Alma Zouaves
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Transcript of Alma Zouaves
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lma Zouaves
Aperitif Crimean Scenarios forBelle Epoque
By Pierre Laporte
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Balaklava
Russian player:
12 stands of cavalry (4 units)
28 stands of infantry (7 units)
Allied player: 4 stands of Highlanders (1 unit)
3 stands of ritish light cavalry (1 unit)
3 stands of ritish heavy cavalry (1 unit)
3 stands of !rench cavalry (1 unit)
8 stands of !rench infantry (2 units)
3 stands of "ur#ish infantry (3 units)
Deployment/Terrain
As seen on the $ap a%ove& "ur#ish units are entrenched&
"he 'hernaya river is treated as rough terrain* and the ala#lava har%our is i$passa%le& "he
to+n itself is considered cover& ,n assault situations* hills provide tactical %enefit only
against do+nhill opponents* and units $ust stop +hen entering a hill sector&
Victory conditions
Russian player +ins a resounding victory if he ta#es ala#lava* and if there is no allied unit
occupying 'ause+ay Heights& He +ins a $arginal victory if he achieves only one o%-ective&
Allied player +ins if he frustrates the Russian player fro$ gaining %oth o%-ectives&
Units Caracteristics S!mmary Cart
Doct" BS T# $irin% & UD ' UD ( UD Ass" Special
!rench ,nfantry 'lose 3 2 ./! 3 1 1 10203
!rench 'avalry 'lose 4 4 1 / / 10203 ashing
"ur#ish ,nfantry 'lose 2 2 ! 2 1 1 10203
ight rigade 'lose 3 4 1 / / 10203 old0ash&
Highlanders 'lose 3 2 . 3 2 1 10203
Heavy rigade 'lose 4 3 1 / / 1020304 ashing
Russian ,nfantry 'lose 3 2 ! 2 1 1 10203 tu%%orn
Russian 'avalry 'lose 2 4 1 / / 102 ashing
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Te Alma
Russian player:
25 ,nfantry stands (6 units)
4 'avalry stands (2 units)Allied player:
12 ritish ine stands (4 units* 3 stands each)
3 ritish uard stands (1 unit)
12 !rench ine stands (3 units)
4 ouaves stands (1 unit)
1 ritish 'avalry stand (1 unit)
Terrain/Deployment"he Al$a is treated as rough terrain* as are the cliffs on the southern %an#& !urther$ore*
any unit $ust pass successfully a reactivity test %efore entering a cliff (dar# %ro+n) sector&
"he Russian leading unit is entrenched&
)einforcements
,f the allied ca$p sustains appalling losses (4 stands* or $ore)* a 4 stands strong "ur#ish unit
$ay enter at the end of a turn in an edge ro+ sector of the !rench (left) side&
Victory conditions
"he Allied player $ust entirely destroy its opponents ar$y to clai$ a co$plete victory&
"he Russian player re$ains victorious as long as no allied unit occupies the southern %an#&
Troops Caracteristics S!mmary Cart
Doct" BS T# $irin% & UD ' UD ( UD Ass" Special
ouaves oose 3 2 . 3 2 1 102 ashing
ritish ine 'lose 3 2 . 3 2 1 10203
ritish uards 'lose 4 2 . 3 2 1 10203 tu%%orn
ritish 'avalry 'lose 3 4 1 / / 10203 old0ash&
!rench ine 'lose 3 2 .0! 3 1 1 10203
Russian 'avalry 'lose 2 4 1 / / 102 ashing
Russian ,nfantry 'lose 3 2 ! 2 1 1 10203 tu%%orn
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*ptional )!le+ )!ssian ,nfantry Dense Col!mns
Russian player $ay choose a ense 'olu$ns doctrine* in +hich case the infantrys is
increased %y 19 on the other hand* those units are considered as conspicuous targets&
Caracteristics Cards
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*ptional )!le- ri%id formations
"o reflect the lac# of $aneuvra%ility inherent to apoleonic style rigid for$ations still in use
during the 'ri$ean ;ar* line units $ust al+ays clearly face to+ard either a sector
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Te Cernaya
.ote+ yo! m!st ave read te Savin% te %!ns epansion to play tis scenario"
Russian player:
45 infantry stands (15 units) 4 cavalry stands (2 units)
4 stands of s$ooth%ore guns (2 reserve artillery units)
Allied player:
12 !rench infantry stands (3 units)
4 ouave stands (1 unit)
8 ersaglieri stands (2 units)
> "ur#ish infantry stands (2 units)
2 stands of s$ooth%ore guns (1 reserve artillery unit)
Terrain/Deployment
"he 'hernaya river is treated as rough terrain&
Allied player deploys first* any+here south of the grey line figuring the a?ueduct&
Russian player deploys any+here on the north %an# of the river&
Units Caracteristics S!mmary Cart
Doct" BS T# $irin% & UD ' UD ( UD Ass" Special
!rench ,nfantry 'lose 3 2 ./! 3 1 1 10203ouaves oose 3 2 . 3 2 1 102 ashing
"ur#ish ,nfantry 'lose 2 2 ! 2 1 1 10203
ardinian ersaglierioose 2 2 . 3 2 1 102
Russian ,nfantry 'lose 3 2 ! 2 1 1 10203 tu%%orn
Russian 'avalry 'lose 2 4 1 / / 102 ashing
Victory conditions
"he Russian player $ust entirely +ipe out its opponent to clai$ a co$plete victory&
"he Allied player re$ains victorious as long as no Russian unit occupies the southern %an#&
ttp+//re%les"0ar%ames"monsite1oran%e"fr
http://regles.wargames.monsite-orange.fr/http://regles.wargames.monsite-orange.fr/