Animation Plc

download Animation Plc

of 22

Transcript of Animation Plc

  • 8/6/2019 Animation Plc

    1/22

    PRESENTED BY- DEEPAK KUMAR SAKA

  • 8/6/2019 Animation Plc

    2/22

  • 8/6/2019 Animation Plc

    3/22

    One of the fastest growing segments of theentertainment and media sector

    It is regarded as a part of creative or contentindustry

    Global Animation Industry lies in Europe, US,

    Japan and South Korea

    US industry, is the largest user of animationproducts and services

  • 8/6/2019 Animation Plc

    4/22

    Growth Maturity

    DeclineIntroduction

    19951913

  • 8/6/2019 Animation Plc

    5/22

    The industry is in growth stage of life cycle.

    The Indian animation industry is rapidly growing as a majoroutsourcing hub with a growth rate of 30 per cent, according to a

    recent study.

    In total, the global market for all forms of animation is currentlyestimated to be worth $300 billion/annum.

    Globally the animation industry is poised to touch $100 billion by

    2012 Global animation & gaming industry is growing at 12%/annum

    Estimated to continue its growth rate of 10% per annum to reach$170 Billion in 2013

  • 8/6/2019 Animation Plc

    6/22

    Entrance of different competitors in the market like

    Ubisoft, Dream viewers, etc.

    VFX (Visual Special Effects) has a huge domestic

    demand, which has propelled its growth.

    No death of the product as the product is like a fad inpeoples mind

    Entrance of people in this sector

  • 8/6/2019 Animation Plc

    7/22

    According to the NASSCOM Animation & Gaming Report 2009, the

    animation industry, which was estimated at $494 million in 2008, is

    expected to grow 22% to reach $1 billion by 2012. The animation

    industry is beginning to show signs of maturity, with major

    production houses, both domestic and international, having a slate

    of movies under production for the next few years. The industryhas, in the last 2-3 years, attracted investment and interest from the

    domestic and the international animation community,

  • 8/6/2019 Animation Plc

    8/22

    Growth Maturity DeclineIntroduction

    P1

    P2

    P3

    19951913

  • 8/6/2019 Animation Plc

    9/22

    INTRODUCTION STAGE GROWTH STAGE

  • 8/6/2019 Animation Plc

    10/22

    SWOT Strengths:

    Strength in numbers

    direct-to-retail

    International markets

    Weakness

    Weakness in numbers?

    Consumers

    Retailers

    Contracts

    Confusing

  • 8/6/2019 Animation Plc

    11/22

    Opportunities:

    Endless

    Threats:

    Consumer income

    Family structure

    Divorce rates

    Terrorism

  • 8/6/2019 Animation Plc

    12/22

    Development of quality human resources

    Promotion of digitalization

    Re-development of animation business

    Enhancement of international competitiveness

  • 8/6/2019 Animation Plc

    13/22

  • 8/6/2019 Animation Plc

    14/22

  • 8/6/2019 Animation Plc

    15/22

    Founded in 1923 by Walter Elias Disney, he andhis brother Roy created the short film AlicesWonderland

    Focus on entertainment thru experiences basedon creativity and memorable storytelling

    Grown to be a vital competitor in theBroadcasting & Entertainment industry

    Separates business into four segments (1) StudioEntertainment, (2) Parks and Resorts, (3)Consumer Products, and (4) Media Networks

  • 8/6/2019 Animation Plc

    16/22

  • 8/6/2019 Animation Plc

    17/22

    Growth Maturity DeclineIntroduction

    SLUMP

    GROWTH

  • 8/6/2019 Animation Plc

    18/22

    Target Market Strategy

    Families!! (entertainment and experiences for every

    member of the family.)

    Domestic and Global

    Cross Cultural

    Basically, every person on the earth (just about) canfind a Disney product that satisfies a want or need.

  • 8/6/2019 Animation Plc

    19/22

    Product & Place

    Studio Entertainment:A

    nimated and live-actionfilms (in theater and on home format, such as DVDor iPod), available in theaters or at retail locations

    Parks and Resorts: The experience from each

    memorable attraction, available at the variouslocations of theme parks, cruises, vacations, etc.

    Consumer products: Amassive variety of productsavailable at retail locations along with other sources

  • 8/6/2019 Animation Plc

    20/22

    Promotion

    Studio Entertainment: Posters, movie trailers,tv commercials, fast food chains (toys/gameswith characters from new movies), the internet

    Parks and Resorts: Disney website, magazine

    ads, tv commercials, the internet, Disney Store

    Consumer products: TV commercials,magazine ads, food/drink products, retailflyers (limitless)

  • 8/6/2019 Animation Plc

    21/22

    Price

    Studio Entertainment: Average U.S. price of a movieticket: $6.55, or purchase of DVD is $20

    Parks and Resorts: Varies by package

    Consumer products: Varies by product

  • 8/6/2019 Animation Plc

    22/22