Achievement systems explained
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Transcript of Achievement systems explained
ACHIEVEMENTSYSTEMSEXPLAINED
Luca Galli, Piero FraternaliPolitecnico di Milano, ItalyEmail: [email protected]
Gaming and Social Media 2012 Singapore
Click here to add textWHAT IS AN ACHIEVEMENT?
Gaming and Social Media 2012 Singapore
Click here to add textDEFINITIONS
An Achievement is a set of tasks, defined by a designer, for the player to fulfill so to achieve a milestone and track the progress in a system.
A Badge is an artifact associated to the completion of an achievement and given to a player after its completion.
An Achievement System, also called Reward System, is a component of an entertainment platform used to offer, present, manage and share achievements, at a global scale and across multiple games or entertainment systems.
Gaming and Social Media 2012 Singapore
Click here to add textDEFINITIONS
The Player score is a numerical value that represents a measure of the skill of a player.
A Leaderboard is an ordered list of players based on the scores they have obtained in a specific game.
Gaming and Social Media 2012 Singapore
Click here to add textA BIT OF HISTORY
The achievement concept is older than what you may think…
Gaming and Social Media 2012 Singapore
Click here to add textA MECHANICAL ANCESTOR…
1953: First score tracking in an entertainment machine
Gaming and Social Media 2012 Singapore
Click here to add text… AND THE DIGITAL ONE
1978: The term “High Score” , as it’s known today, is introduced
Gaming and Social Media 2012 Singapore
Click here to add textGOOD OLD FASHIONED SEWING
1977: The first game badges:Activision’s Fabric Patches
Gaming and Social Media 2012 Singapore
Click here to add textDIGITAL ACHIEVEMENTS
1990: Amiga E-Motion introduces achievements
Gaming and Social Media 2012 Singapore
Click here to add textTHE TURNAROUND…
2005: Microsoft improved Xbox Live!service is launched
Gaming and Social Media 2012 Singapore
Click here to add text…AND THE COMPETITORS
2007: Valve introduces Steam Achievements
Gaming and Social Media 2012 Singapore
Click here to add text…AND THE COMPETITORS
July 2008: Sony introduces PS3 Trophies
Gaming and Social Media 2012 Singapore
Click here to add text…AND THE COMPETITORS
October 2008: Activision Blizzard adds an achievement system to World of Warcraft
Gaming and Social Media 2012 Singapore
Click here to add text…AND THE COMPETITORS
2010: Apple announces Game Center
Gaming and Social Media 2012 Singapore
Click here to add textCOOL STORY BUT… WHAT’S THE
PURPOSE?
“Games do not work without incentives for the players to perform actions and to strive towards their goals”
Staffan Björk
“Players play for personal goals, are aware of the goals of other players, and the shared understanding of intentionality makes game actions socially meaningful”
Jesper Juul
Motivation and Social Recognition!
Gaming and Social Media 2012 Singapore
Click here to add textDISSECTING AN ACHIEVEMENT
•TITLE: Suggest theme or actions•ICON: Visual clues to attract interest •DESCRIPTION: Defines conditions and rewards•POINTS: Difficulty, effor measure•ECA: Event Condition Action
Fundamental Components:
Gaming and Social Media 2012 Singapore
Click here to add textPLAYER DOSSIER
Gaming and Social Media 2012 Singapore
Click here to add textACHIEVEMENT TAXONOMY
Game TitleGhost Recon: Advanced Warfighter
Heavy Rain Team Fortress 2 World Of Warcraft Tyrant The Sims Social
Platform Xbox 360 Playstation 3 Steam (PC) Battle.net Kongregate Facebook
InstructorsCompleted tutorial level on any skill level
Complete the drawing, Set the table, Play with kids
Use Jarate to reveal a cloaked Spy
Learn how to transform into a dragon.
N/APlant something in two empty garden patches
QuestsSecure the US president
Leave home without being spotted by the journalists
Win 2Fort with a shutout
Get in the arena at the Amphitheater of Anguish and defeat Vladof the Butcher
Location 2 reachedComplete the quest: Roominating
Content Discovery
Win 5 matches on each Map
See all endingsEnter the editor while watching a replay
Fully explore the Duskwood map.
N/ABreak The Ice - Automatically Earned
Socializers
Win 30 co-op matches with at least 6 gamertags in the room
N/AAchieve 100,000 YouTube views for your movie
Win 1000 ranked arena matches while in a guild group.
N/APost to news feed and have 3 friends click your message
Secret Chests N/AFind all clues of the Origami Killer in the scene
Get to Loot Island and claim your reward!
N/A52 unique cards collected
N/A
GrindersGet a total of 10,000 kills
Knock down at least 50 passers-by
Do 1 million points of fire damage
Complete 1000 quests
N/AEarn 600 simoleons from cooking
Herculean TaskGet 4 kills in 4 seconds or less
Perfect CrimeGet a melee kill with a sticky jump
Fish up Old Crafty in Orgrimmar.
Nexus campaign completed
N/A
TrophiesClimb to the top of the universal leaderboard
N/A N/AFirst person on the realm to achieve level 80.
N/A N/A
Red Marks N/AGive up or fail the Butterfly Trial
N/A N/A N/A N/A
Loyalties N/A N/A N/AOwner of Wrath of the Lich King's Collector's Edition
N/A N/A
•Instructors•Quests•Content Discovery•Socializers•Secret Chests•Grinders•Herculean Tasks•Trophies•Red Marks•Loyalties
The ten categories:
Gaming and Social Media 2012 Singapore
Click here to add textINSTRUCTORS
Game: Viva Piñata (Rare)
Purpose: Onboarding
Gaming and Social Media 2012 Singapore
Click here to add textQUESTS
The Elder Scrolls V: Skyrim (Bethesda Softworks)
Purpose: Progression
Gaming and Social Media 2012 Singapore
Click here to add textCONTENT DISCOVERY
The Simpsons Game (Electronic Arts)
Purpose: Replay Value
Gaming and Social Media 2012 Singapore
Click here to add textSOCIALIZERS
NBA Live 07 (Electronic Arts)
Purpose: Longevity, Viral Advertisement
Gaming and Social Media 2012 Singapore
Click here to add textSECRET CHESTS
Halo 3 (Bungie Software)
Purpose: Longevity, Surprise
Gaming and Social Media 2012 Singapore
Click here to add textGRINDERS
Sonic the Hedgehog (Sega)
Purpose: Fillers, Secondary game mechanics
Gaming and Social Media 2012 Singapore
Click here to add textHERCULEAN TASK
Dead Rising (Capcom)
Purpose: Extreme Challenge
Gaming and Social Media 2012 Singapore
Click here to add textTROPHIES
Tom Clancy's Ghost Recon: Advanced Warfighter (Ubisoft)
Purpose: Fierce competition, Pride
Gaming and Social Media 2012 Singapore
Click here to add textRED MARKS
F.E.A.R. 2 (Monolith Production)
Purpose: Onboarding, Mocking
Gaming and Social Media 2012 Singapore
Click here to add textLOYALTIES
Diablo 3 (Activision Blizzard)
Purpose: Customer Loyalty, Pride
Gaming and Social Media 2012 Singapore
Click here to add textTO DO AND NOT-TO-DO
•Completion and actions•No Secrets!•Trophies may be demotivating…•Red marks?•This is my work! (or not?)
•Acknowledge highest difficulty•Always Earnable•Reward strange and emerging behaviors!
Bad design
Good practices
Gaming and Social Media 2012 Singapore
Click here to add textGAMING ARCHITECTURE
Achievement System insidea Game Engine
Gaming and Social Media 2012 Singapore
Click here to add textACHIEVEMENT SYSTEM ARCHITECTURE
Gaming and Social Media 2012 Singapore
Click here to add textDATA STRUCTURE
Click here to add text
Gaming and Social Media 2012 Singapore
The CUbRIK Project
● CUbRIK is a research project financed by the European Union
● Goals:
● Advance the architecture of multimedia search
● Exploit the human contribution in multimedia search
● Use open-source components provided by the community
● Start up a search business ecosystem
● http://www.cubrikproject.eu/