8 user testing
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Transcript of 8 user testing
8 user testing
feedback and iteration
why test?
empathy
explore different approaches
inspiration
why not get expert/stakeholder opinions?
limited focus
based on prior experience
not target users
what's in it for you?
find problems early
do you offer value?
are users satisfied or delighted?
fidelity
what can be tested?
a path to complete a task
data entry
navigation
whether a task is completed
interface conventions
clickablity
what happens if you don't test?
what cannot be tested
static screens
2 screen tasks
tasks that cannot have error (too specific)
dependence on 3rd party content
tasks that require validation
content-hevay value propositins
veracity tasks
what are we observing?
the way they think it works
what they think it does
understanding features
consistency / learnability
errors
preparation
we are testing the software - not you
scenarios / tasks
prototype to support the task
appropriate device
recording apparatus
what is a task?
open-ended description of a goal
contextual to ideal user
achievable with your design
activity
create a task for your software
5 minutes
the facilitator
prepare participant
get them to think aloud
neutral, patient
observant to non-verbal cues
focused on user (notes)
http://s3.amazonaws.c
om/media.nngroup.co
m/media/editor/2014/0
8/18/thinking-aloud-
demo.mp4
talk aloud technique
when you get stuck
what do you think it should do?
sketch - visualize it
iterate
capturing notes
screen recording
note how they verbalize their experience
have a hypothesis first
follow up questionaire
procedure
let them try and complete the task
clarify the task if necessary
don't correct them or guide them
ask them to say when they have completed it
ask them to fill out questions when done