A setting guide for the Scarred Lands, focusing on the ...

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Page 1: A setting guide for the Scarred Lands, focusing on the ...
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 A setting guide for the Sc A setting guide for the Scarred Lands,arred Lands,focusing on the continent of Ghelspadfocusing on the continent of Ghelspad

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Scarred Lands Player’s GuideScarred Lands Player’s Guide22

CreditsCreditsDevelopers:Developers: Scott HoldenScott Holden

 Authors: Authors: Bill Ashbless, Jason Bolte, Chris Cowger, AdamBill Ashbless, Jason Bolte, Chris Cowger, Adam

EichelbergerEichelberger, Nathan , Nathan Knaack, Chris Sims, Knaack, Chris Sims, Eddy WebbEddy Webb

Editor:Editor: Dixie CochranDixie Cochran

Other Contributors:Other Contributors: Too many other authors and fans toToo many other authors and fans to

count, who submitted material for any one of the many first-count, who submitted material for any one of the many first-

edition Scarred Lands booksedition Scarred Lands books

 Art Direction an Art Direction and Design:d Design: Mike Chaney  Mike Chaney 

Cover:Cover: Aaron Riley  Aaron Riley 

Interior Art:Interior Art: Bryan Syme, Brian Leblanc, Andrew Trabbold,Bryan Syme, Brian Leblanc, Andrew Trabbold,

Subroto Bhaumik, Mitch Malloy, Shen Subroto Bhaumik, Mitch Malloy, Shen Fei, Steve Wood, WilliamFei, Steve Wood, William

O’Brien, Seth Rutledge, Aaron Riley, Eric O’Brien, Seth Rutledge, Aaron Riley, Eric Lofgren, Felipe Goana,Lofgren, Felipe Goana,

 James  James Denton, Denton, Claudio Claudio Pozas, Pozas, H.H. H.H. Ambrose, Ambrose, Michel Michel Gorgi, Gorgi, MattMatt

Lewis, Mitch Byrd, Jeff Holt, Langdon Foss, Jeff Rebner, RichLewis, Mitch Byrd, Jeff Holt, Langdon Foss, Jeff Rebner, Rich

Thomas, Ron Spencer, Jason Alexander, Andrew Bates, LeannThomas, Ron Spencer, Jason Alexander, Andrew Bates, Leann

Buckley, Steve Ellis, Talon Dunning, Matt Mitchell, Jim Nelson,Buckley, Steve Ellis, Talon Dunning, Matt Mitchell, Jim Nelson,

 Anthony Hightow Anthony Hightowerer

Cartography:Cartography: Richard ThomasRichard Thomas

Special ThanksSpecial Thanks Joseph  Joseph Carriker Carriker and and Anthony Anthony Pryor, Pryor, co-developers co-developers of of thethe

original Scarred Lands; Rich Thomas and original Scarred Lands; Rich Thomas and Stewart Wieck, currentStewart Wieck, current

co-owners of the Scarred Lands license; and the many fans andco-owners of the Scarred Lands license; and the many fans and

backers of the Kickstarter. Without all of you, backers of the Kickstarter. Without all of you, this book wouldthis book would

be a fond dream, not a reality!be a fond dream, not a reality!

Scarred Lands Player’s GuideScarred Lands Player’s Guide is ©  is © 2012016 Onyx Path and Nocturnal Media. All 6 Onyx Path and Nocturnal Media. All rights reserved. Reference torights reserved. Reference to

other copyrighted material in no way constitutes a challenge to the respective copyright holders of that material.other copyrighted material in no way constitutes a challenge to the respective copyright holders of that material.

Scarred Lands, Onyx Path, Nocturnal Media, and their associated logos are trademarks of Onyx Path andScarred Lands, Onyx Path, Nocturnal Media, and their associated logos are trademarks of Onyx Path and

Nocturnal Media.Nocturnal Media.

Open game content may only be used under and in the terms of the Open Game License. Onyx Path andOpen game content may only be used under and in the terms of the Open Game License. Onyx Path and

Nocturnal Media are not affiliated with Wizards of the Coast™. Onyx Path and Nocturnal Media make no claimNocturnal Media are not affiliated with Wizards of the Coast™. Onyx Path and Nocturnal Media make no claim

to or challenge to any trademarks held to or challenge to any trademarks held by Wizards of the by Wizards of the Coast™.Coast™.

This printing ofThis printing of Scarred Lands Player’s GuideScarred Lands Player’s Guide is done u is done under Version 1.0nder Version 1.0a of the Opea of the Open Gaming License, andn Gaming License, and

the System Reference Document, by permission from Wizards of the Coast, Inc.the System Reference Document, by permission from Wizards of the Coast, Inc.

Designation of Product Identity: The following items are hereby designated as Product Identity in accordance with Section 1(e) of the OpenDesignation of Product Identity: The following items are hereby designated as Product Identity in accordance with Section 1(e) of the Open

Game License, version 1.0a: Scarred Lands, Scarred Lands Player’s Guide, all proper nouns, Game License, version 1.0a: Scarred Lands, Scarred Lands Player’s Guide, all proper nouns, capitalized terms, artwork, maps, symbols, depictions,capitalized terms, artwork, maps, symbols, depictions,

and illustrations, except such elements that already appear in the System Reference Document or have been released as Open Game and illustrations, except such elements that already appear in the System Reference Document or have been released as Open Game Content.Content.

Designation of Open Game Content: The Designation of Open Game Content: The Open Content, as designated in Section 1(d) of the Open Content, as designated in Section 1(d) of the License, in this issue includes License, in this issue includes the new player racesthe new player races

(but not their proper names), new class archetypes, new feats and traits, new spells, and new magic items. All other material is Product Identity,(but not their proper names), new class archetypes, new feats and traits, new spells, and new magic items. All other material is Product Identity,

especially archetype, item, and spell descriptions, place names, character names, groups and organizations, locations, story elements, fiction, andespecially archetype, item, and spell descriptions, place names, character names, groups and organizations, locations, story elements, fiction, and

lore. No other portion of this work may be reproduced in any form without permission.lore. No other portion of this work may be reproduced in any form without permission.

Some of the portions of this book which are delineated OGC originate from the System Reference Document 5.1 and are Copyright © 2000Some of the portions of this book which are delineated OGC originate from the System Reference Document 5.1 and are Copyright © 2000

 Wizards of the Coast, Inc. The remainder of these OGC portions of these book are hereby added to Open Game Content and, if so used, should Wizards of the Coast, Inc. The remainder of these OGC portions of these book are hereby added to Open Game Content and, if so used, should

bear the COPYRIGHT bear the COPYRIGHT NOTICE “SCARRED LANDS NOTICE “SCARRED LANDS PLAYER’S GUIDE,” copyright © PLAYER’S GUIDE,” copyright © 2012016 Onyx Path and Nocturnal Media, all rights reserved,6 Onyx Path and Nocturnal Media, all rights reserved,

 visit www.theonyxpath.com and www visit www.theonyxpath.com and www.nocturnal-media.com”..nocturnal-media.com”.

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 Table o Table of Contentsf Contents 33

Chapter One:Chapter One:Introduction Introduction to to the the Scarred Scarred Lands Lands 99

The The Geography Geography of of Scarn Scarn 99Ghelspad 9Ghelspad 9

Termana 9Termana 9

Asherak 10Asherak 10Fenrilik 10Fenrilik 10

Dragon Dragon Lands Lands 1010

A A History History of of Scarn Scarn 1010The The Divine Divine War War 1010

Titans 12Titans 12Denev Denev [deh-NEV] [deh-NEV] 1212Chern Chern [CHURN] [CHURN] 1212

Gaurak Gaurak [GOW-rock] [GOW-rock] 1212

Golthagga Golthagga [gul-THAH-gah] [gul-THAH-gah] 1133GolthaiGolthain n [GOL-thane] [GOL-thane] 1313

Gormoth Gormoth [GOR-muth] [GOR-muth] 1313

Hrinruuk Hrinruuk [RRIN-roo-ick] [RRIN-roo-ick] 1133Kadum Kadum [KAH-doo[KAH-doom] m] 1313

Lethene Lethene [leh-TH[leh-THEE-nuh] EE-nuh] 1313

Mesos Mesos [MAY-zoh[MAY-zohs] s] 1313Mormo Mormo [MOR-moh] [MOR-moh] 1414

Thulkas Thulkas [THOOL-kah[THOOL-kahs] s] 1414

Gods 14Gods 14Belsameth Belsameth [BEL-za-me[BEL-za-meth] th] 1414

Chardun Chardun [char-D[char-DOON] OON] 1515

Corean Corean [KOR-ay-[KOR-ay-un] un] 1515Enkili Enkili [en-KEE-[en-KEE-lee] lee] 117 7 

Hedrada Hedrada [heh-DR[heh-DRAH-dah] AH-dah] 117 7 

Madriel Madriel [MAD-ree[MAD-ree-el] -el] 117 7 Tanil Tanil [TAHN-i[TAHN-il] l] 117 7 

Vangal Vangal [VAN-gah[VAN-gahl] l] 117 7 

 Your Scarred Lands Campaign  Your Scarred Lands Campaign 117 7 

Chapter Two:Chapter Two: Races Races of of Ghelspad Ghelspad 1919

The The Divine Divine Races Races and and the the Redeemed Redeemed 1919On On Core Core Races Races 1919

Asaatthi 20Asaatthi 20Asaatth Asaatth Racial Racial Traits Traits 2121

Dwarves 22Dwarves 22Dwarf Dwarf Racial Racial Traits Traits 2323

Elves 25Elves 25Elf Elf Racial Racial Traits Traits 27 27 

Halflings 28Halflings 28Halfling Halfling Racial Racial Traits Traits 2929

Hollow Hollow Legionnaires Legionnaires 3030Hollow Hollow LegionnaiLegionnaire re Racial Racial Traits Traits 3311

Humans 32Humans 32Human Human Racial Racial Traits Traits 3333

Ironbred 34Ironbred 34Ironbred Ironbred Racial Racial Traits Traits 3535

Manticora 36Manticora 36Manticora Manticora Racial Racial Traits Traits 37 37 

Orcs 38Orcs 38Orc Orc Racial Racial Traits Traits 3939

Slitherin 40Slitherin 40SlitheSlitherin rin Racial Racial Traits Traits 4411

Random Random Height Height and and Weight Weight 4242Languages 42Languages 42

Chapter Chapter Three: Three: Classes Classes 4545

Barbarian 46Barbarian 46Primal Primal Paths Paths 4646

Path Path of of the the Huror Huror 4646Path Path of of the the Tailfighter Tailfighter 47 47 

Path Path of of the the War War Shaman Shaman 4848

Bard 49Bard 49Bardic Bardic Colleges Colleges 4949

College College of of Choristers Choristers 4949

College College of of Mourners Mourners 5050

Cleric 51Cleric 51Divine Divine Domains Domains 5511

Death Death Domain Domain 5151

Dominion Dominion Domain Domain 5252 Justice Domain  Justice Domain 5555

Liberty Liberty Domain Domain 5555

Magic Magic Domain Domain 5656Druid 57 Druid 57 

Druid Druid Circles Circles 5757

Circle Circle of of the the Fallen Fallen 57 57 Circle Circle of of the the Jordeh Jordeh 5959

Fighter 61Fighter 61Martial Martial ArchetArchetypes ypes 6611

Knight Knight of of the the Oak Oak 6611

Unfailing 62Unfailing 62

Monk 63Monk 63Monastic Monastic Traditions Traditions 6363

Way Way of of Mercy Mercy 6363

Paladin 65Paladin 65Sacred Sacred Oaths Oaths 6565

Oath Oath of of Adamant Adamant 6565

Tenets Tenets of of Corean Corean 6565

Ranger 69Ranger 69Rogue 70Rogue 70

Roguish Roguish Archetypes Archetypes 7070

Knife-Fighter 70Knife-Fighter 70

Scout 71Scout 71

Sorcerer 72Sorcerer 72Sorcerous Sorcerous Origins Origins 7272

Blessed Blessed Bloodline Bloodline 7272

Elemental Elemental Kinship Kinship 7272Titanic Titanic Corruption Corruption 7373

Warlock 77 Warlock 77 Pact Pact Boons Boons 7777

Pact Pact of of Blood Blood 77 77 

Pact Pact of of the the Sea Sea 77 77 

Otherworldly Otherworldly Patrons Patrons 7878

The The Genie Genie Monarch Monarch 7878

Eldritch Eldritch Invocations Invocations 7979

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Scarred Lands Player’s GuideScarred Lands Player’s Guide44

Wizard 81Wizard 81Arcane Arcane Tradition Tradition 8181

Battlemage 81Battlemage 81

Ornamancer 82Ornamancer 82

Prestige Prestige Classes Classes 8383Multiclassing: Multiclassing: Prestige Prestige Classes Classes 8383

Adamant Adamant Champion Champion 8383Class Class Features Features 8383

Banneret 85Banneret 85Class Class Features Features 8585

Incarnate 86Incarnate 86Class Class Features Features 8888

Rune Rune Caster Caster 8989Class Class Features Features 8989

Spellbow 92Spellbow 92Class Class Features Features 9292

Tattoo Tattoo Adept Adept 9494Class Class Features Features 9595

Chapter Chapter Four: Four: Backgrounds Backgrounds & & Feats Feats 9797

Backgrounds 97 Backgrounds 97 Social Social and and Regional Regional Backgrounds Backgrounds 97 97 

Social Social Backgrounds Backgrounds 97 97 

Regional Regional Backgrounds Backgrounds 103103Feats 107 Feats 107 

Asaatth Asaatth Savant Savant 10107 7 

Bite Bite Fighter Fighter 10107 7 Born Born Rider Rider 10107 7 

Cabalist 107 Cabalist 107 

Campaigner 108Campaigner 108Chain Chain Master Master 108108

Deft Deft Climber Climber 108108

Dreadful 108Dreadful 108Drendali Drendali Adept Adept 109109

Efficient Efficient Artisan Artisan 109109

Ferocious 110Ferocious 110Flesh Flesh Eater Eater 111010

Ghost Ghost Speaker Speaker 111010

GlypGlyph h Adept Adept 111010Ironskin 111Ironskin 111

Magical Magical Crafter Crafter 111111

Mark Mark of of the the Fallen Fallen 111111MilitaMilitary ry Student Student 111122

Nimble 113Nimble 113

Pious 113Pious 113Rancorous 113Rancorous 113

Sea Sea Dog Dog 111414

ShadShadow ow Mage Mage 111414Spire Spire LegionnaiLegionnaire re 111414

Stalwart 114Stalwart 114

Wild Wild ScenScent t 111515

Chapter Chapter Five: Five: Equipment Equipment 117117

Weapons 117 Weapons 117 New New Weapon Weapon DescripDescriptions tions 11117 7 

Unique Unique Weapons Weapons of of Ghelspad Ghelspad 112020

Armor 122Armor 122New New Armor Armor DescripDescriptions tions 112222

Tools 123Tools 123StarStarting ting Equipment Equipment Packages Packages 112424

Chapter Chapter Six: Six: Spells Spells and and True True Rituals Rituals 127127

Mesos’ Mesos’ Bane Bane 1127 27 Spells 128Spells 128

Spell Lists By ClassSpell Lists By Class 112828

New New Spell Spell Descriptions Descriptions 112929Adamantine Adamantine Undead Undead 112929

Aegis 129Aegis 129Animal Animal Spy Spy 112929

Animate Animate Undead Undead Minion Minion 113030

Aqueous Aqueous Form Form 113030Aura Aura of of Death Death 113030

AwareAwareness ness Ward Ward 131311

Banish Banish Shadow Shadow 113311Beads Beads of of Blaise Blaise 113311

Beast Beast Rider Rider 113311

Binding Binding Aura Aura 113232Blackflame 132Blackflame 132

Bleeding Bleeding Sickness Sickness 113232

Call Call Animal Animal 113232Chill Chill Wind Wind 113333

Corrode Corrode Metal Metal 113333

Darkstaff 133Darkstaff 133Dolomar’Dolomar’s s Telekinetic Telekinetic Blast Blast 113434

Enumerate 134Enumerate 134

Filch 134Filch 134Flash 135Flash 135

Force Force Blast Blast 113535

Frostform 135Frostform 135Hand Hand of of Justice Justice 113535

Holy Holy Beacon Beacon 113535

Holy Holy Beacon’s Beacon’s Answer Answer 113636Inflict Inflict SusceptibSusceptibility ility 113636

Instant Instant Wardrobe Wardrobe 113636

Knock 136Knock 136

Leech Leech Field Field 1137 37 LightniLightning ng Shield Shield 113838

Mage Mage Daggers Daggers 113838

Mana Mana Spear Spear 113838Mass Mass True True Strike Strike 113838

Metamagic Metamagic MimicrMimicry y 113939

MoonligMoonlight ht Curse Curse 113939MultiplMultiply y Missile Missile 113939

Penumbral Penumbral Trap Trap 114040

Persistent Persistent LightniLightning ng 114040Rend Rend the the Sovereign Sovereign Soul Soul 114040

Repeated Repeated Teleport Teleport 114040

ScryiScrying ng Feedback Feedback 114411Shadow Shadow Bolt Bolt 114411

Shadow Shadow ConjuratiConjuration on 114411

Shadow Shadow Evocation Evocation 114242

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 Table o Table of Contentsf Contents 55

Shadow Shadow Traitor Traitor 142142Soul Soul Exchange Exchange 142142

Spectral Spectral Hand Hand 143143

Twisting Twisting Thrust Thrust 143143Unseen Unseen CartoCartographer grapher 143143

Wall Wall of of Darkness Darkness 143143

Weapon Weapon of of Light Light 144144Winged Winged Mount Mount 144144

True True Rituals Rituals 145145Learning Learning a a True True Ritual Ritual 145145Casting Casting a a True True Ritual Ritual 145145

At At Higher Higher Levels Levels 146146

Places Places of of Power Power 146146Ending Ending a a True True Ritual Ritual 146146

True True Ritual Ritual Descriptions Descriptions 146146Awaken Awaken Shadows Shadows 146146Blazing Blazing Betrayal Betrayal 14147 7 

Calm Calm the the Skies Skies 14147 7 

Censure Censure of of Mesos Mesos 148148Chardun’s Chardun’s Army Army 148148

Denev’s Denev’s Fury Fury 149149

Divine Divine Aspect Aspect 149149Raise Raise the the Temple Temple 150150

Rite Rite of of Nullification Nullification 115050

Thirst Thirst for for War War 151511

Chapter Chapter Seven: Seven: Magic Magic Items Items 153153

Magic Magic Tattoos Tattoos 153153Creating Creating Magic Magic Tattoos Tattoos 153153

Magic Magic Tattoos Tattoos and and Other Other Items Items 153153

Removing Removing Magic Magic Tattoos Tattoos 153153

Wondrous Wondrous Boons Boons 153153Gaining Gaining Wondrous Wondrous Boons Boons 154154

Boon Boon Powers Powers 155155Boons Boons and and Other Other Items Items 155155

Magic Magic Item Item Descriptions Descriptions 155155All-MotAll-Mother’s her’s Reaper Reaper 155155Amulet Amulet of of Peaceful Peaceful Repose Repose 155155

Antimagic Antimagic Boon Boon 155155

Arcanist’Arcanist’s s Boon Boon 155155

Azurium Azurium Armor Armor 156156Bag Bag of of the the Pyre Pyre 156156

Band Band of of DeepsigDeepsight ht 156156

Banner Banner of of Renown Renown 156156Barbed Barbed Mail Mail 156156

Basalt Basalt Amulet Amulet 156156

Beads Beads of of Altered Altered Voice Voice 156156BeastforBeastform m Ring Ring 156156

Beast-Master’s Beast-Master’s Boon Boon 115656

BestiarBestiary y of of Binding Binding 15157 7 BlightBlighter’s er’s Boon Boon 15157 7 

Blood Blood Pearls Pearls 15157 7 

Book Book of of Knowledge Knowledge 158158Boots Boots of of the the Huntress Huntress 158158

BrutaliBrutality ty Boon Boon 158158

Cat’s Cat’s Claw Claw 158158

Champion’s Champion’s Helm Helm 115858ClaritClarity y Boon Boon 115858

Clasp Clasp of of the the Blade Blade 115959

Cloak Cloak of of WhisperWhispers s 115959ClothboClothborn rn Armor Armor 115959

Cold Cold Iron Iron Weapon Weapon 115959

Color-Weaver’Color-Weaver’s s Boon Boon 115959Companion’s Companion’s Garb Garb 115959

DarkleaDarkleaf f Armor Armor 115959

Darkwood Darkwood Bow Bow 115959Death’s Death’s Boon Boon 115959

Divine Divine Champion’s Champion’s Boon Boon 115959

Elven Elven Razor Razor Bow Bow 116060EnrapturiEnrapturing ng Boon Boon 116060

Everseeing Everseeing Eyepatch Eyepatch 116060

Eye Eye of of Night Night Sigil Sigil 116060FangstooFangstooth th Weapon Weapon 116060

Fire Fire Boon Boon 116060

Flesh-Flesh-Warper’s Warper’s Boon Boon 116060Ghost Ghost Hand Hand Pattern Pattern 116060

Glibness Glibness Boon Boon 116611

Glove Glove of of the the Gladiator Gladiator 116611Glutton’s Glutton’s Boon Boon 116611

Halfling Halfling Blade Blade 116611

Helm Helm of of the the Sacred Sacred Ram Ram 116611HolHoly y Boon Boon 161611

Honor Honor Gauntlets Gauntlets 116611

Hornsaw Hornsaw Flute Flute 116611Hunter’s Hunter’s Boon Boon 116262

Huntress Huntress Bow Bow 116262

Huror’s Huror’s Hide Hide 116262

Iron Iron Sword Sword of of the the Champion Champion 116262 Judge’s Boon  Judge’s Boon 116262

Lava Lava Boon Boon 116262

Life’s Life’s Boon Boon 116262Luck Luck Boon Boon 116262

Magma Magma Lantern Lantern 116262

Mark Mark of of the the Earth Earth Mother Mother 116262Mark Mark of of the the Muskhorn Muskhorn 116363

Mark Mark of of the the Spinning Spinning Coin Coin 116363

Mask Mask of of Desire Desire 116363MithriMithri l l Weapon Weapon 116363

Moltleather Moltleather Armor Armor 116464

Monarch’s Monarch’s Plate Plate 116464Mother’Mother’s s Tongue Tongue Sigil Sigil 116464

Oaken Oaken Armor Armor 116464

Oracle’s Oracle’s Boon Boon 116464Pattern Pattern of of the the Oaken Oaken Shield Shield 116464

Poisoner’s Poisoner’s Boon Boon 116464

Rage Rage Boon Boon 116464Rainbow-Rainbow-Walker’s Walker’s Boon Boon 116464

Rebuker’s Rebuker’s Boon Boon 116464

Redeemer’s Redeemer’s Band Band 116565Resistance Resistance Boon Boon 116565

Restorer’s Restorer’s Boon Boon 116565

Ring Ring of of Judgment Judgment 116565

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Scarred Lands Player’s Guide6

Ring of Riving 165Ring of Turning 166

Rings of the Pack 166

Robe of the Earth Mother 166Saddle of the Master Rider 166

Secret-Stealer’s Boon 166

Serpent Fang 166Serpent-Eyes Boon 166

Serpent-Skin Armor 167 

Serpentsteel Weapon 167 Shackles of Apathy 167 

Shadow-Walker’s Boon 167 

Shield of the Archangel 167 Shield of the Envoy 167 

Sign of the Bat 167 

Sign of the Deer 167 Sign of the Juggernaut 167 

Sign of the Owl 168

Sign of the Werebeast 168Slayer’s Boon 168

Solar Brooch 168

Sorcerer’s Ring 168Sorcerer’s Steel Armor 168

Spear of the Redeemer 168

Spell-Reflection Boon 168Spell-Shield Boon 168

Squire’s Weapon 168

Staff of Crafting 168Staff of Night Everlasting 169

Staff of Subterfuge 169

Staff of the Wayfarer 169

Storm Boon 169Stormseeker 169

Symbol of Dawn 169

Tactician’s Boon 169Tattoo of the Soldier 170

Three Feathers Mark 170

Torc of the Shielding Storm 170Trickster’s Boon 170

Unity Boon 170

Vigil Medallion 171Water Boon 172

Web Ammunition 172

Witch Eye Pattern 172Wight Dagger 172

Wood Elf Fetish 172

World-Walker’s Boon 173Wormtongue 173

Wrack Dragon Tattoo 173

Chapter Eight: Ghelspad Gazetteer 175

Since the Divine War 175A Brief Overview 176

Calastian Hegemony 178Ankila 179

Calastia 180Heteronomy of Virduk 180

Lageni 181

New Venir 182Rahoch (City-State) 183

Zathiske 183

Free Nations 184Albadia 184

Chardunahae 184

Darakeene 184Durrover 186

Gleaming Valley 186

Karria 186Ontenazu 187 

Uria 187 

Vesh 188

Free City-States 188Amalthea 188

Bridged City 189Burok Torn 189

Dier Drendal 189

Fangsfall 190Glivid-Autel 190

Hedrad 191

Hollowfaust 191Iron Court 191

 Jeweled City 192

Krakadom 193Leoni 193

Lokil 194

Mansk 194

Mithril 195Mullis Town 195

Shelzar 195

Tu-Drog-Na 196Vera-Tre 197 

Walled Warren 197 

Topography of Ghelspad 198Kelder Mountains 198

Western Ghelspad 199

Eastern Ghelspad 202Southern Ghelspad 205

Warped Locations of Ghelspad 205Places of Power 208

Annot Kalambath 208

Heart of Denev 209

Site 35 210Known Places of Power 213

Chapter Nine: Secrets and Societies 219

Arcane 219Phylacteric Vault 219

Other Arcane Organizations 220Criminal 221

Kilharman League 221

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 Table of Contents 7

Other Criminal Organizations 222Death 223

Cult of the Ancients 223

Other Death Organizations 224

Devotional 224Cult of the Forge 224

Other Devotional Organizations 225

Mercantile 226House Asuras 226

Charek’s Fellows 227 

Military 227 Legion of Ash 227 

Other Military Organizations 228

Political 229Courtesans of Idra 229

Other Political Organizations 230

 Appendix: Titanspawn 232

Revised Titanspawn 232Arcane Devourer 233

Asaatthi, Unredeemed 234

Blade Beast 237

Blight Wolf 238

Blood Reaper 239

Bloodman 240

Carrion Hound 241

Charfiend 242

Cloudsting 243

Dark Womb 244

A Dark Womb’s Lair 244

Deryth 246

Desert Stalker 248

Despair 249

Dragon, Wrack 250

Firewrack Dragon 250

A Firewrack Dragon’s Lair 251

Icewrack Dragon 253An Icewrack Dragon’s Lair 253

Seawrack Dragon 255

A Seawrack Dragon’s Lair 255

Stormwrack Dragon 257 A Stormwrack Dragon’s Lair 257 

Fatling 260

Fatling Template 260Sample Fatling 261

Flailing Dreadnought 262

Flesh Corruptor 263

Forge Wight 264

Gauntling 265

Giant, Celestian 266

Giant, Flayed 267

Goblin, Spider-Eye 268

Gorgon, Scarn 269

High Gorgon 269

Low Gorgon 269

Hag, Scarn 271

Creating a Hag 271Sample Hag - Hielaa 272

Sample Hag - Imishakaia 274

Sample Hag - Yshalla 275

Hornsaw 277

Howling Abomination 278

Hunter’s Hound 279

Huror 280

A Huror’s Lair 280

Mechanoid Emulator 282

Murder Sprite 284

Naga, Crown 285

Narleth 286

Night-Touched 287

Night-Touched Controller 287 

Night-Touched Hound 287 

Pestilite 289

Pilfer Pixie 290

Proud 291

Shadow Raven 292

Skullworm [Hazard] 293

Slitherin, Unredeemed 294

Slitherin 294

Slitherin Clans 294

Sutak 300

Thulkan 301

Tree Giant 302

Trogodon 303

Troll, Gluttonous 304

Unitaur 305

Vengaurak 306

Web Reaver 307

A Web Reaver’s Lair 307 

Windrider 309

Witch Totem 310

Titanspawn by Challenge Rating 311

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8

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 The Geography of Scarn 9

Welcome to Scarn. This world is not what it once was.

Broken and battered, it was mauled in a great conflict

that raged across its surface for years. The titans — primal

beings, forces of nature that created and shaped Scarn — warred

 with their children, the gods, who had learned to draw power

from the faith of lowly mortals wandering the face of Scarn.

They clashed across the world, amassing armies using

the creatures they created or who worshipped them. On

one side were the “titanspawn,” twisted monsters and foul

creatures loyal to the titans; on the other, the “divine races,”

the mortals, banded together to aid the gods. Over time,

the gods were successful and the titans subdued, but never

destroyed. The gods are the sole rulers of Scarn now, fueled

by the devout worship of their mortal followers.

 Yet though the war is over, the damage remains, and it

is for this reason that Scarn is now known as the Scarred

Lands. That great conflict, known as both the Divine War

and the Titanswar, has been over for a century and a half,

but the healing process has only just begun. Much of Scarn’s

topography has been twisted and warped in unnatural ways.

 And the titans, though dormant, are not dead. Yet hope

remains.

 The Geography of Scarn

Though this book focuses primarily on one continent of

the Scarred Lands, Ghelspad, the world is filled with

diverse places, all of which were affected in some way by the

Titanswar. Listed below are some of the major landmasses

of Scarn.

GhelspadThough it is not the largest, Ghelspad is the most popu-

lous continent of Scarn. Because of its dense population,

this continent bore the brunt of the titans’ attacks on the

armies of the gods. Much of its landscape shifted during the

Divine War; verdant savannahs were smashed into desolate

 wastelands, and magnificent forests shriveled to lonely stands

of blighted trees. Large portions of the land still crawl with

titanspawn and other dangerous creatures that the divine

races struggle to comprehend, let alone face.

The nations of Ghelspad have spent the last century and a

half rebuilding, and in some cases building new societies from

scratch. Though a tentative peace among the nations existed

for decades following the Titanswar, this armistice eventually

eroded. The continent today is largely in turmoil; in recent de-

cades, King Virduk, called the Black Dragon, has sent his armies

on a mission of conquest into nearby nations and has amassed

a mighty empire known today as the Calastian Hegemony.

See Chapter 8 for an extended tour of Ghelspad.

 TermanaThe continent of Termana, perhaps two months’ journey

from Ghelspad to the south and east, across the Blood Sea,

is not densely populated. However, it is a landmass several

times larger than Ghelspad. A land of lush jungles and

 verdant forests, Termana also hosts blighted wetlands and

treacherous mountains. Some of the continent has been

tamed, although other areas remain bleak and impenetrable,

such as the Blood Bayou and the Isle of the Dead.

The Charduni Empire is Termana’s most prominent

nation, an empire of grey-skinned dwarves loyal to their

severe god Chardun, the Slaver. Gnomes and terali (a race

of catfolk) populate the southern jungles, while courtly elves

— cousins to the wild woodland elves of Ghelspad — inhabit

ancient, graceful forest cities. Humans dwell in a few small

kingdoms in the northwest or, elsewhere, in tribes scattered

throughout many of the continent’s jungles and plains.