Agile Velocity - Deliver double the value in half the time
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Transcript of Agile Velocity - Deliver double the value in half the time
Copyright @ 2014 Agile Velocity, LLC All Rights Reserved. Agile Velocity Proprietary
Deliver Double the Value in Half the Time
2V = .5T
David Hawks @austinagile
David Hawks Agile Velocity
Agile Coach [email protected]
Role
Name
Company
Please fill out card as follows & pass to frontYears of Agile Experience (if any)
10 yrs
Email Address(If you would like a copy of the slides & to receive periodic information about agile)
David Hawks
CEO of Agile VelocityAgile Trainer and Coach
@austinagile
austinagile.com (blog)
Deliver Innovative Products Faster
Let’s assume we can get 100% of the value in
100% of the time today. 1V = 1T
Copyright @ 2014 Agile Velocity, LLC All Rights Reserved. Agile Velocity Proprietary
By learning can we get Double the Value in
Half the Time? 2V = .5T
45%$
19%$
16%$
13%$7%$
Never$Rarely$Some5mes$O8en$Always$
Feature/function usage in the software industry
From: A Standish Group study
Copyright @ 2014 Agile Velocity, LLC All Rights Reserved. Agile Velocity Proprietary
What causes us to build features which are rarely or never used?
Problem #1 We make tough decisions
too early and lock them in
Image Credit: http://i.qkme.me/3unlv7.jpg
Copyright @ 2014 Agile Velocity, LLC All Rights Reserved. Agile Velocity Proprietary
Smartest Point??Dumbest Point
Accelerate Learning
Defer Decisions to the last Responsible Moment
Copyright @ 2014 Agile Velocity, LLC All Rights Reserved. Agile Velocity Proprietary
xz
Effective Communication
Exercise
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Problem #2 The team doesn’t have a Shared Understanding of their purpose
Copyright @ 2014 Agile Velocity, LLC All Rights Reserved. Agile Velocity Proprietary
We want to Shift the Process from a Requirements Delivery Process…
False Assumptions: 1. The customer knows what he wants 2. The developers know how to build it 3. Nothing will change along the way
10
Copyright @ 2014 Agile Velocity, LLC All Rights Reserved. Agile Velocity Proprietary
…To a Requirements Discovery Process
Reality: 1. The customer discovers what he wants 2. The developers discover how to build it 3. Many things change along the way 11
Copyright @ 2014 Agile Velocity, LLC All Rights Reserved. Agile Velocity Proprietary
User Story Mapping
Technique to Learn about Customer Needs
Copyright @ 2014 Agile Velocity, LLC All Rights Reserved. Agile Velocity Proprietary
A sample story map: E-‐commerce site
Search by keyword View description
& photo
Filter by price
Pay by credit card
Select item for purchase
Enter shipping info
Filter by brand
Decreasin
g priority
Clear search criteria
MVP 1 above this line
Search products
Shopping cart
Create account
Pay & Ship
Compare products
Detailed product specs
Read product reviews
Facebook for login
Search by SKU
Persist payment info
Zoom on photos
Product-‐ specific filters Side by side
comparison
Pay by PayPal
Update profile
Order status
View open orders
Confirm payment & shipping info
Remove from cart
Estimate total w/ tax shipping
Modify item quantity
Select multiple items for purchase
Copyright @ 2014 Agile Velocity, LLC All Rights Reserved. Agile Velocity Proprietary
Problem #3 Long/ No Feedback or Validation Cycles
http://www.skinit.com/assets/catalog/jumbo_shot/jumbo_shot57479340.jpg
Copyright @ 2014 Agile Velocity, LLC All Rights Reserved. Agile Velocity Proprietary
Lean Startup/ Lean UX
Validated Learning
BuildLearn
Measure
Minimize time thru the loop
1) What do we need to learn?
2) How can we measure it?
3) What is the simplest thing to build to measure it?
(MVP)
Copyright @ 2014 Agile Velocity, LLC All Rights Reserved. Agile Velocity Proprietary
Assume the team was working in value order, when would you release this product? What would be the benefit of releasing early?
Copyright @ 2014 Agile Velocity, LLC All Rights Reserved. Agile Velocity Proprietary
45%$
19%$
16%$
13%$7%$
Never$Rarely$Some5mes$O8en$Always$
If we don’t waste time:
• Building the wrong features • Building low value features • Over-engineering features (due
to lack of clarity)
Copyright @ 2014 Agile Velocity, LLC All Rights Reserved. Agile Velocity Proprietary
We Could Deliver 80% of the Value in 20% of the time
.8V = .2T or
2V = .5T
What keeps us from delivering products faster?
http://www.captivations.com.au/wp-content/uploads/2013/03/Fast-delivery.jpg
Copyright @ 2014 Agile Velocity, LLC All Rights Reserved. Agile Velocity Proprietary
Problem #4 Drowning in a Sea of Opportunity
Copyright @ 2014 Agile Velocity, LLC All Rights Reserved. Agile Velocity Proprietary
Working on many items in parallel
Working on items one at a
time
Lots of WIP slows things down
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10 20 30 40
Little’s Law
WIPThroughput = Avg. Cycle
Time
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Problem #5 Not Getting to Done
Image Credit: http://files.smashingmagazine.com/wallpapers/april-13/images/its_not_done_until_it_ships__15.png
Copyright @ 2014 Agile Velocity, LLC All Rights Reserved. Agile Velocity Proprietary
Illusion of Progress
Requirements
Design
Development
Test
Release
80%
done??
Copyright @ 2014 Agile Velocity, LLC All Rights Reserved. Agile Velocity Proprietary
Working Software is your primary Measure of Progress
Requirements
Design
Development
Sprint 1
Test
Requirements
Design
Development
Sprint 2
Test
Requirements
Design
Development
Sprint 3
Test
Requirements
Design
Development
Sprint 4
Test
Potentially Shippable Product Increment
Copyright @ 2014 Agile Velocity, LLC All Rights Reserved. Agile Velocity Proprietary
Sprint 1 Sprint 2 Sprint 3 Sprint 4 Hardening
20 Points 20 Points 20 Points 20 Points
}8 Weeks
1 2 3 4 Hardening }8 Weeks
}2 Weeks }2 Weeks }2 Weeks }2 Weeks}2 Weeks
Done = Feature Complete and Feature Tested *But defects were deferred to the end
The Plan: 10 Weeks to Deliver 80 Points
Reality: 16 Weeks to Deliver 80 Points (10 Points per 2 Weeks)
Copyright @ 2014 Agile Velocity, LLC All Rights Reserved. Agile Velocity Proprietary
Done = Feature Complete, Feature Tested, and defects fixed
Go Slow to Go Fast!
Sprint 1 Sprint 2 Sprint 3 Sprint 4
}2 Weeks
15 Points 15 Points 15 Points 15 Points
}2 Weeks }2 Weeks }2 Weeks
Sprint 5
}2 Weeks
15 Points
We Delivered 75 Points in 10 Weeks 15 Points per 2 weeks
Copyright @ 2014 Agile Velocity, LLC All Rights Reserved. Agile Velocity Proprietary
Working on many items in
parallel
Working on items in value
order
Highe
st V
alue
Impact of Change
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Solution Stop Starting, Start Finishing
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Problem #6 Everything is Important
Image Credit: http://d.wildapricot.net/images/newsblog/bigstock-important-very-high-priority-i-46052392.jpg?sfvrsn=0
Copyright @ 2014 Agile Velocity, LLC All Rights Reserved. Agile Velocity Proprietary
How we Normally Assign Work
Project 1
Project 2
Project 3
Carter
Alex
James
Camryn
Janet
Will
All High Priority
How does Alex decide what to work on next?
Copyright @ 2014 Agile Velocity, LLC All Rights Reserved. Agile Velocity Proprietary
How we should prioritize work in Agile
Project 1
Project 2
Project 3
Carter
Alex
James
Camryn
Janet
WillAgile Team
Prioritized Team Backlog
Copyright @ 2014 Agile Velocity, LLC All Rights Reserved. Agile Velocity Proprietary
If we don’t lose focus working:
• On too many items at once (without getting them to Done)
• In silos instead of swarming • On low value things first
http://www.skinit.com/assets/catalog/jumbo_shot/jumbo_shot57479340.jpg
Copyright @ 2014 Agile Velocity, LLC All Rights Reserved. Agile Velocity Proprietary
We Could Deliver 100% of the Value in 25% of the time
V = .25T or
2V = .5T
What can you change so your product can deliver value faster?
Copyright @ 2014 Agile Velocity, LLC All Rights Reserved. Agile Velocity Proprietary
Resistance and Chaos
Integration and Practice
New Status Quo
Status Quo
Satir Change Model - J Curve
We are here to help:Monthly Training Workshops - Certification (CSM, CSPO), Kanban, Product Planning, etc.
Private Training - Customized Training for your team or leadership
Assessment - We will review your current level of agility and provide recommendations on improvements
Transformational Coaching - We will guide your teams and leadership through an Agile Transformation
Player-Coach - We can provide a Coach to embed on your team to help them work through challenges. ScrumMaster or Technical team member.
Staffing - We can help you find the best Agile Talent to recruit to your team.
Copyright @ 2014 Agile Velocity, LLC All Rights Reserved. Agile Velocity Proprietary