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Transcript of 37201441 Fashion Photography
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Introduction to Fashion
Lighting Set-ups
Image Examples
Software
Glossary
main menu
Each section is hyperlinked
larriepaultiernan
Developed by
Larrie Tiernan
Fashion Retouching
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Introduction to Fashion Photography
Learn about lighting for fashion
How to work with models
Working in different softwareprogrammes
Creating a unique photograph
from your fashion images
Test your knowledge and skills
Further resources to investigateand research
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Assignment Using the following two lighting diagrams set up the studio
with the appropriate lights.
Experiment with the lighting, using the suggested power output
for each light. Vary the lighting ratio, recording the power settingsand the aperture for each light, using a light meter.
Record this information in the form of a lighting diagram, with
the appropriate image, as a visual example.
Research and collect other examples of lighting diagrams for fashionphotography as a starting point for your own personal ideas.
Lighting Set-ups
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Creating lighting diagrams
This file enables you to create
sophisticated diagrams
It is a Photoshop file with various
folders. Clicking on the layer
brings up a small graphic
These can be repositioned by
converting the graphic into a
smart object
This can then be rotated using
Command T ( Control T for PC)
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christian hough
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christian hough
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Hough To: Fashion & Beauty - The Colours of
Life
http://www.youtube.com/watch?v=-
2v3MrnDrQw&feature=channel
Hough To: Hard light made easy
http://www.youtube.com/watch?v=0JVjjmtfwHs&feature=channel
Hough To: Ringlite portraiture on a budgethttp://www.youtube.com/watch?v=RZnhW0IP8js&feature=channel
Hough To: High Key & Low Key Lighting for
fashion
http://www.youtube.com/watch?v=gsUGbdT1hU
c&feature=channel
Christian Hough Lighting Videos
Christians personal web site http://www.christianhough.com/index2.php
http://www.youtube.com/watch?v=-2v3MrnDrQw&feature=channelhttp://www.youtube.com/watch?v=-2v3MrnDrQw&feature=channelhttp://www.youtube.com/watch?v=0JVjjmtfwHs&feature=channelhttp://www.youtube.com/watch?v=RZnhW0IP8js&feature=channelhttp://www.youtube.com/watch?v=gsUGbdT1hUc&feature=channelhttp://www.youtube.com/watch?v=gsUGbdT1hUc&feature=channelhttp://www.christianhough.com/index2.phphttp://www.christianhough.com/index2.phphttp://www.youtube.com/watch?v=gsUGbdT1hUc&feature=channelhttp://www.youtube.com/watch?v=gsUGbdT1hUc&feature=channelhttp://www.youtube.com/watch?v=RZnhW0IP8js&feature=channelhttp://www.youtube.com/watch?v=0JVjjmtfwHs&feature=channelhttp://www.youtube.com/watch?v=-2v3MrnDrQw&feature=channelhttp://www.youtube.com/watch?v=-2v3MrnDrQw&feature=channelhttp://www.youtube.com/watch?v=-2v3MrnDrQw&feature=channel -
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Portable strobe lighting Fixed studio lighting
Lighting Equipment
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Honeycomb with Girds - Varying sizes
Honeycomb
Used to emphasize texture
Can be used as a hair light
Used on the background as
an effects light
Placed behind the model, it works
as a rim light
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Grid Diffuser 75 degree Softlite Reflector
Soft Lighting - Fashion and Beauty Photography
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Working with Models
Model Release Form
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A contract between a photographer and a model to agree where
and how your images can be used. Without a signed release you
may be unable to sell an image of a person, even if the subject
was not a professional model and provided verbal consent.
No stock library, for example, will accept a non-released image.
Standard forms are available on the Internet. The Association of
Photographers website has standard forms supplied by Getty.
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Image Examples
Task 1In this section you will see some examples of fashion photography.
Using what you have learnt from your practical activities and by creating
lighting diagrams, work out how these images where lit.
Task 2
Use the Photoshop lighting file to create a set of lighting diagrams.
Task 3
From your own experiments keep a record of the lighting set-ups you
worked with during the fashion photography unit.
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Fashion Portfoliousing different lighting techniques
famode
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http://www.famode.com/display_portfolio.php?id=3113http://www.famode.com/display_portfolio.php?id=3113 -
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larriepaultiernan
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Retouching - Fashion Photography
Main MenuDeveloped by
Larrie Tiernan
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Professional retouching and digital make-up
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Contents
step 1: Healing and Retouching
step 2: Skin Smoothing
step 3: Digital Make-up
step 4: Eye Shadow
step 5: Lip Alterations
step 6: Whitening Eyes
step 7: Changing Hair Colour
step 8: Changing Eye Colour step 9: Face Sculpting
step 10: Final Sharpening of Image
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>> 0 >> 1 >> 2 >> 3 >> 4 >>
Skin smoothing
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>> 0 >> 1 >> 2 >> 3 >> 4 >>
Skin smoothing
New Layer above Healing layerName layer: Skin Smoothing
Use brush size 40 80 pixels
With paint brush selected change opacity
to 20% (10% for more sweeps and working
in a subtle manner)
Press ALT key and sample a colourSmooth over blemish 1- 3 times
This technique can reduce lines under
eyes
Helps reduce shine
If you make a mistake Control Z (PC)
Command Z (Mac)
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Digital Make-up
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>> 0 >> 1 >> 2 >> 3 >> 4 >>
Creative Make-up / Eye liner
Create New Layer
Name Layer: Eye Liner
Zoom in on the eye using the Navigator Tool
Hit D on the keyboard to set the foreground colour as BLACK
Use brush size 10 pixels
With paint brush selected change opacity to 20% (10% formore sweeps and working in a subtle manner)
Run brush over area for eye liner
Dont need to be too perfect
Once youve done one eye use Space Bar to scroll across to
other eye
Any mistakes can be removed by using the Eraser Tool
Set opacity to 40% to remove mistakes
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Eye Shadow
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Creating Eye Shadow
Create New Layer
Name Layer: Eye Shadow
Use Polygonal Lasso Tool
Draw around the area you want to designate as the Eye Shadow around one
eye
Hold down Shift Key and designate an area for Eye Shadow around the other
eye
This technique can be also used for the Cheekbone
Hold down Shift Key and designate an area for the Cheekbone
Feather selection by 30 pixels
Go to SELECT, FEATHER and choose 20 pixels and click OK
Create an ADJUSTMENT Layer
Go to BLACK/WHITE Ikon on the Layers palette and click HUE/Saturation
In the HUE/SATURATION Menu type in the following:
HUE = -5
SATURATION = +18LIGHTNESS = +28
These are starting points and can be modified dependent on the image
Eye Shadow and Cheekbone can be modified separately
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Lip Alterations
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Lip alteration
Use POLYGONAL LASSO ToolClick around the lips keeping to the edge of the lip line
Once the lips are selected FEATHER the selection
SELECT, FEATHER and choose a feather of 5 pixels and click
OK
Make another ADJUSTMENT LAYER, select
HUE/SATURATION
In the HUE/SATURATION Menu type in the following:
HUE = -6
SATURATION = +25
LIGHTNESS = -11
These are starting points and can be modified dependent on
the image
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Whitening eyes
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Whitening Eyes
Use POLYGONAL LASSO ToolClick around the whites of the eye
Add to the selection by holding down the Shift Key
Hold down SPACE BAR, scroll to the other eye
Add to the selection by holding down the Shift Key and
select whites of other eye
Once the whites of the eyes are selected FEATHER theselection
SELECT, FEATHER and choose a feather of 5 pixels and click
OK
Make another ADJUSTMENT LAYER, select CURVES
Click on the line and pull the CURVE slightly up
Adjust appropriately
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Changing Hair Colour
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Changing Hair Colour
Create a new layer
Name the Layer: HairUse POLYGONAL LASSO Tool
Click around the are of hair that you want to change colour
SELECT, FEATHER and choose a feather of 30 pixels and
click OK
Make another Hue/Saturation Adjustment Layer,Tick COLORIZE
In the HUE/SATURATION Menu I typed in the following:
HUE = +258
SATURATION = -30LIGHTNESS = -23
Adjust appropriately to your own taste
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Changing Eye Colour
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Changing Eye Colour
Create a new layer
Name the Layer: Eye Colour
Use POLYGONAL LASSO ToolClick around the Iris of the eye
Add to the selection by holding down the Shift Key
Hold down SPACE BAR, scroll to the other eye
Add to the selection by holding down the Shift Key and select Iris of
other eye
Once the Irises of the eyes are selected FEATHER the selection
SELECT, FEATHER and choose a feather of 5 pixels and click OK
Make another Hue/Saturation Adjustment Layer,
Tick COLORIZE
In the HUE/SATURATION Menu I typed in the following:
HUE = +258SATURATION = -30
LIGHTNESS = -23
Adjust appropriately to your own taste
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Face Sculpting
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Face Sculpting
For this next technique we will need to crunch all of Layersinto ONE Layer
Look at all your Layers created so far
Create a NEW Layer right at the top of the layers stack
Hold down the ALT Key
Click on the flyout in the layers palette arrow and withoutreleasing the Mouse Button
Click on MERGE VISIBLE this will merge all the layers
together
This is similar to Flattening without collapsing all of the
Layers
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Liquify Tool
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Using the Liquify Tool to re-sculpt the features of the FACE
1. Bloat Tool
Go to FILTER and then LIQUIFY
You are now in the LIQUIFY palette
Click on the BLOAT Tool
Choose a Brush size of 200 pixels in the Liquify MenuMove the CROSS HAIR over the centre of one of the eyes and
click ONCE or TWICE
Move the CROSS HAIR over the centre of the second of the
eye and click Once or TWICE
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Using the Liquify Tool to re-sculpt the features of the FACE
1. Pucker Tool
Go to FILTER and then LIQUIFY
You are now in the LIQUIFY palette
Click on the Pucker Tool
Choose a Brush size of 200 pixels in the Liquify MenuMove the CROSS HAIR over the nose and sweep ONCE or
TWICE
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Final Sharpening of Image
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Final Sharpening of Image
SAVE
Save the File as another PSD file format with a different name
Flatten Image
SHARPENING some of the Facial Features
Us the POLYGONAL Lasso Tool
Select around the central features of the face including the
Eyebrows, Eyes Nose and Mouth
Select, Feather and choose 100 pixels
Then go to FILTER, SHARPEN and select UNSHARP MASKIn the UNSHARP MASK menu choose
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Final ImageMain Menu
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Software
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Software
Lightroom is a separate software programme which
allows you to import images and work on them
In an efficient workflow environment.
It has a powerful raw conversion facility and
allows for customized presets.
You can create a library of images to be used
in making a slide show, a website or to be printed out.
It is divided into five sections
Library Develop Slideshow Print Web
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Creating a Fashion Image
In this section the photographer uses a particular lighting
set-up
Uses Lightroom with a downloaded preset
Works in Photoshop to create an initial look
Finishes off the image in Photoshop using retouching
and filter techniques
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The key to this technique is to create a light tunnel,
using foam board. This channels the light from the
Beauty Dish onto the model, creating a soft light.
The Honeycomb creates the hair light. The yellow
gel provides the coloured light for the hair.
The post production in Lightroom and Photoshop
creates a lighting effect reminiscent of the film 300.
larriepaultiernan
Glossary Main Menu
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AgencyA modelling agency is responsible for representing and promoting itsroster of models and booking jobs for them. Modelling agencies usually handlecontracts, payments and the whole business side of the model's life.
Agency BookThe book agencies distribute to all of their clients to promote theirmodels. The book contains the comp card for each model represented by theagency. Models are often required to pay a fee to have their comp card printedin the book.
Beauty ShotA close-up shot of part or all of the face (lips, eyes, etc.). This kindof photo is usually used in a cosmetics print ad or in a magazine editorial aboutskin care products, and make-up products,.
BioThe condensed story of a model's life - basically a resume with particularjobs highlighted.
BookoutWhen you tell your agent you're not available for a job, for eitherprofessional or personal reasons, and the agent cannot book you during thattime, you've "booked out" for that time.
Clean-CleanA specification on a call-sheet that means clean hair, clean face.Models should show up for the photo shoot with no make-up on and freshly
washed hair. The opposite of this is "hair and make-up ready," which is prettyself-explanatory.
Glossary Main Menu
Glossary
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Composite CardAlso referred to as a comp card, zed card or model business card. Acomp card is a piece of card stock printed with at least two photos of you in variousposes, settings, outfits and looks (the widest variety possible). It includes your name,your contact information, usually your agency's info and all your stats. Comp cards
come in lots of different formats depending on the city, agency and the type of modelor actor you are. Agencies will usually issue comp cards for you after they sign you.
Contact SheetAlso called Proofs. A photographer's term for a sheet of film printed withsmall versions of all the photos taken during the photo shoot. From the contact sheet,the photographer and the client will choose which shots they want to print andenlarge.
Cove StudioThis is a photography studio that has no corners - instead, it's sort ofrounded everywhere with built-in backdrops. In photographs, corners and edges (like
where the wall meets the floor) tend to look ugly. A cove studio eliminates this effect.Seamless paper gives the same effect in a regular studio.
Daylight StudioA photographic studio that is lit with natural light, usually by way ofwindows and skylights.
DresserThe person who makes sure that clothes fit the model properly, and pinsthem if necessary.
FittingThe session that takes place before the photo shoot where the clothes to bemodelled are fit onto the model. Based on the model's particulars, the clothes areusually altered to fit. When models go to a fitting, they are expected to stand aroundpartially clothed all day long, in front of several people. These people will usually bestylists, seamstresses and designers.
Glossary
Glossary
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Freelance ModelA model listed with multiple agencies (as opposed to one particularagency) or a self-promoting model who works without an agent. Most commercialprint models are freelance and work as independent contractors.
Go-seeA model's appointment to see a potential client.HalftimeModels are paid halftime for all travel time. If your day rate is 50 an hour,you'll get 25 for each hour you travel to and from that job. Your agency also gets20% of halftime travel rates.
Head SheetA poster displaying head shots and information about models representedby a modeling agency. Models may have to pay to appear on an agency's headsheet.
Model ReleaseA legal document provided by the client/photographer and signed bythe model or agent. It gives permission to the photographer to use photographs takenat a particular sitting. If photographs are used without a release, or in a way differentfrom what is stated in the release, then the model can sue for breach of contract.
Photographer ReleaseA contract signed by the photographer giving permission to themodel to use the photographs taken during a particular sitting.
PortfolioAlso called a Bookor Model's Book. A notebook containing a collection of amodel's best photographs (usually size 8"x10") and tear sheets demonstrating theirabilities in front of the camera. Models can usually purchase good portfolios stamped
with their agency's name and logo directly from the agency, but plain black portfolioswork fine, too.
Glossary
Glossary
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Prints For TimeAn agreement between the model and photographer, whereby theywork for each other on a mutually beneficial basis, and no money changes hands. Thephotographer provides a selection of prints from the shoot in recognition of themodel's time commitment.
ResumeSheet listing a model's education, experience, and vital statistics. Theresume is usually attached to an 8X10 or a composite.
Tear SheetThe actual page torn from the magazine a model appeared in. Models puttheir tear sheets in their portfolios. Tearsheets are even better than photos, because itshows the kind of work the model has already done.
Test ShootWhen a model and photographer work together on a new idea or on theirportfolios. No fees other than sharing film-and-developing expenses are involved.
Model and Photographer Releases should be signed before the session.
UsagesModels get paid for each different medium in which their photograph is used.These different mediums, or usages, may include: consumer magazines, trademagazines, product packaging, print ads, bus ads, subway ads, billboards, magazinecovers, direct mail, magazine editorials, posters, catalogues, brochures, point-of-purchase (point-of-sale or p-o-p), annual reports, book covers, kiosk, duratrans(those big portable billboards that are towed around behind trucks), newspapers, etc.The model receives an additional fee for each usage the client buys. Usages also varyaccording to time and region. The longer the ad runs and the more markets in which it
appears, all drive up the model's fee. The largest usage is the unlimited time usage,worldwide buyout. That means the client can plaster the photograph across every cityin the world in every possible usage until the end of time.
Glossary
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Copyright Information 2010
Slide 14,15 Chrisitian Hough
Chrisitian Hough 2008
All other images Larrie Tiernan larriepaultiernan 2010
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