Apps Development Worksheet

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Apps Development Worksheet Page 1 of 6 David Thomson for Cultural Enterprise Office, 2013 www.culturalenterpriseoffice.co.uk T: 0333 999 7989 Introduction By David Thomson Games and Apps Adviser This worksheet will help you clarify what stage you are at with planning your app or game idea. It’s one thing to have an idea for a digital product; it’s another to bring that idea to life and support it in the wider world. This worksheet sets out some of the first questions any developer or financer would ask to check; if an app idea has potential, how committed you are and what level of involvement is expected. The developer or financer may be you. Either way, answering these questions will help build a case for progressing your idea, and identify any gaps in your research or holes in your plans. If you require more in-depth support in this area to help you set up or run a creative industries business in Scotland, you can email us on [email protected] or call our Enquiry Line on 0333 999 7989. In addition, you may be referred to our Specialist Games and Apps Adviser for a free advice session. Next steps For support with the different aspects of your Apps Development project, please see the resources below: Try Giff Constable’s Business Assumptions Exercise http://giffconstable.com/2011/12/business-assumptions- exercise/ Visit our How do I protect my ideas / business / project? FAQ For potential sources of funding, visit the Finance & Funding section of our website and refer to our Digital & Games Funding listing. Visit the Marketing section of our website, refer to our Market Day workbooks, or book onto our Market Day workshop. Disclaimer: Cultural Enterprise Office is not responsible for any advice or information provided by any external organisation referenced in this document.

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This worksheet will help clarify what stage you are at with planning your app or game idea. By David Thomson, Specialist Adviser for Games and Apps for Cultural Enterprise Office.

Transcript of Apps Development Worksheet

Page 1: Apps Development Worksheet

Apps Development Worksheet

Page 1 of 6

David Thomson for Cultural Enterprise Office, 2013 www.culturalenterpriseoffice.co.uk T: 0333 999 7989

Introduction

By David Thomson Games and Apps Adviser

This worksheet will help you clarify what stage you are at with

planning your app or game idea. It’s one thing to have an idea for a

digital product; it’s another to bring that idea to life and support it in

the wider world.

This worksheet sets out some of the first questions any developer

or financer would ask to check;

if an app idea has potential,

how committed you are and

what level of involvement is expected.

The developer or financer may be you. Either way, answering these

questions will help build a case for progressing your idea, and

identify any gaps in your research or holes in your plans.

If you require more in-depth support in this area to help you set up

or run a creative industries business in Scotland, you can email us

on [email protected] or call our Enquiry Line

on 0333 999 7989. In addition, you may be referred to our

Specialist Games and Apps Adviser for a free advice session.

Next steps For support with the different aspects of your Apps Development

project, please see the resources below:

Try Giff Constable’s Business Assumptions Exercise

http://giffconstable.com/2011/12/business-assumptions-

exercise/

Visit our How do I protect my ideas / business / project?

FAQ

For potential sources of funding, visit the Finance &

Funding section of our website and refer to our Digital &

Games Funding listing.

Visit the Marketing section of our website, refer to our

Market Day workbooks, or book onto our Market Day

workshop.

Disclaimer: Cultural Enterprise Office is not responsible for any advice or

information provided by any external organisation referenced in this document.

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Apps Development Worksheet

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David Thomson for Cultural Enterprise Office, 2013 www.culturalenterpriseoffice.co.uk T: 0333 999 7989

1. The idea For others to engage with your idea, you have to express it clearly in words and / or as a prototype.

1.1 What is your idea? Ideally, you should be able to describe this in a tweet. (140 characters or less.)

Hint: Apps (particularly on mobile) typically do one thing well, which can help focus your thinking. Be clear about what your idea is not about.

1.2 Why do you want to invest time (and money) in turning this idea into a product?

o What problem does it solve?

o Why does that matter?

o Is this intended to be a new business?

o Is this an extension or promotional tool for an existing business?

o Is it purely for fun rather than for profit?

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Apps Development Worksheet

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David Thomson for Cultural Enterprise Office, 2013 www.culturalenterpriseoffice.co.uk T: 0333 999 7989

2. Technology

2.1 What technology platform will the product be created for e.g. iPhone, Android, Windows, Browser? Each requires a different approach

and different technologies to build new products.

2.2 Do you have the programming and design skills to create the product yourself? If you don’t have these skills yourself, how will you acquire them, e.g. learn them, become business partner with someone who has them, employ or commission someone with them? Hint: Try Scottish Games Network, Interactive Tayside, UK Web Design Association, 38minutes for potential app development partners or contractors.

2.3 What technology will you use to create the product?

2.4 Would the idea be better implemented via a mobile website, which will work across all mobile devices? Hint: Read “Apps vs the web” article for developers http://alistapart.com/article/apps-vs-the-web

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Apps Development Worksheet

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David Thomson for Cultural Enterprise Office, 2013 www.culturalenterpriseoffice.co.uk T: 0333 999 7989

3. Financing

3.1 How will you fund the creation of the product? (Typically, a relatively simple app can take a team of people 3-4 months of development

before it’s ready for launch.)

3.2 Once the app is available, how will you support the further development of the app, e.g. bug fixes and new features? (Be aware,

certain platforms and distributors will pay you money at least one month in arrears. This can cause cashflow issues.)

3.3 If someone else, (e.g. another company,) is helping you create the app, are you clear on who will own the intellectual property of the

final product?

3.4 How will you finance marketing costs?

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David Thomson for Cultural Enterprise Office, 2013 www.culturalenterpriseoffice.co.uk T: 0333 999 7989

4. Marketing

4.1 Who will use your app? How will it make their lives better?

4.2 How will you reach potential users?

4.3 What store category/ies does your app fall under, e.g. lifestyle, entertainment, games etc.?

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David Thomson for Cultural Enterprise Office, 2013 www.culturalenterpriseoffice.co.uk T: 0333 999 7989

4.4 How will your app stand out from the crowd? (There are 800,000+ apps on the iPhone alone.)

4.6 Who is your competition?

o What do they charge?

o Why will someone use your app instead of the others?

o Why would someone switch away from a competing app to yours?

4.5 How will you price your app?

Hint: Read “Don’t Just Roll The Dice” (free): https://efendibooks.com/minibooks/dont-just-roll-the-dice