A 'Non-Google' Approach to Design Sprints

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C. Todd Lombardo Chief Design Strategist Fresh Tilled Soil @iamctodd Design Sprints: A ‘Non-Google’ Approach

Transcript of A 'Non-Google' Approach to Design Sprints

C. Todd Lombardo Chief Design Strategist

Fresh Tilled Soil @iamctodd

Design Sprints: A ‘Non-Google’ Approach

Not this one.

This one.

Challenge 1 HIGH FIVE EVERYONE IN THE ROOM

IN 60 SECONDS

Challenge 2 MAKE EVERYONE HAPPY

IN 60 SECONDS

YOU ARE HERE

YOU WANT TO BE HERE

YOU ARE HERE

YOU WANT TO BE HEREMAKE EVERYONE HAPPY

YOU ARE HERE

YOU WANT TO BE HEREMAKE EVERYONE HAPPY HIGH-FIVE EVERYONE

Everyone Has a Process…

IDEO

XPLANE

CHESKIN

BITOMI

COOPER

FROG

FITCH

MELVILLE

IDEO ED Discovery Interpretation Ideation Experimentation Evolution

STANFORD Empathize Define Ideate Prototype Test

Prepare Form Harden Fire & Glaze

Source: Design Council UK

Source: IBM

Empathize Define Prototype TestIdeate

Discovery Interpretation Experimentation EvolutionIdeation

Source: gv.com; thoughtbot.com; smashngmagazine.com

Applied Design-Thinking

Define Understand Build TestIdeate

Understand Diverge Prototype ValidateDecide2013

Unpack Sketch Prototype TestDecide2015

Understand Diverge Build TestConverge

Empathize Define Prototype TestIdeate

Map Sketch Build TestDecide2016

Design Sprint Processes

Understand Define Build TestDecide

Source: google.com

Our Design Sprint Approach

Our Design Sprint Approach

UNDERSTAND

Our Design Sprint Approach

UNDERSTAND DIVERGE

Our Design Sprint Approach

UNDERSTAND DIVERGE CONVERGE

Our Design Sprint Approach

UNDERSTAND DIVERGE CONVERGE

Our Design Sprint Approach

UNDERSTAND DIVERGE CONVERGE PROTOTYPE

Our Design Sprint Approach

UNDERSTAND DIVERGE CONVERGE PROTOTYPE TEST

✓X

Make Things People Want

Make People Want

Things>

(or Need, or Love!)

Understand

GET THE BACKGROUND Rules of the Design Sprint Parking Lot Hopes & Fears Assumptions

KNOW THE USER Who / Do Personas User Journey Map

DEFINE THE PROBLEM Problem Statement Problem Reframe

WRAP-UP Daily Retrospective

ASSUMPTIONS

BACKGROUND INSIGHTS

“WHO”

JOURNEY

PROBLEM STATEMENT

REFRAME

PHASE 2

Assumptions: what you think you know

CONNECT 9 DOTS. WITH 4 OR LESS STRAIGHT LINES.

DO NOT LIFT YOUR PEN.

HI

HI

LO

LOImportance

Risk

HI

HI

LO

LOImportance

Risk

HIGH IMPORTANCE HIGH RISK

HIGH IMPORTANCE LOW RISK

LOW IMPORTANCE LOW RISK

LOW IMPORTANCE HIGH RISK

HI

HI

LO

LOImportance

Risk

HIGH IMPORTANCE HIGH RISK

HIGH IMPORTANCE LOW RISK

LOW IMPORTANCE LOW RISK

LOW IMPORTANCE HIGH RISK

What are you solving for?really

ASSUMPTIONS

BACKGROUND INSIGHTS

“WHO”

JOURNEY

PROBLEM STATEMENT

REFRAME

Reframe?

THERE’S NO OPPORTUNITY,

NOBODY IS WEARING ANY

SHOES!

THERE’S NO OPPORTUNITY,

NOBODY IS WEARING ANY

SHOES!

THERE’S A HUGE OPPORTUNITY,

NOBODY IS WEARING ANY

SHOES!

Diverge

GEAR UP Review Agenda and Rules Pitch Practice Understand Recap Job-Stories

GENERATE SOLUTIONS Mind Map 6-Ups (aka Crazy Eights) Storyboard Silent critique Group critique

WRAP-UP Daily Retrospective

When ___

I need__

So that___

JOB STORY SIX UP STORYBOARD

Job Stories

“Job?”

When ___SITUATION___,

I want/need __MOTIVATION__,

so that / because __OUTCOME__.

When it’s 3pm and I’m sleepy,

I need a pick-me-up,

so that I can be alert for my team.

Storyboards

DRAW FRAME 1

HEADLINE

FRAME 1 OPENING

DRAW FRAME 2

FRAME 2 MIDDLE

FRAME 3 RESOLVE

DRAW FRAME 3

JOB STORY

SIX-UPSTORY BOARD

Converge

GET STARTED Review Agenda and Rules Diverge Recap

DECISION CRITERIA $100 Test Assumptions Table

SKETCHING Sketching - I Ritual Dissent Team Sketching – II

WRAP-UP Workshop Retrospective

Process

UNDERSTAND DIVERGE CONVERGE PROTOTYPE TEST

✓X

Assumption Table

Assumption

Test by …?Assumption

Test by …? Valid if…?Assumption

Test by …? Valid if…?Storyboard AssumptionAlternative

Ritual Dissent

Prototype

PROTOTYPE Refine sketch Build it!

PLAN INTERVIEWS Define Questions Define Tasks Confirm Interview

WRAP-UP Daily Retrospective

Prototypes MINIMIM VIABLE CONCEPTS

TestINTERVIEWS 1 2

WRAP-UP Sprint Debrief Daily Retrospective

Really?

1. Pre-roll questions 2. Test / Tasks 3. Post-roll questions

Interview Structure

1. Pre Roll: Establish background questions

(“how do you currently…”)

2. Test: Determine which tasks to test prototype

(“using this app, try to register for…”)

3. Post-Roll: Wrap-up questions

(“How easy was this compared to how you do it today…?”)

Be curious as all @&#%

Retrospectivewhat worked?

..was validated?

..did you learn?

“What Do I Do Now?!?”

H4 H3

Innovation Emerging Scaling Operating

Problem/Solution Product/Market

Efficiency (core)

H2 H1Scale

H4 H3 H2 H1Product

Development

Innovation

Services

Startup

Accelerator

DESIGN SPRINTS, WORKSHOPS, EVENTS

FIVE EXTERNAL STARTUPS

IDEA LAUNCH

STEERING

COMMITTEE

H3 PROJECTDS DS

? ?

}}}DESIGN SPRINT INTERVALS

AGILE DEVELOPMENT

Define

Understand

Build

Test

Ideate

WEEK 1Refine

Build

Test

WEEK 2Refine

Build

Test

WEEK 3Refine

Build

Test

WEEK 4Refine

Build

Test

WEEK n

Sprint 5K Marathon

ASSUMPTIONS

PROTOTYPE

TEST

LEARN

Lean Startup? Lean UX?

LEARN

BUILD MEASURE

PRODUCT

DATA

IDEA

S

BUILD

BUILD BUILD

PRODUCT

PROD

UC

TPRO

DU

CT

Credit: Wolf Bruening

LEARN

BUILD MEASURE

PRODUCT

DATA

IDEA

S START HERE?

Agenda Hacks…

Agenda: Shorter day - 10a to 4pMonday 10a to 4p

UNDERSTAND 

Intro to Design Sprint

Intro to Understand

Problem Statement

Existing research

Facts & Assumptions

Reframe

Personas

Challenge Maps

Daily Retro

Tuesday 10a to 4p

DIVERGE

Intro to Diverge

Recap Day 1

Job Stories

Diverge Cycle

Mind Map

SixUps

Storyboard

Critique

Daily Retro

Wednesday 10a to 4p

CONVERGE

Intro to Converge

Recap Phase 2

Assumptions Table /

$100 Test

Identify Alternatives

Team Sketch I

Ritual Dissent

Team Sketch II

Daily Retro

Thursday

PROTOTYPE 

Build prototype

Define Test Plan

Confirm Interviews

Friday

TEST

Interview #1

Interview #2

Interview #3

Interview #4

Interview #5

Friday

RETRO & DEBRIEF

Sprint Retro

Agenda: Invitee Hack

Core Team Exec Participation

Monday 10a to 4p

UNDERSTAND 

Intro to Design Sprint

Intro to Understand

Problem Statement

Existing research

Facts & Assumptions

Reframe

Personas

Challenge Maps

Daily Retro

Tuesday 10a to 4p

DIVERGE

Intro to Diverge

Recap Day 1

Job Stories

Diverge Cycle

Mind Map

SixUps

Storyboard

Critique

Daily Retro

Wednesday 10a to 4p

CONVERGE

Intro to Converge

Recap Phase 2

Assumptions Table /

$100 Test

Identify Alternatives

Team Sketch I

Ritual Dissent

Team Sketch II

Daily Retro

Thursday

PROTOTYPE 

Build prototype

Define Test Plan

Confirm Interviews

Friday

TEST

Interview #1

Interview #2

Interview #3

Interview #4

Interview #5

Friday

RETRO & DEBRIEF

Sprint Retro

Designer/Maker/Engineer

Day 1

UNDERSTAND 

Intro to Design Sprint

Intro to Understand

Problem Statement

Existing research

Facts & Assumptions

Reframe

Personas

Challenge Maps

Daily Retro

Day 2

DIVERGE & CONVERGE

Intro to Diverge

Recap Day 1

Job Stories

Diverge Cycle

Assumptions Table / $100 Test

Identify Alternatives

Team Sketch I

Ritual Dissent

Day 3

PROTOTYPE 

Build prototype

Define Test Plan

Confirm Interviews

Day 4

TEST

Interview #1

Interview #2

Interview #3

Interview #4

Interview #5

Day 4 or Day 5

RETRO & DEBRIEF

Sprint Retro

Agenda: Four Day Hack

MONDAY TUESDAY WEDNESDAY THURSDAY FRIDAY

UNDERSTAND DIVERGE CONVERGE

PROTOTYPE TEST

Week 1

Week 2

PREP + RESEARCH

DEBRIEF

Agenda: Two-Week Hack

MONDAY TUESDAY WEDNESDAY THURSDAY FRIDAY

UNDERSTAND

DIVERGE CONVERGE

PROTOTYPE

TEST

Week 1

Week 2

Week 3

Week 4

PREP + RESEARCH

BUILD, BUILD, BUILD!

DIGEST

DEBRIEF

Agenda: Four Week Hack

Preparation / Research

IDEA BRIEF USER INTERVIEWS INTERNAL INTERVIEWS PLAN PREP

MONDAY TUESDAY WEDNESDAY THURSDAY FRIDAY

Design Sprint

UNDERSTAND DIVERGE CONVERGE PROTOTYPE TEST

Iteration 1

ASSUMPTIONS DIVERGE/CONVERGE PROTOTYPE TEST DEBRIEF

Final IterationASSUMPTIONS FINAL PROTOTYPE TEST FINAL DEBRIEF GO / NO-GO

Agenda: Four Week Hack Alternate

It’s the mindset…

DESIGNER SCIENTISTEMPATHIC

MAKER

FORWARD LOOKING

RIGOROUS

EXPERIMENTAL

HYPOTHESIS DRIVEN

Designtist

SCIENTIFIC METHOD

DESIGN PROCESS

AGILE PHILOSOPHY design

sprint

Problem-Solution-Why

Water on the floor —> Mop

Problem-Solution-Why

Water on the floor —> Mop

WHY? Leaky pipe —> Fix pipe

Problem-Solution-Why

Water on the floor —> Mop

WHY? Leaky pipe —> Fix pipe

WHY? Too much pressure —> Lower pressure

Problem-Solution-Why

Water on the floor —> Mop

WHY? Leaky pipe —> Fix pipe

WHY? Too much pressure —> Lower pressure

WHY? Pressure Regulator —> Replace Regulator

Problem-Solution-Why

Water on the floor —> Mop

WHY? Leaky pipe —> Fix pipe

WHY? Too much pressure —> Lower pressure

WHY? Pressure Regulator —> Replace Regulator

WHY? Maintenance Schedule —> More frequent inspection

There is no substitute for critical thinking. C. Todd Lombardo THAT GUY, FRESH TILLED SOIL

Not just mindset… belief!

Title (H1)

Source: USA Networks

What do you believe?

NEED BELIEF ACTION RESULT

Source: Liminal Thinking by D. Gray

Source: Liminal Thinking by D. Gray

Who is

right?

What is

right?

Life is too short to build something nobody wants. Ash Maurya AUTHOR, RUNNING LEAN