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land water sky
Situated near the Mogosoaia Lake the project focuses on the relationship between tectonics, liquidity and a vertical element. The museum is conceived as an object along a pedestrian route initiating at the Mogosoaia castle and exploring the green area in its proximity.
1site2perspective view3evolution of the design procerss4 plan
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The study of light reveals the three different areas that create the interior space. After descending the splay staircase the visitor arrives under the vertical element, where the light is allowed to enter form above, creat-ing a spectacular atmosphere. Leaving this space, the observer finds himself in an area where he can perceive the profoundness of water which filters the light that arrives inside. The third area is situated behind the min-eral wall. In this space the use of zenithal light creates a broken line that follows the fissure along the wall.
1perspective view2section3section4 night facade5night facade6day facade
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tectonic
The project is situated on a site with a reach archeologi-cal history, near the ruins of the Enisala Castle in the Dobrogea County. The theme aimed the creation of an archeological studies center which also accommodates a motel, opened to the research team, but also to tourists and visitors interested in the exploration of the site.
1site2concept model3site analysis schemes4 study drawings5model photographies6groundfloor plan
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The project studies the relationship between architecture and topography, trying to recreate the organic regularity of nature in an artificial system. The architectural object followes the slope working like an articulated membrane that uses the irregularities of the land to generate a frag-mented geometry. The landscape is operationalised for use, given function and transformed into architecture.
1perspective view2study model photography3study model photography4 facades
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row
the study focuses on the process of the design of a row-house on a generic site, focusing both on the theme of repetition and considering the internal spatial composi-tion.
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1model photography2model photog-raphy3facade4 section
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The given opening to the street of the plot was of 7,5 meters and the proposed height was of 10m. The spatial distribution of the house is generated by the existence of three living cells containing the more private functions of the house such as bedrooms, bathrooms, a study and a patio. The cells are connected by a system of stairs and the space above and below them incorporate the collec-tive activities of the family as dining, watching movies, playing games or music, chatting. The car can be stored in a volume placed half meter below the ground floor that hosts a tee lounge on top.
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1street facade2groundfloor plan3first floor plan4 second floor plan5top view6 street perspective
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collective
The theme of the project was to create a residential col-lective unit in Bucharest, on the site of the Tricodava tex-tile factory which has been destroyed in 2008, becoming a new site for residential construction in the contemporary town policies. The factory was an important element for the identity of the place, as it was the productive engine of the neighborhood of workmen constructed during the communist regime.
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1site presentation2solution development3functional scheme4 initial design strategy
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1initial distribution schemes2groundfloor plan3third floor plan
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An element with a strong identity is created using the green slope that creates a linear recreational space. Given its importance at the scale of the neighborhood, the project proposes a mix of functions: educational, commercial, leisure and housing. Voids of semiprivate space are created inside the body of the building. Each has an individual theme: the virtual garden, animo room, vegetalis, wind garden, sand room, creating a series of recreational spaces for the inhabitants.
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1transversal section2longitudinal section3appartment plan4facades
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paysage et animaux
The increase of the territorial footprint of urban environments triggers changes without precedent in the nature of ecosystems and natural processes. These factors are at the core of the contemporary concerns regarding climate change, biodiversity, water, land and air pollution.As the footprint of urban systems goes beyond the physical limits of cities, peri-urban forest areas are becoming anthropic mechanisms of maintaining contact with nature, reinforced by the desire of increasing human confort.In this context the project aims to make space for animals that have disappeared from the territory, or are in danger of doing so. Current views in the sustainable approach of biodiversity advocate for bringing the animals back into the wilderness, as reflected by the Neamt National Park european funded initiative of releasing five bisons of different ages into the moldavian forests. However it is precisely the profoundly anthropic character nature that led to their extinction in the first place. A new way of approaching territorial management is needed in oreder to generate specific planning actions.
1administrative territory analysis2estates in the territory3natural habitat analysis4elemenys that compose the system5cofiguration diagram
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site
animals in the landscape
forest main drainage system individual water colectors
ground walkways parking
path building original landscape configuration
addition of a strong element
reconfiguration of the forest
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main public functions
geese
rabbits
ducks
chicken
poneys sheep
saiga antelope
wheat plantation
bisons
goats
cows
donkeys
horses
winter
spring-autumn
individual grazing
separation and seasonal grazing
collective seasonal grazing
turkeys
main public functions main public functionsfuture extension-motel and recreational spaces
future extension-motel and recreational spaces
new animal areas new animal areas
1evolution of the system2animal distribution3seasonal distribution of bisons and antelopes in their designated areas4grazing con-figurations for sheep, goats and cows5system model
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first floor plan - touristic and cultural activities
1 hippodrome tribunes2 administration3 viewing point and grouppressentation area4 viewing point and pressentation area for the sheep, caws and goat spaces5 viewing point and pressentation area for the saiga antelope space6 main entrance7 documentation center8 workshop space9 parking
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Total area: 7 800mp chickens, ducks, geese, rabbits28 pheasants 2 200mp 147 chicken 880mp100 ducks and geese 1 300mp96 rabits 1 700mp
Total area: 15 400mp 30 saiga antelopes (Russian import) density: 500mp/antelope ( National Park on Antelope Island - USA )
Total area: 45 000mp60 bisons density: 750mp/bison ( Hateg Natural Reservation)
Total area:15 400mp 50 horsespasture: 5 000mphippodrome and training area: 10 400mp
Total area: 10 000mp 2 seasonal grasings = 5 000mp60 goats: 1 500mp60 sheep: 1 500mp30 cows: 2000mp
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1 technical rooms: water reserve, water punping, genera-tor and transformer spots 2 technical rooms: heating, ventilation plant.3 storage documentation center4 workshop storage5 technical rooms: heating, ventilation plant and storage6 multipurpose hall7 horse stables8 storage, eggs packing and incubator 9 research facilities10 bisons shelters
plan ansamblu propunere - spatii destinate pesonalului si animalelor
11 heystack storage12 stables13 milking area14 cheese production15 milking area16 sheep with lambs between 8 and 30 days17 heep with lambs between 3 and 7 days18 lambing space19 gestation space20 collective space21 saiga antelope shelter
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1model
2detailed section through pillars, presenting the water drainage
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1wind veloci ty2density ( inhab/sqkm)3non-renewable resources4biodivers i ty5exist ing of fshore wind farms6energy
gas extract ion
> 195 reefs energy
consumption
energy product ion
sandbanks
deep water sponges
seasonal migrat ion route
impor tant bird areas
bott le nose dolphin communit ies
major epi fauna and f ish comunit ies
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oi l extract ion
gather oi l platforms
growth of the gr id
implement wind farms
skewing the gr id
creat ing the housing frame
connection to the landproviding green energy
act ivat ing the gr id nodes as act ive local centers
mult iply ing the system
react ivat ing oi l platforms with publ ic funct ions
act ivat ing the water rooms with laisure and production
Cities were in many cases founded close to water. The North Sea has a highly dense shoreline, gathering many of Europe’s largest metropolises, and around 65 million inhabitants. The Sea became the main energy provider for the increasingly urbanized land. Offshore oil and gas production has been a major economic activity in the North Sea since the late 1960s, which also contains some of the bussiest shipping routes in the world.
Peaking in 1999,the production of oil was nearly 6 million barrels per day. Since then it has been in moderate decline, and it is expected to fall to one-third of its peak by 2020. The attempt is to replace the fossil fuel supply with renew-able energy systems using the other natural resources pro-vided by the sea.
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market par ty
crops
beach
campingexpo
barbeque
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kite sur f ing sur f ing
swimming
conver ted oi l plat forms
water research
canoeing wind sur f ing
sai l ing
aquaculture
bird watching
water park div ing
1 water act iv i t ies2 improving system ef f ic iency3 gr id nodes4masterplan5publ ic level plan6private level plan
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Instead of bui ld ing an is land in the Nor th Sea the project makes use of e lements that take advantage of the speci f ic condi t ions of the envi ronment. The goal of the system is to create a base for a comprehensive qual i ty of l i fe , providing green energy, c lean wa-ter, and f resh food, possibi l i ty for a community, employment, le isure and space for development. I t is not a de-s ign, but a st rategy f rom which a large divers i ty of urban set t lements can emerge.
Using a patented system, the gr id combines a mechanical solut ion to move each indiv idual turbine on i ts moor ing l ines with a sof tware solut ion to opt imize in real t ime the wind farm layout. This keeps the energy produc-t ion ef f ic iency over 90%.
The gr id represents the habi table ar-chi tectonic st ructure of the c i ty, organ-iz ing a sequence of rooms for var ious human act iv i t ies. This leaves space for a f lex ib le use of the waterscape, which creates the content of the urban system.4
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wireless cityWater had been the structural element in the creation of historic Venice, mean-ing connection and therefore infrastructure. The idea of connection was related to need of connection in the contemporary city.Virtual connection has a strong impact on nowadays society, arriving at the impor-tance of internet as an idea of connection that goes beyond physical space. The water system of Venice consisting of canals was synthesized into a sister of cable internet connections that completely changed the shape of the initial process, making the passage from linear linked traditional city to unclear urbanity.The stydy of the various antennas that could provide the wireless connection ment relating the wavelines of the various frequencies to the placement of the buildings. The project proposes a series of nucley, centered around the wireless antennas. The central gathering space becomes a water-square, recalling the formula of the venetian campo. In section, the buildings’ heights are coordinated with the spec-trum of the wifi signal.
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1schemes of cable connection2internet evotution 3repartition of antennas4wireless grid5wireless nucley6wavelines plan7masterplan
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The scenario was that of a self providing wifi channel house, placed outside the large wifi nuclei. The strength of the signal is used as a principle that regulates the various functions of the house. The spaces close to the wifi antena with very good inter-net connection,are the studio and the living room. Intermediate signal is correlated with at the kitchen and other leisure activi-ties. The spaces without internet coverage become the bedroom, the dining-room and the bathroom. The signal gradient develops into a functional gradient.
Studying the Faraday cage while exploring the strength of the wireless signal, generated a new formula of functional reparti-tion. The public library is designed as a series of successive en-velopes that gradually decrease the strengths of the signal. The three gradient spaces are displayed as follows: the wifi lounge, which is the area with high internet coverage; the leading library, a space with medium coverage, used only by the personal of the library; and the reading area, the space of the direct contact with the book and therefore a space without internet coverage.
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1wavelines graphics2wavelines penetration through glass 3wavelines penetration through concrete4wavelines penetration through wood5wavelines penetration through metal6section and plan of the house
7wavelines graphics8Faraday cage 9gradient graph10section and plan of the library
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water city
The task of the project was to transform the commercial and industrial port of Marghera, into a new city in the venetian lagoon, offering a contemporary response to Venice, as the quintessential historic water city.The central pedestrian system represents the structural element of the city. It is consisted of three central points, the <water squares> , connected by a pedestrian com-mercial circuit. The theree wather squares have different roles within the city: the first cultural organized around the nautical museum , the second commercial, with a great covered market and the third touristic and represen-tational, as it is the arrival to the new city by boat.
1center points2commerce3buildings and water4pedestrian circuits5mobility6green7masterplan8water chanels9water squares10street mobility
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water-bus connections train connections
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The study focuses on a residential area and its neigh-borhood center that is in this case equipped with a media center, a restaurant, commercial spaces, a swimming pool and other places of public gather-ing. The separation between the mobility of vehicles and that of pedestrians has led to the placement of pedestrian walkways along the main chanels.
1public space and facilities2green3parking4volumetric plan5detalied plan
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The collective residential complex bring at the scale of the architectural object the principles that have generated the urban design. The three spaces of collective gathering are connected by a system of internal infrastructure: the metallic staircase that becomes the main distribution system. The courts have different configurations acording to a variation of use: the morfo lounge, the drawing room and the chess court.
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1placement2groundfloor3design evolution4forth floor plan
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Duplex110 m2
Duplex70 m2
Simplex80 m2
Duplex80 m2
Simplex50 m2
10 simplex 50 m2
11 duplex 80 m2
8 simplex 80 m2
7 duplex 70 m2
11 duplex 110 m267
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In a village public space is lived, not geometrical.Inside a village places exist where things reside: at the monument,at the foundain, at the pavilion, at the scale, at the store, in the park, at the school, at the church. These places, whether they are repetable or unique, visited and used either daily or occasionally, determine together a natural order and understanding regarding the village. This order is a result of a permanent process of sedimenting and reinventing day-by-day activities.
things and places
Village life is defined by the people, by what they do.The main characteristic of the places inside the village and what constitutes their main quality is that they generate, host and present fragments of rural life. These fragments speak about a certain place from the perspective of the scenery it creates surrounding human presence and activities. In order to talk about designing such spaces we must first understand the daily activities that they host. In order to take care of the space, the multitude of space, characteristic to rural living, we need to take into considerationand take care of the activities that take place within.
1gathering place at the cultural pa-vilion, pavement with local stone2‘school courtyard’ , new access for the school, a place for playing and information, pavement with local stone 3multipurpose space, place for fairs, gatherings, information and parking point, new local bus stop4the place at the monument5promenade along the river6crossing the river, moving the existing bridge on public property7gathering place in the park8the park, multipurpose place9bathing place in the river 10resting place, informal meetings, pavement with local stone and grass11commercial meeting place, in rela-tion to the shop
12the scale, meeting place, oppor-tunity to cross the river, pavement with local stone13opportunity to cross the river, stone crossing, a place for discov-ery and rest14the church intersection, touristic point, pavement with local stone15Unghiului street, a path with valu-able places in the village, houses and public fountains, opportunity for informal meetings, promenade, discovery, pavement with local stone
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At the monument1 wood trunks of various heights- a place to sit and play2 signal point for the path leading to the river3 path leading to the river4 the place of the monument paved with gravel with a stone border5 new lighting post6 wooden bench, a threshold at the limit of the concesioned plot, allowing the possibility to sit on both sides
At the school17 new lighting post18 water sprinkle19 bike rack20 carousel-bench21 information panel22 possible parking place, marked in the pavement with a row of orderly stones
In the park8 wooden bench-a threshold at the limit of the concesioned plot, allowing the possibility to sit on both sides9 treehouse10 cat ladder for climbing down the river11 new lighting post12 swings whose structure can be used for hanging presentation panels13 fishermen’s chairs14 circular wooden bench with the interior paved with gravel- a place to meet and talk15 existing stone barrier transformed in a bench16 stairs leading to the river
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1the monument besides the river2Up! in the tree house3in the big park4at the Scale5at the church
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1the tree house2carousel-bench3detail of the carousel-bench
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1.THE SQUARE-cobble stone pavement marking the entrance of the church and religious celebration-pedestrian area - sitting area along the curb-terrace-bus stop-sitting space along the public buildings-restricted vehicular acces
2.THE ROTONDA-restricted vehicular acces-parking spaces for residents-sitting area created around the rotonda
3.THE GARDEN-alley towords the futur art galleries-parking spaces for the offices-paved spaces for various activities in the garden-drinking fountain
4.THE GATE-water surface evoquing the old fortification ditch-pedestrian alley through the park-green area with sitting spaces-private space of the terrace-ramp
5.THE OLD WALL-promenade passage along the old wall-alley for the dissabled-parking places
6.THE STAGE-interactive stage-cobblestone pavement that marks the old fortification wall
7.THE ORCHARD-the clearing-terrace-limit of the orchard with a fragmented bench-restricted access and parking spaces
8.THE COURTYARD
The project is a response to an international open design competition for the open spaces of the Bernardine Monastery complex in Lviv, Ukraine.
Our first reaction to the site was that everything seemed to already be there! The open spaces around the Bernardine Monastery appeared to us in their morphological diversity that holds great potential for a variety of people and activities: students, tourists, artists, active people, street vendors, children and old people, all use these spaces in different ways, relating to the valuable built context but also to the different types of public spaces.
The intention of the present upgrade concerns rather a future development, that would allow as many new configurations for a space that is most certainly characterized by its continuous change along with the city. This is why the project seeks to reveal what is already there. The new elements that are added are temporary, interactive, and flexible, allowing changes in such manner that the identity remains integer, but the ways of using them are spontaneous and diverse.
the bernardine sequence
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the statue
the drinking fountain
terrace area
terrace area
exhibition area
sitting area
sitting area
active paved spaces in the garden (area3)
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1the clearing in the orchard (area7)2The square and the orchard(areas 1 and 7)
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an informal meeting place
handycraft market
open-air concert area
open-air art exhibition
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The spaces that are tied together and form the “Bernardine sequence” are: the Square, the Rotonda, the Garden, the Gate, the Old Wall, the Stage, the Orchard and the Courtyard.
The Square: representative; celebration, events, daily encounters;The Rotonda: gathering space, symbol;The Garden: playful, active, demanding to be crossed and experienced together with the activities that take place near the University and the new art galleries;The Gate: threshold, promenade, passage, park;The Old Wall: park, walk;The Stage: mobile, fragmented, event, interactive;The Orchard: shadow, fair, concerts, handicrafts, transparency, chess, informal gatherings, walk in the park;The Courtyard: enclosure;
All the spaces revolve around an element that offers permanence and stability, such as: the statue of Ian of Duklya, the Rotonda, the existing trees form the old garden or from the orchard, but the rest of the configuration is thought in a flexible way, in order to be able to change according to the activities that are to take place in all of the spaces.80
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different configurations for the stage pavillion of the Idea’s Museum (area6)
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1detailed plan in ‘the orchard’ (area 7)2detailed plan of the area along the his-toric walls (area5)3section through areas 3,6,74section through areas 1,75section through areas1,2,3
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He meant (...) a chest that could contain an entire world , but at the time I thought he was referring to the world itself. (...) all space was there, actual and undiminished. Each thing was infinite things, as I distinctly saw it from every angle of the universe. Jorge Luis Borges The house was endless. It gathered both sky and earth, the drenched seashores, the crowds of people living togehter in cities, cats, dogs, butterflies and flowers. Before me were standing all the fairytales that I have read or that I haven’t began reading yet, all the rooms I have ever stood in, all the things I have had along those that were going to belong to me.An entire world could fit in this house: my world.
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The process explores the relationship between imaginary and constructed architecture, between intellectual and manual work. It does not however try to fill a possible gap between them, but rather emphasizes its relevance.
The house as big as a world ................’s world
1st stepan imaginary reference that develops into an imaginary idea of architecture. This idea exists without having any actual impact on the real world and does not attempt to trigger any physical transformations. It remains a symbolic expression.
2nd stepa constructed element that brings the idea into the realm of children’s play. The reference remains as link with the imaginary. However in this phase function and construction became key tools in developing an object that can find place in the life and activities of a child.
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a white wall. a floorfour walls,a door...
...the world
*Remy Zaugg Untitled, Acrylic on canvas