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    3-DIMENSIONAL

    TELEVISION

    Presented By

    Sabeel Zeashan - 04084065

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    The evolution of visual media such as cinema and television is

    one of the major hallmarks of our modern civilization. In

    many ways, these visual media now define our modern life

    style. Many of us are curious: what is our life style going to be

    in a few years? What kind of films and television are we going

    to see? Although cinema and television both evolved over

    decades, there were stages, which, in fact, were once seen as

    revolutions:

    1) at first, films were silent, then sound was added;

    2) cinema and television were initially black-and-white, then

    color was introduced;

    3) computer imaging and digital special effects have been the

    latest major novelty.

    Introduction

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    3D Video Processing

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    1990 To present

    1970 To 1980

    1913 To 1960

    1844 To 1900

    Availability of 3D content for TV in all marketA number of 3D movies were released in the IMAX format during

    the 1990s and two of the popular ones were Into the Deep and

    Wings of Courage.. Invented by Chris Condon along with Allan silliphant

    developed Stereovision a 3D technology using a 35mm film strip

    on which two images are pressed together alongside the other

    Invented By William van Doren Kelley

    Worlds first 3d movie using anaglyph technology, employing 3D

    TV glasses with 2 dissimilar coloured lenses.

    Invented by David Brewster

    One of the first recorded instruments with an ability to photograph

    objects in 3D was the stereoscope

    HISTORY OF 3D TV

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    GOALS

    CONTENT CREATION COMPRESSION AND CODING TRANSMISSION 3D DISPLAYS

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    CONTENT CREATION

    3D content is supplied by two

    methods:-

    1. Novel 3d camera for static video.

    2. Multiple cameras for dynamic

    video.

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    NOVEL 3D camera for static video

    . The 3D-video camera that will be

    developed is based on Zcam.

    . its operation is based on

    generating a "light wall" moving

    along the field of view.

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    (a) Light wall moving from camera to scene

    (b) Imprinted light wall back to camera

    (c) Truncated light wall containing depthinformation from the source.

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    Output of depth camera

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    Multiple cameras for dynamic video

    The dynamic scenes are captured by

    using an array of hardware-synchronized cameras.

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    CONVERSION FROM CONVENTIONAL 2D VIDEO

    Two types of conversion

    methods:-

    1. offline conversion-use at content provider side

    2. online conversion

    -use at viewer side

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    COMPRESSION AND CODING

    Transmitting 16 uncompressed video streams

    with 13001030 resolution and 24 bits perpixel at 30 frames per second requires 14.4

    Gb/sec bandwidth. reduce the data to a single view with per-pixel

    depth map. This data can be compressed in

    real-time and broadcast as an MPEG-2

    enhancement layer.

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    Fig: The 3D TV uses the Layered Coding Syntax

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    3D DISPLAYS

    HOLOGRAPHIC DISPLAYS VOLUMETRIC DISPLAYS PARALLAX DISPLAYS LENTICULAR DISPLAYS

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    1. Rear-projection 3D display with lenticular screen.

    2. Front-projection 3D display with lenticular screen.

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    ADVANTAGES. shows high resolution of 1024 X 768 pixels of

    stereoscopic color images for multiple viewpoints

    without special glasses.

    is completely scalable and backward compatible

    in the number of acquired, transmitted and

    displayed views.

    . The large number of views (16) , and the large

    physical dimension ( 6X4 ) of the display lead to a

    very immersive 3D experience.

    . The projector based 3D display has a native

    resolution of 12 million pixels which is greater thanthe largest currently available high resolution flat-

    panel screen of IBM T221 LCD with 9 million pixels.

    The overall delay in the system from the

    acquisition to the display is less than one second.

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    DISADVANTAGES

    The graphics cards and projectors

    are not synchronized which lead to

    and increased motion blur for fast

    movements in the scene. The Rear projection system has

    less quality compared to front

    projection system. Eye strain,headache and other

    unpleasant side effects.

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    APPLICATIONS

    . Entertainment

    . Medical field

    . Tele-conferencing

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    Visualization of different structures of the

    Visible Male knee on the 3D-LCD monitor

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    CONCLUSION

    Most of the key ideas for the 3D TV systempresented in this paper have been known

    for decades.

    There is still much that we can do to

    improve the quality, sharpness, optical

    char. etc of the 3D display.

    They have to develope high-dynamic range

    cameras commercially. True high-dynamic range displays have also

    been developed

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    REFERENCES

    An Assessment of 3DTV Technologies,Levent Onural-Bilkent Un.,Thomas Sikor-

    Tech. Univ. Of Berlin, John Watson- Univ. Of

    Aberdeen, NAB-2006 - Las Vegas - 26 April

    2006 c Copyright 2006.

    T. Okoshi, "Three dimensional displays,"

    Proceedings of the IEEE, vol. 68, pp. 548-

    564, 1980.

    C. Fehn, A 3D-TV approach using depth

    image-based rendering (DIBR), Proc. Of

    VIIP 2003.

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