A A of the A › ... › uploads › 2019 › 03 › SaveLuckyCards.pdfprecious stones from the edge...
Transcript of A A of the A › ... › uploads › 2019 › 03 › SaveLuckyCards.pdfprecious stones from the edge...
SUN
DEC
KMove yourself orDoctor Lucky to theSun Deck.A
move
Gwendolyn Wilde, distraught,hurled herself from the SunDeck at 8:21 PM to land uninjured on the Promenade. LI
FEBO
ATS
Move yourself orDoctor Lucky to eitherof the Lifeboats.A
move
Adequate lifeboats were thoughtto make the deck look cluttered,so they were cleared to makeroom for gigantic iron weights. LI
DO
DEC
K
Move yourself orDoctor Lucky to theLido Deck. A
move
Lido: A small South Americanshrub consisting of a short stemand a mass of prickly thorns.
ICE
Move yourself orDoctor Lucky to theIce. A
move
Lookouts Vogel and Krizsanwasted critical minutes arguingover the privilege of reportingthe iceberg to the Bridge.
GRA
ND
BA
LLRO
OM
Move yourself orDoctor Lucky to theGrand Ballroom. This card can also be used as a Move:1.
Bmove
Passengers enjoyed a rare treateach night as costumed circus elephants performed works ofShakespeare in the Ballroom.
PRO
MEN
AD
E
Move yourself orDoctor Lucky to thePromenade.A
move
Each of the cast iron deck chairson the Promenade weighedmore than a trained elephant.
SALO
N
Move yourself orDoctor Lucky to theSalon. This card can also be used as a Move:1.
Bmove
At noon on the fateful day,Doctor Lucky walked past theSalon, but did not enter.
BRID
GE
Move yourself orDoctor Lucky to theBridge. A
move
Captain Jacob Smeck had beenforcibly retired from anotherLine for ramming numerous vessels into dry land for fun.
CHA
PEL
Move yourself orDoctor Lucky to theChapel. This card can also be used as a Move:1.
Bmove
Terrified passengers flocked tothe Chapel in alarming numbersfor days before the incident.SP
A
Move yourself orDoctor Lucky to theSpa. This card can also be used as a Move:1.
Bmove
Imported from the Baltic Sea,each iron chaise lounge in theSpa weighed more than a ton.
SPO
RTS
DEC
K
Move yourself orDoctor Lucky to theSports Deck. A
move
Exhausted from a game of tabletennis, Doctor Lucky sighedaudibly at 4:05 PM.
BIST
RO
Move yourself orDoctor Lucky to theBistro. This card can also be used as a Move:1.
Bmove
At 1:14 PM, Doctor Luckyenjoyed a ham sandwich withcheddar cheese. The quality ofthe cheese is unknown.
OBS
ERV.
LO
UN
GE
Move yourself orDoctor Lucky to theObservation Lounge. This card can also be used as a Move:1.
Bmove
At 9:15 PM, Isadore Buchananwas seen hurling dozens of precious stones from the edgeof the Observation Lounge.
THEA
TRE
Move yourself orDoctor Lucky to theTheatre. This card can also be used as a Move:2.
Cmove
At 6:19 PM, Gerald Rosinnoticed a kernel of stale popcornon the floor of the Theatre. D
ININ
G H
ALL
Move yourself orDoctor Lucky to theDining Hall. This card can also be used as a Move:2.
Cmove
While first class passengersenjoyed fine dining, those insteerage were forced to catchrats and sea creatures for food. SU
ITE
Move yourself orDoctor Lucky to either Suite. This card can also be used as a Move:2.
Cmove
While first class passengersenjoyed deluxe accommodations,those in fifth class were tied tothe hull and forced to paddle.
MA
IN H
ALL
WA
YMove yourself orDoctor Lucky to theMain Hallway. This card can also be used as a Move:2.
Cmove
It is widely believed that the passengers in Fourth Class wereconfined below decks hoursbefore the first sign of danger.
LAU
ND
RY R
OO
M
Move yourself orDoctor Lucky to theLaundry Room. This card can also be used as a Move:3.
Dmove
Each of the hundred marblewash basins in the Ship’sLaundry Room weighed morethan ten thousand pounds.
LOG
ISTI
CS
Move yourself orDoctor Lucky toLogistics. This card can also be used as a Move:3.
Dmove
In 1912, there was no such cityas Chippewa Falls.
LOBB
Y
Move yourself orDoctor Lucky to theLobby. This card can also be used as a Move:2.
Cmove
Passage across the sea wascostly: many passengers soldfamily members into bondagefor a ticket on the Vessel.
PRIN
T SH
OP
Move yourself orDoctor Lucky to thePrint Shop. This card can also be used as a Move:3.
Dmove
To keep the passengers at ease,the heroic Print Shop team sang“Auld Lang Syne” continuouslyuntil they were drowned.
BRIG
Move yourself orDoctor Lucky to theBrig. This card can also be used as a Move:3.
Dmove
Passengers who had no affilia-tion with the Line were welcometo lock people they didn’t like inthe Brig as a harmless prank.
MA
IL R
OO
M
Move yourself orDoctor Lucky to theMail Room. This card can also be used as a Move:2.
Cmove
The Ship’s Mail Room containedhundreds of letters warningCaptain Smeck of flaws in theShip and her crew, addressed tohis New England home.
KIT
CHEN
Move yourself orDoctor Lucky to theKitchen. This card can also be used as a Move:3.
Dmove
Chefs of the Line were trained atthe first sign of danger to headfor the stern and wait for death.
BOIL
ER R
OO
M
Move yourself orDoctor Lucky to theBoiler Room. This card can also be used as a Move:3.
Dmove
Fascinated by their enormousweight, Smee carelessly installedhalf again as many Boilers asHawley Stim’s plans required.
CAPT
AIN
’S L
OU
NG
E
Move yourself orDoctor Lucky to theCaptain’s Lounge. This card can also be used as a Move:2.
Cmove
At 3:22 PM, after sixteen hoursof gambling and drinking,Captain Jacob Smeck wanderedto the Lido Deck for breakfast.
CREW
MES
S
Move yourself orDoctor Lucky to theCrew Mess. This card can also be used as a Move:3.
Dmove
A wily young Turkish waitercalled “Helen” was the first tonotice that the ship was sinking,hours before the impact.
ENG
INEE
RIN
G
Move yourself orDoctor Lucky toEngineering. This card can also be used as a Move:3.
Dmove
It was thought that an adequaterudder would make the Ship tooseaworthy, so instead she wasturned by collective leaning.
SAIN
T BE
RNA
RD
The Saint Bernard usually makes a saveattempt worth 2 points.But it’s worth 4 pointsin the Chapel.
22222/4
While most of the Ship’s dogswere tossed overboard soonafter the Ship left port, threesurvived until dinnertime. POCK
ET K
NIF
E
The Pocket Knife usually makes a saveattempt worth 2 points.But it’s worth 5 pointsin the Brig.
22222/5
J. L. Smee, managing director ofthe Line, spent hours each dayshaving with a huge pocket knife. FI
RST
AID
KIT
The First Aid Kit always makes a saveattempt worth 3 points.3333
SAVE
When plans for the hospitalwere scrapped to make roomfor more staterooms, doctorswere forced to wander the hallswith ointment and bandages. FL
ARE
GU
N
The Flare Gun usually makes a saveattempt worth 3 points.But it’s worth 5 pointsin the Promenade.
33333/5
Lieutenant Buddy Speller wasreported to have frequentlyattempted to do himself in with aflare gun. He survives to this day.
SHA
RK S
PRA
Y
The Shark Spray usually makes a saveattempt worth 2 points.But it’s worth 6 pointsin the Crew Mess.
22222/6
At 11:56 PM, Mister Gold wasseen covering himself with amysterious fluid and steppingnonchalantly into the sea.BO
Y SC
OU
T
The Boy Scout always makes a saveattempt worth 3 points.3333
SAVE
After this tragedy the Boy Scoutsof America wisely elected tostrike the word “buoyant” fromtheir famous Oath.
FLIP
PERS
The Flippers usuallymake a save attemptworth 2 points. Butthey’re worth 5 pointsin the Olympic Suite.
22222/5
North Atlantic Ice Sharks thrivein frigid water and can leapmore than twenty feet. Flippersare a mild consolation at best. FI
RE E
XTIN
GUI
SHER
The Fire Extinguisher usually makes a saveattempt worth 2 points.But it’s worth 6 pointsin the Boiler Room.
22222/6
Because they would have madethe hallways look too busy, theShip’s Extinguishers were hiddenunder secret panels in the floor. IC
E SK
ATE
S
The Ice Skates usually make a saveattempt worth 2 points.But they’re worth 4points on the Ice.
22222/4
After the collision, a ton of ice,three reindeer, and hundreds ofmisfit toys littered the starboardwell deck. SA
FETY
MA
TCH
ES
The Safety Matches always make a saveattempt worth 3 points.3333
SAVE
In an effort to cut costs, moststaterooms equipped with two fireplaces had only one box ofmatches.
HO
T SO
UP
The Hot Soup usuallymakes a save attemptworth 3 points. But it’sworth 5 points in theKitchen.
33333/5
At 10:08 PM, Doctor Luckyrelaxed on deck with a cup ofHot Soup. Crewman Liam Jiberecalls that it was creamy, buthis claims are unsubstantiated. W
ARM
BLA
NK
ET
The Warm Blanket always makes a saveattempt worth 2 points.2222
SAVE
Also aboard the Vessel wasGavin Proust, whose presenceaboard at least sixteen doomedocean liners that year earnedhim the nickname “Dogmeat.” W
HIS
TLE
The Whistle usually makes a saveattempt worth 2 points.But it’s worth 6 pointsin the Theatre.
22222/6
Of the six survivors who werepulled from the freezing water,five were playing some kind ofmusical instrument. W
HIS
KEY
The Whiskey usuallymakes a save attemptworth 2 points. But it’sworth 6 points in theCaptain’s Lounge.
22222/6
Captain Jacob Smeck personallysaw that the Ship’s 119 full barswere kept adequately stocked.
SOO
THIN
G M
USI
C
The Soothing Music usually makes a saveattempt worth 2 points.But it’s worth 5 pointsin the Lobby.
22222/5
Siggard Strunk, the ship’s solesurviving musician, told anuncorroborated tale of selflessheroism. It made good copy. TH
ICK
GLO
VES
The Thick Gloves usually make a saveattempt worth 2 points.But they’re worth 5points in the Laundry.
22222/5
Racked with guilt, ship’s architectHawley Stim went down with theShip. Thick Gloves would not havesaved him.
DIAM
OND
OF
THE
SEA
The Diamond of the Sea usually makes a saveattempt worth 2 points.But it’s worth 4 pointsin the Brittanic Suite.
22222/4
Wealth and Power were thewatchwords of the voyage. Meremillionaires were forced to scrubtoilets and dance for their food. FA
RMER
’S A
LMAN
AC
The Farmer’s Almanac always makes a saveattempt worth 3 points.3333
SAVE
The Farmer’s Almanac in everystateroom helped passengerspredict floods and cold wintersand navigate by the stars. RA
BBIT
’S F
OO
T
The Rabbit’s Foot always makes a saveattempt worth 3 points.3333
SAVE
Three days before the incident,architect Hawley Stim was seenclutching a Rabbit’s Foot androcking back and forth, praying.This continued for hours. N
ON
SPEC
IFIC
BAL
M
The Nonspecific Balm usually makes a saveattempt worth 2 points.But it’s worth 4 pointsin the Spa.
22222/4
Due to a clerical error, the smallcontainers of jelly which mighthave prevented the disasterwere replaced with jars of balm.
DRA
MA
MIN
EThe Dramamine usually makes a saveattempt worth 2 points.But it’s worth 4 pointson the Lido Deck.
22222/4
Despite its titanic size, the Shipsuffered from uncontrollablerocking and heaving due to anenormous iron ball suspendedfrom the keel. SI
GN
AL
MIR
ROR
The Signal Mirror usually makes a saveattempt worth 2 points.But it’s worth 3 pointsanywhere on A-Deck.
22222/3
At 9:30 PM, Captain JacobSmeck began sending distresscalls to nearby ships, a full twohours before the collision. M
AP
OF
SHIP
The Map of Ship makesa save attempt worth 1point on A Deck, 2 onB Deck, 3 on C Deck,and 4 on D Deck.
????1-4
Stoker Mark Daniels took somepleasure in believing that eachof the courtesy maps hung inthe Ship’s eleven stairwells wasinstalled especially for him. BA
TH T
OW
EL
The Bath Towel makesa save attempt worth 4points on A Deck, 3 onB Deck, 2 on C Deck,and 1 on D Deck.
????1-4
Many aloof passengers reportedto the lifeboats without their lifepreservers, but none amongthem was without his towel.
FAIL
URE
-1
Whatever was almosthappening didn’t work.This card cancels onepoint of a save attempt.
Four out of five sharks say thatpeople taste better when theyare cold and scared. Weresharks responsible?
-1
FAIL
URE
-1
Whatever was almosthappening didn’t work.This card cancels onepoint of a save attempt.
Four out of five sharks say thatpeople taste better when theyare cold and scared. Weresharks responsible?
-1
FAIL
URE
-1
Whatever was almosthappening didn’t work.This card cancels onepoint of a save attempt.
Four out of five sharks say thatpeople taste better when theyare cold and scared. Weresharks responsible?
-1
FAIL
URE
-1
Whatever was almosthappening didn’t work.This card cancels onepoint of a save attempt.
Four out of five sharks say thatpeople taste better when theyare cold and scared. Weresharks responsible?
-1
FAIL
URE
-1
Whatever was almosthappening didn’t work.This card cancels onepoint of a save attempt.
Four out of five sharks say thatpeople taste better when theyare cold and scared. Weresharks responsible?
-1
FAIL
URE
-1
Whatever was almosthappening didn’t work.This card cancels onepoint of a save attempt.
Four out of five sharks say thatpeople taste better when theyare cold and scared. Weresharks responsible?
-1
FAIL
URE
-1
Whatever was almosthappening didn’t work.This card cancels onepoint of a save attempt.
Four out of five sharks say thatpeople taste better when theyare cold and scared. Weresharks responsible?
-1FA
ILU
RE-1
Whatever was almosthappening didn’t work.This card cancels onepoint of a save attempt.
Four out of five sharks say thatpeople taste better when theyare cold and scared. Weresharks responsible?
-1
FAIL
URE
-1
Whatever was almosthappening didn’t work.This card cancels onepoint of a save attempt.
Four out of five sharks say thatpeople taste better when theyare cold and scared. Weresharks responsible?
-1
FAIL
URE
-1
Whatever was almosthappening didn’t work.This card cancels onepoint of a save attempt.
Four out of five sharks say thatpeople taste better when theyare cold and scared. Weresharks responsible?
-1
FAIL
URE
-1
Whatever was almosthappening didn’t work.This card cancels onepoint of a save attempt.
Four out of five sharks say thatpeople taste better when theyare cold and scared. Weresharks responsible?
-1
FAIL
URE
-1
Whatever was almosthappening didn’t work.This card cancels onepoint of a save attempt.
Four out of five sharks say thatpeople taste better when theyare cold and scared. Weresharks responsible?
-1
FAIL
URE
-1Whatever was almosthappening didn’t work.This card cancels onepoint of a save attempt.
Four out of five sharks say thatpeople taste better when theyare cold and scared. Weresharks responsible?
-1
FAIL
URE
-1
Whatever was almosthappening didn’t work.This card cancels onepoint of a save attempt.
Four out of five sharks say thatpeople taste better when theyare cold and scared. Weresharks responsible?
-1
FAIL
URE
-1
Whatever was almosthappening didn’t work.This card cancels onepoint of a save attempt.
Four out of five sharks say thatpeople taste better when theyare cold and scared. Weresharks responsible?
-1
FAIL
URE
-1
Whatever was almosthappening didn’t work.This card cancels onepoint of a save attempt.
Four out of five sharks say thatpeople taste better when theyare cold and scared. Weresharks responsible?
-1
FAIL
URE
-1
Whatever was almosthappening didn’t work.This card cancels onepoint of a save attempt.
Four out of five sharks say thatpeople taste better when theyare cold and scared. Weresharks responsible?
-1
FAIL
URE
-1
Whatever was almosthappening didn’t work.This card cancels onepoint of a save attempt.
Four out of five sharks say thatpeople taste better when theyare cold and scared. Weresharks responsible?
-1
FAIL
URE
-1
Whatever was almosthappening didn’t work.This card cancels onepoint of a save attempt.
Four out of five sharks say thatpeople taste better when theyare cold and scared. Weresharks responsible?
-1
FAIL
URE
-1
Whatever was almosthappening didn’t work.This card cancels onepoint of a save attempt.
Four out of five sharks say thatpeople taste better when theyare cold and scared. Weresharks responsible?
-1
FAIL
URE
-1
Whatever was almosthappening didn’t work.This card cancels onepoint of a save attempt.
Four out of five sharks say thatpeople taste better when theyare cold and scared. Weresharks responsible?
-1
FAIL
URE
-1
Whatever was almosthappening didn’t work.This card cancels onepoint of a save attempt.
Four out of five sharks say thatpeople taste better when theyare cold and scared. Weresharks responsible?
-1
FAIL
URE
-1
Whatever was almosthappening didn’t work.This card cancels onepoint of a save attempt.
Four out of five sharks say thatpeople taste better when theyare cold and scared. Weresharks responsible?
-1FA
ILU
RE-1
Whatever was almosthappening didn’t work.This card cancels onepoint of a save attempt.
Four out of five sharks say thatpeople taste better when theyare cold and scared. Weresharks responsible?
-1
FAIL
URE
-2
Whatever was almosthappening didn’t work.This card cancels asmany as 2 points of asave attempt.
A Puzzle in 10 parts! 1: Aboardthe Ship were four couples: theAndersons, the Browns, theCarvers, and the Dawsons.
-2
FAIL
URE
-2
Whatever was almosthappening didn’t work.This card cancels asmany as 2 points of asave attempt.
2: The husbands’ names, in no particular order, were Frank,Gary, Henry, and Isaac.
-2
FAIL
URE
-2
Whatever was almosthappening didn’t work.This card cancels asmany as 2 points of asave attempt.
3: The wives’ names, in noparticular order, were Selma,Thelma, Ursula, and Victoria.
-2
FAIL
URE
-2
Whatever was almosthappening didn’t work.This card cancels asmany as 2 points of asave attempt.
4: At 1:15 AM on the fatefulday, Frank was jolted awake bythe Browns, arriving homedrunk to their stateroom.
-2
FAIL
URE
-2
Whatever was almosthappening didn’t work.This card cancels asmany as 2 points of asave attempt.
6: At 8:17 AM, over breakfast inthe dining room, Isaac informedhis wife that he was not onspeaking terms with the Carvers.
-2
FAIL
URE
-2
Whatever was almosthappening didn’t work.This card cancels asmany as 2 points of asave attempt.
8: At 11:40 PM, three womenheard a terrible scraping soundfrom their neighboring staterooms. They were Selma,Isaac’s wife, and Mrs. Carver.
-2
FAIL
URE
-2
Whatever was almosthappening didn’t work.This card cancels asmany as 2 points of asave attempt.
9: At 12:15 AM on the morningafter the incident, Ursula andMrs. Dawson were the last toboard Lifeboat number five.
-2
FAIL
URE
-2
Whatever was almosthappening didn’t work.This card cancels asmany as 2 points of asave attempt.
10 (Last): At 2:24 AM, as thestern slipped effortlessly intothe icy sea, Victoria’s husbandremarked aloud that he had nopatience for games of cards.
-2
FAIL
URE
-2Whatever was almosthappening didn’t work.This card cancels asmany as 2 points of asave attempt.
5: At 4:15 AM, Thelma left herstateroom and descended threedecks for a secret rendezvouswith Mr. Dawson, whom herhusband never met.
-2
FAIL
URE
-2
Whatever was almosthappening didn’t work.This card cancels asmany as 2 points of asave attempt.
7: At 9:25 PM, Henry and Frankjoined the Andersons in theObservation Lounge for a friendly game of Bridge.
-2
FAIL
URE
-3
Whatever was almosthappening didn’t work.This card cancels asmany as 3 points of asave attempt.
Along with a handful of survivors,more than fifty yummy squidwere pulled from the water. DidSquid sink the ship?
-3
FAIL
URE
-3
Whatever was almosthappening didn’t work.This card cancels asmany as 3 points of asave attempt.
Along with a handful of survivors,more than fifty yummy squidwere pulled from the water. DidSquid sink the ship?
-3
FAIL
URE
-3
Whatever was almosthappening didn’t work.This card cancels asmany as 3 points of asave attempt.
Along with a handful of survivors,more than fifty yummy squidwere pulled from the water. DidSquid sink the ship?
-3
FAIL
URE
-3
Whatever was almosthappening didn’t work.This card cancels asmany as 3 points of asave attempt.
Along with a handful of survivors,more than fifty yummy squidwere pulled from the water. DidSquid sink the ship?
-3