Adding Custom Henchmen

3
To get the console on your game, go to: Program Files\VUGames\Evil Genius\DynamicResources\Config And open up default.ksb with notepad and add the line: ToggleDebugCommands:Ctrl+D (Or any other hotkey you want.) Next time you run the game, press Ctrl+D and press the thide ~ key. This should open up the console. Once inside you can type in commands to change around your game a bit. A useful ability is the ability to spawn henchman. To spawn a henchm an, type in: add <amount> <henchman number> So an example would be: add 1 00501 This would create one Jubei henchman at the mouse pointer's location. Be sure th e mouse is in a valid location or you will CTD. Here is the list of the henchman and their spawn number. (Because face it, we're all lazy bastards who don't want to put in the effort and look for them ourselv es.) Moko 00500 Jubei 00501 Eli 00502 Ivan 00503 Montezuma 00504 Matron 00505 Kane 00507 Butcher 00508 Mesmero 00509 Nerocide 00510 Blackheart 00604 / 00504 (Depends if downloaded/purchased gold addition.) Here are the modded henchmen numbers created by forum member Seipher. Steele 00603 Taz 00601 Number 2 00606 Ryu 00600 Jet Chan 00602 Accountant 00605 Sensi Shen Yu 00609 Freak 00608 Chip 00607 GENERIC HENCHMEN 100 - Worker 101 - Marksman 102 - Valet 103 - Technician 104 - Guard 105 - Biochemist 106 - Scientist 107 - Spin Doctor

description

Evil Genius 2

Transcript of Adding Custom Henchmen

Page 1: Adding Custom Henchmen

To get the console on your game, go to: Program Files\VUGames\Evil Genius\DynamicResources\Config

And open up default.ksb with notepad and add the line: ToggleDebugCommands:Ctrl+D (Or any other hotkey you want.)

Next time you run the game, press Ctrl+D and press the thide ~ key. This should open up the console. Once inside you can type in commands to change around your game a bit. A useful ability is the ability to spawn henchman. To spawn a henchman, type in: add <amount> <henchman number>

So an example would be: add 1 00501 This would create one Jubei henchman at the mouse pointer's location. Be sure the mouse is in a valid location or you will CTD.

Here is the list of the henchman and their spawn number. (Because face it, we're all lazy bastards who don't want to put in the effort and look for them ourselves.)

Moko 00500 Jubei 00501 Eli 00502 Ivan 00503 Montezuma 00504 Matron 00505 Kane 00507 Butcher 00508 Mesmero 00509 Nerocide 00510 Blackheart 00604 / 00504 (Depends if downloaded/purchased gold addition.)

Here are the modded henchmen numbers created by forum member Seipher.

Steele 00603 Taz 00601 Number 2 00606 Ryu 00600 Jet Chan 00602 Accountant 00605 Sensi Shen Yu 00609 Freak 00608 Chip 00607

GENERIC HENCHMEN

100 - Worker 101 - Marksman 102 - Valet 103 - Technician 104 - Guard 105 - Biochemist 106 - Scientist 107 - Spin Doctor

Page 2: Adding Custom Henchmen

108 - Mercenary 109 - Diplomat 110 - Playboy 111 - Martial Artist 112 - Quantum Phys.

To control the zoom of the camera, type the following into the console:

DF_CAMERACONSTRAINTS 0

Easily done. First, check the exclusive modding guide on hwo to unpack the ERBs, then go into the Resource/EntityDescriptions/Characters folder, and then go to the minion you want to change in the minions folder, like the Guard. Open the file with a text editor.

ObjType=Minion ObjName=GUARD Filename=Guard.col Filename=AnimSet_GuardMercMarksman.as TextDescription=A_GUARD_MINION

This should be at the top of the file. The line you want to change is in bold. Now go back to the Characters folder, go to the person you want to change the minion into, like go into Agents, then look for America Soldier Exceptional, or whichever one you want and open it with a text editor. The same thing should be on the top of that file. Like so:

ObjType=Agent ObjName=G_I_CAPTAIN Filename=America_Soldier_A_04.COL Filename=AnimSet_Agent_USA_1.as TextDescription=AN_EXCEPTIONAL_AMERCIAN_SOLDIER

No, what you want to do, is copy the words that I have in bold, and then paste them over the ones in the minions file. in our example, you would copy "America_Soldier_A_04.COL" and paste it over "Guard.col", minus the quotes. Then, save the minion file to your Dynamic resources folder, located in VUGames/EvilGenius, and then boot up the game. Your guards are now Exceptional American Soldiers. This process can be used to change almost any minion/agent/tourist/Evil Genius to almost any other minion/agent/tourist/Evil Genius. Including the Crash Test Dummy.

Shortcuts for Cheats in Developer Mode � Evil Genius for PC

Page 3: Adding Custom Henchmen

With Developer Mode enabled in Evil Genius, press the listed key combinations for following cheats:

D � Kills the unit currently underneath the cursor

N � Switches between daytime and nighttime

Control and E � Creates an explosion at the cursor

Control and F � Sets an object on fire that is currently underneath the cursor

Shift and G � Disables power requirements and enables instant building of rooms and objects

Wireframe Mode - Evil GeniusControl and Delete � Instantly delete a room

Shift, Control, and I � Unlocks all rooms and objects, except for a few special and developer objects

Shift, Control, and P � Enables level editor functions

Control, Shift, and W - Toggles wireframe mode