, countertops and specifi ed products were designed, laid-out and provided to the general contractor for installation at the Cobo Event Center in downtown Detroit. Collaboration was conducted with the architects and food service coordinator to ensure compliance with specifi cations.

These drawings were performed while consulting for a millworking fi rm in the Detroit, MI area. New booths, tabletops, bar and backbar were designed, laid-out and provided to the general contractor for installation at a sports bar in Novi, MI.

The following two images are products of my interest and enjoyment of producing high-quality visualizations of architectural space and form. Over the past 4 years, I've taught myself Vray, a render engine for both Rhino and Sketchup. During this time, I've developed a greater understanding of light and shadow, and a deeper appreciation for materials and texture.

I've also began to explore surrealistic rendering as a means to investigate the more ephemeral qualities of architecture; spatial gestures, lighting techniques, built/un-built relations to name a few.

My enthusiasm for digital design stems from my life as a gamer.

This rendering was produced through a series of cross-hatches in red prismacolor pencil. The subject of this composition is a spatial moment from a studio project. The purpose was to express the lighting achieved through openings in the fl oor above which provide natural light on the ground level.