3D View Simulation Based on Face Tracking

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3D View Simulation Based on Face Tracking. Final Presentation for EE7700 DVP Shenghua Wan and Kang zhang May, 2012. Motivation. Multi-touch User Interface Physical Motion Virtual Environment Motion Sensing Game Consoles Wii Kinect. Infrared projector and camera. Infrared sensor bar. - PowerPoint PPT Presentation

Transcript of 3D View Simulation Based on Face Tracking

3D Scene Virtualization Based on Face Tracking

Final Presentation for EE7700 DVP

Shenghua Wan and Kang zhangMay, 2012

3D View Simulation Based on Face TrackingMotivationMulti-touch User InterfacePhysical MotionVirtual Environment

Motion Sensing Game ConsolesWiiKinect

Infrared sensor barInfrared LEDInfrared projector and camera

ObjectiveFace MotionTrackingTranslationsZoom

Virtual 3D Scene Explore3D scenee.g. a Cube with 8 points with different depthvalues.View Simulation

Methodology-Face Tracking 1Haar Cascade Classifier (Viola & Jones 2001)Haar-like featuresIntegral ImageAdaBoost (Freund & Schapire 1995)Cascading

ImplementationOpenCVTrained ClassifierSome Untuned Parameters

Methodology-Face Tracking 2CAMShift( Continuously Adaptive Mean-Shift )AssumptionImage histogram of foreground object is time-invariant.Back ProjectionMean Shift AlgorithmLocate new search window and goto 2ImplementationOpenCVMethodology-Face Tracking 2(cont)Some comments on CAMShiftSensitive and fastNot Robusttend to be interfered by objects with similar color distribution.

facearmfingerseven notebook!Experimental ResultsHuman face moves in real-worldViewpoint moves in the simulated 3D scene as if we are looking at the real-world objects.

Thank you!