A Field Guide to Digital Natives

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A Field Guide to Digital Natives Presented by Jennifer Sader

Transcript of A Field Guide to Digital Natives

A Field Guide to Digital Natives

Presented byJennifer Sader

Today’s average college grads have spent less than 5,000 hours of their lives reading, but over 10,000 hours playing video games (not to mention 20,000 hours watching TV).

Privacy?Security?

From a poster spotted in my suburban town:

What your teens don’t want you to know about:

• Drugs• Sex• Facebook• MySpace• The choking game

There, in my own realm, I could be, say, and

think whatever I pleased… I felt accepted for who I was, and what I saw myself to

be.

• Fast-paced• Multitasking/Multimedia• Non-linear• Constantly connected• Social• Discovery-oriented• “Fame?”