Adolescents + Virtual Reality · than reality” (Sutton 2017) Virtual “Heroin Cave” to help...

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Health Benefits & Consequences Adolescents + Virtual Reality

Transcript of Adolescents + Virtual Reality · than reality” (Sutton 2017) Virtual “Heroin Cave” to help...

Page 1: Adolescents + Virtual Reality · than reality” (Sutton 2017) Virtual “Heroin Cave” to help drug abusers identify and resist triggers. Help with everyday social encounter or

Health Benefits & ConsequencesAdolescents + Virtual Reality

Page 2: Adolescents + Virtual Reality · than reality” (Sutton 2017) Virtual “Heroin Cave” to help drug abusers identify and resist triggers. Help with everyday social encounter or

@jrVR_teamBeee

Noah Eisfelder Madison Holbrook Yeh-Eun Lee Angus Wang

Page 3: Adolescents + Virtual Reality · than reality” (Sutton 2017) Virtual “Heroin Cave” to help drug abusers identify and resist triggers. Help with everyday social encounter or

Is virtual reality an acceptable and effective form of therapy for children and adolescents

recovering from mental health issues?

Page 4: Adolescents + Virtual Reality · than reality” (Sutton 2017) Virtual “Heroin Cave” to help drug abusers identify and resist triggers. Help with everyday social encounter or

OverviewI. Technical Aspects

II. Research Findings○ Addiction○ Anxiety○ Autism

III. Social AspectsIV. Conclusion

Page 5: Adolescents + Virtual Reality · than reality” (Sutton 2017) Virtual “Heroin Cave” to help drug abusers identify and resist triggers. Help with everyday social encounter or

Technical Aspects● Different components, similar working principles

Google Cardboard

Oculus Rift

Sony Playstation VR

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Addiction

“...emotionally connect with a virtual world that might offer a better reality than reality” (Sutton 2017)

Virtual “Heroin Cave” to help drug abusers identify

and resist triggers.

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● Help with everyday social encounter or more specific● Exposed to virtual world of targeted scenarios● VR vs. Cognitive Behavior Therapy

○ “Being exposed to only virtual characters only doesn’t cut it just yet” (Bouchard)

○ Proper Pace

Anxiety

Page 8: Adolescents + Virtual Reality · than reality” (Sutton 2017) Virtual “Heroin Cave” to help drug abusers identify and resist triggers. Help with everyday social encounter or

Autism● Shaped byTheory of Mind

hypothesis○ Taking on the mental state

of others● Attach concrete visual aids to

scenarios● Experiment with social

scenarios

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Autism

Applying skills to the real world and avoiding obsessive use

Page 10: Adolescents + Virtual Reality · than reality” (Sutton 2017) Virtual “Heroin Cave” to help drug abusers identify and resist triggers. Help with everyday social encounter or

Social AspectsHow VR is used and influences society

● VR as a treatment/therapy○ Mental Health research○ Independent parties building systems to target

mental health● Shaped by VR in education

○ School-based mental health interventions○ Constructivist○ Partnerships between schools and companies

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Google Cardboard Unimersiv (Platform)

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Conclusion● Previous studies already being used in Autism● Important to implement in conjunction with other

methods● No previous studies (with adolescents) in Anxiety and

Addiction○ Proposal: extend the studies to the preferred target

audience● Research on long-term effects● Our view: good? bad?

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