AM Quick Piece Sampler
-
Upload
alex-murphy -
Category
Documents
-
view
216 -
download
0
description
Transcript of AM Quick Piece Sampler
alex murphy job: Baxter Healthcare - Adeptbrief: 1 Year Marketing Concept
alex murphy job: The Mulberry Bushbrief: Identity
Catherine Inglis
Director
phone: 01635 55500
mobile: 07795 412032
email: [email protected]
www.themulberry-bush.co.uk
alex murphy job: Wagtech Internationalbrief: Identity & Ongoing Brand Assets
Wagtech International Limited
Wagtech Court, Station Road, Thatcham, Berkshire RG19 4HZ United Kingdom
Tel +44 (0) 1635 872929 | Fax +44 (0) 1635 862898 | [email protected] | www.wagtech.co.uk
with compliments
2009 Comp Slips.indd 1
03/09/2009 14:53
2009 Business Cards.indd 17
03/09/2009 14:50
Neil Francis Durham BSc, MSc
Managing Director, Wagtech Group
T. +44 (0) 1635 872929
M. +44 (0) 7785 737843
F. +44 (0) 1635 862898
www.wagtech.co.uk
Wagtech Court
Station Road
Thatcham
Berkshire RG19 4HZ
United Kingdom
2009 Business Cards.indd 1
03/09/2009 14:50
alex murphy job: Wagtech: Global Ideasbrief: Humanitarian microsite for NGO customers
alex murphy job: Panbiobrief: panbiodengue Brand & Online development
alex murphy job: SUBvert Magazinebrief: Arts & Urban Culture Freezine
stoique’s GMW live painting
event, that was pretty crazy,
before that I was out in
Slovenia with an
organisation called Kiddog for a
little while, where I did a
workshop to coincide with a
solo show out there. before
that, I moved to Hungary for a
few months just to
see what
would
happen.
(not
that much did so I came home.
I won a billboard competition
out there though which was fun
and met lots of wicked people.)
other than that, im just living in
Brighton but spending most of
my time in London.
What other commercial
projects have you been
involved in?
Past commercial projects
include Nike / Wieden Kennedy,
Motorola, Puma, London
Records, Island Records,
Random House, Penguin
books, Virgin, VW, Stoique
Japan, Final Home Japan.
Name
some other artists who
either inspire you or
whose work you
admire?
I’m not really inspired by too
many artists. im mostly in
to
Eastern European
graphics / animation /
illustration from the 60’s / 70’s
/ eary 80s.
Do you go to Art
Exhibitions? What was
the last show you went
to?I do go to exhibitions. to be
honest, the last show I went to
was just a general tour of the
Tate Modern because a friend
came to see me from Hungary,
and she wanted to do the
tourist thing.
stuff wherever I stop. it’s a
lso
an excercise in spending loads
of time alone, which is
something I hate the idea of,
but also something I think I
need to do.
a) Do you think Urban
Vinyl is Art?
I have no idea whether it’s
art or not, im not that bothered
about that. I do however think
that most of it is a bit samey
and boring. plus I hate
hoarding stuff, I throw away
almost everything I own about
twice a year, so I cant deal with
endless pieces of plastic filling
up my house.
b) How do you think it
differs from normal toy
manufacturing?
I just think it’s made by a
certain group of people for a
certain group of
people.
c) Would you ever
consider
developing any
of your ideas
into Urban Toys?
I had
thoughts
about it a
while ago,
but I dont
really see the
point right now. even the term
‘Urban Toy’ seems to be loaded
with cliches. I don’t
think my current work has too
Tell us
about the
Magma
Exhibition?
Describe the type of
work you are showing?
The stuff at the show is all
very new, and it’s what im most
into doing right now. as I get
older I seem to be
rediscovering and getting
inspiration more and more from
my past, which is based in
Jewish / Eastern European
roots, and with this kind of
work, im just trying to be
honest about who I am and
where i`m from.
What are you currently
working on at the
moment?
I have a few commercial
projects going on, but
meanwhile i’m planning a road
trip across Europe, which I will
get on with as soon as I have
time. the plan is just to get in
the car, and drive into Europe
and see what happens.
the original plan was just to
drive all the
way along
the coast of
Europe
until I get
to Croatia,
and then up to Hungary for
a bit, and then who
knows, but now im
thinking I should just head
straight for the middle, maybe
Berlin. I will take everything I
need to get on with my work
with me, and collect/draw/write
much to do with that stuff.
d) What do you think
Art is in the modern
world today ? How has
it changed?
I have no real authority on
what’s art and what isn’t art,
but I guess art is a reflection of
whats going on in the world
around us. we live in a
consumer world, so a lot of our
art reflects that. I dont like the
idea that in a consumer culture
we express ourselves by the
things we buy, but that’s how it
is. I see the whole Urban Toy
thing as a good example of
this. there’s nothing wrong with
it, but it’s just not something
im that interested in.
(subv3rt) 07 issue.2
DavidFoldvari
Where did you study?
I studied at Brighton, and then at the
RCA.
What have you done since
graduating? Where have you
shown your work?
I got involved with Big Active a few years
after graduating from Brighton,
and have been working as an illustrator
since. my work has been
shown at galleries in
Tokyo, Osaka,
Budapest, Slovenia,
London, and
various other
places although
the magma show
is my first solo
show in the UK.
I was in
Japan for
thesecond
time
at
w w w . d a v i d f o l d v a r i . c o . u k
David Foldvari an illustrator born in
Budapest, Hungary, now based in Brighton.SUBv
ert 25/
5/06 12
:09 Pag
e 06
perceptions, push boundaries.
This can be in any industry
from commerce to art, to
anywhere in between. More
and more I’m feeling liberated,
more able to be exactly who I
should be. I also inspire myself
most days, which is a
convenient thing!
Who is your favourite
character?
KAWS Accomplice Pink
Bunny, Crusty the Clown from
the Simpsons, King Ken by
James Jarvis, KAWS
Companion, the Smurfs, Snowy
the dog from Tin Tin, Camguin
by Fowler, Mr Men, HR Puff n
Stuff. Humphrey B Bear,
Doogle from the Magic
Roundabout.
What other 3Ddesigners do you
admire? KAWS, James Jarvis, Pete
Fowler, Tim Tsui, Baseman,
Biskup, Fafi, Nathan Jurevicius,
Bill McMullen, Tristan Eaton,
Lau, So, Siu, Brothersfree, the
list goes on. Many others who
have made a great
contribution.
What countries is your
work most popular?
In Jeremyville, and on the
internet. I think the notion of
countries is very old fashioned.
I don’t think like that, I think of
people first, connections with
people, then email and
websites. those are my points
of reference. I also sell to many
but I am regularly excited by
modern artists like those
mentioned above.
What type of person do
you aim your figures at?
Someone who values the
new, the challenging, the
different. Someone who
respects all forms of creativity
from the humble DIY
sketchbook to a 200 foot
mural, to the art on a CD cover.
Or a cool new shoe design. Or
a painted canvas.
People who like crossing over
between genres, and are not
tied or fixated by the old values
of the past. Some days I just
want things to change
completely, to smash it all
up...today I’m sick of the old
20th century notions of art,
commerce, design, traditional
values, and notions of what is
‘acceptable’. Tomorrow I might
think differently, but today I’m
frustrated by old values and
narrow minded thinking.
Maybe someone who feels this
same desire for change might
be into the iconoclastic notion
of designer toys. I don’t know.
Maybe that’s just me. I think
toys are a part of the
revolution.
What or who inspires
you?Free thinkers, open
mindedness, people who break
down old notions, change
people all around the world,
like Colette in Paris just ordered
from me, I’m having a show in
Montreal this year, and I’ve
sent off art to be featured in
18 books in 2005 from
Barcelona to Tokyo to New
York, so it’s about the people,
the projects,, the mind set not
the latitude on the globe they
happen to be from. The
Internet is the catalyst for that
revolution. 95% of my projects
would not be possible were it
not for the internet.
I see artists’ websites as mini
suburbs of one giant, creative
global township.
Whilst writing “Vinyl Will
Kill” did you discover
anything surprising?
Megan and I realised how
long books take to produce!
How helpful and supportive
designers can be. How strong
the global toy community scene
is. That emailing your last files
to the publisher at 3am on a
saturday night can be a very
exhausting process.
What did you gain
personally from writing
this book?
A really cool network of
friends and contacts in various
fields all over the place; some
great design commissions that
came from people seeing the
book, such as a big series of
animations for MTV Americas;
an ongoing column of around 6
pages per issue that I write for
IdN magazine on
designer toys;
the book being
in Wallpaper’s
book of the
month feature,
and a 2nd
reprint of the
book in the
US. Also, some great
personal feedback from artists I
admire, like James Jarvis,
Jim Woodring, Kinsey, Tim
Biskup, Gary Baseman,
Sarah from Colette, lots of
others who took time to
write that they loved the
book.
How do you think
designer toys will
evolve? I think the customisable
platform can be extended into
more imaginative shapes, and
a lot more crossover with
products such as apparel,
games, publishing etc, that fit
in with the general toy concept.
More innovative designs. I think
as long as designers push
themselves and keep the
customer excited and
challenged, then the audience
for toys will grow. Once the
audience becomes tired of
toys, there might be a decline.
The toy flame needs to stay
alight! Plastic does burn very
well, after all at 3am on a
saturday night can be a very
exhausting process.
Do you think Urban
Vinyl will ever be
accepted in the art
world as sculpture?
I think the ‘art world’ is a
very small and self referential
industry based on the
manufactured stock value of a
particular artist, and I feel
Designer Toys exist outside of
that, more akin with
movements such as graffiti,
sneakers, music, fashion,
graphic design, hip hop, and
pop culture. I think the art
world is too small a basket to
hold such a broad and
important concept as designer
toys.
Certain artists who work in an
art gallery context might sneak
in a toy or two in a show, but
generally speaking Designer
Toys are more about a broader
pop culture than confined to a
gallery setting.
I also know from speaking with
lots of toy designers that they
have no wish to be associated
within a very old fashioned ‘fine
art’ concept.
I think stores like Colette in
Paris, Alife in New York, and
the Vacant stores are more
exciting, adventurous and
ground breaking than any art
gallery could ever be these
days. And you will find toys in
such stores.
How do you think it
differs from normal toy
manufacturing, what do
you think Art is in the
modern world, what
does it mean today ?
I think the notion of what
art is has really broadened, and
is a lot more conceptual and
encompassing, and crosses
over between disciplines. so
you have artists such as Geoff
McFetridge, Mike Mills, Maya
Hayuk, Deanne Cheuk,
Groovisions, Takashi Murakami,
Jeff Soto, Ryan McGinniss,
Michael Leon, Evan Hecox,
Genevieve Gauckler, and a host
of others who are pushing the
notion of what constitutes art.
The traditional gallery scene is
really struggling to catch up,
and certainly does not hold
much excitement for me. It has
been a long, long time since I
saw an exciting fine art show,
(subv3rt) 05 issue.2
(subv3rt) 04 issue.2
Jeremy is an artist and
designer from Australia with
his own clothing label
Jeremy, a commercial
design company called
DESIGN Lab and Jeremville
a concept store in Australia
selling work by all the
cutting edge designers.
Jeremyvillew w w . j e r e m y v i l l e . c o m
SUBvert 25/5/06 12:0
9 Page 04
1. Doy o ut h i n kU r b a nVinyl isart? Ifso whatcriteriadoes itcomplywith tomake itart? Ifnot whyn o t ?I seelimitededitionv i n y lfiguress i t t i ngin thes a m ecategory asartist’sp r i n t s(affordab l ereproduc t i o n sby anartist/designer) .2. If you
How do you view
Urban Vinyl
I see limited edition
vinyl figures sitting in the
same category as
artists prints (affordable
reproductions by an
artist/designer).
Describe the
process...
Generally it’s about the
run size and the types of
designs made. Normal toy
manufacturing is about mass
audiences, movie and TV
licenses and is not limited to
a special run size. Also a
distinguishing feature is that
most of the toys created in
the Urban vinyl world are by
known or semi-known
artists and that’s part of the
appeal of the final product.
What’s your opinion on
Art?Art today is very
unregulated. If it can be
displayed in a gallery
most people view that as ‘art’. I
think art is anything created
that is trying to express an
emotion or message (that’s my
interpretation anyway). Art then
is relevent to the majority of
people.
What type of person do
you think is interested
in Urban Vinyl?
Urban vinyl is different in
every country. I suppose in
general people who like Urban
Vinyl have a collectors
mentality.
How would you describe
your work?
Story telling art
How do you think the
Vinyl figure seen will
evolve?
I think there will be a large
turnover of artists who will
move in and out of the vinyl
world and some artists work will
merge into the more
mainstream audience.
What projects are you
currently working on?
and what future
projects do you have
planned?
Currently I’m in production
on 90 x 15 second animated
shorts which roll out in late
February 2006. I’m also still in
early development on the
Scarygirl feature film.
NathanJerevisius
w w w . s c a r y g i r l . c o m
A successful illustrator, artist and toy designer, originally from
Australia. Nathan's beautifully strange characters such as Scarygirl,
are brought to life by his collaboration with Hong Kong based toy
company Flying Cat.
(subv3rt) 16 issue.2
(subv3rt) www.subvertmagazine.com
SUBvert 25/5/
06 12:09 Pag
e 16
edition 2 / illustration / graphic design /
urban vinyl / skateboarding / music
FREE
SUBvert 25/5/06 12:11 Page 44