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    An Approach to a Knowledge Reconstruction Enginefor Supporting Event Planning

    Shigeki AMITANI, Mikihiko MORI and Koichi HORIDepartment of Advanced Interdisciplinary Studies,he University of Tokyo

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    Outline

    Background & Problems

    Our Approach

    Experiments & Methodology

    Examples of Knowledge Reconstruction

    System Image & Expected Interaction

    Future Work

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    Background

    Event Planning:

    Designing process with implicit knowledge of an experienced

    planner Evaluation of an Events Effects:

    Questionnaires (5-point scale, free-answer)

    Feedback to planners:

    Statistical data and visitors comments

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    Problems

    Planners cannot obtain strategic knowledge:

    Statistical data do not tell why the results were obtained.

    = lacking the contexts There is no systematic feedback to planners:

    It is difficult to accumulate and utilize gathered information as"knowledge" on event-plannings.

    No accountability to clients:

    Because no clear strategy except for planners' tacit knowledge

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    To Utilize Knowledge: "Knowledge Reconstruction"

    Obtain information

    Create New Knowledge

    Utilize Knowledge

    Know ledge Reconst ruct io

    " Know ledge is embedded in a context of int eract ionbetw een human beings and art ifact s"

    It is impossible to capture or accumulate"knowledge" itself, but it is possible toobserve and obtain contexts in which

    knowledge is produced and which can bea trigger to create new knowledge.[Nakakoji, Hori, 2002]

    It is necessary to know

    a context w here

    know ledge is produced

    to utilize knowledge[Fischer, 2001]

    with its context

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    Our Approach

    Methodology for Articulation of: planners intentions visitors impressions gaps between them to discover what causes what type of

    effect

    Supporting System for:

    understanding "contexts" generated at real event sites discovering something interesting and useful for future

    plannings promoting both planners' and clients' understanding

    To support event planning process...

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    Experiments

    World PC Expo 2001 (19-22 Sep. 01)

    FUJI Xerox

    Canon

    Toshiba

    Tokyo Motor Show 2001 (26 Oct. 7 Nov. 01)

    SUBARU

    (both in Makuhari Messe, Japan)

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    Methodology

    Planners Intention:

    What did you implement to express event concepts?

    How did you implement event objects to express the concepts?

    Visitors Impression: Let subjects browse in a booth / booths with a recording device

    Interview with Retrospective Report Method with a visual aid

    What did you look at?

    What did you think about it?

    Then how did you behave?

    Compare them

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    developed (?) at AI Lab, RCAST

    DV Camera

    A Recording Unit and Protocol Data

    time Percieved Object Thought Action17.45 Explanation of the booth I don't care what it is

    18.16 I'm filling in a questionnaire if I can get so Fill the questionnaire19.38 I finished writing Stand up

    19.50 I'm going to look at the explained commodi Move to an exhibision corner20.30 I want to ask how much it is Look at a staff

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    An Example Protocol

    At Motor Show: Interaction with the other visitors

    A companion took a picture with a family. Both ofthe companion and the child smiled. My (= thesubject's) children also like cars. They would bedelighted if I took them here. That is a good idea.

    This comment caused a new strategy

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    A New Strategy was Produced

    A planner hit upon a new strategy:

    By inviting customers families, the other visitors canfeel in the way mentioned. Moreover, the invited familywill also feel better because they feel they are invitedas special guests and this family can enjoy being acustomer of the company, which will be great benefit to

    the company, too.

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    A Good Example of Knowledge Reconstruction

    Following pieces of knowledge are not anything new, buttheir combination results in a new strategy.

    There are interactions among visitors.

    People will be glad if they are invited as special guests.

    If visitors like the company, it is benefit for the company.

    And so on

    To create and utilize information as knowledge, it should be

    accompanied with contexts where knowledge was produced

    which normal statistical data lack.

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    Another Example

    Following phenomenon was observed:

    A subject was impressed by a speedy leaser printer at FUJI

    Xerox booth. Next he went to Canon booth with looking for leaser printers,

    though no leaser printer was exhibited at Canon booth.

    Though he was looking for a leaser printer all the way, he couldnot find one (of course).

    Then he was disappointed with Canon booth and left the booth.

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    New Type of Knowledge was Obtained

    According to planners, this phenomenon was new andimpressive to them because they do not think about

    what are exhibited at neighbor booths.

    This phenomenon was caused by a visitors context. Ourapproach successfully revealed what was unobtainable with

    traditional investigation method.

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    System Requirements

    To discover something interesting from a large amount ofdata

    To construct a case base of findings for future utilization

    To promote planners reflective thinking to create newknowledge

    To explain in a persuasive way to promote clients

    understanding

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    System Components

    ChronoSpace

    A tool for browsing a visitors protocol in a microscopic way

    ContextMap

    A tool for browsing interesting phenomena in amacroscopic way and creating new knowledge

    In creative activities, it is necessary to move between overview and detail.

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    System Image

    Comment Area

    Protocol Area

    ChronoSpaceObjects and visitors flow

    : A point where a verbalreport was produced

    : A point where an event

    object is located

    : A point w here a verbal

    report was produced on

    a located object

    ContextMapAll focused data are arranged

    Locations of objects are calculated along w ittheir similarity in terms of their effect on the

    visitors mental impressions

    Event object name

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    Expected Interactions(1/3)

    Reflective Thinking

    Using ChronoSpace, browse each data after the investigation to

    grasp what / how visitors really looked at / thought / acted Find something interesting / unexpected either in a positive way or

    negative way and put tags on nodes

    Accumulate remarkable phenomena

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    Expected Interactions(2/3)

    Supporting Planning Phase

    Case study: A user can browse what caused interesting phenomena

    on ContextMap Modify a two-dimensional space to fit object positions to the users

    mental space

    Abstract a concept by grouping and labeling objects

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    Expected Interactions(3/3)

    Persuading Clients

    Explanation by indicating all of notable past instances

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    Future Work

    Develop the system prototype

    Have a planner use the system prototype and observe

    his/her usage Interaction Design for real workflow (especially designing

    interaction of ContextMap)

    Refine the system

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    acknowledgemen

    we really appreciate for kind help of:

    ms. hiroko shoji and mr. hirohito shibata members of our laboratory

    ...mr. brian clarkson @ mit media lab.... ms. ueoka @ icsl, rcast

    Dentsu Inc. and all of the people who gave us supports

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    Questions?

    Slowly

    Clearly

    Loudly

    please!