ADMA Digital Marketing Yearbook 2007
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Transcript of ADMA Digital Marketing Yearbook 2007
Yahoo! Asia
board member companies
Digital Marketing Yearbook 2007
Webinar sponsored by:
Welcome to ADMA
“the ears, eyes and voiceof digital marketing in Asia”
Webinar sponsored by:
Who We Are
an industry group that promotes the use of digital marketing as part of the overall mix
a non-profit organisation with members representing online
publishers/portals, agencies, research companies, technology/service companies
and marketers/advertisers
Webinar sponsored by:
What We Do
• events– annual conference– educational seminars
• research• issues and government outreach• publications
Webinar sponsored by:
Digital Marketing Yearbook
THE source for marketers, advertisers, media buyers and anyone looking to leverage the power of
digital media in the region
Webinar sponsored by:
Yearbook Contents
• case studies• statistics
– broadband– mobile– adspend
• country profiles• insights• Member directory• and much more!
Webinar sponsored by:
Get the Yearbook!
download FREE at:www.asiadma.com/adma/resources/
researchlist.asp
for a printed copy or more information, email: [email protected]
Webinar sponsored by:
2007: The Year the Balance Tipped
For the first time, Asia Pacific takes the global lead in some key aspects of the
digital marketing mix
Webinar sponsored by:
What’s In the Yearbook?
Here are some sample statistics and a case study…
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Australia
47% of Internet users in Australia have accessed insurance information in the
past six months
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China
around 38 million of the 137 million Internet users in China play online
games
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Hong Kong
Hong Kong’s online travel market is expected to grow by 97.9% by 2010*
* in retail sales volume
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India
India’s Internet users are expected to rise to 100 million by end 2007
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Indonesia
Indonesia’s Internet users have grown 800% since 2000 and represent
4.5% of Asia’s total online community
Webinar sponsored by:
Japan
in February 2007, Japan added its 100 millionth mobile subscriber –
making it the world’s No. 1 mobile market
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Malaysia
18.4% of mobile phone subscribers in Malaysia use their phone to
access the Internet
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The Philippines
the prepaid Internet market in the Philippines is worth US$17 million
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Singapore
in just one month, Singaporeans sent 911 million SMS messages.
The population is only 4.5 million!
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South Korea
nearly 100% of South Korean Internet users have Internet access at home
Webinar sponsored by:
Sri Lanka
Sri Lanka’s mobile market has shown an annual growth rate of 50-60% for
the last few years
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Taiwan
by 2008, advertisers in Taiwan will spend more than 10% of their budgets
online, one of just eight markets globally
Webinar sponsored by:
Thailand
Thailand has 15% PC penetration, while 50% of the population has a
mobile phone
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Vietnam
10% of households in Vietnam will make purchases online by 2010
Webinar sponsored by:
Case Study – adidas
using online games to leverage adidas’sponsorship of FIFA World Cup 2006
Webinar sponsored by:
2-phased Approach
Phase 1 Phase 2 The TUNiT Flash game The Impossible Team online game multi-level challenges Massively Multiplayer Online Game (MMOG) 3D realistic content avatars, virtual world, real time
Webinar sponsored by:
The TUNiT Flash Game(Multi-level 3D Realism)
3D Web site
boot selection
passing opponents
challenging terrains
Berlin Stadium
the Final Goal!
Webinar sponsored by:
Fully Engaged Players
• popularity: 8 million page views -> over six weeks• data collection: 70,000 registrations (optional)• brand exposure: 72,300 minutes spent playing the
game • brand immersion: 11 minutes per player on average
- standard Flash games generate 3-4 minutes playing time- high quality 3D graphics, fun game play, multiple environments and mini-challenges within the TUNiT generated 3 times as much player engagement
• lead generation: clicks on ‘Shop Finder’ banner -> 165,000
Webinar sponsored by:
The Impossible TeamOnline Game (3D MMOG)
branded game login
manage & train players
buy virtual adidas kit
chat with 3D friends
visit a virtual World Cup
team & country rankings
Webinar sponsored by:
Brand Immersion• popularity: 1 million game logins (over 6 weeks)• data collection: 600,000 registrations• brand exposure: 15 million minutes (258 hours) spent
playing• brand immersion: 533 minutes (9 hours) per person spent
in the adidas virtual world!
• game play: top participant played over 300 hours (12.5 days)
• Top 30 players on average spent 126 hours
• repeat visits: 36 logins per registered user• compelling content: 15 minutes per login per user
• worldwide exposure: participants from 50 countries!
Webinar sponsored by:
Get the Yearbook.
Download FREE at:www.asiadma.com/adma/resources/
researchlist.asp
for a printed copy or more information, email: [email protected]
Webinar sponsored by:
Thank You!
to all our members, everyone who contributed, and editor Rachel Oliver
Webinar sponsored by:
Join ADMA Now
be part of a growing industry force
www.asiadma.com/adma/membership/join.asp
Yahoo! Asia
board member companies
www.asiadma.com