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Transcript of 3mm Startup
8/3/2019 3mm Startup
http://slidepdf.com/reader/full/3mm-startup 1/15
1Copyright Ezra Roizen
The $3mm Startup
The optimal model for new media innovation in the first few
years, of the second decade, of the twenty first century.
A talk on how to create a more predictable model for launching successful new media ventures.
The template proposed herein should yield innovative new products for consumers, consistent
returns for investors, and a greater number of wealth creating outcomes for entrepreneurs.
8/3/2019 3mm Startup
http://slidepdf.com/reader/full/3mm-startup 2/15
2Copyright Ezra Roizen
Introduction
• Many startups have the wrong financial plan
– Too much funding
– Too little funding
• For new media startups I believe you should plan for 3 years
to build out the basic team, technology and offering
– Focus on reaching a decision point around commercialization
– Work against a consistent business plan which requires $3mm of
financing – The $3mm Startup
8/3/2019 3mm Startup
http://slidepdf.com/reader/full/3mm-startup 3/15
3Copyright Ezra Roizen
The question of commercialization
• Premature commercialization is the deathtrap of early stage companies – Overheating based on limited early success
– Insufficient capital to develop a fully formed distribution channel
– Bad timing (most often too early)
• It takes focus away from – Building the key technology/platform
– Working with early users
– Building the core R&D team
• Removes the key founders from the innovation process, and puts them on theroad selling half baked technology, raising money, and building a giant payroll
Rapidly commercialize
(raise $)
Self propel
(no more $)
M&A
Day 1
Commercialization
decision pointThree Years
8/3/2019 3mm Startup
http://slidepdf.com/reader/full/3mm-startup 4/15
4Copyright Ezra Roizen
You can’t have everything, but you can have something
• Optimizing limited resources in a new media startupenvironment
– Identification of a large market opportunity
– Significant technological innovation
–
Framework for solving a substantial, difficult problem – Strong team which can be the nucleus of a long term strategy
$300k $300mm$3mm $30mm
8/3/2019 3mm Startup
http://slidepdf.com/reader/full/3mm-startup 5/15
5Copyright Ezra Roizen
Your design determines what you will build
• Motivations
– Return profile of investors
– Desires of founders
– Dictates of projections
– Demands of diverse customer bases
• Realities
– You make different decisions if you’re looking for >$10mm in revenue
in year 3 than you do if you’re looking for <$1mm
• Market timing is the biggest variable in new media ventures – Too early / too late (most often too early)
8/3/2019 3mm Startup
http://slidepdf.com/reader/full/3mm-startup 6/15
6Copyright Ezra Roizen
New media strategic dynamics
• As a thought experiment let’s consider Digg and Mint (roughly in the same ballpark
in terms of value circa 2009)
• Digg has a high volume, low(er) engagement relationship with consumers, Mint
has a low volume, high(er) engagement relationship with consumers• How does a new digital media innovation create a direct relationship with
consumers (and where does it fall on these scales)?
– Or how does the innovation impact the existing relationships?
• Enhancing the relationship
• Reaching new consumers
<$10 Per User
>$100 Per User
Passing Relationship Deep Relationship
<2mm Users
>20mm Users
Deep Relationship Passing Relationship
Note: Mint and Digg chosen as examples of
consumer relationship/scale dynamics – not as
$3mm startups per se.
8/3/2019 3mm Startup
http://slidepdf.com/reader/full/3mm-startup 7/157Copyright Ezra Roizen
The triad
• The challenge for a new media venture is optimizing between
consumption, monetization and technology
•
Every company has its own balance of these three dimensions
• Maximum value is created when all three are strong
Consumption
Monetization Technology
8/3/2019 3mm Startup
http://slidepdf.com/reader/full/3mm-startup 8/158Copyright Ezra Roizen
Business models
• We know the revenue models
– Advertising: $1 CPM
– Lead gen: $5 per lead
– Subscription: $5 per month
– Product: $1,000 per sale
• We know the expense model – Core team building to decision point on commercialization strategy
• Fit strategies into a known 3 year business plan
8/3/2019 3mm Startup
http://slidepdf.com/reader/full/3mm-startup 9/159Copyright Ezra Roizen
Year 1 Year 2 Year 3
Consumption / revenue
Visitors per month - 116,415 1,694,066
ARPU -$ 0.08$ 0.11$
Revenue - 39,618 775,343
Employees
CEO 180,000 180,000 180,000
Product 1 150,000 150,000 150,000
Product 2 125,000 150,000 150,000
Product 3 80,000 120,000 120,000
Product 4 60,000 120,000 120,000
Product 5 51,000 102,000 102,000
Business 1 - 102,000 102,000
Total salaries 646,000 924,000 924,000
Additional employee costs 96,900 141,488 141,488
Total employee costs 742,900 1,065,488 1,065,488
Hosting/etc 42,000 42,000 42,000
R&D/licenses 18,000 21,211 28,526
Rent/facilities 48,000 48,000 48,000
Other 60,000 70,702 95,087
Total other costs 168,000 181,913 213,613
Total expense 910,900 1,247,400 1,279,100
P&L
Profit/loss (910,900) (1,207,783) (503,757)
Cumulative (910,900) (2,118,683) (2,622,440)
Min (2,728,486)
Projection - annual
-
100,000
200,000
300,000
400,000
500,000
Q1 -
Y1
Q2 -
Y1
Q3 -
Y1
Q4 -
Y1
Q1 -
Y2
Q2 -
Y2
Q3 -
Y2
Q4 -
Y2
Q1 -
Y3
Q2 -
Y3
Q3 -
Y3
Q4 -
Y3
Revenue Expense
-
500,000
1,000,000
1,500,000
2,000,000
Q1 -
Y1
Q2 -
Y1
Q3 -
Y1
Q4 -
Y1
Q1 -
Y2
Q2 -
Y2
Q3 -
Y2
Q4 -
Y2
Q1 -
Y3
Q2 -
Y3
Q3 -
Y3
Q4 -
Y3
Visitors per month
8/3/2019 3mm Startup
http://slidepdf.com/reader/full/3mm-startup 10/1510Copyright Ezra Roizen
Q1 - Y1 Q2 - Y1 Q3 - Y1 Q4 - Y1 Q1 - Y2 Q2 - Y2 Q3 - Y2 Q4 - Y2 Q1 - Y3 Q2 - Y3 Q3 - Y3 Q4 - Y3
Consumption / revenue
Visitors per month - - - - 15,625 30,518 59,605 116,415 227,374 444,089 867,362 1,694,066
ARPU -$ -$ -$ -$ 0.06$ 0.07$ 0.07$ 0.08$ 0.08$ 0.09$ 0.10$ 0.11$Revenue - - - - 2,354 4,951 10,413 21,901 46,064 96,886 203,781 428,612
Employees
CEO 45,000 45,000 45,000 45,000 45,000 45,000 45,000 45,000 45,000 45,000 45,000 45,000
Product 1 37,500 37,500 37,500 37,500 37,500 37,500 37,500 37,500 37,500 37,500 37,500 37,500
Product 2 12,500 37,500 37,500 37,500 37,500 37,500 37,500 37,500 37,500 37,500 37,500 37,500
Product 3 - 20,000 30,000 30,000 30,000 30,000 30,000 30,000 30,000 30,000 30,000 30,000
Product 4 - - 30,000 30,000 30,000 30,000 30,000 30,000 30,000 30,000 30,000 30,000
Product 5 - - 25,500 25,500 25,500 25,500 25,500 25,500 25,500 25,500 25,500 25,500
Business 1 - - - - 25,500 25,500 25,500 25,500 25,500 25,500 25,500 25,500
Total salaries 95,000 140,000 205,500 205,500 231,000 231,000 231,000 231,000 231,000 231,000 231,000 231,000
Additional employee costs 14,250 21,000 30,825 30,825 37,538 34,650 34,650 34,650 37,538 34,650 34,650 34,650
Total employee costs 109,250 161,000 236,325 236,325 268,538 265,650 265,650 265,650 268,538 265,650 265,650 265,650
Hosting/etc 10,500 10,500 10,500 10,500 10,500 10,500 10,500 10,500 10,500 10,500 10,500 10,500
R&D/licenses 4,500 4,500 4,500 4,500 4,729 5,092 5,484 5,906 6,360 6,849 7,375 7,942
Rent/facilities 12,000 12,000 12,000 12,000 12,000 12,000 12,000 12,000 12,000 12,000 12,000 12,000
Other 15,000 15,000 15,000 15,000 15,763 16,975 18,280 19,685 21,199 22,829 24,584 26,475
Total other costs 42,000 42,000 42,000 42,000 42,991 44,567 46,264 48,091 50,059 52,178 54,460 56,917
Total expense 151,250 203,000 278,325 278,325 311,529 310,217 311,914 313,741 318,596 317,828 320,110 322,567
P&L
Profit/loss (151,250) (203,000) (278,325) (278,325) (309,175) (305,266) (301,501) (291,840) (272,532) (220,942) (116,329) 106,045
Cumulative (151,250) (354,250) (632,575) (910,900) (1,220,075) (1,525,342) (1,826,843) (2,118,683) (2,391,215) (2,612,157) (2,728,486) (2,622,440)
Min (2,728,486)
Projection - quarterly
8/3/2019 3mm Startup
http://slidepdf.com/reader/full/3mm-startup 11/1511Copyright Ezra Roizen
Key points
• We’re not looking for a plan with >$10mm in revenue in year 3 –and we’re not going to build for that plan – Raise your hand if you’re looking for a business plan with less than $1mm
in revenue in 3 years
• Market salaries (or at least decent) – Access a more experienced talent pool
• Commercialization – No revenue in Year 1
– Very little revenue, but real consumption on Year 2
– Under a million dollars in revenue in Year 3, but profitable and growingnicely
• One business person (in addition to CEO)
• Small, tight team
8/3/2019 3mm Startup
http://slidepdf.com/reader/full/3mm-startup 12/1512Copyright Ezra Roizen
Milestones
Quarter Milestone
Q1 Y1 Team & financingQ2 Y1 Architecture & prototype
Q3 Y1 Alpha product
Q4 Y1 Beta product
Q1 Y2 Limited release
Q2 Y2 Refinement
Q3 Y2 Conversion optimization
Q4 Y2 Full release
Q1 Y3 Consumer observation
Q2 Y3 Refinement
Q3 Y3 Roadmap definition
Q4 Y3 Decision point
• What to do…
– If you’re ahead of plan?
– If it’s taking longer than anticipated? – If you come up with a better idea in the
middle?
– If you’re just wrong?
• Have a 360 degree view of what
happens if you start missingdeadlines
• Have everybody work from the same
scorecard
Start developing relationships with
strategics here.
8/3/2019 3mm Startup
http://slidepdf.com/reader/full/3mm-startup 13/1513Copyright Ezra Roizen
Culture
• These companies share the psychological DNA of their founder(s)
•
There’s discipline in capital / outside perspective
• Leave the founders in charge
• Build substantial peer pressure to perform
• Develop a customer orientation – ease of use is worth millions of dollars
• Bad decisions are expensive
• Set expectations –
What it means to work at a startup – We will fire people, without severance, and sometimes without warning (this close to the edge
things are tough)
– The rewards are great
– There are no entitlements
8/3/2019 3mm Startup
http://slidepdf.com/reader/full/3mm-startup 14/1514Copyright Ezra Roizen
Goods and bads
• (often) Goods
– Patents
– Media exposure/public points of validation (be seen as a leader in
your category)
– Thoughtful use of licensed technology and open source (be ready to
explain these things)
• (often) Bads
– Perfunctory CEOs
– Putting founder on a capital search
– Substantial debt (until you can make the payments on your own)
• Serious impact on end game
– Off shoring R&D
• The team is a core asset
8/3/2019 3mm Startup
http://slidepdf.com/reader/full/3mm-startup 15/1515Copyright Ezra Roizen
Cheat sheet
• Identify a great market
• Build a framework for addressing a difficult problem
• Develop a tight team
• Create real technology
• Track to a consistent set of milestones
• Infuse patience into the system