4.1. R ENDERING Aspects of Game Rendering. From Wikipedia: Rendering is the process of generating an...
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Transcript of 4.1. R ENDERING Aspects of Game Rendering. From Wikipedia: Rendering is the process of generating an...
![Page 1: 4.1. R ENDERING Aspects of Game Rendering. From Wikipedia: Rendering is the process of generating an image from a model. The model is a description.](https://reader036.fdocuments.us/reader036/viewer/2022062422/56649f165503460f94c2ca49/html5/thumbnails/1.jpg)
4.1. RENDERINGAspects of Game Rendering
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RENDERINGAspects of Game Rendering
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Rendering
From Wikipedia: Rendering is the process of generating an image from a model. The model is a description of a 3D object typically containing geometry, viewpoint, texture, lighting and shading information.
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Render Features
Features/techniques associated with rendering include:
• shading — how the colour and brightness of a surface varies with lighting • texture-mapping —applying detail to surfaces of a 3d
mesh• bump-mapping —simulating small-scale bumpiness on
surfaces • shadows — the effect of obstructing light • soft shadows — varying darkness caused by partially
obscured light sources • reflection — mirror-like or highly glossy reflection • transparency — transmission of light through solid
objects • translucency — highly scattered transmission of light
through solid objects • indirect illumination — surface illumination by light
reflected off other surfaces, rather than directly from a light source
(global illumination) • depth of field — objects appear blurry when distance
from the focal object• motion blur — objects appear blurry due to high-speed
relative motion• non-photorealistic rendering — rendering of scenes in
an artistic style, intended to look like a painting or drawing
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Video not available in on-line slides
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What we will consider
•Deferred Rendering
•Lighting and Shadowing Approaches
•Level of Detail
•Billboarding
• Water, Fluid Dynamics and Cloth modelling
•Instancing
•Materials
•Particle Effects
•Displacement Mapping
•Trees and Vegetation
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Video not available in on-line slides
![Page 8: 4.1. R ENDERING Aspects of Game Rendering. From Wikipedia: Rendering is the process of generating an image from a model. The model is a description.](https://reader036.fdocuments.us/reader036/viewer/2022062422/56649f165503460f94c2ca49/html5/thumbnails/8.jpg)
DIRECTED READINGDirected general reading concerning rendering
Directed
reading
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Directed reading: General LODDirected
reading
• Read StarCraft II - Effects & Techniques – for information on rendering within StarCraft II
• Read Finding Next Gen – CryEngine 2 – for information on rendering within the CryEngine