A Short Ride on the Reality- Virtuality Continuum Ehud Sharlin Interactions Lab, University of...
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Transcript of A Short Ride on the Reality- Virtuality Continuum Ehud Sharlin Interactions Lab, University of...
A Short Ride on the Reality-Virtuality Continuum
Ehud SharlinInteractions Lab, University of Calgary
The Reality—Virtuality Continuum
RealEnvironment
VirtualEnvironment
Mixed Reality
“A Taxonomy of Mixed Reality Visual Displays”Paul Milgram and Fumio Kishino, 1994
User interfaces: discrete points along the continuum
The MagicBook—Moving Seamlessly between Reality and Virtuality; Mark Billinghurst et al., 2001
VirtualEnvironment Mixed Reality
RealEnvironment
CMP: similarity
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Tim e (sec)
Sim
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rity
youngelderlyAD
Cognitive Cubes: Similarity
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T ime (sec)
Sim
ilar
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Goal: physical direct drawing in 3D space
• Augmentation of the classic drawing board • 3D tabletop
interface• Tactile support • Physical
reference system
Drawing in Space using the 3D Tractus (2005)
3D Tractus
Applications:
• 3D sketch-based interfaces
• 3D curve input and surface modeling
• Medical imaging and analysis
Height sensor:String pot
Modular aluminum framing components The Industrial Erector Set®
Surface interface:Tablet or tablet PC
3D Tractus design:
Designing human-robot interaction using the Aibo
Direct interaction: Aibo Mind2 Aibo Entertainment Player R-CODE (macro programming) Remote Framework (wireless) OPEN-R (comprehensive C++) CMU’s Tekkotsu Framework
Socially acceptable information-supporting robotic partner
Iolaus: a sociable robotic interface (2005)