5 Person Mechanics Football Line Judge -...
Transcript of 5 Person Mechanics Football Line Judge -...
1
5 Person Mechanics
Football
Line Judge NCOA Sacramento
Pre-Game – Before Game Day
2
• Communication
– Contact referee by Tuesday PM
– Determine assignment for JV game
– Find out when and where to meet
Pregame Discussion
• Participate, know your position
3
Pregame on Field
4
• Walk the field
• Secure game ball from your sideline for referee’s
approval
• Instruct ball persons on your sideline
• Philosophy
–Have a job to do
–No fraternizing with coaches or fans
5
Captains and Coin
Toss • On press box sideline at 5 minutes
• Comes in with captains and stops at hash mark
• Bring game ball from your sideline
• Observe team bench
• Huddle with other officials after coin toss to record
captain’s choice
• Hustle to your position (don’t walk)
5
6
Before Kickoff
G 1 0 2 0 3 0 4 0 5 0 4 0 3 0 2 0 1 0 G
G 1 0 2 0 3 0 4 0 5 0 4 0 3 0 2 0 1 0 G
LJ
Line Judge
Position on R’s Free
Kick line on press
box side
Ensure coaches,
players, substitutes
and others in proper
location
Count K players
Bean bag in hand
for first touch
Hold arm in air to
inform Referee
ready
7
After Kickoff
G 1 0 2 0 3 0 4 0 5 0 4 0 3 0 2 0 1 0 G
G 1 0 2 0 3 0 4 0 5 0 4 0 3 0 2 0 1 0 G
Line Judge
Watch for free-kick
line infractions
Be Alert for first
touching by K prior
to R’s free-kick line
and bean bag if
necessary
Bean bag first
touching
LJ
8
After Kickoff
G 1 0 2 0 3 0 4 0 5 0 4 0 3 0 2 0 1 0 G
G 1 0 2 0 3 0 4 0 5 0 4 0 3 0 2 0 1 0 G
LJ
Kick to your side
Move down sideline
while watching for fouls
and to area best to
officiate depending on
the kick
Keep spacing with
Umpire
Determine if kick goes
OOB and flag if not
touched by R
Pick up responsibility for
the runner from Umpire
and follow to goal line
U
9
After Kickoff
G 1 0 2 0 3 0 4 0 5 0 4 0 3 0 2 0 1 0 G
G 1 0 2 0 3 0 4 0 5 0 4 0 3 0 2 0 1 0 G
LJ Line Judge
Kick Opposite Side
Move cautiously toward
play being ready to rule
on your sideline if play
reverses
Observe action of
player in vicinity of
runner and watch for
fouls away from the ball
Help Back Judge with
goal line on long runs
At end of play, stop the
clock and clean up
On-Side Kick
10
• Referee declares on-side
mechanics
• Line up at K’s restraining line
– Count players
– Have bean bag in hand for
first touching
– Wind clock when legally
touched.
– Stop clock at end of play
– Clean up
G 1 0 2 0 3 0 4 0 5 0 4 0 3 0 2 0 1 0 G
G 1 0 2 0 3 0 4 0 5 0 4 0 3 0 2 0 1 0 G
U LJ
11
Basic Scrimmage Position
G 1 0 2 0 3 0
G 1 0 2 0 3 0
R
H
U
Start on press box
side line OFF the field
straddling line-of-
scrimmage.
LJ
BJ
12
Prior to Snap (All Plays)
G 1 0 2 0 3 0
G 1 0 2 0 3 0
H
Check down number on box
and signal down
Count B’s players and signal to
BJ (before A breaks huddle)
Extend arm back with palm
extended toward backfield to
indicate A player closest to you
off the LOS
Check to see if all backs,
flankers, split ends in legal
position and check eligibility
Determine if player in motion,
away from you, is legal. If he
reverses field he is still yours
LJ
13
G 1 0 2 0 3 0
G 1 0 2 0 3 0
H
Check for seven on the line-
of-scrimmage. R will signal
11 or less and you should
count backfield
Help in determining false
start, encroachment,
interference with snap
Be alert for illegal substitutes
1
2
Prior to Snap (All Plays)
3
4 5
6
7
LJ
14
G 1 0 2 0 3 0
G 1 0 2 0 3 0
Balanced
Formation
When no strength is
declared, Line Judge side
considered strength
Back Judge Key: End Line
Judge side
Linesman Key: End on
his/her side
Line Judge Key: First back
out his/her side
Keys and Priorities (All Plays)
BJ
LJ
H
15
G 1 0 2 0 3 0
G 1 0 2 0 3 0
Strength to
Linesman
Back Judge Key: End on
Lineman’s side
Linesman Key: Back his/her
side
Line Judge Key: End his/her
side
Keys and Priorities (All Plays)
BJ
LJ
H
16
G 1 0 2 0 3 0
G 1 0 2 0 3 0
Strength to Line
Judge
Back Judge Key: End on
Line Judge side
Linesman Key: End his/her
side
Line Judge Key: Back
his/her side both formations
Keys and Priorities (All Plays)
BJ
LJ
H
17
G 1 0 2 0 3 0
G 1 0 2 0 3 0
“Trips” Formation
Back Judge Key: Two
outside receivers
Linesman Key: End his/her
side
Line Judge Key: Inside
receiver his/her side
formation
Note: Reverse coverage for
trips formations to Linesman
side
Keys and Priorities (All Plays)
BJ
LJ
H
Keys and Priorities (All Plays)
18
G 1 0 2 0 3 0
G 1 0 2 0 3 0
Double Wing
Formation
Back Judge Key: Outside
receiver on LJ side
Linesman Key: Both
receivers on his side
Line Judge Key: Inside
receiver his/her side
formation
BJ
LJ
H
19
G 1 0 2 0 3 0
G 1 0 2 0 3 0
Motion
Initial Coverage same as
Strength to Lineman
Motion to Line Judge
Back Judge Key: Change to
End Line Judge side
Linesman Key: Change to End
his/her side
Line Judge Key: change to
Back in motion his/her side
formation
Keys and Priorities (All Plays)
BJ
LJ
H
20
G 1 0 2 0 3 0
G 1 0 2 0 3 0
Motion
Determined at the snap
(snapshot)
Initial Coverage same as
Strength to Lineman
Motion to Line Judge
Formation now balanced but
since strength was
established to Lineman side,
keys remain the same with the
Line Judge picking up
responsibility for receiver in
motion to his/her side
Keys and Priorities (All Plays)
BJ
LJ
H
21
Running Play
G 1 0 2 0 3 0
G 1 0 2 0 3 0
LJ Action toward you
Work off the field
Observe keys and read tackle to
determine pass or run
Observe actions of linemen your
side and blockers in front of ball
carrier
Have responsibility for ball carrier
Mark forward progress, hold spot
and stop clock if out of bounds
Stop clock if ball carrier crosses
line to gain
22
Running Play
G 1 0 2 0 3 0
G 1 0 2 0 3 0
LJ
Line Judge Action away from you
Move cautiously down
field for reverse action
Do not move into field
Observe action behind
play
Be ready to help with
forward progress
23
Passing Plays
G 1 0 2 0 3 0
G 1 0 2 0 3 0
H
Observe keys and read tackle
to determine pass or run
Watch initial action off line for
defensive holding
Stay at line until your key is
10-12 yards downfield
Be ready to rule on
forward/backward pass
Move downfield cautiously on
passes to your side
Be ready to adjust back for
run
LJ
24
Passing Plays
G 1 0 2 0 3 0
G 1 0 2 0 3 0
Be ready to rule on pass
incomplete / complete and
interference
If ball intercepted, observe action
until ball is dead, covering official
stop clock and signal first down, if
inside defensive 5 yard line, be
ready to rule on momentum
If incomplete pass in your area,
sound whistle and signal
Be alert for illegal passes
Rule on touching or catching by
ineligibles H
R
U
LJ
Passing Plays
• After incomplete pass:
• Stop the clock
• Clean up
• Retrieve the ball
• Get in line for relay
25
26
Scrimmage Kick
G 1 0 2 0 3 0 4 0 5 0 4 0 3 0 2 0 1 0 G
G 1 0 2 0 3 0 4 0 5 0 4 0 3 0 2 0 1 0 G
LJ Position on line of
scrimmage with
bean bag in hand
Move down field
after snap
Drop Bean Bag to
mark end of kicks to
your side
Pick up
responsibility for ball
carrier from Back
Judge on returns to
your side
BJ
27
Scrimmage Kick
G 1 0 2 0 3 0 4 0 5 0 4 0 3 0 2 0 1 0 G
G 1 0 2 0 3 0 4 0 5 0 4 0 3 0 2 0 1 0 G
LJ If out of bounds in flight,
move past where ball
went out and walk
forward until Referee
spots you
On grounded kicks out
of bounds, mark spot
and observe action
If fair catch signal given
and ball not caught,
observe action of
signaler
On return to Linesman
side, move slowly
behind play observe all
action
28
Scrimmage Kick
G 1 0 2 0 3 0 4 0 5 0 4 0 3 0 2 0 1 0 G
G 1 0 2 0 3 0 4 0 5 0 4 0 3 0 2 0 1 0 G
LJ If K first to touch,
mark spot of first
touching with bean
bag
If fair catch is
signaled on short
kicks to your side,
sound whistle (see
notes) after kick is
complete (know when
Kick ends), and mark
spot
At end of play, stop
clock, look at clock,
then clean up
29
Field Goal and Try Attempts
G 1 0 2 0 3 0
G 1 0 2 0 3 0
H
Position on line-of-
scrimmage to be determined
by R’s position. Flank who
stays should be looking at
back of holder
Watch line play
If run or pass develops
handle as goal line play
LJ
30
Field Goal and Try
G 1 0 2 0 3 0
G 1 0 2 0 3 0
LJ
Position under uprights
with Back Judge
determined by R’s position
Rule on kick to your upright
If run or pass develops,
move to the side line and
work back to the play
Signal score for successful
or unsuccessful for no
score
If LJ stays at LOS, then
pinch in after play to clean
up
BJ
R
H
31
G 1 0 2 0 3 0
G 1 0 2 0 3 0
U
Goal-Line Plays (5-10
yard line) LJ
H
BJ
R
Move slowly toward the
goal line at snap and
stay of runner
ONLY signal Touchdown
if you see ball cross goal
line
Do NOT mirror signal
Communicate on dual
coverage areas
(corners)
32
G 1 0 2 0 3 0
G 1 0 2 0 3 0
U
Goal-Line Plays (inside 5
yard line) LJ
H
BJ
R
Move to the goal line at snap
and work back on play
ONLY signal Touchdown if
you see ball cross goal line
Do NOT mirror signal
Communicate on dual
coverage areas (corners)
If pile at goal line, pinch into
field of play. (Communicate to
U to find the ball)
33
Reverse Goal Line
If ball is snapped between
the 3 and 5 yard lines, the
flank that is facing the R
comes back to the goal line.
The flank that is facing the
R’s back will stay at the LOS
If the ball is snapped inside
the 3 yard line, both flanks
move to the goal line at the
snap and work out to the
forward progress spot
If a safety, the flanks make
the call
G 1 0 2 0 3 0
G 1 0 2 0 3 0 R
U
H
LJ
BJ
G 1 0 2 0 3 0 4 0 5 0 4 0 3 0 2 0 1 0 G
G 1 0 2 0 3 0 4 0 5 0 4 0 3 0 2 0 1 0 G
34
After Safety
R
U
H
Line up same as
free kick but
move up 20
yards (normally
K30)
Same coverage
as kickoff
LJ
BJ
35
G 1 0 2 0 3 0
G 1 0 2 0 3 0
U
H
R
LJ BJ
Place foot just behind yard
line where clip is to be
placed to align linesman so
that the chains are parallel
to the sideline
Measurement
36
Timeouts
Record the timeout
Move to a position halfway between ball and
sideline and observe your team on your sideline
Be alert for signal from R that 15 seconds remain in
the timeout. Alert your coach.
Be alert for substitutions for the purpose of
deception
Inform coach of remaining timeouts
37
End of Period Between 1st and 2nd and between 3rd and 4th
• Stop Clock
• Observe team on your sideline
• Assume responsibilities as for time-out
• Check for appropriate conference procedures
• Give team 15-second warning when directed by R
Counting Players
• Count defense every play
• Give signal to BJ
• Signal should be given before offense breaks break huddle
• If less than eleven, give thumb down
• If greater than eleven, they have 3 seconds to make
substitution or you have a foul for illegal substitution
38
39
Ball Mechanics
• U should get the ball on most plays
• Be prepared to relay the ball, if needed, on pass
plays
40
Hurry Up Mechanics
• Mechanics do not change
• Get to sidelines quickly, don’t get trapped
inside
• May not be able to count players
Penalty Enforcement
At end of play, stop clock and give short blasts of whistle
Ensure another official is covering spot of foul or progress spot
Get the penalty information to the referee if it is your foul
If multiple flags, confer with fellow officials to discuss possible conflict
Determine where enforcement spot is
Hold enforcement spot until satisfied that ball has been set correctly
Notify your coach of penalty and give him the number of the offending
person
41
Disqualified player
or coach
Referee and flank notify coach of DQ
Don’t place hand on offending player and do not
escort player off field
Record players number, time of foul and cause of
action of any unsportsmanlike penalty
42
43
Bean Bag
• Mark spot of fumble (drop it on a line)
• A snap is a backwards pass, not a fumble
• Bean bag should be in your hands on all kicks,
• First touch (there can be only one first touch
spot)
• Fumble spot
Signals Know your signals
Counting players
Player on end of line (on or off)
Signal to R for in or out of bounds
Signal to clock operator when play ends in bounds
Stopping and starting clock
Touchdown
Safety
Scrimmage kick out of bounds
44
45
Questions?