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Partial Solutions Manual
Ruina and PratapIntroduction to Statics and Dynamics
This draft: January 14, 2013
Have a suggestion? Want to contribute a solution?
Contact [email protected] with Subject: Solutions Manual
Note, the numbering of hand-written solutions is most-often wrong (corre-
sponding to an old numbering scheme). The hand-written problem numbers
should be ignored.
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9.1.15 Consider a force acting ona cart over a 3 second span. In case (a),the force acts in two impulses of one sec-ond duration each as shown in fig. 9.1.15.In case (b), the force acts continuously fortwo seconds and then is zero for the last
second. Given that the mass of the cart is10 kg,
, and
N, for eachforce profile,
a) Find the speed of the cart at the endof 3 seconds, and
b) Find the distance travelled by thecart in 3 seconds.
Comment on your answers for the two
cases.
Filename:pfigure9-1-fcompare
t (sec)
t (sec)0 1 2 3
0 1 2 3
F0
F(t)
F(t)
F0
(a)
(b)
Problem 9.15
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Chapter 9.1. Force and motion in 1D Problem 9.1.16 3
9.1.16 A car of mass is accelerated byapplying a triangular force profile shownin fig. 9.1.16(a). Find the speed of the carat
seconds. If the same speed isto be achieved at
seconds with asinusoidal force profile,
sin
,
find the required force magnitude
. Isthe peak higher or lower? Why?
Filename:pfigure9-1-fcompare2
t
t
0
0
FT
F(t)
F(t)
Fs
TT/2
TT/2
(a)
(b)
Problem 9.16
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4 Chapter 9.1. Force and motion in 1D Problem 9.1.22
9.1.22 A grain of sugar falling throughhoney has a negative acceleration propor-tional to the difference between its veloc-ity and its terminal velocity, which is aknown constant
. Write this sentence asa differential equation, defining any con-
stants you need. Solve the equation assum-ing some given initial velocity
.
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Chapter 9.1. Force and motion in 1D Problem 9.1.26 5
9.1.26 A bullet penetrating flesh slowsapproximately as it would if penetratingwater. The drag on the bullet is about
where
is the den-sity of water,
is the instantaneous speedof the bullet,
is the cross sectional area
of the bullet, and
is a drag coefficientwhich is about
. Assume that thebullet has mass
where
isthe density of lead,
is the cross sec-tional area of the bullet and is the lengthof the bullet (approximated as cylindrical).Assume grams, entering velocity
m
s,
, and bullet
diameter
mm.
a) Plot the bullet position vs time.
b) Assume the bullet has effectivelystopped when its speed has droppedto
m
s, what is its total penetra-tion distance?
c) According to the equations impliedabove, what is the penetration dis-tance in the limit
?
d) How would you change the modelto make it more reasonable in itspredictions for long time?
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6 Chapter 9.1. Force and motion in 1D Problem 9.1.26 (continued)
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Chapter 9.1. Force and motion in 1D Problem 9.1.26 (continued) 7
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8 Chapter 9.1. Force and motion in 1D Problem 9.1.26 (continued)
0 5 100
0.2
0.4
0.6
0.8
1
1.2
1.4
1.6
1.8Plot of position vs tim
time (s)
position(m)
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Chapter 9.2. Energy methods in 1D Problem 9.2.3 9
9.2.3 A force
sin
acts on aparticle with mass
kg which hasposition m, velocity m s at
s.
N and
s. At
s evaluate (give numbers and units):
a)
,
b) K,
c)
,
d) K,
e) the rate at which the force is doingwork.
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10 Chapter 9.2. Energy methods in 1D Problem 9.2.3 (continued)
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Chapter 9.2. Energy methods in 1D Problem 9.2.10 11
9.2.10 A kid ( lbm) stands on a
ft wall and jumps down, acceler-ating with
ft
s . Upon hitting theground with straight legs, she bends themso her body slows to a stop over a distance
ft. Neglect the mass of her legs. As-
sume constant deceleration as she brakesthe fall.
a) What is the total distance her body
falls?
b) What is the potential energy lost?
c) How much work must be absorbedby her legs?
d) What is the force of her legs on her
body? Answer in symbols, numbersand numbers of body weight (i.e.,find
).
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12 Chapter 9.2. Energy methods in 1D Problem 9.2.11
9.2.11 In traditional archery, when pullingan arrow back the force starts from 0 andincreases approximately linearly up to thepeak draw force
. The draw forcevaries from about
lbf fora bow made for a small person to about
lbf for a bow made for a bigstrong person. The distance the arrow ispulled back, the draw length
, variesfrom about
ft for a small adultto about inch for a big adult. An ar-
row has mass of about 300 grain (1 grain
milli gm, so an arrow has mass ofabout
gm
ounce). Giveall answers in symbols and numbers.
a) What is the range of speeds you canexpect an arrow to fly?
b) What is the range of heights an ar-row might go if shot straight up (itsa bad approximation, but for thisproblem neglect air friction)?
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Chapter 9.2. Energy methods in 1D Problem 9.2.11 (continued) 13
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14 Chapter 9.2. Energy methods in 1D Problem 9.2.16
9.2.16 The power available to a verystrong accelerating cyclist over short peri-ods of time (up to, say, about 1 minute) isabout
horsepower. Assume a rider startsfrom rest and uses this constant power. As-sume a mass (bike + rider) of
lbm, a
realistic drag force of
lbf
ft
s
.Neglect other drag forces.
a) What is the peak (steady state)speed of the cyclist?
b) Using analytic or numerical meth-ods make an accurate plot of speedvs. time.
c) What is the acceleration as
in this solution?
d) What is the acceleration as
in your solution?
e) How would you improve the modelto fix the problem with the answerabove?
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Chapter 9.2. Energy methods in 1D Problem 9.2.16 (continued) 15
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16 Chapter 9.2. Energy methods in 1D Problem 9.2.16 (continued)
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Chapter 9.3. Simple Harmonic Oscillator Problem 9.3.6 17
9.3.6 Mass hangs from a springwithconstant
and which has the length
when it is relaxed (i.e., when no mass isattached). It only moves vertically.
a) Draw a Free Body Diagram of themass.
b) Write the equation of linear mo-mentum balance.
c) Reduce this equation to a standarddifferential equation in
, the posi-tion of the mass.
d) Verify that one solution is that is constant at
.
e) What is the meaning of that solu-tion? (That is, describe in wordswhat is going on.)
f) Define a new variable
. Substitute
into your differential equa-tion and note that the equation issimpler in terms of the variable
.
g) Assume that the mass is releasedfrom an an initial position of
. What is the motion of the mass?
h) What is the period of oscillation ofthis oscillating mass?
i) Why might this solution not makephysical sense for a long, softspring if the initial stretch is large.In other words, what is wrong withthis solution if
?
Filename:pg141-1
k
x
l0
m
Problem 9.6
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18 Chapter 9.3. Simple Harmonic Oscillator Problem 9.3.8
9.3.8 A person jumps on a trampoline.The trampoline is modeled as having aneffective vertical undamped linear springwith stiffness
lbf
ft. The personis modeled as a rigid mass
lbm.
ft
s .
a) What is the period of motion if thepersons motion is so small that herfeet never leave the trampoline?
b) What is the maximum amplitude ofmotion (amplitude of the sine wave)for which her feet never leave thetrampoline?
c) (harder) If she repeatedly jumps sothat her feet clear the trampoline bya height
ft, what is the pe-
riod of this motion (note, the con-tact time isnotexactly half of a vi-bration period)? [Hint, a neat graphof height vs time will help.]
Filename:pfigure3-trampoline
Problem 9.8: A person jumps on a tram-poline.
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Chapter 9.3. Simple Harmonic Oscillator Problem 9.3.8 (continued) 19
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20 Chapter 9.3. Simple Harmonic Oscillator Problem 9.3.8 (continued)
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Chapter 9.4. Coupled motion in 1D Problem 9.4.14 21
The primary emphasis of this section
is setting up correct differential equations
(without sign errors) and solving these
equations on the computer.
9.4.14 Two masses are connected to fixedsupports and each other with the three
springs and dashpot shown. The force acts on mass 2. The displacements
and
are defined so that
whenthe springs are unstretched. The ground isfrictionless. The governing equations forthe system shown can be written in firstorder form if we define
and
.
a) Write the governing equations in aneat first order form. Your equa-tions should be in terms of any or allof the constants
,
,
,
,
,
, the constant force
, and
. Get-ting the signs right is important.
b) Write computer commands to findand plot
for 10 units of time.
Make up appropriate initial condi-tions.
c) For constants and initial conditionsof your choosing, plot
vs
forenough time so that decaying erraticoscillations can be observed.
Filename:p-f96-f-3
k1 k2 k3
x1
x2
F c
m2m1
Problem 9.14
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22 Chapter 9.4. Coupled motion in 1D Problem 9.4.14 (continued)
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Chapter 9.4. Coupled motion in 1D Problem 9.4.14 (continued) 23
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24 Chapter 9.5. 1D Collisions Problem 9.5.6
9.5.6 Before a collision two particles,
kg and
kg, have veloc-ities of
m
s and
m
s. Thecoefficient of restitution is
. Findthe impulse of mass A on mass B and thevelocities of the two masses after the colli-
sion.
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Chapter 9.5. 1D Collisions Problem 9.5.6 (continued) 25
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26 Chapter 9.5. 1D Collisions Problem 9.5.6 (continued)
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Chapter 9.5. 1D Collisions Problem 9.5.6 (continued) 27
Problem 9.84
If you assumed v+A
= 6 m/s, than the following answers will changed) 6 kg m/sf) 14 kg m/sg) 4 kg m/s. You get this by solving v+
B = 7 m/s
h) 4 kg m/sj) 67 Jk) 0.2
1
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28 Chapter 9.5. 1D Collisions Problem 9.5.10
9.5.10 A basketball with mass
isdropped from height
onto the hard solidground on which it has coefficient of resti-tution
. Just on top of the basketball,falling with it and then bouncing againstit after the basketball hits the ground, is a
small rubber ball with mass
that has acoefficient of restitution
with the bas-ketball.
a) In terms of some or all of
,
,
,
,
and
how high does therubber ball bounce (measure heightrelative to the collision point)?
b) Assuming the coefficients of resti-tution are less than or equal toone, for given , what mass and
restitution parameters maximize theheight of the bounce of the rubberball and what is that height?
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Chapter 9.5. 1D Collisions Problem 9.5.10 (continued) 29
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30 Chapter 9.5. 1D Collisions Problem 9.5.12
9.5.12 According to the problem above,unless energy is created in the collision (asin an explosion),
. Show that,for given masses and given initial veloci-ties, that the loss of system kinetic energyis maximized by
.
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Chapter 9.5. 1D Collisions Problem 9.5.12 (continued) 31
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32 Chapter 9.5. 1D Collisions Problem 9.5.12 (continued)
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Chapter 9.5. 1D Collisions Problem 9.5.12 (continued) 33
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34 Chapter 9.5. 1D Collisions Problem 9.5.12 (continued)
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Chapter 9.5. 1D Collisions Problem 9.5.12 (continued) 35
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10.1.2 A spring with rest length
is at-tached to a mass
which slides friction-lessly on a horizontal ground as shown.At time
the mass is released fromrest with the spring stretched a distance .Measure the mass position
relative to the
wall.a) What is the acceleration of the mass
just after release?
b) Find a differential equation whichdescribes the horizontal motion ofthe mass.
c) What is the position of the mass atan arbitrary time
?
d) What is the speed of the mass whenit passes through
(the posi-tion where the spring is relaxed)?
Filename:s97f1
m
d0
Problem 10.2
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Chapter 10.1. Free Vibration of a SDOF System Problem 10.1.2 (continued) 37
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38 Chapter 10.1. Free Vibration of a SDOF System Problem 10.1.2 (continued)
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Chapter 10.1. Free Vibration of a SDOF System Problem 10.1.2 (continued) 39
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40 Chapter 10.3. Normal Modes Problem 10.3.3
10.3.3
and
are measured po-sitions on two points of a vibrating struc-ture.
is shown. Some candidatesfor
are shown. Which of the
could possibly be associated with a normalmode vibration of the structure? Answer
could or could not next to each choiceand briefly explain your answer (If a curvelooks like it is meant to be a sine/cosinecurve, it is.)
Filename:pfigure-blue-144-1
a)
b)
c)
d)
e)
X1(t)
X2?
X2?
X2?
X2?
X2?
Problem 10.3
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Chapter 10.3. Normal Modes Problem 10.3.8 41
10.3.8 For the three-mass system shown,assume
when allthe springs are fully relaxed. One of thenormal modes is described with the initialcondition
.
a) What is the angular frequency
for this mode? Answer in terms of , and . (Hint: Note thatin this mode of vibration the middlemass does not move.)
b) Make a neat plot of
versus
for one cycle of vibration with thismode.
Filename:pfigure-blue-160-2
m
x1 x2 x3
m m
kkkk
L L L L
Problem 10.8
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42 Chapter 10.3. Normal Modes Problem 10.3.8 (continued)
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Chapter 10.3. Normal Modes Problem 10.3.8 (continued) 43
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11.1.22 An object C of mass kg is pulledby three strings as shown. The accelerationof the object at the position shown is
m
s .
a) Draw a free body diagram of the
mass.b) Write the equation of linear mo-
mentum balance for the mass. Use
s as unit vectors along the strings.
c) Find the three tensions
,
, and
at the instant shown. You mayfind these tensions by using handalgebra with the scalar equations,
using a computer with the matrixequation, or by using a cross prod-uct on the vector equation.
Filename:pfigure-s94h2p9
y
x
z
C
m
T1
T2
T3
1m
4m
1.5m
2m
2m
Problem 11.22
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Chapter 11.1. Dynamics of a particle in space Problem 11.1.22 (continued) 45
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46 Chapter 11.1. Dynamics of a particle in space Problem 11.1.26
11.1.26 Bungy Jumping. In a relativelysafe bungy jumping system, people jumpup from the ground while being pulled upby a rope that runs over a pulley at O andis connected to a stretched spring anchoredat B. The ideal pulley has negligible size,
mass, and friction. For the situation shownthe spring AB has rest length
m anda stiffness of N m. The inexten-sible massless rope from A to P has length
m, the person has a mass of kg.
Take O to be the origin of an
coordinatesystem aligned with the unit vectors and
a) Assume you are given the positionof the person and thevelocity of the person
. Find her acceleration in terms
of some or all of her position, hervelocity, and the other parameters
given. Then use the numbers given,where supplied, in your final an-swer.
b) Given that bungy jumpers initialposition and velocity are
m
m
and
write com-puter commands to find her position
at
s.
c) Find the answer to part (b) with
pencil and paper (that is, find ananalytic solution to the differentialequations, a final numerical answeris desired).
Filename:s97p1-3
k
m
10 m
AO
P
B
= 10 m/s2
ground, no contactafter jump off
g
Problem 11.26: Conceptual setup for abungy jumping system.
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Chapter 11.1. Dynamics of a particle in space Problem 11.1.26 (continued) 47
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48 Chapter 11.1. Dynamics of a particle in space Problem 11.1.26 (continued)
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Chapter 11.1. Dynamics of a particle in space Problem 11.1.30 49
11.1.30 The equations of motion fromproblem ?? are nonlinear and cannot besolved in closed form for the position ofthe baseball. Instead, solve the equationsnumerically. Make a computer simulationof the flight of the baseball, as follows.
a) Convert the equation of motion intoa system of first order differentialequations.
b) Pick values for the gravitationalconstant
, the coefficient of resis-tance , and initial speed
, solvefor the
and
coordinates of theball and make a plots its trajectoryfor various initial angles
.
c) Use Eulers, Runge-Kutta, or othersuitable method to numerically in-tegrate the system of equations.
d) Use your simulation to find the ini-tial angle that maximizes the dis-tance of travel for ball, with and
without air resistance.
e) If the air resistance is very high,what is a qualitative description forthe curve described by the path ofthe ball? Show this with an accurateplot of the trajectory. (Make sure tointegrate long enough for the ball toget back to the ground.)
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50 Chapter 11.1. Dynamics of a particle in space Problem 11.1.30 (continued)
10.30 (continued)
b). See attached codes and results
%problem 10.30(a)
functionsolution1030a
%solution to 10.30
%September 23,2008
b=1; m=1; g=10; % give values for b,m and g here
%Initial conditions and time span
tspan=[0:0.001:5]; %integrate for 50 seconds
x0=0;
y0=0; %initial position
v0=50; %magnitude of initial velocity (m/s)
theta0=20; %angle of initial velocity (in degrees)
z0=[x0,y0,v0*cos(theta0*pi/180),v0*sin(theta0*pi/180)]';
%solves the ODEs
[t,z] = ode45(@rhs,tspan,z0,[],b,m,g);
%Unpack the variables
x= z(:,1);
y =z(:,2);
v_x = z(:,3);
v_y=z(:,4);
%plot the resultsplot(x,y);
xlabel('x(m)');
ylabel('y(m)');
%set grid,xmin,xmax,ymin,ymax
axis([0,5,0,5]);
title(['Plot of Trajectory for theta= ',num2str(theta0),' degrees']);
end
%-----------------------------------------------------------------------%
functionzdot = rhs(t,z,b,m,g) %function to define ODE
x=z(1); y=z(2); v_x=z(3); v_y=z(4);
%the linear momentum balance eqns
xdot=v_x;
v_xdot=-(b/m)*v_x*(v_x^2+v_y^2)^0.5;
ydot=v_y;
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Chapter 11.1. Dynamics of a particle in space Problem 11.1.30 (continued) 51
v_ydot=-g-(b/m)*v_y*(v_x^2+v_y^2)^0.5;
zdot=[xdot; ydot; v_xdot; v_ydot]; %this is what the function returns (column vector)
end
%-----------------------------------------------------------------------%
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52 Chapter 11.1. Dynamics of a particle in space Problem 11.1.30 (continued)
c). Disregard this question. This question intends to ask you develop your own ode solver similar
to ode45, using Eulers method or more sophisticated method (Ruger-Kutta method).
d). To find out x distance, we use stopevent to terminate the integration at y=0. Then loop over
for theta from 0.1 to 89.1 degree with an increment of 1 degree.
%problem 10.30(d)
functionsolution1030d
%solution to 10.30
%September 23,2008
b=1; m=1; g=10; % give values for b,m and g here
%Initial conditions and time span
tspan=[0 50]; %integrate for 50 seconds
x0=0;
y0=0; %initial position
v0=50; %magnitude of initial velocity (m/s)
theta0=[0.1:1:89.1]'; %angle of initial velocity (in degrees)
distance=zeros(size(theta0)); %arrays to record x distance at y=0 for each angle
fori=1:length(theta0)
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Chapter 11.1. Dynamics of a particle in space Problem 11.1.30 (continued) 53
z0=[x0,y0,v0*cos(theta0(i)*pi/180),v0*sin(theta0(i)*pi/180)]';
options=odeset('events', @stopevent);
%solves the ODEs
[t,z] = ode45(@rhs,tspan,z0,options,b,m,g);
%Unpack the variables
x= z(:,1);
distance(i)=x(end);% the last component of x is the distance we want
end
plot(theta0,distance,'*')
xlabel('theta(degrees)');
ylabel('distance(m)');%set grid,xmin,xmax,ymin,ymax
title(['plot of x distance for various theta']);
[maxd,j]=max(distance);
fprintf(1,'\nThe maximum distance is %6.4f m when theta=%2.0f degrees\n', maxd,theta0(j));
%print the results
end
%-----------------------------------------------------------------------%
functionzdot = rhs(t,z,b,m,g) %function to define ODE
x=z(1); y=z(2); v_x=z(3); v_y=z(4);
%the linear momentum balance eqnsxdot=v_x;
v_xdot=-(b/m)*v_x*(v_x^2+v_y^2)^0.5;
ydot=v_y;
v_ydot=-g-(b/m)*v_y*(v_x^2+v_y^2)^0.5;
zdot=[xdot; ydot; v_xdot; v_ydot]; %this is what the function returns (column vector)
end
%-----------------------------------------------------------------------%
function[value, isterminal, dir]= stopevent(t,z,b,m,g,v0,theta)
% terminate the integration at y=0
x=z(1);
y=z(2);
value= y;
isterminal=1;
dir=-1;
end
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54 Chapter 11.1. Dynamics of a particle in space Problem 11.1.30 (continued)
Matlab out put: The maximum distance is 3.3806 m when theta=23 degrees
10.30 (Continued)
The x distance at y=0 for various theta is plotted below
e). Use the code for (a) and change bto a very large number, 100000. The trajectory looks like
,
which is approximately a triangle.
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Chapter 11.1. Dynamics of a particle in space Problem 11.1.30 (continued) 55
10.30 Another solution (more detailed)
The m file attached does the following.
a) uses events and x(end) to calculate range.
b) has that embedded in a loop so that there is an angle(i) and
a range(i)
c) Makes a nice plot of range vs angle
d) uses MAX to find the maximum range and corresponding angle
e) has good numerics to show that the trajectory shape converges to
a triangle as the speed -> infinity.
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56 Chapter 11.1. Dynamics of a particle in space Problem 11.1.30 (continued)
function baseball_trajectory
% Calculates the trajectory of a baseball.% Calculates maximum range for given speed,
% with and without air friction.
% Shows shape of path at high speed.
disp(['Start time: ' datestr(now)])
cla
% (a) ODEs are in the function rhs far below.
% The 'event' fn that stops the integration
% when the ball hits the ground is in 'eventfn'
% even further below.
% (b) Coefficients for a real baseball taken
% from a google search, which finds a paper
% Sawicki et al, Am. J. Phys. 71(11), Nov 2003.
% Greg Sawicki, by the way, learned some dynamics% in TAM 203 from Ruina at Cornell.
% All parameters in MKS.
m = 0.145; % mass of baseball, 5.1 oz
rho = 1.23; % density of air in kg/m^3
r = 0.0366; % baseball radius (1.44 in)
A = pi*r^2; % cross sectional area of ball
C_d = 0.35; % varies, this is typical
g = 9.81; % typical g on earth
b = C_d*rho*A/2; % net coeff of v^2 in drag force
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
% (b-d) Use typical homerun hit speed and look
% at various angles of hit.
tspan=linspace(0,100,1001); % give plenty of time
n = 45; % number of simulations
angle = linspace(1,89,n); % launch from 1 to 89 degrees
r0=[0 0]'; % Launch x and y position.
% First case: No air friction.
b = 0;
subplot(3,2,1)
hold off
% Try lots of launch angles, one simulation for
% each launch angle.
for i = 1:n
inspeed = 44; % typical homerun hit (m/s), 98 mph.
theta0 = angle(i)*pi/180; % initial angle this simulation
v0=inspeed*[cos(theta0) sin(theta0)]'; %launch velocity
z0=[r0; v0]; % initial position and velocity
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Chapter 11.1. Dynamics of a particle in space Problem 11.1.30 (continued) 57
options=odeset('events',@eventfn);
[t zarray]=ode45(@rhs,tspan,z0,options,g,b,m); %Solve ODE
x=zarray(:,1); y=zarray(:,2); %Unpack positions
range(i)= x(end); % x value at end, when ball hits ground
plot(x,y); title('Jane Cho: Baseball trajectories, no air friction')
xlabel('x, meters'); ylabel('y, meters'); axis('equal')
axis([0 200 0 200])
hold on % save plot for over-writing
end % end of for loop for no-friction trajectories
%Plot range vs angle, no friction case
subplot(3,2,2); hold off;
plot(angle,range);
title('Range vs hit angle, no air friction')xlabel('Launch angle, in degrees')
ylabel('Hit distance, in meters')
% Pick out best angle and distance
[bestx besti] = max(range);
disp(['No friction case:'])
best_theta_deg = angle(besti)
bestx
% Second case: WITH air friction
% Identical to code above but now b is NOT zero.
b = C_d*rho*A/2; % net coeff of v^2 in drag force
subplot(3,2,3)
hold off % clear plot overwrites
% Try lots of launch angles
for i = 1:n %
inspeed = 44; % typical homerun hit (m/s), 98 mph.
theta0 = angle(i)*pi/180; % initial angle this simulation
v0=inspeed*[cos(theta0) sin(theta0)]'; %launch velocity
z0=[r0; v0]; % initial position and velocity
options=odeset('events',@eventfn);
[t zarray]=ode45(@rhs,tspan,z0,options,g,b,m); %Solve ODE
x=zarray(:,1); y=zarray(:,2); %Unpack positionsrange(i)= x(end); % x value at end, when ball hits ground
plot(x,y); title('Baseball trajectories, with air friction')
xlabel('x, meters'); ylabel('y, meters'); axis('equal')
axis([0 120 0 120])
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58 Chapter 11.1. Dynamics of a particle in space Problem 11.1.30 (continued)
hold on % save plot for over-writing
end % end of for loop for with-friction trajectories
%Plot range vs angle, no friction case
subplot(3,2,4);
plot(angle,range);
title('Range vs hit angle, with air friction')
xlabel('Launch angle, in degrees')
ylabel('Hit distance, in meters')
%Find Max range and corresponding launch angle
[bestx besti] = max(range);
disp(['With Friction:'])
best_theta_deg = angle(besti)
bestx
%%%%%%%%%%%%%%%%%%%%%%%%%%
% Now look at trajectories at a variety of speeds
% Try lots of launch angles
subplot(3,2,6)
hold off
speeds = 10.^linspace(1,8,30); % speeds from 1 to 100 million m/s
for i = 1:30 %
inspeed = speeds(i); % typical homerun hit (m/s), 98 mph.
theta0 = pi/4; % initial angle is 45 degrees at all speeds
v0=inspeed*[cos(theta0) sin(theta0)]'; %launch velocity
z0=[r0; v0]; % initial position and velocity
options=odeset('events',@eventfn);
[t zarray]=ode45(@rhs,tspan,z0,options,g,b,m); %Solve ODE
x=zarray(:,1); y=zarray(:,2); %Unpack positions
range(i)= x(end); % x value at end, when ball hits ground
plot(x,y); title('Trajectories, with air friction, various speeds ')
xlabel('x, meters'); ylabel('y, meters'); axis('equal')
axis([0 2000 0 2000])
hold on % save plot for over-writing
end % end of for loop for range at various speeds
disp(['End time: ' datestr(now)])
end % end of Baseball_trajectory.m
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
% Governing Ord Diff Eqs.
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Chapter 11.1. Dynamics of a particle in space Problem 11.1.30 (continued) 59
function zdot=rhs(t,z,g,b,m)
% Unpack the variablesx=z(1); y=z(2);
vx=z(3); vy=z(4);
%The ODEs
xdot=vx; ydot=vy; v = sqrt(vx^2+vy^2);
vxdot=-b*vx*v/m;
vydot=-b*vy*v/m - g;
zdot= [xdot;ydot;vxdot;vydot]; % Packed up again.
end
%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%%
% 'Event' that ball hits the ground
function [value isterminal dir] = eventfn(t,z,g,b,m)
y=z(2);
value = y; % When this is zero, integration stops
isterminal = 1; % 1 means stop.
dir= -1; % -1 means ball is falling when it hits
end
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60 Chapter 11.1. Dynamics of a particle in space Problem 11.1.30 (continued)
0 100 2000
50
100
150
200Jane Cho: Baseball trajectories, no air friction
x, meters
y,meters
0 50 1000
50
100
150
200Range vs hit angle, no air friction
Launch angle, in degrees
Hit
distance,
inmeters
0 50 1000
20
40
60
80
100
120Baseball trajectories, with air friction
x, meters
y,meters
0 50 1000
50
100
150Range vs hit angle, with air friction
Launch angle, in degrees
Hitdistance,
inmeters
0 1000 20000
500
1000
1500
2000Trajectories, with air friction, various speeds
x, meters
y,meters
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Chapter 11.1. Dynamics of a particle in space Problem 11.1.30 (continued) 61
0 50 100 150 2000
50
100
150
200Jane Cho: Baseball trajectories, no air friction
x, meters
y,meters
0 20 40 60 80 1000
50
100
150
200Range vs hit angle, no air friction
Launch angle, in degrees
Hitdistance,
inmeters
0 20 40 60 80 100 1200
20
40
60
80
100
120Baseball trajectories, with air friction
x, meters
y,meters
0 20 40 60 80 1000
20
40
60
80
100
120Range vs hit angle, with air friction
Launch angle, in degrees
Hitdistance,
inmeters
0 500 1000 1500 20000
500
1000
1500
2000Trajectories, with air friction, various speeds
x, meters
y,meter
s
A whole bunch oftrajectories. The one
launched at 45 degrees
goes the farthest.
As expected from
simple calculations,
the best angle, when
there is no friction, is
45 degrees.
With friction, the best
launch velocity is less.
At this speed, 44 m/s,
the best angle is about41 degrees.
Note that with friction the
ball doesnt go as far. Nor
as high when popped up.
Baseball. For the first 4 plots realistic ball properties are used and the launch speed
is always 44 m/s (typical home run hit). Spin is ignored.
At right are a bunch of trajectories. The
slowest launch is 10 m/s, the fastest
is 100,000,000 m/s. Such a ball would
burn up, tear apart etc... but ignore that.
Note that as the speed gets large thetrajectory gets closer and closer to,
its a strange and beautiful shape, to a
triangle. The same would happen if the
speed were fixed and the drag progressively
increased.
With no friction the range increases with the
square of the speed. With quadratic drag, at high
speeds the range goes up with the log of the launch speed. Like the penetration distance of a bullet.
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62 Chapter 11.2. Momentum and energy for particle motion Problem 11.2.22
11.2.22 At a time of interest, a particlewith mass
kg has position, ve-locity, and acceleration
m
,
m
s
, and
m
s
, respec-tively. Another particle with mass
kg has position, velocity, and accelera-
tion
m
,
m
s
, and
m
s
, respectively. For thissystem of two particles, and at this time,find its
a) linear momentum
,
b) rate of change of linear momentum
c) angular momentum about the origin
O,
d) rate of change of angular momen-
tum about the origin
O,
e) kinetic energy K, and
f) rate of change of kinetic energy K.
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Chapter 11.2. Momentum and energy for particle motion Problem 11.2.22 (continued) 63
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64 Chapter 11.3. Central force motion Problem 11.3.5
Experts note that these problems do
not use polar coordinates or any other
fancy coordinate systems. Such descrip-
tions come later in the text. At this point
we want to lay out the basic equations and
the qualitative features that can be found
by numerical integration of the equationsusing Cartesian (
) coordinates.
11.3.5 An intercontinental misile, mod-elled as a particle, is launched on a ballis-tic trajectory from the surface of the earth.The force on the missile from the earthsgravity is
and is directedtowards the center of the earth. When it islaunched from the equator it has speed
and in the direction shown, from hor-izontal (both measured relative to a New-tonian reference frame). For the purposesof this calculation ignore the earths rota-
tion. You can think of this problem as two-dimensional in the plane shown. If youneed numbers, use the following values:
kg = missile mass
m
s at the earths surface,
m = earths radius,and
m s.
The distance of the missile from the centerof the earth is .
a) Draw a free body diagram of themissile. Write the linear momen-tum balance equation. Break thisequation into and components.
Rewrite these equations as a systemof-4 first order ODEs suitable forcomputer solution. Write appropri-ate initial conditions for the ODEs.
b) Using the computer (or any othermeans) plot the trajectory of therocket after it is launched for a timeof
seconds. [Hint: use a muchshorter time when debugging yourprogram.] On the same plot draw a(round) circle for the earth.
Filename:pfigure-s94q12p1
45o
x
y
Problem 11.5: In intercontinental ballisticmissile launch.
V
D
t PSD'
Hne problem coi-fh problem
Hie
X P A
3/C
o H i . 5m 3 / r
-kosloo ac-Vs
A\0s
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Chapter 13.2. 1D motion with 2D and 3D forces Problem 13.2.25 85
13.2.25 Car braking: front brakes ver-sus rear brakes versus all four brakes.What is the peak deceleration of a car whenyou apply: the front brakes till they skid,the rear brakes till they skid, and all fourbrakes till they skid? Assume that the
coefficient of friction between rubber androad is
(about right, the coeffi-cient of friction between rubber and roadvaries between about
and
) and that
m s (2% error). Pick the dimen-
sions and mass of the car, but assume thecenter of mass height is greater than zerobut is less than half the wheel base
, thedistance between the front and rear wheel.Also assume that the
is halfway be-tween the front and back wheels (i.e.,
). The car has a stiff sus-pension so the car does not move up ordown or tip appreciably during braking.Neglect the mass of the rotating wheels
in the linear and angular momentum bal-ance equations. Treat this problem as two-dimensional problem; i.e., the car is sym-metric left to right, does not turn left orright, and that the left and right wheelscarry the same loads. To organize yourwork, here are some steps to follow.
a) Draw a FBD of the car assumingrear wheel is skidding. The FBDshould show the dimensions, thegravity force, what you knowa pri-ori about the forces on the wheelsfrom the ground (i.e., that the fric-tion force
, and that thereis no friction at the front wheels),
and the coordinate directions. Labelpoints of interest that you will use inyour momentum balance equations.(Hint: also draw a free body dia-gram of the rear wheel.)
b) Write the equation of linear mo-mentum balance.
c) Write the equation of angular mo-mentum balance relative to a pointof your choosing. Some particu-larly useful points to use are:
the point above the frontwheel and at the height of thecenter of mass;
the point at the height of thecenter of mass, behind therear wheel that makes a degree angle line down tothe rear wheel ground contactpoint; and
the point on the groundstraight under the front wheelthat is as far below ground asthe wheel base is long.
d) Solve the momentum balance equa-
tions for the wheel contact forcesand the deceleration of the car. Ifyou have used any or all of therecommendations from part (c) youwill have the pleasure of only solv-ing one equation in one unknown ata time.
e) Repeat steps (a) to (d) for front-wheel skidding. Note that the ad-vantageous points to use for angularmomentum balance are now differ-ent. Does a car stop faster or slower
or the same by skidding the frontinstead of the rear wheels? Would
your solution to (e) be different ifthe center of mass of the car were atground level(
=0)?
f) Repeat steps (a) to (d) for all-wheelskidding. There are some shortcutshere. You determine the car de-celeration without ever knowing thewheel reactions (or using angularmomentum balance) if you look atthe linear momentum balance equa-tions carefully.
g) Does the deceleration in (f) equalthe sum of the decelerations in (d)and (e)? Why or why not?
h) What peculiarity occurs in the solu-tion for front-wheel skidding if thewheel base is twice the height of theCM above ground and ?
i) What impossibility does the solu-tion predict if the wheel base isshorter than twice the CM height?What wrong assumption gives riseto this impossibility? What wouldreally happen if one tried to skid acar this way?
Filename:pfigure-s94h3p6
x
y
lr lf
hC D
Problem 13.25
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86 Chapter 13.2. 1D motion with 2D and 3D forces Problem 13.2.25 (continued)
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Chapter 13.2. 1D motion with 2D and 3D forces Problem 13.2.43 87
13.2.43 The uniform kg plate DBFHis held by six massless rods (AF, CB, CF,GH, ED, and EH) which are hinged at theirends. The support points A, C, G, and E areall accelerating in the
-direction with ac-celeration
m
s
. There is no grav-
ity.
a) What is
for the forces act-ing on the plate?
b) What is the tension in bar CB?Filename:pfigure-s94q3p1
y
z
1m
1m
1mA B
CD
E F
GH
x
Problem 13.43
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88 Chapter 13.2. 1D motion with 2D and 3D forces Problem 13.2.47
13.2.47 A rear-wheel drive car on levelground. The two left wheels are on per-fectly slippery ice. The right wheels are ondry pavement. The negligible-mass frontright wheel at
is steered straight aheadand rolls without slip. The right rear wheel
at
also rolls without slip and drives thecar forward with velocity
and ac-celeration . Dimensions are asshown and the car has mass
. What isthe sideways force from the ground on theright front wheel at
? Answer in terms ofany or all of , , , , , , and .
Filename:pfigure3-f95p1p3
ice
cartoon to show
dimensionsb
b
w w/2
C
m
B
C
B
k
w/2w
h
h
Problem 13.47: The left wheels of this carare on ice.
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Chapter 13.2. 1D motion with 2D and 3D forces Problem 13.2.47 (continued) 89
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14.1.1 A particle goes on a circular pathwith radius
making the angle
measured counter clockwise from the pos-itive
axis. Assume
cm and
s .
a) Plot the path.
b) What is the angular rate in revolu-tions per second?
c) Put a dot on the path for the locationof the particle at
s.
d) What are the and coordinatesof the particle position at
?Mark them on your plot.
e) Draw the vectors
and
at
.
f) What are the
and
componentsof
and
at ?
g) What are the
and
componentsof
and
at
?
h) Draw an arrow representing boththe velocity and the acceleration at
.
i) Find the
and
components ofposition
, velocity
and accelera-tion at .
j) Find the
and
components of po-sition , velocity and acceleration
at
. Find the velocity andacceleration two ways:
1. Differentiate the positiongiven as
.
2. Differentiate the position giveas
and then convertthe results to Cartesian coor-dinates.
4Aff|9,.
^)
7 n 5Z r0I
r) =r A V
y = g E i n G )f t t { = h EX3 T c (+)\ee yr YA
\ /
,)
d)e)+)3)h)i)
br i n g 3 u * o s 7 ue a JrayA7= R U R90*i = K 7 A u =0 , r ' 6 nf i= -| 'Kb*+KiA,= -'zof6r
l r ev /5
L
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Chapter 14.1. Kinematics of a particle in circular motion Problem 14.1.1 (continued) 91
S.?r+,
YIY
4X l +l .
j ) 2Y =It, t -v=
Cgn6n',Le d
t *zr) L
4/ lJr SpX
+ (-BslnP 't lz coEd);(r (r,^7') r ) 'r o);
n 2 , nI t Y Jcosgz ps ino i ) t
XGr-'5/
1 ,R c s s g f| 5 , r r%)Gd;
t . 1x L +-Kq, r ,
Y rYO ,
+4
ar =*nv =
Z
i =-91-s,rt, r j= Y(zo) ,? = y(d 6n- ;r)
+:
= f ( o -*lo r'i --l l Tu i
(or)'6r)
, , ,7 ) ( ro) ' - ) i *&; - tt f t U , lT r4tl
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92 Chapter 14.1. Kinematics of a particle in circular motion Problem 14.1.15
14.1.15 A particle moves in circles so thatits acceleration
always makes a fixed an-gle
with the position vector
, with
. For example,
wouldbe constant rate circular motion. Assume
,
m and
rad
s.
How long does it take the particle to reach
a) the speed of sound (
m
s)?
b) the speed of light ( m s)?
c) ?
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Chapter 14.2. Dynamics of a particle in circular motion Problem 14.2.30 93
14.2.30 Bead on a hoop with friction. Abead slides on a rigid, stationary, circularwire. The coefficient of friction betweenthe bead and the wire is
. The bead isloose on the wire (not a tight fit but notso loose that you have to worry about rat-
tling). Assume gravity is negligible.
a) Given
,
,
, &
; what is
?
b) If
, how does de-pend on
,
,
and
?Filename:pfigure-s94h10p1
O
R
m
x
y
v
Problem 14.30
r)
x r \/Voredyvil-hRong ongf truffusrln*MoFfiCn otlrS & r./*ltt fS
KirnDunpl'tyHW+-3 d*e,owqTnf{ 2f'3C.&chtrr36tl2sTH,rear5o1yi
gingon rigid, roTl0nArUtcirc;u-lwtre;qDswrle\- ' FtsD-Sf/ N',rffilffr*-ruNA0t 0NeI1 v, T),
-J.aF=md^tNe' - pNoa?C 4 ^ /L J , a , N =N =Zffio= e,ffi, vor-pi'ra'Ke,) N /g,e,,)- {rt^NR -- K n i 83.[T. I =7 p NK -Rrn'j' / y : , t t tN m
K,&r , f rndvd =Kee - R#&mKe rnK e3-lr1lR6' e = t- nnVli -- -r3r),:
ffid'* rnV)
&oLurlnNt3+5- Beadt
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94 Chapter 14.2. Dynamics of a particle in circular motion Problem 14.2.30 (continued)
1 l
vtd lb
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Chapter 14.2. Dynamics of a particle in circular motion Problem 14.2.34 95
14.2.34 A block with mass is movingto the right at speed
when it reaches acircular frictionless portion of the ramp.
a) What is the speed of the block whenit reaches point B? Solve in terms of
,
,
and
.
b) What is the force on the block fromthe ramp just after it gets onto theramp at point A? Solve in terms of
,
,
and
. Remember, forceis a vector. Filename:s93q4Sachse
R
A
B
g
v0
Problem 14.34
4 l?ffi-r blocKwfth fnfl$$m) ryeedVo,fn'chonlest mp
0t B in terms aF K,Vo rn, &9
r Eh=t.u=" V - o
a, speed FblocKFBD+,t ^ JN'4't, n4 ,,Enw .#3i *J -.-A $F=) NJ v _-7N
BN*+J_^strnv"' a+nJzmvr, Ep rngh d+ B-) S daesmfrKz nou,wrgYEtrn+6Ks Ef * consfianf
b.t\ -zF=rnd^ c^J-ffC'nL+= nKeennne"erT-13 '&,*rN-nnq=-rnKo'v - -mKW
:wetctockiqDrndmpa* fr
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96 Chapter 14.2. Dynamics of a particle in circular motion Problem 14.2.34 (continued)
l t ,n ti^,,ted.0 wh) fl+ d : K Aee- F0-a',- 4 -Z f = ^ q
4 4 / a- N r t ^ J e r = n ( B ? e,1
l r o\./ f- M * rnq : - * Ka zJ = ' N 'K
_Ko.A ),.1
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15.1.8 Write a computer program toanimate the rotation of an object. Yourinput should be a set of
and
co-ordinates defining the object (such that
plot y vs x draws the object on thescreen) and the rotation angle
. The out-
put should be the rotated coordinates of theobject.
a) From the geometric informationgiven in the figure, generate coordi-nates of enough points to define thegiven object.
b) Using your program, plot the objectat
and
.
c) Assume that the object rotates
with constant angular speed
rad
s. Find and plot the positionof the object at
s
s
and
s.
Filename:pfigure13-3-objectrotation
x
y
O
= 30 cm
= 30o
Problem 15.8
/ * SoemQ* 7P
g,./(
-r d
l ) , td (o,z \
x
t r ) = V * ) = l l ? . 6
(t 1rrrf l ,o)
& r^l /s) (
cb), ) st^t,
,lutr----J,(
r o l
2 Lrot' - 1 '{ t
ttttt
In,
ist
etbjnt>\g
tbo), tD I)+
(
fl0
Ao)il
z z1 .? r ) -z( r l t
e5
IEL
tet
Iht,I' (u l 3 w , 7 7 0biorl
( X, osg,t;^i,(f *in0, ,rnr )
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98 Chapter 15.1. Rotation of a rigid body Problem 15.1.8 (continued)
r 0 / 2 0 / 0 8 I : \ a n i m a t i o n b . m
? Johannes Feng? S o l u t i - o n t o 1 3 . 5 8 b , d u e L 0 / 2 t / 0 8f unct ion an imat ion b
? CLEAN UPc l o s e a l l ;
? USER INPUT (angle of rotation)Ehe ta = inpu t ( 'Ang le ,o f ro ta t ion ( in deg rees ) : \n ' ) ;? CONSTANTS
phi = 30; ? geometry of shape, in degrees? DEFINE COORDINATESFOR NON-ROUNDPARTx = ; 6 1 * g l n d ( p h i ) O 1 * c o s d ( p h i ) 2 * 1 * c o s d ( p h i ) 1y = [ 2 *1 *c o s d ( p h i ) l r , c o s d ( p h i ) O I * s i n d ( p h i ) 0 ]^ ^ . i n f - l ' * . r r ' l .I / v a r r u - L ^ t I J I
? DEFINE COORDINATES FOR QUARTER-CIRCLEp t s = l i n s p a c e ( 0 , p i / 2 , 1 0 0 0 ) ;xc i rc = 2* f * cosa ( p h i ) * cos (p ts ) ;y c i r c = 2 * f * c o s d ( p h i ) s i n ( p t s ) ;c i r c l e = [ x c i r c ; y c i r c ; ] ;? DEFINE ROTATION MATRIXR = [ c o s d ( t h e t a ) - s i n d ( t h e t a ) ; s i n d ( t h e t a ) c o s d ( t h e t a ) ] ;? DEF]NE COORDINATES FOR ROTATED SHAPEn a i n t - - P * n n i n i 'y v l r 5 g - . y v f l r g ,x r o t = p o i n t ( 1 , : ) ;y r o t = p o i n t ( 2 , : ) ;c i r c l e = R *c i r c l e ;x c i r c r o t = c i r c l e ( l - , : ) ;y c i r c r o t = c i r c l e ( 2 , : ) ;? DISPLAY THE RESULTSf igu re ;t i t l e ( 'Ro ta t ing ob jec t , by Johannes Feng ' ) ;ho ld on;p l o t ( x , y , ' : b ' ) ; ? o r i g i n a l s h a p ep l o t ( x c i r c , y c i r c , ' : b ' ) ;p lo t (x ro t , y ro t , ' r ' ) i ? ro ta ted shapen ] n l - / v a i r d r ^ f r r c i r c r o l - l r l ) :v & v e t , ,a x i s ( - . 8 . 8 - . 6 . 6 ] ;g r id on ;h o l C o f f ;en d
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Chapter 15.1. Rotation of a rigid body Problem 15.1.8 (continued) 99
L 0 / 2 0 / o B animation
? Johannes Feng? S o l u t i o n t o 1 3 . 5 8 c ,funct ion animat ion c? CI,EAN UPc f o s e a l l ;
? USER INPUT (t imet = input ( 'T ime of
d u e L o / 2 L / 0 8
of rotat ion, g iven angular speed)r o t a t i o n ( s ) : \ n ' r ;
? CONSTANTS
phi = 30; ? geometry of shape, in degreesw = 2; ? angular sPeed, in radians? DEFINE COORDINATES FOR NON-ROUNDPARTx = 1 g 1 * s 1 n f l ( p h i ) 0 1 * c o s d ( p h i ) 2 * L * c o s d ( p h i ) Jy = [ 2 * 1 * c o s d ( p h i ) 1 * s e s f l ( p h i ) O 1 * s i n d ( p h i ) 0 ]po in t = [x ; y l ;? DEF]NE COORDINATESFOR QUARTER-CIRCLEp t s = l i n s p a c e ( 0 , P i / 2 ' 1 0 0 0 ) ;x c i r c = * f * g e s A ( p h i ) * c o s ( P t s ) ;y c i r c - 2 * 1 * c o s a ( P h i ) * s i n ( P t s ) ;c i r c l e = [ x c i r c ; y c i r c ; 7 ;? DEFINE ROTATION MATRIXR = l c o s ( t * w ) - s i n ( t * w ) ; s i n ( t * w ) c o s ( t * w ) ] ;? DEFINE COORDINATES* ^ . i n t s - D * n i n l - .I / v r r r u - 1 \ y v + . . v ,v v a r - n n i n t - / ' l . ) ; V u - y v + r . v \ - t t. . , ^ f - n a i n F / a ' ) ;J l v u - y v r . . e \ s , .c i r c l e - R * c i r c l e ;x c i r c r o t = c i r c l e ( 1 , : )y c i r c r o t = c i r c l e ( 2 , : )? DISPLAY THE RESULTS. F i a r r r a . + Y $ r v tt i t le ( RoEat ing obj ect , by Johannes Fengr ) ;hol -d on;p l o t ( x , Y , r : b ' ) ; ? o r i g i n a l s h a P ep l - o L x c i r c , Y c i r c , ' : b ' ) ;p t o t { x r o t , Y r o t , ' r ' ) ; ? r o t a t e d s h a P e^ l ^ r / v a . i r a r a l ' r r n i r c r n l - r r l ) :p f L ) L \ i u t u v 9 , J v r v r v e t t ta x i s ( t - . 8 . 8 - . 6 . 6 ) ) ig r id o n ;hol -d of f ;
FOR ROTATED SHAPE
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100 Chapter 15.1. Rotation of a rigid body Problem 15.1.8 (continued)
ofrotat ion0=20
ofrotation 0 = 60o
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Chapter 15.1. Rotation of a rigid body Problem 15.1.8 (continued) 101
ofrotatione = 100
eo f r o t a t i o n0=1
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102 Chapter 15.1. Rotation of a rigid body Problem 15.1.8 (continued)
ofrotation 0 =270
T i m e = 1 s
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Chapter 15.1. Rotation of a rigid body Problem 15.1.8 (continued) 103
Time: s
T ime=3 s
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104 Chapter 15.2. Angular velocity Problem 15.2.14
15.2.14 A m long rod has manyholes along its length such that it can bepegged at any of the various locations. Itrotates counter-clockwise at a constant an-gular speed about a peg whose location isnot known. At some instant
, the velocity
of end
is
m
s
. After
s,the velocity of end
is
m
s
. Ifthe rod has not completed one revolutionduring this period,
a) find the angular velocity of the rod,and
b) find the location of the peg along thelength of the rod.
Filename:pfigure4-3-rp9
B
A
Problem 15.14
t3, 1A t t tr til-,q./ lUY"av-)
: per;o)
+^ls)
frtIJL_>i
,)
b)
Astu&srol }t^r nof "n^y r{d on2rf counler*r loek,,, fse.lara 1
2 r L q+ t - zo )- T T T T' 9 (zo ) | Eaynlav eluiQg = ?= ry=
i { rofofes
90 r^) sleyfA of rodrn)ul r l
l r l =l , r l=
Lorot i
lo "tion o)uy {lea0
lv * 3n1sT - #g 90hl,/s0,1 ,rr
t7/)on (An fry il, I h4 fro*
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Chapter 15.2. Angular velocity Problem 15.2.22 105
15.2.22 2-D constant rate gear train.The angular velocity of the input shaft(driven by a motor not shown) is a con-stant,
input
. What is the angularvelocity
output
of the output shaftand the speed of a point on the outer edge
of disc
, in terms of
,
,
, and
?
Filename:ch4-3
RA RB
RC
A
A B
C
no slip
C
Problem 15.22: Gear B is welded to C andengages with A.
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106 Chapter 15.4. Dynamics Problem 15.4.10
15.4.10 Motor turns a bent bar. Twouniform bars of length
and uniform mass
are welded at right angles. One end isattached to a hinge at O where a motorkeeps the structure rotating at a constantrate
(counterclockwise). What is the net
force and moment that the motor and hingecause on the structure at the instant shown.
a) neglecting gravity
b) including gravity.Filename:pg85-3
m
mO
x
y
motor
Problem 15.10: A bent bar is rotated by amotor.
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Chapter 15.4. Dynamics Problem 15.4.10 (continued) 107
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108 Chapter 15.4. Dynamics Problem 15.4.20
15.4.20 Atthe input toa gearbox a lbfforce is applied to gear A. At the output,the machinery (not shown) applies a forceof
to the output gear. Gear
rotates atconstant angular rate
rad
s, clock-wise.
a) What is the angular speed of theright gear?
b) What is the velocity of point
?
c) What is
?
d) If the gear bearings had friction,would
have to be larger orsmaller in order to achieve the sameconstant velocity?
e) If instead of applying a lbf tothe left gear it is driven by a mo-tor (not shown) at constant angularspeed
, what is the angular speedof the right gear?
Filename:pg131-3
RA
RC
RB
A B P
no slip
FA= 100 lb
FB= ?
C
Problem 15.20: Two gears with end loads.
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Chapter 15.4. Dynamics Problem 15.4.20 (continued) 109
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110 Chapter 15.4. Dynamics Problem 15.4.20 (continued)
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Chapter 15.4. Dynamics Problem 15.4.20 (continued) 111
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112 Chapter 15.4. Dynamics Problem 15.4.34
15.4.34 A pegged compound pendu-lum. A uniform bar of mass and length
hangs from a peg at point C and swingsin the vertical plane about an axis passingthrough the peg. The distance
from thecenter of mass of the rod to the peg can be
changed by putting the peg at some otherpoint along the length of the rod.
a) Find the angular momentum of therod about point C.
b) Find the rate of change of angularmomentum of the rod about C.
c) How does the period of the pendu-lum vary with
? Show the varia-tion by plotting the period against
. [Hint, you must first find theequations of motion, linearize forsmall , and then solve.]
d) Find the total energy of the rod (us-
ing point C as a datum for potentialenergy).
e) Find
when
.
f) Find the reaction force on the rod atC, as a function of
,
,
,
, and
.
g) For the given rod, what should bethe value of
(in terms of
) in or-der to have the fastest pendulum?
h) Test of Schulers pendulum. Thependulum with the value of ob-tained in (g) is called the Schulers
pendulum. It is not only the fastestpendulum but also the most accu-rate pendulum. The claim is thateven if
changes slightly over timedue to wear at the support point,the period of the pendulum does not
change much. Verify this claim bycalculating the percent error in thetime period of a pendulum of length
m under the following three
conditions: (i) initial
mand after some wear m,(ii) initial
m and aftersome wear m, and (iii)initial
m and after somewear m. Which pendu-lum shows the least error in its timeperiod? What is the connection be-tween this result and the plot ob-tained in (c)?
Filename:pfigure-s94h8p6
A
C
d
G
B
m
Problem 15.34
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Chapter 15.4. Dynamics Problem 15.4.34 (continued) 113
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114 Chapter 15.4. Dynamics Problem 15.4.34 (continued)
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16.1.1 A disk of radius R is hinged atpoint O at the edge of the disk, approxi-mately as shown. It rotates counterclock-
wise with angular velocity . A boltis fixed on the disk at point P at a distance
from the center of the disk. A frame is
fixed to the disk with its origin at the centerC of the disk. The bolt position P makes anangle
with the
-axis. At the instant ofinterest, the disk has rotated by an angle .
a) Write the position vector of point Prelative to C in the
coordinatesin terms of given quantities.
b) Write the position vector of point Prelative to O in the
coordinatesin terms of given quantities.
c) Write the expressions for the rota-tion matrix
and the angularvelocity matrix S
.
d) Find the velocity of point P relative
to C using
and the angular ve-locity matrix S
.
e) Using
cm,
cm,
, and , find C
0
,
and P
0
at the instant shown.
f) Assuming that the angular speed is
rad s at the instant shown,
find
C
0
and
P
0
takingother quantities as specified above.
Filename:pfigure14-1-doormat1
O
C
P
x
y
y
x
R
r
Problem 16.1
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116 Chapter 16.1. Rigid object kinematics Problem 16.1.1 (continued)
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Chapter 16.1. Rigid object kinematics Problem 16.1.1 (continued) 117
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118 Chapter 16.1. Rigid object kinematics Problem 16.1.12
16.1.12 The center of mass of a javelintravels on a more or less parabolic pathwhile the javelin rotates during its flight. Ina particular throw, the velocity of the cen-ter of mass of a javelin is measured to be
C m s when the center of mass
is at its highest point
m. As thejavelin lands on the ground, its nose hitsthe ground at G such that the javelin is al-most tangent to the path of the center ofmass at G. Neglect the air drag and lift onthe javelin.
a) Given that the javelin is at an angle
at the highest point, find
the angular velocity of the javelin.Assume the angular velocity iscon-stant during the flight and that thejavelin makes less than a full revo-lution.
Filename:pfigure14-1-javeline
vCC
G
h
Problem 16.12
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Chapter 16.2. Dynamics of a rigid object Problem 16.2.7 119
16.2.7 A uniform 1kg plate that is onemeter on a side is initially at rest in the po-
sition shown. A constant force
N
is applied at
and maintained hence-forth. If you need to calculate any quantitythat you dont know, but cant do the cal-
culation to find it, assume that the value isgiven.
a) Find the position of G as a func-tion of time (the answer should havenumbers and units).
b) Find a differential equation, and ini-tial conditions, that when solvedwould give
as a function of time. is the counterclockwise rotationof the plate from the configurationshown.
c) Write computer commands thatwould generate a drawing of theoutline of the plate at
s.
You can use hand calculations or
the computer for as many of the in-termediate commands as you like.Hand work and sketches should beprovided as needed to justify or ex-plain the computer work.
d) Run your code and show clear out-
put with labeled plots. Mark outputby hand to clarify any points.
Filename:S02p2p2flyingplate
x
y
G
EF
Problem 16.7
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120 Chapter 16.2. Dynamics of a rigid object Problem 16.2.7 (continued)
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Chapter 16.2. Dynamics of a rigid object Problem 16.2.7 (continued) 121
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122 Chapter 16.2. Dynamics of a rigid object Problem 16.2.7 (continued)
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Chapter 16.2. Dynamics of a rigid object Problem 16.2.9 123
16.2.9 A uniform slender bar AB of mass
is suspended from two springs (each ofspring constant
) as shown. Immediatelyafter spring 2 breaks, determine
a) the angular acceleration of the bar,
b) the acceleration of point
, andc) the acceleration of point
.
Filename:pfigure-blue-50-2
BA
1 2
L
Problem 16.9
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124 Chapter 16.2. Dynamics of a rigid object Problem 16.2.9 (continued)
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Chapter 16.3. Kinematics of rolling and sliding Problem 16.3.3 125
The next
several problems concern Work, power and
energy
16.3.3 Rolling at constant rate.A rounddisk rolls on the ground at constant rate. It
rolls
revolutions over the time of inter-
est.
a) Particle paths. Accurately plot thepaths of three points: the center ofthe disk C, a point on the outer edgethat is initially on the ground, anda point that is initially half way be-tween the former two points. [Hint:Write a parametric equation for theposition of the points. First find arelation between and
. Thennote that the position of a point isthe position of the center plus theposition of the point relative to thecenter.] Draw the paths on the com-
puter, make sure
and
scales arethe same.
b) Velocity of points. Find the veloc-ity of the points at a few instants in
the motion: after
,
,
, and revolution. Draw the velocity vec-tor (by hand) on your plot. Draw
the direction accurately and drawthe lengths of the vectors in propor-tion to their magnitude. You can
find the velocity by differentiatingthe position vector or by using rela-tive motion formulas appropriately.Draw the disk at its position afterone quarter revolution. Note thatthe velocity of the points is perpen-dicular to the line connecting thepoints to the ground contact.
c) Acceleration of points. Do thesame as above but for acceleration.Note that the acceleration of thepoints is parallel to the line connect-ing the points to the center of thedisk.
Filename:pfigure-s94h11p2
C
P
Problem 16.3
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126 Chapter 16.3. Kinematics of rolling and sliding Problem 16.3.3 (continued)
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Chapter 16.3. Kinematics of rolling and sliding Problem 16.3.3 (continued) 127
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128 Chapter 16.3. Kinematics of rolling and sliding Problem 16.3.3 (continued)
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Chapter 16.3. Kinematics of rolling and sliding Problem 16.3.3 (continued) 129
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130 Chapter 16.3. Kinematics of rolling and sliding Problem 16.3.3 (continued)
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Chapter 16.4. Mechanics of contact Problem 16.4.6 131
16.4.6 Spool Rolling without Slip andPulled by a Cord. The light-weight spoolis nearly empty but a lead ball with mass
has been placed at its center. A force
is applied in the horizontal direction to thecord wound around the wheel. Dimensions
are as marked. Coordinate directions are asmarked.
a) What is the acceleration of the cen-ter of the spool?
b) What is the horizontal force of theground on the spool?
Filename:pfigure-s94h11p5
Ro
RiCroll without
slip F
Problem 16.6
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132 Chapter 16.4. Mechanics of contact Problem 16.4.9
16.4.9 A napkin ring lies on a thick velvettablecloth. The thin ring (of mass
, radius
) rolls without slip as a mischievous childpulls the tablecloth (mass
) out with ac-celeration
. The ring starts at the rightend (
). You can make a reason-
able physical model of this situation withan empty soda can and a piece of paper ona flat table.
a) What is the rings acceleration asthe tablecloth is being withdrawn?
b) How far has the tablecloth movedto the right from its starting point
when the ring rolls off itsleft-hand end?
c) Clearly describe the subsequentmotion of the ring. Which way doesit end up rolling at what speed?
d) Would your answer to the previ-ous question be different if the ringslipped on the cloth as the cloth was
being pulled out?
Filename:pfigure-blue-51-1
dA
x
napkin ring
tableclothr
m
Problem 16.9
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Chapter 16.4. Mechanics of contact Problem 16.4.9 (continued) 133
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134 Chapter 16.4. Mechanics of contact Problem 16.4.9 (continued)
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Chapter 16.4. Mechanics of contact Problem 16.4.23 135
16.4.23 A disk rolls in a cylinder. For allof the problems below, the disk rolls with-out slip and rocks back and forth due togravity.
a) Sketch. Draw a neat sketch ofthe disk in the cylinder. The sketch
should show all variables, coordi-nates and dimension used in theproblem.
b) FBD.Draw a free body diagram ofthe disk.
c) Momentum balance. Write theequations of linear and angular mo-mentum balance for the disk. Usethe point on the cylinder whichtouches the disk for the angular mo-mentum balance equation. Leaveas unknown in these equations vari-ables which you do not know.
d) Kinematics. The disk rolling
in the cylinder is a one-degree-of-freedom system. That is, the val-ues of only one coordinate and itsderivatives are enough to determinethe positions, velocities and accel-erations of all points. The anglethat the line from the center of thecylinder to the center of the diskmakes from the vertical can be usedas such a variable. Find all of the
velocities and accelerations neededin the momentum balance equationin terms of this variable and itsderivative. [Hint: youll need tothink about the rolling contact in or-der to do this part.]
e) Equation of motion. Write the an-gular momentum balance equationas a single second order differentialequation.
f) Simple pendulum? Does thisequation reduce to the equation fora pendulum with a point mass andlength equal to the radius of thecylinder, when the disk radius getsarbitrarily small? Why, or why not?
Filename:h12-3
RC
RD
Problem 16.23: A disk rolls without slipinside a bigger cylinder.
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136 Chapter 16.4. Mechanics of contact Problem 16.4.23 (continued)
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Chapter 16.4. Mechanics of contact Problem 16.4.23 (continued) 137
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138 Chapter 16.4. Mechanics of contact Problem 16.4.23 (continued)
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Chapter 16.4. Mechanics of contact Problem 16.4.23 (continued) 139
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140 Chapter 16.5. Collisions Problem 16.5.8
16.5.8 An acrobat modeled as a rigidbodywith uniform rigid mass of length
. She falls without rotation in the positionshown from height
where she was sta-tionary. She then grabs a bar with a firmbut slippery grip. What is
so that after
the subsequent motion the acrobat ends upin a stationary handstand? [ Hint: Whatquantities are preserved in what parts of themotion?]
Filename:pfigure-s94h10p4
h
bar
BEFORE
DURING
AFTER
Problem 16.8