AQUA WORLD

14
- by Dunia and Anastasia

description

AQUA WORLD. - by Dunia and Anastasia. How we came up with the idea. Oslo Children’s Museum Interactive floor Amusement and play through physical activity. Main idea. Interactive floor Educational exhibition Theme: “Under the sea” Quiz Video Interaction using both feet - PowerPoint PPT Presentation

Transcript of AQUA WORLD

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- by Dunia and Anastasia

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How we came up with the ideaOslo Children’s MuseumInteractive floorAmusement and play through physical activity

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Main ideaInteractive floor Educational exhibitionTheme: “Under the sea”

- Quiz- Video

Interaction using both feetTwo-player game

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User group6 – 8 years oldAttending primary school

- exhibition as a substitute for the school curriculum

- 2nd year curriculum:

* recognize and describe some plant sorts and animal kinds

* cover areas that awake global awareness and sustainable development of the environment

Sources: Utdanningsdirektoratet (udir.no)

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AssumptionsBased on data gathering:

Children find it challenging to read instructions as well as getting to much information read out

Learning may get easier through play Multimedia (sound, light and video) may

motivate and attract

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User experience goalsThe system should be:

AmusingEducationalIntuitiveRewardingEngaging

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WorkshopsWorkshop #1 with 6 year olds (1st grade)

- goals:

* map children’s knowledge about animals

* test how they understand instructionsWorkshop #2 with 7 year olds (2nd grade)

- goals:

* knowledge about animals at this age

* test prototype;

- interaction with hands VS interaction with feet

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Workshop #1Task 1:

WHAT ANIMAL IS THIS? DRAW THE WHOLE ANIMAL

Task 2:

WHICH FISH IS THE BIGGEST? THE RED, THE GREEN OR THE BLUE? DRAW THE CORRECT FISH

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FindingsChildren in this age group need to get their

interest in the ocean life arousedInteracting with feet is not too complicated

for children in this age groupThe system should not contain texted

guidance but rather be intuitive and give simple verbal instructions

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#1 :

#2 :

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#3 :

• One game

• Submit answer through pictures above pared feet

• Rewarding video

• More intuitive• Easier interaction

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• Interaction with hand on iPad

• The children found it amusing and easy

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• Easy to interact, even thoughusing feet

• Prefered interaction with iPadbut found this fun too

• Understood the instructions

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Further workWork on the prototype

- make videoclips

Test the prototype at another workshop