Air Hauler 2 Presentation

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Air Hauler 2 Alpha Presentation @ Flight Sim 2013, Cosford

Transcript of Air Hauler 2 Presentation

Page 1: Air Hauler 2 Presentation
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Duncan “Slopey” Murray

AirHauler Developer

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Cargo Company Management “Sim”

Released in March 2009!

Over 5000 units sold

Cargo Jobs, AI pilots, Stock trading

Realistic Financials

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Top feature requests

1 – User interface/Options – more flexibility, colours, searching etc

2 – AI Efficiency

3 – Job Generation – more, faster, more varied

4 - Contracts

5 – Charters/Missions/Quests etc

6 – Multiple Aircrew Requirement – i.e. 2 pilots on Heavies

7 – Passenger Operations

8 – Virtual Airline/Co-op Operations

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New Features

More cargo types – 100+

Faster, more diverse Job Generation

Passenger Operations – Scheduled/Ad-Hoc

Better AI Pilot intelligence

Crafting – 2nd & 3rd Tier commodities

Commodity Trading

Virtual Airline functionality

Missions

Re-designed interface, better maps

Better FS integration – in-flight menu, SimConnect

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Passenger Operations

Schedule operations between airports for aircraft

Planning to expand this to full sector/fleet management

Ad-hoc mode – fly anywhere, as per other add-ons

Ticket sales based on real world load curves and population density

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Virtual Airline Overview

Runs alongside existing “offline” company

Can transfer cash to/from company and VA

Can ‘publish’ Cargo Jobs to the VA

VA Cargo is shown during normal cargo ops

Built-in recruitment portal and messaging system

“World” scope missions with in-game events

Passenger routes can be created and flown

VA pilots are paid for their work on a percentage fee basis

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Release Date & Status

Planned for 2014 – likely Q2

FSX and P3D Support initially

FS9 product via FSUIPC depending on demand

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Live Preview of Alpha

ALPHA!!!!

Not representative of final productPlaceholder graphics and images

May change without warningIs likely to crash in the next 10 minutes!