Animation Lecture 8 Razia Nisar Noorani. Animation The rapid display of a sequence of images of 2-D...
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Transcript of Animation Lecture 8 Razia Nisar Noorani. Animation The rapid display of a sequence of images of 2-D...
Animation
Lecture 8
Razia Nisar Noorani
Animation
• The rapid display of a sequence of images of 2-D or 3-D artwork or model positions in order to create an illusion of movement.
• Relies on persistence of vision to create the illusion of movement.
Persistence of Vision In the early 1800’s, the phenomenon known as persistence of vision gave mankind the first glimpse into the modern world of animation.
Persistence of vision refers to the way our eyes retain images for a split second longer than they actually appear, making a series of quick flashes appear as one continuous picture.
Persistence of Vision
Using a flipbook, you can see the persistence of vision effect in action.
If you have a different sequential drawing on each page of the flipbook and you flip through the pages rapidly, the drawings appear to move.
Examples of Early Animation
Traditional Animation
Also called cel animation or hand-drawn animation. Begins with a storyboard. A preliminary soundtrack is recorded. Penciled drawings are made by lead animators of
keyframes. Pencil tests are prepared. Artists called in-betweeners draw the frames
between the keyframes. The drawings are traced onto cels and painted. Finally, they are photographed.
What is Cell Animation?
Method used for creating hand-drawn animation. Individual frames are drawn in a sequence that,
when played back quickly (usually 10 to 30 frames per second), creates the illusion of continuous movement.
What is Cell Animation?
Animators drew on semi-transparent sheets of vellum, or acetate cells (cellulose acetate) - they could see through the frame they were drawing to the previous frames.
What is Digital Animation
Electronically generated movement of anything on your computer screen.
Three different levels of digital animation: Basic Intermediate Advanced
What is Digital Animation
Basic At the most fundamental level, animation
consists of simple transitions (wipes and dissolves between PowerPoint slides, for example) and path animations (moving text and logos).
What is Digital Animation
Intermediate The next level up is cel animation (the method
used in cartoons) and special effects, which include all manner of distortions and color effects applied to a graphic, photo or movie.
What is Digital Animation
Advanced The most sophisticated level of digital animation
is 3D animation. Movies such as "Toy Story" and "A Bug's Life" are the most prominent examples of what can be achieved through the latest computer technology.
Ambitious designers can take advantage of these same tools to manufacture some dazzling 3D creations of their own.
Computer Assisted Animation The computer is used to make the animation
process quicker and easier. Usually involves 2-D images
Can be hand-drawn and scanned into the computer.
Can be drawn directly into the computer using graphics tablets.
The images are positioned into keyframes containing the most important movements.
Tweening is then performed by the computer to create images between keyframes.
Computer Assisted Animation
Even though computers are now used extensively, many traditional steps are still used.Storyboarding Pencil Testing KeyframesTweening
Computer Generated Animation
All images, objects and animation are created on the computer.
Typically uses 3-D images. Adds two steps to the animation
process. Modeling – process of creating a
wireframe structure of the 3-D objects and scenes.
Rendering – process of applying colors, textures, shadows, transparency, etc. to create the final image or animation.
3-D Graphics and Animation
3-D animations are more complex. Creating 3-D animations involves
modeling, animation, and rendering. Modeling is creating broad contours and
structure of 3-D objects and scenes. Animation is determining the motions of the
objects. Rendering involves determining colors, surface
textures, and amounts of transparency of objects.
Computer Generated Animation
Motion capture can be used to create animation. Actors wear special suits that allow the
computer to capture their movements. The movements can then be applied to
computer-generated graphics. Examples:
The Polar Express Avatar
Traditional animation is defined as the process of creating the illusion of motion by viewing a series of individual drawings successively.
Computer animation is creating a digital scene by digitally recording cells, sorting them on an electronic storyboard, and displaying them electronically in succession.
Bridging the Traditional and
Computer Eras
Review
History of Animation Animation Traditional Animation Computer Assisted Animation Computer Generated Animation