Advanced Language Cards Vol2

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Advanced Language Advanced Language Pattern Mastery Flash Pattern Mastery Flash Cards Vol II: Cards Vol II: Sleight of Mouth Sleight of Mouth Matt Caulfield Matt Caulfield

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Language patterns

Transcript of Advanced Language Cards Vol2

  • Advanced Language Advanced Language

    Pattern Mastery Flash Pattern Mastery Flash

    Cards Vol II:Cards Vol II:

    Sleight of MouthSleight of Mouth

    Matt CaulfieldMatt Caulfield

  • 2012 Matt Caulfield

    This entire document is copyright to Matt Caulfield. The right to sell it as a

    book or ebook is strictly reserved.

  • Acknowledgements

    These cards would not exist without the hard work and insight of some of the

    geniuses and forerunners of NLP. In particular Richard Bandler, whos

    argumentative skills these patterns are based on, and Robert Dilts who

    modelled and codified those patterns.

    I must thank above everyone else Doug OBrien whos hard work in this area

    has made the sleight of mouth patterns accessible and easy to understand,

    learn and apply. If you wish to learn sleight of mouth, I highly recommend

    Dougs books and audio programmes, which you can purchase at

    www.ericksonian.org.

  • Introduction

    I produced the original set of Advanced Language Pattern Cards for myself

    and then for the attendees on my NLP Practitioner trainings. The plan was

    always to expand this deck into a second volume to cover the Sleight of

    Mouth Patterns, and finally here they are.

    To use these cards, print them out onto card (or print them on paper and stick

    them to card), I have included a handy card back for you to use on them if you

    wish! If you really want to you could even laminate them...

    The secret is to use them every day, even if it is just one card for 5 minutes. If

    you do that you will be surprised how quickly you master these patterns.

    The great thing with having them as a pdf, rather than a hard copy, is if you

    lose a card or your set becomes a bit tatty, you can just print out a new one!

    I hope enjoy them and find them useful,

    Matt Caulfield

  • Sleight of Mouth: A History

    Sleight of Mouth is a system of language patterns for persuasion. The story

    goes that Robert Dilts devised the patterns by modelling the argument and

    persuasion skills of Richard Bandler. By breaking down the methods used by

    Bandler, Dilts came up with 14 patterns.

    The name "Sleight of Mouth" comes from the phrase "Sleight of Hand" which

    refers to a magician's skills in making things happen which appear impossible.

    Sleight of Mouth helps you change (or reinforce) peoples beliefs as if by

    magic.

    The Structure of Belief

    Sleight of Mouth focuses on influence by challenging, changing or reinforcing

    beliefs.

    Sleight of looks at the two Meta Model Patterns of beliefs in more detail:

    Cause-Effect: X causes Y, for example if I eat chicken (CAUSE), it will make me sick (EFFECT). Complex Equivalence: X=Y, or X is equivalent to Y (the meaning a word or statement has to you). For example: You're late again, which means you don't love me. (Note that this is not just "I believe you don't love me", but rather there is something that leads to that outcome.) I am not going to do that, [because] I am not that kind of person!

  • Polya Patterns and the Structure of Beliefs

    George Polya was a mathematician (much the same as Alfred Korzybski, the

    developer of General Semantics) at Princeton who was curious about how

    people came to believe something if it wasnt provable. He referred to this

    ability to believe in something as plausibility, he wanted to see how things

    became so plausible, that at some point it becomes true for that person.

    He described five patterns of plausibly (We have simplified the description to

    remove the complex mathematics. If you love maths feel free to dig out a copy

    the book these came from: Mathematics and Plausible Reasoning Vol II):

    1. The Meta Pattern: Probability

    The likelihood that something will occur again based on its past performance.

    The more something occurs the more we will tend to believe it will occur again

    (the sun coming up for example).

    Also, if something which is not very probably occurs it tends to validate the

    case-effect belief which predicted it (pressing the button more often gets the

    lift to come quicker)

    2. Verification of a Consequence

    If a particular belief (B) implies a particular consequence and we verify the

    consequence (C) than it makes the belief more plausible.

    >>> If B implies C and C is true then B is more credible. > If B presupposes C and C is true then B is more credible.

  • Polyas example is about criminal defence or prosecution and is believed to

    have committed it, and that crime needs a contingent event and that event is

    proven to have happened it makes it more plausible that the person

    committed the crime.

    Say someone is accused of holding up a store with a gun and the prosecution

    demonstrates the person has a gun, then the possibility that they held up the

    store seems more plausible.

    4. Inference from Analogy

    A belief (B) is more plausible if an analogous conjecture (A) is proven true.

    >>> If B is analogous to A and A is true then B is more credible.

  • Tips for Learning These Advanced Patterns

    1. Us the Meta Model questions to recover the full belief before you begin.

    You can see the Meta Model patterns in the Advanced Language

    Pattern Cards Vol. 1 (see www.mattcaulfield.co.uk).

    2. You dont need to learn the labels. They are the least important part of

    these cards. It is more important to be able to recognise, generate and

    know what to do with the patterns.

    3. Set a goal, develop a plan and stick to it!

    4. Start slowly (otherwise you may overwhelm yourself), just pick one

    card a day to begin with and listen out for, and generate, that pattern.

    5. Have FUN! Enjoying what you are doing will make you learn much

    faster.

    6. It must sound like naturally spoken, normal, language. If it sounds like

    hypnotic mumbo jumbo, it will not be as effective.

    7. Practice good tonality (for more information see Developing You Dynamic Voice audio programme at www.mattcaulfield.co.uk).

  • Suggested Beginner Exercises

    1. Write down a list of as many beliefs as you can think of, either in the

    Cause & Effect (this causes that) or Complex Equivalence (this means

    that). The classic examples are:

    Cancer causes death Saying mean things, means you are a bad person You being late means you dont care about me

    Nuclear arms means strength, protection and safety

    But generate (or listen out for) your own examples.

    2. Draw one cards at and random and use it generate 3-5 challenges or

    counter examples.

    3. Draw one card at and random and use it generate 3-5 suggestions that

    can reinforce the belief.

    4. Draw three (or more) cards and generate a counter examples (or

    reinforcing suggestions) and form them into a coherent paragraph or

    statement (or story if you pick the Metaphor/Analogy card).

    5. If you hear a belief pattern REMEMBER you do not need to challenge

    it, you can reinforce it too. However, it is good practice to think of a way

    it could be challenged.

    For many more suggestions on how to practice language pattern drills please see the NLP Exercise Manual at www.mattcaulfield.co.uk

  • CAUSE/EFFECT

    will, will make, cause, requires, etc (X => Y)

    Positive thinking leads to unrealistic expectations

    META PATTERN Linguistic Structure of

    Belief Matt Caulfield

    COMPLEX EQUIVALENCE

    Making two different

    experiences have the same meaning (X=Y)

    He doesnt love me, he doesnt buy me flowers

    META PATTERN Linguistic Structure of

    Belief Matt Caulfield

    THE META PATTERN: Probability

    The likelihood that

    something will occur again based on its past

    performance.

    The sun coming up.

    POLYA PATTERN

    Matt Caulfield

    VERIFICATION OF

    CONSEQUENCE

    If a particular belief implies a particular

    consequence and we verify the consequence than it makes the belief

    more plausible.

    POLYA PATTERN

    Matt Caulfield

    CONTINGENCY

    If a belief presupposes some event or

    phenomenon and we verify this contingent event then it makes the belief more

    plausible.

    POLYA PATTERN

    Matt Caulfield

    INFERENCE FROM

    ANALOGY

    A believe is more plausible if an analogous conjecture

    is proven true.

    This is where we draw comparisons to things that appear related, but arent.

    POLYA PATTERN

    Matt Caulfield

    DISPROVE THE CONVERSE

    The plausibility of a

    belief increases as a rival conjecture is

    disproved.

    POLYA PATTERN

    Matt Caulfield

    COMPARISON WITH RANDOM

    If the belief can be

    shown to be able to predict results better

    than random guessing then it is more credible.

    POLYA PATTERN

    Matt Caulfield

    INTENT

    What makes them make this statement?

    Concentrate on the intention behind it.

    Highlight the positive

    function of the idea, or challenge the negative

    one.

    SLEIGHT OF

    MOUTH Matt Caulfield

  • CONSEQUENCES

    Look for the

    consequence (even an unintentional

    consequence) which can lead to the belief

    being challenged.

    SLEIGHT OF MOUTH

    Matt Caulfield

    ANOTHER OUTCOME

    Offer an alternative

    outcome of the belief.

    Maybe you dont need ABC, maybe you need

    XYZ?

    SLEIGHT OF MOUTH

    Matt Caulfield

    COUNTER-EXAMPLE

    Use an exception

    where their statement would not be true

    (useful if the structure of the belief includes a (Universal) Quantifier

    as evidence to that belief).

    SLEIGHT OF MOUTH

    Matt Caulfield

    APPLY TO SELF

    Turn the comment around onto them - by

    saying (or implying) the consequence they

    suggest is applicable for you, really is

    applicable for them.

    SLEIGHT OF MOUTH

    Matt Caulfield

    REALITY STRATEGY

    Delve behind the belief

    to their perceptions about the world. Challenge the

    perceptions the belief is based on.

    SLEIGHT OF MOUTH

    Matt Caulfield

    MODEL OF THE WORLD

    Demonstrate that the

    belief is only true in their understanding or model

    of the world. Give alternative models as

    counter examples.

    SLEIGHT OF MOUTH

    Matt Caulfield

    META FRAME

    Challenge the basis behind the belief, rather

    than the belief.

    This can be a rather aggressive attack. It is

    an all out strategy, dont use it lightly!

    SLEIGHT OF MOUTH

    Matt Caulfield

    CHANGE FRAME SIZE

    Extend the implications from the belief to some

    bigger (or perhaps a more compact) scale in

    order to a bigger (or shorter) time period.

    SLEIGHT OF MOUTH

    Matt Caulfield

    HIERARCHY OF CRITERIA

    Challenge the idea according to more essential criteria, recommending

    something more important they must be

    thinking about.

    SLEIGHT OF MOUTH

    Matt Caulfield

  • CHUNK DOWN

    Much like a lose thread can unravel a knitted

    jumper. Chunking down to a specific part of the belief and pulling that apart can unravel the

    whole belief.

    SLEIGHT OF MOUTH

    Matt Caulfield

    METAPHOR OR ANALOGY

    Using an example, story or demonstration to challenge the belief.

    SLEIGHT OF MOUTH

    Matt Caulfield

    CHUNK (BLOW) UP

    Exaggerate the belief to an absurd level in order to challenge it. Taking it out of the context it is in.

    SLEIGHT OF MOUTH

    Matt Caulfield

    REDEFINE

    Redefine the meaning of the words used in the structure of the belief.

    You can redefine the cause or effect or the

    resulting meaning (complex equivalence).

    SLEIGHT OF MOUTH

    Matt Caulfield

    TIMELINE Challenge the belief on the basis of when and how long it holds true.

    (ADDITIONAL) SLEIGHT OF

    MOUTH Matt Caulfield

    REDIRECT

    Attack the belief by questioning the

    underlying beneficial motives.

    (ADDITIONAL) SLEIGHT OF

    MOUTH Matt Caulfield

    Card back to cut out and stick to your cards!