Allocating Space for Variables Global data section –All global variables stored here (actually all...

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Allocating Space for Variables Global data section All global variables stored here (actually all static variables) R4 points to beginning Run-time stack Used for local variables R6 points to top of stack R5 points to top frame on stack New frame for each block (goes away when block exited) Offset = distance from beginning of storage area Global: LDR R1, R4, #x Local: LDR R2, R5, #-y instructions global data run-time stack Device Registers x0200 xFFFF PC R4 R6 R5 x0000 xFE00 Vectors Op Sys x3000
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Transcript of Allocating Space for Variables Global data section –All global variables stored here (actually all...

Allocating Space for Variables

• Global data section– All global variables stored here

(actually all static variables)– R4 points to beginning

• Run-time stack– Used for local variables– R6 points to top of stack– R5 points to top frame on stack– New frame for each block

(goes away when block exited)

• Offset = distance from beginning of storage area– Global: LDR R1, R4, #x– Local: LDR R2, R5, #-y

instructions

global data

run-timestack

Device Registers

x0200

xFFFF

PC

R4

R6R5

x0000

xFE00

Vectors

Op Sys x3000

Activation Record or Context Frame Format

Function stacked stuff

……..

……..

Local Variables

Caller’s Frame Pointer (R5)

Caller’s Return PC (R7)

Function Return Value

Function Pass Value n

……..

Function Pass Value 1

R6

R5

Interrupts:

1) Programmer Action: Enable Interrupts by setting “intr enable” bit in Device Status Reg

2) Enabling Mechanism for device: When device wants service, and its enable bit is set (The I/O device has the right to request service), and its priority is higher than the priority of the presently running program, and execution of an instruction is complete, then The processor initiates the interrupt

4) Process to service the interrupt: The Processor saves the “state” of the program (has to be able to return)

The Processor goes into Privileged Mode (PSR bit 15 cleared) Priority level is set (established by the interrupting device)The (USP), (R6) USP.saved register (UserStackPointer.saved)The (SSP.saved) R6 (SupervisorStackPointer)The (PC) and the (PSR) are PUSHED onto the Supervisor StackThe contents of the other registers are not saved. Why? The CC’s are cleared

5) The Processor Loads the PC from the Interrupt vector (vectors in 0100:01FF)

6) Interrupt Service Routine is executed Ends with an RTI

7) Program returns from Service routine The stored user PSR (POP into PSR), PC (POP into PC), (R6)SSP.saved, (USP.savedR6), and the next instruction fetched

Hardware Foundation

• Logic Gates

• Logic Chips

• Combinational Logic

• Timing

• Sequential Logic

• Flip Flops

• Registers

• State Machines

• Memory

Basic Logic Gates

Logic Threshold Voltage Levels

CMOS Device - Inverter

p channel device

n channel device

CMOS Inverter

3-5 volts

CMOS NOR Gate

NOR Gate

CMOS OR Gate

OR Gate

CMOS AND Gate

AND Gate

2 BIT Decoder

Complete 74x139 Decoder

74x138 3-to-8-decoder symbol

2-to-1 MUX

MUX Circuit Case: S=0 MUX Symbol

4-to-1 MUX

Logic

Symbol

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D0

D1

D2

D3

D4

D5

D6

D7

A B C

A A B CB C

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8 to 1 MUX

Standard Symbols for Multiplexers

8 to 1 Vector(2) of 4 to 1 Vector(4) of 2 to 1

1 Bit Full Adder

4 Bit Full Adder

1 bit adder 4 bit adder

How many gate delays will it take before all of the outputs are correct?

Logical Completeness

• Can implement ANY truth table with AND, OR, NOT.

1. AND combinations that yield a "1" in the truth table.

2. OR the resultsof the AND gates.

ALSO:• Can implement ANY truth table with ONLY NANDS.

• Can implement ANY truth table with ONLY NORS.

Programmmable Logic Arrays (PLAs)

Programmable Logic Arrays (PLAs)

• Any combinational logic function can be realized as a sum of products.

• Idea: Build a large AND-OR array with lots of inputs and product terms, and programmable connections.– n inputs

•AND gates have 2n inputs -- true and complement of each variable.

– m outputs, driven by large OR gates•Each AND gate is programmably connected to each

output’s OR gate.– p AND gates (p<<2n)– designation is n x m, p ANDs

Example: 4x3 PLA, 6 product terms

--- X locates a fuse that can disconnect a line

Programmable Array Logic (PALs)

• How beneficial is product sharing?– Not enough to justify the extra fuse array

• PALs ==> fixed OR array– Each AND gate is permanently connected to a certain

OR gate.

• Example: PAL16L8

• 10 primary inputs

• 8 outputs, with 7 ANDs per output

• 1 AND for 3-state enable

• 6 outputs available as inputs– more inputs, at expense of

outputs– two-pass logic, helper terms

• Note inversion on outputs– output is complement of

sum-of-products– newer PALs have selectable

inversion

GAL16V8C provides optional inversion via XOR gate

close-up on next slide -->

Designing with PLAs

• Compare number of inputs and outputs of the problem with available resources in the PAL

• Write equations for each output using programming language like ABEL (Xilinx)

Alternative Logic “Family” Choices

• Totempole: High or Low output level (Most Common)

Line always at a 1 level or 0 level

• Tristate: High, Low, or Open (Good for BUS application)

Like Totempole, but has third state – open state

• Open Collector, Open Drain, Wired-OR: (Older alternative to Tristate – still used, but more susceptible to noise)

Line is nominally at a 1 level or 0 level – line is “pulled” to non-nominal level.

Outputs of and gates can be connected directed together to create an “OR condition.

• Differential: (Used for driving signals a distance. Good noise immunity)

Uses a pair of lines – the “level” is the difference of signals on the two lines.

Timing Diagram ConventionsTiming Diagram Conventions

Synchronous Timing Diagram

Asynchronous Timing – Read Diagram

Asynchronous Timing – Write Diagram

Combinational vs. Sequential Circuits

• Combinational Circuit– always gives the same output for a given set of inputs

• example: adder always generates sum and carry,regardless of previous inputs

• Sequential Circuit– has memory - “stores” information,– output depends on stored information (state) plus input

• so a given input might produce different outputs,depending on the stored information

– example: ticket counter• advances when you push the button• output depends on previous state

– useful for building “memory” elements and “state machines”

Basic SR Flip Flop

Nor Gates:

Nand Gates:

a 1 on S or R sets/resets the FF

a 0 on S or R sets/resets the FF

S R | Qn+1

0 0 | Qn

0 1 | 0

1 0 | 1

1 1 | Indeterminate

S R | Qn+10 0 | Indeterminate0 1 | 11 0 | 01 1 | Qn

Clocked SR Flip Flop

S, R are nominally 0, a 1 on S or R will set/reset the FF AFTER the Clock Pulse

S R | Qn+10 0 | Qn0 1 | 01 0 | 11 1 | Indeterminate

D Flip Flop (D Latch)

D | Qn+10 | 01 | 1

Positive Edge Triggered Flip Flop(7474)

Master Slave Flip Flop

Master sets on rising edge of CP,

Slave sets on falling edge of CP.

(or visa versa depending on the particular Master Slave)

Toggle Flip Flop

Toggles on CP when T =1

T | Qn+10 | Qn

1 | not Qn

JK Flip Flop

J K | Qn+10 0 | Qn

0 1 | 01 0 | 11 1 | not Qn

JK as a Universal Flip Flop

JK as an SR – use set and pre inputs

JK as a Toggle – connect J and K

JK as a D – connect NOT J to K

Register

• A register stores a multi-bit (vector) value.– We use a collection of D-latches, all controlled by a common write

enable pulse, call it WE.– When the write enable WE=1, the n-bit value D is written to register.

More Memory Details

Two basic kinds of RAM (Random Access Memory)

• Static RAM (SRAM)– fast, maintains data as long as power applied

• Dynamic RAM (DRAM)– slower but denser, bit storage decays – must be

periodically refreshed. Refreshing interferes with regularity of execution of instruction stream.

Also, non-volatile memories: ROM, PROM, flash, …

TCSS372A - HW1 (due October 7)

int main (){ int a = 23; int b = 14; ... /* point 1 */ b = Watt(a); /* point 5 */ b = Volta(a,b); ... /* point 7 */} int Watt(int c);{ int w = 5; ... /* point 2 */ w = Volta(w,10); /* point 4 */ ... return w; }

int Volta(int q, int r) { int k = 3; int m = 6; ... /* point 3 & point 6 */ return k+m;}

1) Memory Map & Activation Records: Show the memory map during execution of the following program at point 1 , and the stack at points 1 through point 7.

HW 1

2) State System Design: Design a “blinking” traffic sign which exhibits the following behavior:

– Repeat the following sequence as long as operate switch is turned on:

State 1: No lights on State 2: 1 & 2 on State 3: 1, 2, 3, & 4 on State 4: 1, 2, 3, 4, & 5 on

- The system is in state 1 when the operate switch is off

DANGERMOVERIGHT

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