3dtv
Transcript of 3dtv
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3-DIMENSIONAL
TELEVISION
Presented By
Sabeel Zeashan - 04084065
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The evolution of visual media such as cinema and television is
one of the major hallmarks of our modern civilization. In
many ways, these visual media now define our modern life
style. Many of us are curious: what is our life style going to be
in a few years? What kind of films and television are we going
to see? Although cinema and television both evolved over
decades, there were stages, which, in fact, were once seen as
revolutions:
1) at first, films were silent, then sound was added;
2) cinema and television were initially black-and-white, then
color was introduced;
3) computer imaging and digital special effects have been the
latest major novelty.
Introduction
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3D Video Processing
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1990 To present
1970 To 1980
1913 To 1960
1844 To 1900
Availability of 3D content for TV in all marketA number of 3D movies were released in the IMAX format during
the 1990s and two of the popular ones were Into the Deep and
Wings of Courage.. Invented by Chris Condon along with Allan silliphant
developed Stereovision a 3D technology using a 35mm film strip
on which two images are pressed together alongside the other
Invented By William van Doren Kelley
Worlds first 3d movie using anaglyph technology, employing 3D
TV glasses with 2 dissimilar coloured lenses.
Invented by David Brewster
One of the first recorded instruments with an ability to photograph
objects in 3D was the stereoscope
HISTORY OF 3D TV
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GOALS
CONTENT CREATION COMPRESSION AND CODING TRANSMISSION 3D DISPLAYS
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CONTENT CREATION
3D content is supplied by two
methods:-
1. Novel 3d camera for static video.
2. Multiple cameras for dynamic
video.
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NOVEL 3D camera for static video
. The 3D-video camera that will be
developed is based on Zcam.
. its operation is based on
generating a "light wall" moving
along the field of view.
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(a) Light wall moving from camera to scene
(b) Imprinted light wall back to camera
(c) Truncated light wall containing depthinformation from the source.
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Output of depth camera
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Multiple cameras for dynamic video
The dynamic scenes are captured by
using an array of hardware-synchronized cameras.
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CONVERSION FROM CONVENTIONAL 2D VIDEO
Two types of conversion
methods:-
1. offline conversion-use at content provider side
2. online conversion
-use at viewer side
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COMPRESSION AND CODING
Transmitting 16 uncompressed video streams
with 13001030 resolution and 24 bits perpixel at 30 frames per second requires 14.4
Gb/sec bandwidth. reduce the data to a single view with per-pixel
depth map. This data can be compressed in
real-time and broadcast as an MPEG-2
enhancement layer.
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Fig: The 3D TV uses the Layered Coding Syntax
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3D DISPLAYS
HOLOGRAPHIC DISPLAYS VOLUMETRIC DISPLAYS PARALLAX DISPLAYS LENTICULAR DISPLAYS
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1. Rear-projection 3D display with lenticular screen.
2. Front-projection 3D display with lenticular screen.
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ADVANTAGES. shows high resolution of 1024 X 768 pixels of
stereoscopic color images for multiple viewpoints
without special glasses.
is completely scalable and backward compatible
in the number of acquired, transmitted and
displayed views.
. The large number of views (16) , and the large
physical dimension ( 6X4 ) of the display lead to a
very immersive 3D experience.
. The projector based 3D display has a native
resolution of 12 million pixels which is greater thanthe largest currently available high resolution flat-
panel screen of IBM T221 LCD with 9 million pixels.
The overall delay in the system from the
acquisition to the display is less than one second.
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DISADVANTAGES
The graphics cards and projectors
are not synchronized which lead to
and increased motion blur for fast
movements in the scene. The Rear projection system has
less quality compared to front
projection system. Eye strain,headache and other
unpleasant side effects.
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APPLICATIONS
. Entertainment
. Medical field
. Tele-conferencing
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Visualization of different structures of the
Visible Male knee on the 3D-LCD monitor
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CONCLUSION
Most of the key ideas for the 3D TV systempresented in this paper have been known
for decades.
There is still much that we can do to
improve the quality, sharpness, optical
char. etc of the 3D display.
They have to develope high-dynamic range
cameras commercially. True high-dynamic range displays have also
been developed
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REFERENCES
An Assessment of 3DTV Technologies,Levent Onural-Bilkent Un.,Thomas Sikor-
Tech. Univ. Of Berlin, John Watson- Univ. Of
Aberdeen, NAB-2006 - Las Vegas - 26 April
2006 c Copyright 2006.
T. Okoshi, "Three dimensional displays,"
Proceedings of the IEEE, vol. 68, pp. 548-
564, 1980.
C. Fehn, A 3D-TV approach using depth
image-based rendering (DIBR), Proc. Of
VIIP 2003.
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