Aqua Republica 3 fold flyer
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Transcript of Aqua Republica 3 fold flyer
Why is there a need?
There are critical connections between social and
economic developments and environmental
sustainability, with water being an essential
building block. Unfortunately these linkages are
not widely recognized. The aim of this game is to
raise awareness and to provide education that
utilizes new technological trends.
What other benefits are there?
Aqua Republica provides a flexible and
continuous online and offline learning platform
for organisations interested in natural resource
management
It can also offer a fun way to encourage
integrated water resources management
proficiency by gauging and tracking players’
progress
What’s the experience?
To date Aqua Republica has been adapted for
use in real-life stakeholder negotiation
workshops, is freely available in a simple online
version for anyone to play, and is now an integral
part of the annual UNEP-DHI Eco Challenge
schools’ competition involving thousands of
Partners
www.AquaRepublica.com
Imagine the power to change
the world is in your hands...
Will you be
a hero?
Or rather
a villain?
A New Serious Game!
Want to know more?
Chengzi Chew (DHI) - [email protected]
Gareth James Lloyd (UNEP-DHI) - [email protected]
What is it?
Aqua Republica is a new online and offline strategic
game platform that helps raise awareness and educate
stakeholders of the importance and challenges of man-
aging limited natural resources in the face of multiple
and often competing demands in the drive towards
sustainable development.
Who is it for?
It is possible to tailor the game to meet the needs of en-
try level water managers and policy makers, as well as
universities, schools and anyone who is interested in, or
should be interested in, water and sustainable develop-
ment.
What can be gained from it?
Build capacity and increase knowledge on the impor-
tance of water management
Learn to balance developmental needs with water re-
sources and the environment
Learn to manage conflicts between stakeholders over
the use and abuse of water
Learn about key water issues, such as those related to
climate change, and transboundary developments, as
well as energy, food and ecosystems
How can that be done?
By experiencing decisions-making in a realistic and inter-
active learning environment, with real time simulation of
hydrological processes, developments and water resour-
ces management options.
Gain knowledge on Water
Resources Management
Realistic Water Environment
The game mechanics revolve around real
science. Numerical computational models
(MIKE BASIN from DHI) are used in real-time to
generate a realistic game environment
especially in terms of water resources and
hydrology. This allows players to also gain
an insight into working with nature
while developing their
communities.
Actions by
player
Changes in
Game
Environment
Evaluation by
player
Pla
yers
try
an a
ctio
n
and
expe
ct th
e
gam
e en
viro
nmen
t
to rea
ct
Changes in the
game environm
ent
either reward or
penalise the player
Trial and error or game
research by player to find out
about the relationship between
actions and in-game reactions
Learning by
Playing
Learning by Playing
Serious games that are well designed yield “meaningful
play”, a condition very much like learning. Aqua
Republica focuses on meaningful play to engage players
and to educate them about the complex relationships
between developmental actions in a river basin and the
natural environment as well as their consequences.
Game Concept
Aqua Republica is a serious
game where a realistic simplifi-
cation of the real world is creat-
ed for players to play and
learn—by personal experience,
about the conflicts and trade-
offs that exist in a river basin.
What is it like?
Alone or together with groups of players, you plan and devel-
op a river basin with multiple stakeholders. Your area initially
contains a river, a small urban area that includes some busi-
nesses and light industry, a few farms and a small power sta-
tion. Your aim is to create prosperous living conditions for the
population in a healthy and sustainably managed environ-
ment.
As time moves on, drivers such as population growth, climate
change and actions of other players, force you to adapt to
survive and thrive. For example, you may need to decide to
clear a forest area to open up land to expand industry. How-
ever, developments are costly, take time to implement, im-
pact the environment and other users, as well as your score.
How would you balance a wealth of developmental needs
while taking care of the environment and living harmoniously
with other players?