A Survey of Human-Computer Interaction Design in...

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A Survey of Human-Computer Interaction Design in Science Fiction Movies Michael Schmitz, Saarland University Christoph Endres, DFKI GmbH Andreas Butz, University of Munich

Transcript of A Survey of Human-Computer Interaction Design in...

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A Survey of Human-Computer Interaction Design in

Science Fiction MoviesMichael Schmitz, Saarland University

Christoph Endres, DFKI GmbHAndreas Butz, University of Munich

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History of this paper

• Seminar talk by Michael Schmitz in 2003

• english paper online

• Slashdotted in 2006

• comments and discussions

• Intetain paper in 2008

• new aspects, new structure

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Motivation

• Movie Industry has a major influence on public mindset and opinions

• Movies also pick up current trends and fashions

• SciFi Movies show visions of the future

• can be inspired by actual technology or research

• can be a source of inspiration for research

• HCI plays a prominent role when presenting new or fictional technology

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Researchers and filmmakers

films cite existing technology

technology inspires films

films inspire new technology

filmmakers and technologists develop shared new visions

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Influencing factors for HCI in movies

• Cool looks

• Limited budget

• Available special FX

• Importance of technology for the story

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Structure of the survey

• Movies adopting contemporary HCI

• Movies with unrealized HCI visions

• Movies anticipating or inspiring HCI research

• Collaboration between Movie and HCI visionaries

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Movies adopting contemporary HCI

• Pre-computer ideas about interaction

• Simple adaptation of existing technology

• Advanced technology with well-known interaction

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Pre-computer interaction

Metropolis (1927, Germany), directed by Fritz Lang

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Simple adaptation of ex. technology

• Space ship interiors 1966 (Space Patrol)

• Typing off a punch card (Space Patrol)

• Contemp. computers & joystick (Battlestar Galactica)

• Multi display setup (Password Swordfish)

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Space ship interiors 1966

Raumpatrouille Orion (1966, West Germany), Rolf Honold

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Multi display setup

Password Swordfish (2001, USA), directed by D. Sena

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Movies with unrealized HCI visions (or still unrealized...)

• Invasive neural interfaces

• Technologies for identification

• Display technologies

• Other I/O technologies

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The Matrix: invasive neural interfaces

The Matrix (1999, USA), dir. by the Wachowski Brothers

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Technologies for identification

• Logans Run: identification implants

• Gattaca: instant DNA identification

• The Bourne Identity: hand scanning

• Alien Resurrection: breath identification

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The Bourne Identity: hand scanning

The Bourne Identity (2002, USA/Germany), dir. Doug Liman

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Alien Resurrection: breath identification

Alien 4 (1997, USA), Jean-Perre Jeunet

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Display technologies

• Xerox PARC’s Tabs, Pads and Boards aboard the USS Enterprise (both late 1980ies)?

• Physical display in X-men

• Holographic display in Forbidden Planet

• Holo Cube in Star Trek

• The holo deck in STTNG

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Physical display in X-men

X-Men (2002, USA), directed by Brian Singer

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The holo deck in STTNG

Star Trek: The Next Generation (1987, USA), G. Roddenberry

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Other I/O technologies

• Minority Report: Balls as a Tangible UI

• The Matrix: pills as a physical UI

• The Matrix: phones as gateways between worlds

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The Matrix: pills as a physical UI

The Matrix (1999, USA), dir. by the Wachowski Brothers

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The Matrix: phones as gateways between worlds

The Matrix (1999, USA), dir. by the Wachowski Brothers

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Movies anticipating or inspiring ongoing HCI research

• Total Recall: motion tracking

• Total Recall: ambient display

• STTNG: navigation via public displays

• Hitchhiker: Babel fish

• Time Machine: anthropomorphic interface

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STTNG: navigation via public displays

Star Trek: The Next Generation (1987, USA), G. Roddenberry

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Time Machine: anthropomorphic interface

Time Machine (2002, USA), directed by Simon Wells

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Collaboration between Movie and HCI visionaries

• Minority Report: iris scan

• Minority Report: personalized public displays

• Minority Report: e-ink

• Minority Report: gesture interfaces

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Minority Report: e-ink

Minority Report (2002, USA), directed by Steven Spielberg

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Anecdotes

• The Fifth Element: humanity

• Star Trek: Hello computer!

• Futurama: speech interfaces

• Galaxy Quest

• Dark Star: Ultimate AI

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Star Trek: Hello computer!

Star Trek IV: The Voyage Home (1986, USA), Leon. Nimoy

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Dark Star: Ultimate AI

Dark Star (1974, USA), directed by John Carpenter

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Summary

• SciFi movies influence and are influenced by public perceptions of technology

• HCI prominent in movies

• Different forms of influence

• Many examples, few shown

• Other ordering principles possible

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The End